classes ::: subject, Game Dev,
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object:game design
class:subject
subject class:Game Dev

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now begins generated list of local instances, definitions, quotes, instances in chapters, wordnet info if available and instances among weblinks


OBJECT INSTANCES [0] - TOPICS - AUTHORS - BOOKS - CHAPTERS - CLASSES - SEE ALSO - SIMILAR TITLES

TOPICS
SEE ALSO


AUTH

BOOKS

IN CHAPTERS TITLE

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IN CHAPTERS TEXT

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subject
SIMILAR TITLES
game design
Game Design Document

DEFINITIONS


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   5 Anonymous
   2 John Romero

*** WISDOM TROVE ***

*** NEWFULLDB 2.4M ***

1:Game design cannot be learned from a book. It requires experience. ~ Anonymous,
2:It is very important to lead the field and innovate in game design. ~ John Romero,
3:game design learning comes from observing the effects of small, isolated changes to a game. ~ Anonymous,
4:Our school design process attempts to harness strategic thinking around gaming and game design as an innovative curricular and learning ~ Katie Salen,
5:Using Game Design and Systems Thinking
Everything I do in school connects to my life outside of school through a game design and systems perspective. ~ Katie Salen,
6:Salen, K. 2007b. "Gaming Literacies: A Game Design Study in Action." Journal of Educational Multimedia and Hypermedia 16, no. 3:301-322.
Salvia, J., and J. ~ Katie Salen,
7:I have been wildly enthused about gaming since I was younger, and a career path I chose not to go down but did really consider was getting into programming and game design. ~ Trent Reznor,
8:You ever thought about working on the game-design side of things?” Sharp pleasure.  And doubt.  “You hire girls?” Nell tried not to let the steam blow out her ears.  This was freaking 2014.  “We hire great coders who can think.”  ~ Debora Geary,
9:CONTENTS Epigraph Characters Introduction: How This Book Came to Be CHAPTER ONE Childhood: Abandoned and Chosen CHAPTER TWO Odd Couple: The Two Steves CHAPTER THREE The Dropout: Turn On, Tune In . . . CHAPTER FOUR Atari and India: Zen and the Art of Game Design CHAPTER FIVE The Apple I: Turn On, Boot Up, Jack In . . . ~ Walter Isaacson,
10:CONTENTS Epigraph Characters Introduction: How This Book Came to Be CHAPTER ONE Childhood: Abandoned and Chosen CHAPTER TWO Odd Couple: The Two Steves CHAPTER THREE The Dropout: Turn On, Tune In . . . CHAPTER FOUR Atari and India: Zen and the Art of Game Design CHAPTER FIVE The Apple I: Turn On, Boot Up, Jack In . . . CHAPTER SIX ~ Walter Isaacson,
11:Epigraph Characters Introduction: How This Book Came to Be CHAPTER ONE Childhood: Abandoned and Chosen CHAPTER TWO Odd Couple: The Two Steves CHAPTER THREE The Dropout: Turn On, Tune In . . . CHAPTER FOUR Atari and India: Zen and the Art of Game Design CHAPTER FIVE The Apple I: Turn On, Boot Up, Jack In . . . CHAPTER SIX The Apple II: Dawn of a New Age CHAPTER SEVEN Chrisann and Lisa: He Who ~ Walter Isaacson,
12:Rules of Play is an exhaustive, clear, cogent, and complete resource for understanding games and game design. Salen and Zimmerman describe an encyclopedia of game design issues, techniques, and attributes. In particular, they analyze the elements that can make a game experience richer, more interesting, more emotional, more meaningful, and, ultimately, more successful. It should be the first stop you make when learning about game design. ~ Nathan Shedroff,
13:CONTENTS Characters Introduction: How This Book Came to Be CHAPTER ONE Childhood: Abandoned and Chosen CHAPTER TWO Odd Couple: The Two Steves CHAPTER THREE The Dropout: Turn On, Tune In . . . CHAPTER FOUR Atari and India: Zen and the Art of Game Design CHAPTER FIVE The Apple I: Turn On, Boot Up, Jack In . . . CHAPTER SIX The Apple II: Dawn of a New Age CHAPTER SEVEN Chrisann and Lisa: He Who Is Abandoned . . . CHAPTER EIGHT Xerox and Lisa: Graphical User Interfaces ~ Walter Isaacson,

IN CHAPTERS [0/0]









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IN WEBGEN [10000/333]

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Wikipedia - Wolfgang Baur -- American game designer
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Jeff Kinney ::: Born: February 19, 1971; Occupation: Game designer;
Aaron Allston ::: Born: 1960; Died: February 27, 2014; Occupation: Game designer;
American McGee ::: Born: December 13, 1972; Occupation: Game designer;
Hideo Kojima ::: Born: August 24, 1963; Occupation: Video Game Designer;
Don Mattrick ::: Born: February 13, 1964; Occupation: Video Game Designer;
https://www.goodreads.com/book/show/12676829-the-lazy-designer-start-a-career-in-videogame-design
https://www.goodreads.com/book/show/16117170-game-design-principles
https://www.goodreads.com/book/show/17195899-100-principles-of-game-design
https://www.goodreads.com/book/show/44556207-procedural-storytelling-in-game-design
https://www.goodreads.com/book/show/4726656-challenges-for-game-designers
https://www.goodreads.com/book/show/605391.The_Game_Design_Reader
https://www.goodreads.com/author/show/3904761.Nova_Game_Designs_Incorporated
https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/DesignIsland
https://en.wikiquote.org/wiki/Category:Game_designers
Nirvana(1997) - A computer virus endows Solo, the hero of a virtual reality game, with human consciousness thereby creating all kinds of headaches for his creator Jimi. The trouble begins in the futuristic metropolis of Northern Agglomerate three days before Christmas. With little time left, video-game designer Jim...
eXistenZ (1999) ::: 6.8/10 -- R | 1h 37min | Horror, Sci-Fi, Thriller | 23 April 1999 (USA) -- A game designer on the run from assassins must play her latest virtual reality creation with a marketing trainee to determine if the game has been damaged. Director: David Cronenberg Writer:
Mythic Quest: Raven's Banquet ::: TV-MA | 30min | Comedy | TV Series (2020 ) -- The owner of a successful video game design company and his troubled staff struggle to keep their hit game 'Mythic Quest' on top. Creators: Charlie Day, Megan Ganz, Rob McElhenney
https://dnd4.fandom.com/wiki/List_of_game_designers
https://logos.fandom.com/wiki/The_Game_Designers_Studio
https://rpgmuseum.fandom.com/wiki/Game_designer
Adam Powell (game designer)
Alan Miller (game designer)
Anne Brown (game designer)
Bill Bridges (game designer)
Brian Jackson (game designer)
Brian Reynolds (game designer)
British Academy Games Award for Game Design
Charles Ryan (game designer)
Chris Crawford (game designer)
Chris Crawford on Game Design
Chris King (game designer)
Chris Perkins (game designer)
Chris Taylor (video game designer)
Cliff Johnson (game designer)
Collyer brothers (game designers)
Croc (game designer)
David Adams (video game designer)
David Cook (game designer)
David Fox (game designer)
David Noonan (game designer)
Dean Hall (game designer)
Eric Holmes (video game designer)
Francis Tresham (game designer)
Game design
Game design document
Game Designers' Workshop
Gary L. Thomas (game designer)
Graeme Davis (game designer)
Graeme Morris (game designer)
Greg Johnson (game designer)
Harvey Smith (game designer)
Howard Thompson (wargame designer)
Illwinter Game Design
James Desborough (game designer)
James Jacobs (game designer)
Jeff Martin (game designer)
Jim Ward (game designer)
Joe Coleman (game designer)
John Hill (game designer)
John O'Neill (video game designer)
John Peake (game designer)
John Wick (game designer)
Josh Holmes (video game designer)
Larry Harris (game designer)
Leslie Scott (game designer)
List of role-playing game designers
Makoto Kano (video game designer)
Marc Miller (game designer)
Mark Acres (game designer)
Mark Jacobs (game designer)
Matt Ward (game designer)
Michael Brough (game designer)
Mike Carr (game designer)
Mike Dailly (game designer)
Mike Elliott (game designer)
Mike Young (game designer)
Paul Barnett (video game designer)
Paul Hume (game designer)
Paul Norman (game designer)
Philip Reed (game designer)
Porpentine (game designer)
Richard Baker (game designer)
Richard Gray (game designer)
Robert Abbott (game designer)
Ron Edwards (game designer)
Ross Watson (game designer)
Sam Barlow (game designer)
Scott Adams (game designer)
Scott Jennings (game designer)
Shawn Green (game designer)
Simon Phipps (game designer)
S. John Ross (game designer)
Steve Jackson (American game designer)
Steve Jackson (British game designer)
Steven Marsh (game designer)
Steve Peterson (game designer)
Takashi Iizuka (game designer)
The Art of Computer Game Design
Timothy Brown (game designer)
Tom Dowd (game designer)
Video game design
William Pugh (game designer)
William Tang (video game designer)
Will Wright (game designer)



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