classes ::: media, Music,
children :::
branches ::: audio, audiobook, audio files

bookmarks: Instances - Definitions - Quotes - Chapters - Wordnet - Webgen


object:audio
object:songs
class:media
class:Music
https://soundcloud.com/joshua-belisle/likes

wiki:https://en.wikipedia.org/wiki/Audio_frequency

--- NOTES


MUSIC
  rap
  classical + orch
  dubstep
  trap
  ambient
  wave

--- ELECTRONIC
  Fischerspooner - Emerge


OTHER
  asmr  

AUDIOBOOKS





see also :::

questions, comments, suggestions/feedback, take-down requests, contribute, etc
contact me @ integralyogin@gmail.com or
join the integral discord server (chatrooms)
if the page you visited was empty, it may be noted and I will try to fill it out. cheers



now begins generated list of local instances, definitions, quotes, instances in chapters, wordnet info if available and instances among weblinks


OBJECT INSTANCES [4] - TOPICS - AUTHORS - BOOKS - CHAPTERS - CLASSES - SEE ALSO - SIMILAR TITLES

TOPICS
Relaxing_Ambient_-_Ethereal_Music_Female_Vocals
sound_effects
sound_effects
templates
SEE ALSO


AUTH

BOOKS
Advanced_Integral
Core_Integral
Essential_Integral
Infinite_Library
Kosmic_Consciousness
Liber_Null
Savitri
Sex_Ecology_Spirituality
The_Golden_Bough
The_Life_Divine
The_Synthesis_Of_Yoga

IN CHAPTERS TITLE

IN CHAPTERS CLASSNAME

IN CHAPTERS TEXT
00.01_-_The_Mother_on_Savitri
0.01_-_Life_and_Yoga
0.02_-_The_Three_Steps_of_Nature
0.03_-_The_Threefold_Life
0.04_-_The_Systems_of_Yoga
0.05_-_The_Synthesis_of_the_Systems
0_1961-01-31
1.01_-_The_Four_Aids
1.01_-_The_Human_Aspiration
1.02_-_Self-Consecration
1.02_-_The_Two_Negations_1_-_The_Materialist_Denial
1.03_-_Self-Surrender_in_Works_-_The_Way_of_The_Gita
1.03_-_The_Two_Negations_2_-_The_Refusal_of_the_Ascetic
1.03_-_Time_Series,_Information,_and_Communication
1.04_-_Reality_Omnipresent
1.04_-_The_Sacrifice_the_Triune_Path_and_the_Lord_of_the_Sacrifice
1.05_-_The_Ascent_of_the_Sacrifice_-_The_Psychic_Being
1.05_-_The_Destiny_of_the_Individual
1.06_-_Man_in_the_Universe
1.06_-_The_Ascent_of_the_Sacrifice_2_The_Works_of_Love_-_The_Works_of_Life
1.07_-_Standards_of_Conduct_and_Spiritual_Freedom
1.07_-_The_Ego_and_the_Dualities
1.08_-_The_Methods_of_Vedantic_Knowledge
1.08_-_The_Supreme_Will
1.09_-_Equality_and_the_Annihilation_of_Ego
1.09_-_The_Pure_Existent
1.10_-_Conscious_Force
1.10_-_The_Three_Modes_of_Nature
1.11_-_Delight_of_Existence_-_The_Problem
1.11_-_The_Master_of_the_Work
1.12_-_Delight_of_Existence_-_The_Solution
1.12_-_The_Divine_Work
1.13_-_The_Divine_Maya
1.13_-_The_Supermind_and_the_Yoga_of_Works
1.14_-_The_Supermind_as_Creator
1.15_-_The_Supreme_Truth-Consciousness
1.16_-_The_Triple_Status_of_Supermind
1.17_-_The_Divine_Soul
1.18_-_Mind_and_Supermind
1.19_-_Life
12.01_-_This_Great_Earth_Our_Mother
1.20_-_Death,_Desire_and_Incapacity
1.21_-_The_Ascent_of_Life
1.22_-_The_Problem_of_Life
1.23_-_The_Double_Soul_in_Man
1.24_-_Matter
1.25_-_The_Knot_of_Matter
1.26_-_The_Ascending_Series_of_Substance
1.27_-_The_Sevenfold_Chord_of_Being
1.28_-_Supermind,_Mind_and_the_Overmind_Maya
1917_03_27p
1f.lovecraft_-_Deaf,_Dumb,_and_Blind
1f.lovecraft_-_In_the_Walls_of_Eryx
1f.lovecraft_-_Poetry_and_the_Gods
1f.lovecraft_-_The_Descendant
1f.lovecraft_-_The_Little_Glass_Bottle
1f.lovecraft_-_The_Secret_Cave
1f.lovecraft_-_Till_A_the_Seas
2.01_-_Indeterminates,_Cosmic_Determinations_and_the_Indeterminable
2.01_-_The_Object_of_Knowledge
2.02_-_Brahman,_Purusha,_Ishwara_-_Maya,_Prakriti,_Shakti
2.02_-_Habit_2__Begin_with_the_End_in_Mind
2.02_-_The_Status_of_Knowledge
2.03_-_The_Eternal_and_the_Individual
2.03_-_The_Purified_Understanding
2.04_-_Concentration
2.04_-_The_Divine_and_the_Undivine
2.05_-_Renunciation
2.05_-_The_Cosmic_Illusion;_Mind,_Dream_and_Hallucination
2.06_-_Reality_and_the_Cosmic_Illusion
2.06_-_The_Synthesis_of_the_Disciplines_of_Knowledge
2.07_-_The_Knowledge_and_the_Ignorance
2.07_-_The_Release_from_Subjection_to_the_Body
2.08_-_Memory,_Self-Consciousness_and_the_Ignorance
2.08_-_The_Release_from_the_Heart_and_the_Mind
2.09_-_Memory,_Ego_and_Self-Experience
2.09_-_The_Release_from_the_Ego
2.10_-_Knowledge_by_Identity_and_Separative_Knowledge
2.10_-_The_Realisation_of_the_Cosmic_Self
2.11_-_The_Boundaries_of_the_Ignorance
2.11_-_The_Modes_of_the_Self
2.12_-_The_Origin_of_the_Ignorance
2.12_-_The_Realisation_of_Sachchidananda
2.13_-_Exclusive_Concentration_of_Consciousness-Force_and_the_Ignorance
2.13_-_The_Difficulties_of_the_Mental_Being
2.14_-_The_Origin_and_Remedy_of_Falsehood,_Error,_Wrong_and_Evil
2.14_-_The_Passive_and_the_Active_Brahman
2.15_-_Reality_and_the_Integral_Knowledge
2.15_-_The_Cosmic_Consciousness
2.16_-_Oneness
2.16_-_The_Integral_Knowledge_and_the_Aim_of_Life;_Four_Theories_of_Existence
2.17_-_The_Progress_to_Knowledge_-_God,_Man_and_Nature
2.17_-_The_Soul_and_Nature
2.18_-_The_Evolutionary_Process_-_Ascent_and_Integration
2.18_-_The_Soul_and_Its_Liberation
2.19_-_Out_of_the_Sevenfold_Ignorance_towards_the_Sevenfold_Knowledge
2.19_-_The_Planes_of_Our_Existence
2.20_-_The_Lower_Triple_Purusha
2.20_-_The_Philosophy_of_Rebirth
2.21_-_The_Ladder_of_Self-transcendence
2.21_-_The_Order_of_the_Worlds
2.22_-_Rebirth_and_Other_Worlds;_Karma,_the_Soul_and_Immortality
2.22_-_Vijnana_or_Gnosis
2.23_-_Man_and_the_Evolution
2.23_-_The_Conditions_of_Attainment_to_the_Gnosis
2.24_-_Gnosis_and_Ananda
2.24_-_The_Evolution_of_the_Spiritual_Man
2.25_-_The_Higher_and_the_Lower_Knowledge
2.25_-_The_Triple_Transformation
2.26_-_Samadhi
2.26_-_The_Ascent_towards_Supermind
2.27_-_Hathayoga
2.27_-_The_Gnostic_Being
2.28_-_Rajayoga
2.28_-_The_Divine_Life
3.01_-_Love_and_the_Triple_Path
3.02_-_The_Motives_of_Devotion
3.03_-_The_Godward_Emotions
3.04_-_The_Way_of_Devotion
3.05_-_The_Divine_Personality
3.06_-_The_Delight_of_the_Divine
3.07_-_The_Ananda_Brahman
3.08_-_The_Mystery_of_Love
4.01_-_The_Principle_of_the_Integral_Yoga
4.02_-_The_Integral_Perfection
4.03_-_The_Psychology_of_Self-Perfection
4.04_-_The_Perfection_of_the_Mental_Being
4.05_-_The_Instruments_of_the_Spirit
4.06_-_Purification-the_Lower_Mentality
4.07_-_Purification-Intelligence_and_Will
4.08_-_The_Liberation_of_the_Spirit
4.09_-_The_Liberation_of_the_Nature
41.03_-_Bengali_Poems_of_Sri_Aurobindo
4.10_-_The_Elements_of_Perfection
4.11_-_The_Perfection_of_Equality
4.12_-_The_Way_of_Equality
4.13_-_The_Action_of_Equality
4.14_-_The_Power_of_the_Instruments
4.15_-_Soul-Force_and_the_Fourfold_Personality
4.16_-_The_Divine_Shakti
4.17_-_The_Action_of_the_Divine_Shakti
4.18_-_Faith_and_shakti
4.19_-_The_Nature_of_the_supermind
4.20_-_The_Intuitive_Mind
4.21_-_The_Gradations_of_the_supermind
4.22_-_The_supramental_Thought_and_Knowledge
4.23_-_The_supramental_Instruments_--_Thought-process
4.24_-_The_supramental_Sense
4.25_-_Towards_the_supramental_Time_Vision
4.26_-_The_Supramental_Time_Consciousness
Liber_111_-_The_Book_of_Wisdom_-_LIBER_ALEPH_VEL_CXI
The_Hidden_Words_text

PRIMARY CLASS

audio
book
datatype
media
Music
SIMILAR TITLES
audio
audiobook
audio files
Claudio Naranjo

DEFINITIONS


TERMS STARTING WITH

Audio IFF "file format, music" (AIFF) A format developed by {Apple Computer} Inc. for storing high-quality {digital audio} and musical instrument information. It is also used by {SGI} and several professional audio packages. (1994-10-10)

Audio IFF ::: (file format, music) (AIFF) A format developed by Apple Computer Inc. for storing high-quality digital audio and musical instrument information. It is also used by SGI and several professional audio packages. (1994-10-10)

AudioOne "tool, music" Digital recording and editing software developed by {BizTrack Software Development} for the dance, music, and audio industries. AudioOne includes a waveform recorder that allows signal manipulation, editing, and recording. (1996-09-28)

AudioOne ::: (tool, music) Digital recording and editing software developed by BizTrack Software Development for the dance, music, and audio industries. AudioOne includes a waveform recorder that allows signal manipulation, editing, and recording. (1996-09-28)

Audio Processing Technology "company" (APT) A company that produces {codecs} based on {predictive analysis} rather than {frequency coding}. (1996-01-15)

Audio Processing Technology ::: (company) (APT) A company that produces codecs based on predictive analysis rather than frequency coding. (1996-01-15)

Audio Video Interleave ::: (multimedia) (AVI) An audio-video standard designed by Microsoft. Apparently proprietary and Microsoft Windows-specific. .[Details?] (1996-09-08)

Audio Video Interleave "multimedia" (AVI) An {audio}-{video} {standard} designed by {Microsoft}. Apparently proprietary and {Microsoft Windows}-specific. {(http://www2.echo.lu/oii/en/video.html

audio "file format" Sound, one component of {multimedia}. Computers (and audio compact discs and digital audio tape) work with {digital audio}, in contrast to vinyl disks or analogue tape. (1999-07-30)

audio ::: (file format) Sound, one component of multimedia. Computers (and audio compact discs and digital audio tape) work with digital audio, in contrast to vinyl disks or analogue tape. (1999-07-30)

audiographics {Audiographic Teleconferencing}

audiographic teleconferencing ::: (communications) (Or electronic whiteboarding, screen sharing) A form of teleconferencing in real time using both an audio and a data connection. The blackboard, overhead projector or still video projector. Some systems allow for sharing software also. (1995-10-06)

audiographic teleconferencing "communications" (Or "electronic whiteboarding", "screen sharing") A form of {teleconferencing} in {real time} using both an {audio} and a data connection. The computer screen is shared by more than one site, and used as an electronic blackboard, overhead projector or still video projector. Some systems allow for sharing software also. (1995-10-06)

audiometer ::: n. --> An instrument by which the power of hearing can be gauged and recorded on a scale.


TERMS ANYWHERE

3DO "company, games, standard" A set of specifications created and owned by the 3DO company, which is a partnership of seven different companies. These specs are the blueprint for making a 3DO Interactive Multiplayer and are licensed to hardware and software producers. A 3DO system has an {ARM60} 32-bit {RISC} {CPU} and a graphics engine based around two custom designed graphics and animation processors. It has 2 Megabytes of {DRAM}, 1 Megabyte of {VRAM}, and a double speed {CD-ROM} drive for main storage. The {Panasonic} 3DO system can run 3DO Interactive software, play audio CDs (including support for CD+G), view {Photo-CDs}, and will eventually be able to play {Video CDs} with a special add-on {MPEG}1 {full-motion video} cartridge. Up to 8 {controllers} can be {daisy-chain}ed on the system at once. A keyboard, mouse, light gun, and other peripherals may also some day be hooked into the system, although they are not currently available (December 1993). The 3DO can display {full-motion video}, fully {texture map}ped 3d landscapes, all in 24-bit colour. {Sanyo} and {AT&T} will also release 3DO systems. Sanyo's in mid 1994 and AT&T in late 1994. There will be a 3DO add-on cartridge based on the {PowerPC} to enable the 3DO to compete with {Sony}'s {Playstation} console and {Sega}'s {Saturn} console, both of which have a higher specification than the original 3DO. The add-on is commonly known as the M2 or Bulldog. It should hit the shops by Christmas 1995 and will (allegedly) do a million flat shaded polygons per second. {3DO Home (http://3do.com/)}. {Usenet} newsgroup: {news:rec.games.video.3do}. (1994-12-13)

AAC {Advanced Audio Coding}

AC2 "audio" An {audio} format, succeded by {AC3}. (2001-12-18)

AC2 ::: (audio) An audio format, succeded by AC3.(2001-12-18)

AC3 "audio" An {audio} format by Sony[?], the successor of {AC2}. AC3 is used for multi-channel {audio} for {digital video}. (2001-12-18)

AC3 ::: (audio) An audio format by Sony[?], the successor of AC2. AC3 is used for multi-channel audio for digital video.(2001-12-18)

Acorn Online Media "company" A company formed in August 1994 by {Acorn Computer Group} plc to exploit the {ARM} RISC in television {set-top box} decoders. They planned to woo {British Telecommunications} plc to use the box in some of its {video on demand} trials. The "STB1" box was based on an {ARM8} core with additional circuits to enable {MPEG} to be decoded in software - possibly dedicated instructions for interpolation, inverse {DCT} or {Huffman} table extraction. A prototype featured audio {MPEG} chips, Acorn's {RISC OS} {operating system} and supported {Oracle Media Objects} and {Microword}. Online planned to reduce component count by transferring functions from boards into the single RISC chip. The company was origianlly wholly owned by Acorn but was expected to bring in external investment. [Article by nobody@tandem.com cross-posted from tandem.news.computergram, 1994-07-07]. In 1996 they releasd the imaginatively titled "Set Top Box 2" (STB20M) with a 32 MHz {ARM 7500} and 2 to 32 MB {RAM}. There was also a "Set Top Box 22". {(http://www.khantazi.org/Archives/MachineLst.html

acoustic coupler "hardware, communications" A device used to connect a {modem} to a telephone line via an ordinary handset. The acoustic coupler converts electrical signals from the {modem} to sound via a loudspeaker, against which the mouthpiece of a telephone handset is placed. The earpiece is placed against a {microphone} which converts sound to electrical signals which return to the modem. The handset is inserted into a sound-proof box containing the louspeaker and microphone to avoid interference from ambient noise. Acousitic couplers are now rarely used since most modems have a direct electrical connection to the telephone line. This avoids the signal degradation caused by conversion to and from audio. Direct connection is not always possible, and was actually illegal in the United Kingdom before {British Telecom} was privatised. BT's predecessor, the General Post Office, did not allow subscribers to connect their own equipment to the telephone line. (1994-11-08)

Adaptive TRansform Acoustic Coding "algorithm" (ATRAC) An audio compression {algorithm}, introduced by {Sony} for its {Mini Disk}, which relies on the masking of low-amplitude frequency components by temporaly adjacent high-amplitude components. ATRAC consists of a three-band {subband encoder} (0...5.5, 5.5...11, 11...22 kHz) and a {MDCT} based transformation encoder. [Does Sony Minidisk use {ADPCM}?] (2001-12-13)

Adaptive TRansform Acoustic Coding ::: (algorithm) (ATRAC) An audio compression algorithm, introduced by Sony for its Mini Disk, which relies on the masking of low-amplitude frequency three-band subband encoder (0...5.5, 5.5...11, 11...22 kHz) and a MDCT based transformation encoder.[Does Sony Minidisk use ADPCM?](2001-12-13)

Advanced Audio Coding "audio" (AAC) A successor to {MP3}, allowing lower {bit rates} and more stable quality. See {MPEG-2 AAC Low Profile} and {MPEG-4 AAC Main Profile}. (2001-12-02)

Advanced Audio Coding ::: (audio) (AAC) A successor to MP3, allowing lower bit rates and more stable quality.See MPEG-2 AAC Low Profile and MPEG-4 AAC Main Profile.(2001-12-02)

adware "software" Any kind of {software} that displays advertisements while it is running. The display of adverts is sometimes incidental to the software's main purpose (e.g. a game). In the case of a piece of {malware}, the adverts may be its only purpose, possibly hidden behind a pretence of providing some desired function like a security scanner. The adware's distributors may get paid for every machine infected. The adverts may vary in obtrusiveness from occasional or out-of-the-way images, audio or video to blocking access to the desired function while the advert is presented. {Nagware} is a special case of adware where the advert is for a license for, or upgrade to, the program itself. (2018-12-13)

AIFF {Audio IFF}

A-law "standard" The {ITU-T} {standard} for {nonuniform quantising logarithmic compression}. The equation for A-law is   |  A   | ------- (m/mp)         |m/mp| =" 1/A   | 1+ln A y = |   | sgn(m)   | ------ (1 + ln A|m/mp|) 1/A =" |m/mp| =" 1   | 1+ln A Values of u=100 and 255, A=87.6, mp is the Peak message value, m is the current quantised message value. (The formulae get simpler if you substitute x for m/mp and sgn(x) for sgn(m); then -1 "= x "= 1.) Converting from {u-LAW} to A-LAW introduces {quantising errors}. u-law is used in North America and Japan, and A-law is used in Europe and the rest of the world and international routes. [The Audio File Formats FAQ] (1995-02-21)

A-law ::: (standard) The ITU-T standard for nonuniform quantising logarithmic compression.The equation for A-law is | A| -- -- -- - (m/mp) |m/mp| = 1/A simpler if you substitute x for m/mp and sgn(x) for sgn(m); then -1 = x = 1.)Converting from u-LAW to A-LAW introduces quantising errors. u-law is used in North America and Japan, and A-law is used in Europe and the rest of the world and international routes.[The Audio File Formats FAQ] (1995-02-21)

Also computer audition (CA). ::: A general field of study of algorithms and systems for audio understanding by machine.[213][214]

Amiga "computer" A range of home computers first released by {Commodore Business Machines} in early 1985 (though they did not design the original - see below). Amigas were popular for {games}, {video processing}, and {multimedia}. One notable feature is a hardware {blitter} for speeding up graphics operations on whole areas of the screen. The Amiga was originally called the Lorraine, and was developed by a company named "Amiga" or "Amiga, Inc.", funded by some doctors to produce a killer game machine. After the US game machine market collapsed, the Amiga company sold some {joysticks} but no Lorraines or any other computer. They eventually floundered and looked for a buyer. Commodore at that time bought the (mostly complete) Amiga machine, infused some money, and pushed it through the final stages of development in a hurry. Commodore released it sometime[?] in 1985. Most components within the machine were known by nicknames. The {coprocessor} commonly called the "Copper" is in fact the "{Video} Timing Coprocessor" and is split between two chips: the instruction fetch and execute units are in the "Agnus" chip, and the {pixel} timing circuits are in the "Denise" chip (A for address, D for data). "Agnus" and "Denise" were responsible for effects timed to the {real-time} position of the video scan, such as midscreen {palette} changes, {sprite multiplying}, and {resolution} changes. Different versions (in order) were: "Agnus" (could only address 512K of {video RAM}), "Fat Agnus" (in a {PLCC} package, could access 1MB of video RAM), "Super Agnus" (slightly upgraded "Fat Agnus"). "Agnus" and "Fat Agnus" came in {PAL} and {NTSC} versions, "Super Agnus" came in one version, jumper selectable for PAL or NTSC. "Agnus" was replaced by "Alice" in the A4000 and A1200, which allowed for more {DMA} channels and higher bus {bandwidth}. "Denise" outputs binary video data (3*4 bits) to the "Vidiot". The "Vidiot" is a hybrid that combines and amplifies the 12-bit video data from "Denise" into {RGB} to the {monitor}. Other chips were "Amber" (a "flicker fixer", used in the A3000 and Commodore display enhancer for the A2000), "Gary" ({I/O}, addressing, G for {glue logic}), "Buster" (the {bus controller}, which replaced "Gary" in the A2000), "Buster II" (for handling the Zorro II/III cards in the A3000, which meant that "Gary" was back again), "Ramsey" (The {RAM} controller), "DMAC" (The DMA controller chip for the WD33C93 {SCSI adaptor} used in the A3000 and on the A2091/A2092 SCSI adaptor card for the A2000; and to control the {CD-ROM} in the {CDTV}), and "Paula" ({Peripheral}, Audio, {UART}, {interrupt} Lines, and {bus Arbiter}). There were several Amiga chipsets: the "Old Chipset" (OCS), the "Enhanced Chipset" (ECS), and {AGA}. OCS included "Paula", "Gary", "Denise", and "Agnus". ECS had the same "Paula", "Gary", "Agnus" (could address 2MB of Chip RAM), "Super Denise" (upgraded to support "Agnus" so that a few new {screen modes} were available). With the introduction of the {Amiga A600} "Gary" was replaced with "Gayle" (though the chipset was still called ECS). "Gayle" provided a number of improvments but the main one was support for the A600's {PCMCIA} port. The AGA chipset had "Agnus" with twice the speed and a 24-bit palette, maximum displayable: 8 bits (256 colours), although the famous "{HAM}" (Hold And Modify) trick allows pictures of 256,000 colours to be displayed. AGA's "Paula" and "Gayle" were unchanged but AGA "Denise" supported AGA "Agnus"'s new screen modes. Unfortunately, even AGA "Paula" did not support High Density {floppy disk drives}. (The Amiga 4000, though, did support high density drives.) In order to use a high density disk drive Amiga HD floppy drives spin at half the rotational speed thus halving the data rate to "Paula". Commodore Business Machines went bankrupt on 1994-04-29, the German company {Escom AG} bought the rights to the Amiga on 1995-04-21 and the Commodore Amiga became the Escom Amiga. In April 1996 Escom were reported to be making the {Amiga} range again but they too fell on hard times and {Gateway 2000} (now called Gateway) bought the Amiga brand on 1997-05-15. Gateway licensed the Amiga operating system to a German hardware company called {Phase 5} on 1998-03-09. The following day, Phase 5 announced the introduction of a four-processor {PowerPC} based Amiga {clone} called the "{pre\box}". Since then, it has been announced that the new operating system will be a version of {QNX}. On 1998-06-25, a company called {Access Innovations Ltd} announced {plans (http://micktinker.co.uk/aaplus.html)} to build a new Amiga chip set, the {AA+}, based partly on the AGA chips but with new fully 32-bit functional core and 16-bit AGA {hardware register emulation} for {backward compatibility}. The new core promised improved memory access and video display DMA. By the end of 2000, Amiga development was under the control of a [new?] company called {Amiga, Inc.}. As well as continuing development of AmigaOS (version 3.9 released in December 2000), their "Digital Environment" is a {virtual machine} for multiple {platforms} conforming to the {ZICO} specification. As of 2000, it ran on {MIPS}, {ARM}, {PPC}, and {x86} processors. {(http://amiga.com/)}. {Amiga Web Directory (http://cucug.org/amiga.html)}. {amiCrawler (http://amicrawler.com/)}. Newsgroups: {news:comp.binaries.amiga}, {news:comp.sources.amiga}, {news:comp.sys.amiga}, {news:comp.sys.amiga.advocacy}, {news:comp.sys.amiga.announce}, {news:comp.sys.amiga.applications}, {news:comp.sys.amiga.audio}, {news:comp.sys.amiga.datacomm}, {news:comp.sys.amiga.emulations}, {news:comp.sys.amiga.games}, {news:comp.sys.amiga.graphics}, {news:comp.sys.amiga.hardware}, {news:comp.sys.amiga.introduction}, {news:comp.sys.amiga.marketplace}, {news:comp.sys.amiga.misc}, {news:comp.sys.amiga.multimedia}, {news:comp.sys.amiga.programmer}, {news:comp.sys.amiga.reviews}, {news:comp.sys.amiga.tech}, {news:comp.sys.amiga.telecomm}, {news:comp.Unix.amiga}. See {aminet}, {Amoeba}, {bomb}, {exec}, {gronk}, {guru meditation}, {Intuition}, {sidecar}, {slap on the side}, {Vulcan nerve pinch}. (2003-07-05)

Amiga ::: (computer) A range of home computers first released by Commodore Business Machines in early 1985 (though they did not design the original - see below). feature is a hardware blitter for speeding up graphics operations on whole areas of the screen.The Amiga was originally called the Lorraine, and was developed by a company named Amiga or Amiga, Inc., funded by some doctors to produce a killer game joysticks but no Lorraines or any other computer. They eventually floundered and looked for a buyer.Commodore at that time bought the (mostly complete) Amiga machine, infused some money, and pushed it through the final stages of development in a hurry. Commodore released it sometime[?] in 1985.Most components within the machine were known by nicknames. The coprocessor commonly called the Copper is in fact the Video Timing Coprocessor and is Agnus chip, and the pixel timing circuits are in the Denise chip (A for address, D for data).Agnus and Denise were responsible for effects timed to the real-time position of the video scan, such as midscreen palette changes, sprite the A4000 and A1200, which allowed for more DMA channels and higher bus bandwidth.Denise outputs binary video data (3*4 bits) to the Vidiot. The Vidiot is a hybrid that combines and amplifies the 12-bit video data from Denise into RGB to the monitor.Other chips were Amber (a flicker fixer, used in the A3000 and Commodore display enhancer for the A2000), Gary (I/O, addressing, G for glue logic), card for the A2000; and to control the CD-ROM in the CDTV), and Paula (Peripheral, Audio, UART, interrupt Lines, and bus Arbiter).There were several Amiga chipsets: the Old Chipset (OCS), the Enhanced Chipset (ECS), and AGA. OCS included Paula, Gary, Denise, and Agnus.ECS had the same Paula, Gary, Agnus (could address 2MB of Chip RAM), Super Denise (upgraded to support Agnus so that a few new screen modes were Gayle (though the chipset was still called ECS). Gayle provided a number of improvments but the main one was support for the A600's PCMCIA port.The AGA chipset had Agnus with twice the speed and a 24-bit palette, maximum displayable: 8 bits (256 colours), although the famous HAM (Hold And Modify) use a high density disk drive Amiga HD floppy drives spin at half the rotational speed thus halving the data rate to Paula.Commodore Business Machines went bankrupt on 1994-04-29, the German company Escom AG bought the rights to the Amiga on 1995-04-21 and the Commodore Amiga range again but they too fell on hard times and Gateway 2000 (now called Gateway) bought the Amiga brand on 1997-05-15.Gateway licensed the Amiga operating system to a German hardware company called Phase 5 on 1998-03-09. The following day, Phase 5 announced the introduction of a four-processor PowerPC based Amiga clone called the pre\box. Since then, it has been announced that the new operating system will be a version of QNX.On 1998-06-25, a company called Access Innovations Ltd announced to build a new Amiga chip set, the AA+, based partly on the AGA chips but with backward compatibility. The new core promised improved memory access and video display DMA.By the end of 2000, Amiga development was under the control of a [new?] company called Amiga, Inc.. As well as continuing development of AmigaOS (version 3.9 multiple platforms conforming to the ZICO specification. As of 2000, it ran on MIPS, ARM, PPC, and x86 processors. . . .Newsgroups: comp.binaries.amiga, comp.sources.amiga, comp.sys.amiga, comp.sys.amiga.advocacy, comp.sys.amiga.announce, comp.sys.amiga.applications, comp.sys.amiga.multimedia, comp.sys.amiga.programmer, comp.sys.amiga.reviews, comp.sys.amiga.tech, comp.sys.amiga.telecomm, comp.Unix.amiga.See aminet, Amoeba, bomb, exec, gronk, guru meditation, Intuition, sidecar, slap on the side, Vulcan nerve pinch.(2003-07-05)

APE "audio, compression" A {lossless} {audio} {compression} {algorithm} from {MonkeysAudio}. (2001-12-20)

APE ::: (audio, compression) A lossless audio compression algorithm from MonkeysAudio.(2001-12-20)

APT ::: 1. (language) Automatically Programmed Tools.2. (company) Audio Processing Technology.

APT 1. "language" {Automatically Programmed Tools}. 2. "company" {Audio Processing Technology}.

Astra Digital Radio ::: (audio) Digital Radio over satellite, compatible with analog television transmissions. Alternatively the normal TV subcarriers can be modulated by a and only needs half the bandwidth (analog stereo = 2 carrier, digital stereo = 1 carrier). Quality is limited and the data rate can't be increased.(2001-12-13)

Astra Digital Radio "audio" {Digital Radio} over satellite, compatible with analog television transmissions. Alternatively the normal TV subcarriers can be modulated by a {MPEG-1 Layer-2} 48 kHz 192 kbps signal. Quality is better than analog carriers and only needs half the {bandwidth} (analog stereo = 2 carrier, digital stereo = 1 carrier). Quality is limited and the data rate can't be increased. (2001-12-13)

au ::: 1. (networking) The two character country code for Australia used in Internet domain names.2. (filename extension) audio. (1995-02-15)

au 1. "networking" The two character {country code} for Australia used in {Internet} {domain names}. 2. "filename extension" {audio}. (1995-02-15)

Audio IFF "file format, music" (AIFF) A format developed by {Apple Computer} Inc. for storing high-quality {digital audio} and musical instrument information. It is also used by {SGI} and several professional audio packages. (1994-10-10)

Audio IFF ::: (file format, music) (AIFF) A format developed by Apple Computer Inc. for storing high-quality digital audio and musical instrument information. It is also used by SGI and several professional audio packages. (1994-10-10)

AudioOne "tool, music" Digital recording and editing software developed by {BizTrack Software Development} for the dance, music, and audio industries. AudioOne includes a waveform recorder that allows signal manipulation, editing, and recording. (1996-09-28)

AudioOne ::: (tool, music) Digital recording and editing software developed by BizTrack Software Development for the dance, music, and audio industries. AudioOne includes a waveform recorder that allows signal manipulation, editing, and recording. (1996-09-28)

Audio Processing Technology "company" (APT) A company that produces {codecs} based on {predictive analysis} rather than {frequency coding}. (1996-01-15)

Audio Processing Technology ::: (company) (APT) A company that produces codecs based on predictive analysis rather than frequency coding. (1996-01-15)

Audio Video Interleave ::: (multimedia) (AVI) An audio-video standard designed by Microsoft. Apparently proprietary and Microsoft Windows-specific. .[Details?] (1996-09-08)

Audio Video Interleave "multimedia" (AVI) An {audio}-{video} {standard} designed by {Microsoft}. Apparently proprietary and {Microsoft Windows}-specific. {(http://www2.echo.lu/oii/en/video.html

AVI {Audio Video Interleave}

audio "file format" Sound, one component of {multimedia}. Computers (and audio compact discs and digital audio tape) work with {digital audio}, in contrast to vinyl disks or analogue tape. (1999-07-30)

audio ::: (file format) Sound, one component of multimedia. Computers (and audio compact discs and digital audio tape) work with digital audio, in contrast to vinyl disks or analogue tape. (1999-07-30)

audiographics {Audiographic Teleconferencing}

audiographic teleconferencing ::: (communications) (Or electronic whiteboarding, screen sharing) A form of teleconferencing in real time using both an audio and a data connection. The blackboard, overhead projector or still video projector. Some systems allow for sharing software also. (1995-10-06)

audiographic teleconferencing "communications" (Or "electronic whiteboarding", "screen sharing") A form of {teleconferencing} in {real time} using both an {audio} and a data connection. The computer screen is shared by more than one site, and used as an electronic blackboard, overhead projector or still video projector. Some systems allow for sharing software also. (1995-10-06)

audiometer ::: n. --> An instrument by which the power of hearing can be gauged and recorded on a scale.

bit rate ::: (communications, digital signal processing) (Or bitrate) A data rate expressed in bits per second. This is a similar to baud but the latter is more applicable to channels with more than two states.The common units of bit rate are kilobits per second (Kbps) and megabits per second (Mbps). In data rates, the multipliers k, M, etc. stand for powers of 1000 not powers of 1024.The term is also commonly used when discussing digital sampling and sample rates. For example, the MP3 audio compaction algorithm is often set to ouput CD audio which is encoded at 44100 16-bit stereo samples per second or 1408 kbps.(2003-05-19)

bit rate "communications, digital signal processing" (Or "bitrate") A {data rate} expressed in bits per second. This is a similar to {baud} but the latter is more applicable to channels with more than two states. The common units of bit rate are {kilobits per second} (Kbps) and {megabits per second} (Mbps). In data rates, the multipliers "k", "M", etc. stand for powers of 1000 not powers of 1024. The term is also commonly used when discussing digital {sampling} and {sample rates}. For example, the {MP3} audio {compaction} algorithm is often set to ouput files with a bitrate of 120 kbps. This means that the file contains an average of 120 kilobits for each second of audio (900 KB per minute). This compares with {CD audio} which is encoded at 44100 16-bit stereo samples per second or 1408 kbps. (2003-05-19)

broadband "communications" A class of communication channel capable of supporting a wide range of frequencies, typically from audio up to video frequencies. A broadband channel can carry multiple signals by dividing the total capacity into multiple, independent bandwidth channels, where each channel operates only on a specific range of frequencies. The term has come to be used for any kind of {Internet} connection with a {download} speed of more than 56 {kbps}, usually some kind of {Digital Subscriber Line}, e.g. {ADSL}. A broadband connection is typically always connected, in contrast to a {dial-up} connection, and a fixed monthly rate is charged, often with a cap on the total amount of data that can be transferred. Domestic broadband connections typically share a telephone line with normal voice calls and the two uses can occur simultaneously without interference. See also {baseband}, {narrowband}. (2006-03-30)

broadband ::: (communications) A class of communication channel capable of supporting a wide range of frequencies, typically from audio up to video frequencies. A multiple, independent bandwidth channels, where each channel operates only on a specific range of frequencies.The term has come to be used for any kind of Internet connection with a download speed of more than 56 kbps, usually some kind of Digital Subscriber Line, e.g. typically share a telephone line with normal voice calls and the two uses can occur simultaneously without interference.See also baseband, narrowband.(2006-03-30)

Commodore 65 "computer" (Or Commodore 64DX, C65, C64DX) The last 8-bit computer designed by {Commodore Business Machines}, about 1989-1991. The C65 boasts an {ugly} collection of {custom} {integrated circuits} which makes even the {Amiga} hardware look standard. The core of the C65 {chipset} is the {CSG 4510} and {CSG 4569}. The 4510 is a {65CE02} with two {6526} {CIAs}. The 4569 is equivalent to a combination of the {6569} VIC-II and the {MMU} of the {Commodore 64}. The C65 also has a {DMA controller} (Commodore's purpose built {DMAgic}) which also functions as a simple {blitter}, and a {floppy controller} for the internal {Commodore 1581}-like disk drive. The floppy controller, known as the {F011}, supports seven drives (though the {DOS} only supports 2). The {4510} supports all the {C64} {video modes}, plus an 80 column text mode, and {bitplane} modes. The bitplane modes can use up to eight bitplanes, and {resolutions} of up to 1280 x 400. The {palette} is 12-bit like the {Amiga 500}. It also has two SID's (MOS 8580/6581) for stereo audio. The C65 has two busses, D and E, with 64 {kilobytes} of {RAM} on each. The VIC-III can access the D-bus while the CPU accesses the E-bus, and then they can swap around. This effectively makes the whole 8MB {address space} both {chip ram} and {fast ram}. {RAM} expansion is accomplished through a {trap door} slot in the bottom which uses a {grock} of a connector. The C65 has a {C128}-like native mode, where all of the new features are enabled, and the CPU runs at 3.5 megahertz with its {pipeline} enabled. It also has a C64 {incompatibility mode} which offers approx 50-80% compatibility with C64 software by turning off all its {bells and whistles}. The {bells and whistles} can still be accessed from the C64 mode, which is dissimilar to the C128's inescapable C64 mode. Production of the C65 was dropped only a few weeks before it moved from the Alpha stage, possibly due to Commodore's cash shortage. Commodore estimate that "between 50 and 10000" exist. There are at least three in Australia, about 30 in Germany and "some" in the USA and Canada. (1996-04-07)

Commodore 65 ::: (computer) (Or Commodore 64DX, C65, C64DX) The last 8-bit computer designed by Commodore Business Machines, about 1989-1991. The C65 boasts an ugly collection of custom integrated circuits which makes even the Amiga hardware look standard.The core of the C65 chipset is the CSG 4510 and CSG 4569. The 4510 is a 65CE02 with two 6526 CIAs. The 4569 is equivalent to a combination of the 6569 VIC-II resolutions of up to 1280 x 400. The palette is 12-bit like the Amiga 500. It also has two SID's (MOS 8580/6581) for stereo audio.The C65 has two busses, D and E, with 64 kilobytes of RAM on each. The VIC-III can access the D-bus while the CPU accesses the E-bus, and then they can swap whistles. The bells and whistles can still be accessed from the C64 mode, which is dissimilar to the C128's inescapable C64 mode.Production of the C65 was dropped only a few weeks before it moved from the Alpha stage, possibly due to Commodore's cash shortage. Commodore estimate that between 50 and 10000 exist. There are at least three in Australia, about 30 in Germany and some in the USA and Canada. (1996-04-07)

Communication and Network Riser "hardware, standard" (CNR) A specification for {audio}, {modem}, {USB} and {Local Area Networking} interfaces of core computer logic {chip sets}. {Intel} introduced CNR on 2000-02-07. It was mainly developed by hardware and software developers who helped release AMR ({Audio/Modem Riser}) and is used by several computer manufacturers. {(http://www.computerhope.com/jargon/c/cnr.htm)}. (2007-03-15)

Compact Disc Read-Only Memory "storage" (CD-ROM) A {non-volatile} optical data storage medium using the same physical format as audio {compact discs}, readable by a computer with a CD-ROM drive. CD-ROM is popular for distribution of large databases, software and especially {multimedia} {applications}. The maximum capacity is about 600 megabytes. A CD can store around 640 {megabytes} of data - about 12 billion bytes per pound weight. CD-ROM drives are rated with a speed factor relative to music CDs (1x or 1-speed which gives a data transfer rate of 150 {kilobytes} per second). 12x drives were common in April 1997. Above 12x speed, there are problems with vibration and heat. {Constant angular velocity} (CAV) drives give speeds up to 20x but due to the nature of CAV the actual throughput increase over 12x is less than 20/12. 20x was thought to be the maximum speed due to mechanical constraints but on 1998-02-24, {Samsung Electronics} introduced the SCR-3230, a 32x CD-ROM drive which uses a ball bearing system to balance the spinning CD-ROM in the drive to reduce noise. CD-ROM drives may connect to an {IDE} interface, a {SCSI} interface or a propritary interface, of which there are three - Sony, Panasonic, and Mitsumi. Most CD-ROM drives can also play audio CDs. There are several formats used for CD-ROM data, including {Green Book CD-ROM}, {White Book CD-ROM} and {Yellow Book CD-ROM}. {ISO 9660} defines a standard {file system}, later extended by {Joliet}. See also {Compact Disc Recordable}, {Digital Versatile Disc}. {Byte, February 1997 (http://byte.com/art/9702/sec17/art5.htm)}. (2006-09-25)

Compact Disc Read-Only Memory ::: (storage) (CD-ROM) A non-volatile optical data storage medium using the same physical format as audio compact discs, readable by a computer with a CD-ROM drive.CD-ROM is popular for distribution of large databases, software and especially multimedia applications. The maximum capacity is about 600 megabytes. A CD can store around 640 megabytes of data - about 12 billion bytes per pound weight.CD-ROM drives are rated with a speed factor relative to music CDs (1x or 1-speed which gives a data transfer rate of 150 kilobytes per second). 12x drives were heat. Constant angular velocity (CAV) drives give speeds up to 20x but due to the nature of CAV the actual throughput increase over 12x is less than 20/12.20x was thought to be the maximum speed due to mechanical constraints but on 1998-02-24, Samsung Electronics introduced the SCR-3230, a 32x CD-ROM drive which uses a ball bearing system to balance the spinning CD-ROM in the drive to reduce noise.CD-ROM drives may connect to an IDE interface, a SCSI interface or a propritary interface, of which there are three - Sony, Panasonic, and Mitsumi. Most CD-ROM drives can also play audio CDs.There are several formats used for CD-ROM data, including Green Book CD-ROM, White Book CD-ROM and Yellow Book CD-ROM. ISO 9660 defines a standard file system, later extended by Joliet.See also Compact Disc Recordable, Digital Versatile Disc. .(2006-09-25)

Compact Disc ::: (storage) (CD) (Not disk, this spelling is part of the standard).A 4.72 inch disc developed by Sony and Philips that can store, on the same disc, still and/or moving images in monochrome and/or color; stereo or two separate sound tracks integrated with and/or separate from the images; and digital program and information files.The same fabrication process is used to make both audio CDs and CD-ROMs for storing computer data, the only difference is in the device used to read the CD (the player or drive). . (1999-06-23)

Compact Disc "storage" (CD) (Not "disk", this spelling is part of the standard). A 4.72 inch disc developed by {Sony} and {Philips} that can store, on the same disc, still and/or moving images in monochrome and/or color; stereo or two separate sound tracks integrated with and/or separate from the images; and digital program and information files. The same fabrication process is used to make both audio CDs and {CD-ROMs} for storing computer data, the only difference is in the device used to read the CD (the player or drive). {CD Information Center (http://cd-info.com/cd-info/CDInfoCenter.html)}. (1999-06-23)

compression ::: 1. (application) (Or compaction) The coding of data to save storage space or transmission time. Although data is already coded in digital form for compression algorithms and utilities. Compressed data must be decompressed before it can be used.The standard Unix compression utilty is called compress though GNU's superior gzip has largely replaced it. Other compression utilties include pack, zip and PKZIP.When compressing several similar files, it is usually better to join the files together into an archive of some kind (using tar for example) and then compress from their current input which they have already compressed. They then use this table to compress subsequent data more efficiently.See also TIFF, JPEG, MPEG, Lempel-Ziv Welch, lossy, lossless. . .Usenet newsgroups: comp.compression, comp.compression.research.2. (multimedia) Reducing the dynamic range of an audio signal, making quiet sounds louder and loud sounds quieter. Thus, when discussing digital audio, the preferred term for reducing the total amount of data is compaction. Some advocate this term in all contexts.(2004-04-26)

compression 1. "application" (Or "compaction") The coding of data to save storage space or transmission time. Although data is already coded in digital form for computer processing, it can often be coded more efficiently (using fewer bits). For example, {run-length encoding} replaces strings of repeated characters (or other units of data) with a single character and a count. There are many compression {algorithms} and utilities. Compressed data must be decompressed before it can be used. The standard {Unix} compression utilty is called {compress} though {GNU}'s superior {gzip} has largely replaced it. Other compression utilties include {pack}, {zip} and {PKZIP}. When compressing several similar files, it is usually better to join the files together into an {archive} of some kind (using {tar} for example) and then compress them, rather than to join together individually compressed files. This is because some common compression {algorithms} build up tables based on the data from their current input which they have already compressed. They then use this table to compress subsequent data more efficiently. See also {TIFF}, {JPEG}, {MPEG}, {Lempel-Ziv Welch}, "{lossy}", "{lossless}". {Compression FAQ (ftp://rtfm.mit.edu/pub/usenet/news.answers/compression-faq/)}. {Web Content Compression FAQ (http://perl.apache.org/docs/tutorials/client/compression/compression.html)}. {Usenet} newsgroups: {news:comp.compression}, {news:comp.compression.research}. 2. "multimedia" Reducing the dynamic range of an audio signal, making quiet sounds louder and loud sounds quieter. Thus, when discussing digital audio, the preferred term for reducing the total amount of data is "compaction". Some advocate this term in all contexts. (2004-04-26)

CU-SeeMe ::: (communications) /see`-yoo-see'-mee/ (CU from Cornell University) A shareware personal computer-based videoconferencing program for use over the Internet, developed at Cornell University, starting in 1992.CU-SeeMe allows for direct audiovisual connections between clients, or, like irc, it can support multi-user converencing via servers (here called reflectors) to distribute the video and audio signals between multiple clients.CU-SeeMe was the first videoconferencing tool available at a reasonable price (in this case, free) to users of personal computers. . .Compare with multicast backbone. (1996-12-01)

CU-SeeMe "communications" /see`-yoo-see'-mee/ ("CU" from {Cornell University}) A {shareware} {personal computer}-based {videoconferencing} program for use over the {Internet}, developed at {Cornell University}, starting in 1992. CU-SeeMe allows for direct {audiovisual} connections between {clients}, or, like {irc}, it can support multi-user converencing via {servers} (here called "reflectors") to distribute the video and audio signals between multiple clients. CU-SeeMe was the first videoconferencing tool available at a reasonable price (in this case, free) to users of personal computers. {(http://cu-seeme.cornell.edu/)}. {(http://home.stlnet.com/~hubble/cuseeme/index.html)}. Compare with {multicast backbone}. (1996-12-01)

DAT ::: 1. Digital Audio Tape.2. Dynamic Address Translation.

DAT 1. {Digital Audio Tape}. 2. {Dynamic Address Translation}.

DCC ::: 1. (audio) Digital Compact Cassette.2. (networking) Direct Client to Client Protocol.(2001-12-02)

DCC 1. "audio" {Digital Compact Cassette}. 2. "networking" {Direct Client to Client Protocol}. (2001-12-02)

Also see: The Mystical Significance of the Hebrew Letters (including an image and audio pronunciation of each letter).


demodulation ::: (communications) To recover the signal from the carrier. For example, in a radio broadcast using amplitude modulation the audio signal is transmitted as circuit which measures the amplitude and filters out the carrier. There are many other kinds of modulation and corresponding demodulation. (1998-07-29)

demodulation "communications" To recover the {signal} from the {carrier}. For example, in a radio broadcast using {amplitude modulation} the audio signal is transmitted as the mean amplitude of a radio-frequency carrier so demodulation requires a circuit which measures the amplitude and filters out the carrier. There are many other kinds of {modulation} and corresponding demodulation. (1998-07-29)

Digital Audio Tape "storage, music" (DAT) A format for storing music on magnetic tape, developed in the mid-1980s by {Sony} and {Philips}. As digital music was popularized by {compact discs}, the need for a digital recording format for the consumer existed. The problem is that digital music contains over 5 megabytes of data per minute before error correction and supplementary information. Before DAT, the only way to record digitally was to use a video or a reel-to-reel recorder. DAT uses a rotary-head (or "helical scan") format, where the read/write head spins diagonally across the tape like a video cassette recorder. Thus the proper name is "R-DAT", where "R" for rotary distinguishes it from "S-DAT", a stationary design that did not make it out of the laboratories. Studio reel-to-reel decks are able to use stationary heads because they can have wider tape and faster tape speeds, but for the desired small medium of DAT the rotary-head compromise was made despite the potential problems with more moving parts. Most DAT recorders appear to be a cross between a typical analog cassette deck and a {compact disc} player. In addition to the music, one can record subcode information such as the number of the track (so one can jump between songs in a certain order) or absolute time (counted from the beginning of the tape). The tape speed is much faster than a regular deck (one can rewind 30 minutes of music in 10-25 seconds), though not quite as fast as a compact disc player. DAT decks have both analog and digital inputs and outputs. DAT tapes have only one recordable side and can be as long 120 minutes. DAT defines the following recording modes with the following performance specifications...  2 channel 48KHz Sample rate, 16-bit linear encoding  120 min max.  Frequency Response 2-22KHz (+-0.5dB)  SN = 93 dB DR = 93 dB  2 channel 44.1Khz Sample rate, 16-bit linear encoding  120 min max  Frequency Response 2-22KHz (+-0.5dB)  SN = 93 dB DR = 93 dB  2 channel 32KHz Sample Rate, 12-bit non-linear encoding  240 min max  Frequency Response 2-14.5KHz (+-0.5dB)  SN = 92 dB DR = 92 dB  4 channel 32KHz (not supported by any deck) DAT is also used for recording computer data. Most computer DAT recorders use DDS format which is the same as audio DAT but they usually have completely different connectors and it is not always possible to read tapes from one system on the other. Computer tapes can be used in audio machines but are usually more expensive. You can record for two minutes on each metre of tape. (1995-02-09)

Digital Audio Tape ::: (storage, music) (DAT) A format for storing music on magnetic tape, developed in the mid-1980s by Sony and Philips. As digital music was popularized minute before error correction and supplementary information. Before DAT, the only way to record digitally was to use a video or a reel-to-reel recorder.DAT uses a rotary-head (or helical scan) format, where the read/write head spins diagonally across the tape like a video cassette recorder. Thus the proper rotary-head compromise was made despite the potential problems with more moving parts.Most DAT recorders appear to be a cross between a typical analog cassette deck and a compact disc player. In addition to the music, one can record subcode music in 10-25 seconds), though not quite as fast as a compact disc player. DAT decks have both analog and digital inputs and outputs.DAT tapes have only one recordable side and can be as long 120 minutes.DAT defines the following recording modes with the following performance specifications... 2 channel 48KHz Sample rate, 16-bit linear encoding120 min max. audio machines but are usually more expensive. You can record for two minutes on each metre of tape. (1995-02-09)

digital audio ::: (multimedia, file format) A sequence of discrete samples taken from a continuous sound (audio) waveform. Tens of thousands of samples are taken each encoding of each sample including the number of bits used. The encoding may be linear, logarithmic or mu-law.Digital audio is typically created by taking 16-bit samples over a spectrum of 44.1 thousand cycles per second (kHz), this means that CD quality sound requires 1.4 million bits of data per second. Digital telephone systems use lower sample rates.Filename extension: .au (Unix), .snd (MS-DOS, MS Windows).See also Audio IFF, MP3, wav.Usenet newsgroups: alt.binaries.sounds.*.A FAQ on audio file formats is available. (1999-07-30)

digital audio "multimedia, file format" A sequence of discrete samples taken from a continuous sound ({audio}) waveform. Tens of thousands of samples are taken each second. Each sample represents the intensity of the sound pressure wave at that instant. Apart from the sampling frequency, the other parameter is the digital encoding of each sample including the number of {bits} used. The encoding may be linear, logarithmic or {mu-law}. Digital audio is typically created by taking 16-bit samples over a spectrum of 44.1 thousand cycles per second (kHz), this means that CD quality sound requires 1.4 million bits of data per second. Digital telephone systems use lower sample rates. {Filename extension}: .au ({Unix}), .snd ({MS-DOS}, {MS Windows}). See also {Audio IFF}, {MP3}, {wav}. {Usenet} newsgroups: alt.binaries.sounds.*. A {FAQ} on audio file formats is available. {Part 1 (ftp://ftp.cwi.nl/pub/audio/AudioFormats.part1)}, {Part 2 (ftp://ftp.cwi.nl/pub/audio/AudioFormats.part2)}. (1999-07-30)

Digital to Analog Converter "electronics" (DAC) A device which takes a digital value and outputs a voltage which is proportional to the input value. Typical uses include digital generation of audio signals or conversion of a {bitmap image} to a signal to drive a {CRT}. (1998-02-15)

Digital to Analog Converter ::: (electronics) (DAC) A device which takes a digital value and outputs a voltage which is proportional to the input value.Typical uses include digital generation of audio signals or conversion of a bitmap image to a signal to drive a CRT. (1998-02-15)

Digital Versatile Disc "storage" (DVD, formerly "Digital Video Disc") An optical storage medium with improved capacity and bandwidth compared with the {Compact Disc}. DVD, like CD, was initally marketed for entertainment and later for computer users. [When was it first available?] A DVD can hold a full-length film with up to 133 minutes of high quality video, in {MPEG-2} format, and audio. The first DVD drives for computers were read-only drives ("DVD-ROM"). These can store 4.7 GBytes - over seven times the storage capacity of CD-ROM. DVD-ROM drives read existing {CD-ROMs} and music CDs and are compatible with installed sound and video boards. Additionally, the DVD-ROM drive can read DVD films and modern computers can decode them in software in {real-time}. The DVD video standard was announced in November 1995. Matshusita did much of the early development but Philips made the first DVD player, which appeared in Japan in November 1996. In May 2004, Sony released the first dual-layer drive, which increased the disc capacity to 8.5 GB. Double-sided, dual-layer discs will eventually increase the capacity to 17 GB. Write-once DVD-R ("recordable") drives record a 3.9GB DVD-R disc that can be read on a DVD-ROM drive. Pioneer released the first DVD-R drive on 1997-09-29. By March 1997, {Hitachi} had released a rewritable DVD-RAM drive (by false analogy with {random-access memory}). DVD-RAM drives read and write to a 2.6 GB DVD-RAM disc, read and write-once to a 3.9GB DVD-R disc, and read a 4.7 GB or 8.5 GB DVD-ROM. Later, DVD-RAM discs could be read on DVD-R and DVD-ROM drives. {Background (http://tacmar.com/dvd_background.htm)}. {RCA home (http://imagematrix.com/DVD/home.html)}. (2006-01-07)

Digital Versatile Disc ::: (storage) (DVD, formerly Digital Video Disc) An optical storage medium with improved capacity and bandwidth compared with the Compact Disc. DVD, like CD, was initally marketed for entertainment and later for computer users. [When was it first available?]A DVD can hold a full-length film with up to 133 minutes of high quality video, in MPEG-2 format, and audio.The first DVD drives for computers were read-only drives (DVD-ROM). These can store 4.7 GBytes - over seven times the storage capacity of CD-ROM. DVD-ROM sound and video boards. Additionally, the DVD-ROM drive can read DVD films and modern computers can decode them in software in real-time.The DVD video standard was announced in November 1995. Matshusita did much of the early development but Philips made the first DVD player, which appeared in which increased the disc capacity to 8.5 GB. Double-sided, dual-layer discs will eventually increase the capacity to 17 GB.Write-once DVD-R (recordable) drives record a 3.9GB DVD-R disc that can be read on a DVD-ROM drive. Pioneer released the first DVD-R drive on 1997-09-29.By March 1997, Hitachi had released a rewritable DVD-RAM drive (by false analogy with random access memory). DVD-RAM drives read and write to a 2.6 GB DVD-RAM disc, read and write-once to a 3.9GB DVD-R disc, and read a 4.7 GB or 8.5 GB DVD-ROM. Later, DVD-RAM discs could be read on DVD-R and DVD-ROM drives. .(2006-01-07)

disk "storage" 1. {magnetic disk}. 2. {compact disc}. 3. {optical disk}. Note: the american spelling, "disk", is normal for most computer disks whereas "compact disc", having come to computers via the audio world, is correctly spelled with a "c", indeed, this spelling is part of the CD standard. (1995-07-30)

disk ::: (storage) 1. magnetic disk.2. compact disc.3. optical disk.Note: the american spelling, disk, is normal for most computer disks whereas compact disc, having come to computers via the audio world, is correctly spelled with a c, indeed, this spelling is part of the CD standard. (1995-07-30)

dithering ::: (data, algorithm) A technique used in quantisation processes such as graphics and audio to reduce or remove the correlation between noise and signal.Dithering is used in computer graphics to create additional colors and shades from an existing palette by interspersing pixels of different colours. On a can either be distributed randomly or regularly. The higher the resolution of the display, the smoother the dithered colour will appear to the eye.Dithering doesn't reduce resolution. There are three types: regular dithering which uses a very regular predefined pattern; random dither where the pattern is a random noise; and pseudo random dither which uses a very large, very regular, predefined pattern.Dithering is used to create patterns for use as backgrounds, fills and shading, as well as for creating halftones for printing. When used for printing is it very sensitive to paper properties. Dithering can be combined with rasterising. It is not related to anti-aliasing.(2003-07-20)

dithering "data, algorithm" A technique used in {quantisation} processes such as {graphics} and {audio} to reduce or remove the correlation between noise and signal. Dithering is used in {computer graphics} to create additional colors and shades from an existing {palette} by interspersing {pixels} of different colours. On a {monochrome} display, areas of grey are created by varying the proportion of black and white pixels. In colour displays and printers, colours and textures are created by varying the proportions of existing colours. The different colours can either be distributed randomly or regularly. The higher the {resolution} of the display, the smoother the dithered colour will appear to the eye. Dithering doesn't reduce resolution. There are three types: regular dithering which uses a very regular predefined pattern; random dither where the pattern is a random noise; and pseudo random dither which uses a very large, very regular, predefined pattern. Dithering is used to create patterns for use as backgrounds, fills and shading, as well as for creating {halftones} for printing. When used for printing is it very sensitive to paper properties. Dithering can be combined with {rasterising}. It is not related to {anti-aliasing}. (2003-07-20)

Douglas Engelbart ::: (person) Douglas C. Engelbart, the inventor of the mouse.On 1968-12-09, Douglas C. Engelbart and the group of 17 researchers working with him in the Augmentation Research Center at Stanford Research Institute in Menlo involving two persons at different sites communicating over a network with audio and video interface.The original 90-minute video: , . . . .(2003-08-06)

Douglas Engelbart "person" Douglas C. Engelbart, the inventor of the {mouse}. On 1968-12-09, Douglas C. Engelbart and the group of 17 researchers working with him in the {Augmentation Research Center} at {Stanford Research Institute} in Menlo Park, California, USA, presented a 90-minute live public demonstration of the on live system, {NLS}, they had been working on since 1962. The presentation was a session in the of the Fall Joint Computer Conference held at the Convention Center in San Francisco, and it was attended by about 1000 computer professionals. This was the public debut of the computer {mouse}, {hypertext}, object addressing, dynamic file linking and shared-screen collaboration involving two persons at different sites communicating over a network with audio and video interface. The original 90-minute video: {Hyperlinks (http://vodreal.stanford.edu/engel/08engel200.ram)}, {Mouse (http://vodreal.stanford.edu/engel/12engel200.ram)}, {Web-board (http://vodreal.stanford.edu/engel/23engel200.ram)}. {Biography (http://www2.bootstrap.org/dce-bio.htm)}. {Tia O'Brien, "The Mouse", Silicon Valley News (http://mercurycenter.com/svtech/news/special/engelbart/)}. {(http://inventors.about.com/library/weekly/aa081898.htm)}. (2003-08-06)

DTS ::: 1. Distributed Time Service.2. (audio) Digital Theatre Sound.(2001-12-24)

DTS 1. {Distributed Time Service}. 2. "audio" {Digital Theatre Sound}. (2001-12-24)

EAX {Environmental Audio eXtensions}

electronic whiteboarding ::: Audiographic Teleconferencing

electronic whiteboarding {Audiographic Teleconferencing}

empeg "hardware" An in-car audio product that plays {MP3} files from a {hard disk}. It is based around a {DEC}/{Intel} {StrongARM} {S-1100} processor and runs a version of {Linux}. The {user interface} is written in {Python}. {(http://empeg.com/)}. See also {MPEG}. (1999-09-14)

empeg ::: (hardware) An in-car audio product that plays MP3 files from a hard disk. It is based around a DEC/Intel StrongARM S-1100 processor and runs a version of Linux. The user interface is written in Python. .See also MPEG. (1999-09-14)

encoder ::: 1. (algorithm, hardware) Any program, circuit or algorithm which encodes.Example usages: MPEG encoder, NTSC encoder, RealAudio encoder.2. (hardware) A sensor or transducer for converting rotary motion or position to a series of electronic pulses. (1997-03-04)

encoder 1. "algorithm, hardware" Any program, circuit or {algorithm} which {encodes}. Example usages: "{MPEG} encoder", "{NTSC} encoder", "{RealAudio} encoder". 2. "hardware" A sensor or transducer for converting rotary motion or position to a series of electronic pulses. (1997-03-04)

Environmental Audio eXtensions "audio" (EAX) Something from {Creative Labs} for generating sound effects. EAX is a competitor to {Aureal}'s {A3D}. [Hardware or software?] (2008-02-17)

extrapolation "mathematics, algorithm" A mathematical procedure which estimates values of a {function} for certain desired inputs given values for known inputs. If the desired input is outside the range of the known values this is called extrapolation, if it is inside then it is called interpolation. The method works by fitting a "curve" (i.e. a function) to two or more given points and then applying this function to the required input. Example uses are calculating {trigonometric functions} from tables and audio waveform sythesis. The simplest form of interpolation is where a function, f(x), is estimated by drawing a straight line ("linear interpolation") between the nearest given points on either side of the required input value: f(x) ~ f(x1) + (f(x2) - f(x1))(x-x1)/(x2 - x1) There are many variations using more than two points or higher degree {polynomial} functions. The technique can also be extended to functions of more than one input. (2007-06-29)

Fraps ::: (application, video) A Windows application that can be used with games using DirectX or OpenGL to display the current screen redraw rate in frames per second (FPS). Fraps can also measure the frame rate between any two points and can capture stills, audio and video to disk.Current version: 2.7.4 (2006-06-18), as of 2006-07-12. .(2006-07-12)

Fraps "application, video" A {Windows} application that can be used with games using {DirectX} or {OpenGL} to display the current screen redraw rate in frames per second (FPS). Fraps can also measure the frame rate between any two points and can capture stills, audio and video to disk. {Fraps Home (http://fraps.com/)}. (2006-07-12)

Fraunhofer Gesellschaft "company" (FhG, FhG IIS, Institut für Integrierte Schaltungen) A german company, named after the physicist. IIS is Integrated Circuit Institute. FhG are known for their research on {audio compression}, especially {MPEG-1 Layer-3} (MP3). {Home (https://www.izb.fraunhofer.de/)}. (2019-05-27)

Fraunhofer Gesellschaft ::: (company) (FhG, FhG IIS, Institut f�r Integrierte Schaltungen) A german company, named after the physicist. IIS is Integrated Circuit Institute.FhG are known for their research on audio compression, especially MPEG-1 Layer-3 (MP3).(2001-12-04)

gaudioso: with joy

H.323 ::: (communications, standard) The ITU-T standard for sending voice (audio) and video using IP on a LAN without QoS.H.323 includes Q.931 for call setup, H.225 for call signalling, H.245 for exchanging terminal capabilities, RTP/RTCP for packet streaming, G.711/G.712 for CODECs, and several other protcols, many of which need to be negotiated to setup a simple voice call.The complexity of H.323 has lead to the IETF proposing the simpler alternatives SIP and MGCP/Megaco.(2003-11-30)

H.323 "communications, standard" The {ITU-T standard} for sending {voice} ({audio}) and {video} using {IP} on a {LAN} without {QoS}. H.323 includes {Q.931} for call setup, {H.225} for call signalling, {H.245} for exchanging terminal capabilities, {RTP}/{RTCP} for packet streaming, {G.711}/{G.712} for {CODECs}, and several other {protcols}, many of which need to be negotiated to setup a simple voice call. The complexity of H.323 has lead to the {IETF} proposing the simpler alternatives {SIP} and {MGCP}/{Megaco}. (2003-11-30)

hardware circular buffer "programming, hardware" {digital signal processors} which support hardware {circular buffers} automatically generate and increment {pointers} for {memory} accesses which wrap to the beginning of the {buffer} when its end is reached, thus saving the time and instructions otherwise needed to ensure that the address pointer stays within the boundary of the buffer, and speeding the execution of repetitive DSP algorithms. {Digital Signal Processor For Digital Audio Applications (http://analog.com/publications/documentation/21065L_Audio_Tutorial.PDF)}. (2000-06-17)

HDFL ::: A single assignment language.[Methods for Handling Structures in Data-Flow Systems, J.L. Gaudiot, Proc 12th Intl Symp Comp Arch, June 1985].

HDFL A {single assignment} language. ["Methods for Handling Structures in Data-Flow Systems", J.L. Gaudiot, Proc 12th Intl Symp Comp Arch, June 1985].

High-Definition Multimedia Interface "video, standard" (HDMI) an industry standard for connecting digital audio and video devices via a single cable. HDMI can connect any audio/video source, such as a {set-top box}, {DVD player}, or {A/V receiver} to an audio and/or video {output device} such as a digital television (DTV). HDMI supports standard, enhanced, or high-definition video, plus multi-channel digital audio. It transmits all {ATSC} HDTV standards and supports 8-channel, 192kHz, uncompressed digital audio and all currently-available compressed formats (such as {Dolby Digital} and {DTS}), HDMI 1.3 adds additional support for new lossless digital audio formats {Dolby TrueHD} and {DTS-HD Master Audio} with {bandwidth} to spare to accommodate future enhancements. HDMI 1.4 incorporates connection via {Ethernet}. HDMI was created by {Hitachi}, {Panasonic Corporation}, {Philips}, {Sony}, {Thomson} (RCA), {Toshiba} and {Silicon Image} and has the support of several major motion picture producers and distributors. {hdmi.org (http://hdmi.org/)}. (2009-06-29)

Hot-spot - High-speed wireless Internet access that is provided in con­venient public locations or at home. Using either a laptop or PDA that is 802.11 wirelessly enabled, people can download their email attachments, watch a live webcast, or listen to streaming audio.

Hybrid Fiber Coax "networking" (HFC) A kind of physical connection used in networks for audio, video, and data. DVB (Digital Video Broadcast) is used in Europe and DOCSIS is used in N America. [What is the relationship between HFC, DVB, DOCSIS?] (1999-11-02)

Hybrid Fiber Coax ::: (networking) (HFC) A kind of physical connection used in networks for audio, video, and data. DVB (Digital Video Broadcast) is used in Europe and DOCSIS is used in N America.[What is the relationship between HFC, DVB, DOCSIS?] (1999-11-02)

Information and Communication Technology "education" (ICT) The study of the technology used to handle information and aid communication. The phrase was coined by [?] Stevenson in his 1997 report to the UK government and promoted by the new National Curriculum documents for the UK in 2000. In addition to the subjects included in {Information Technology} (IT), ICT emcompasses areas such as {telephony}, {broadcast media} and all types of {audio} and {video} processing and transmission. {(http://rubble.ultralab.anglia.ac.uk/stevenson/ICTUKIndex.html)}. (2008-09-19)

instructional technology "education" Design, development, use, management and evaluation of process and resources for learning. Instructional technology aims to promote the application of validated, practical procedures in the design and delivery of instruction. It is often defined either in terms of media and other technology used (e.g. {audiovisual media} and equipment and computers), or in terms of a systematic process which encompasses instructional design, development, delivery and evaluation. ["Instructional Technology: The Definition and Domains of the Field", 1994, Barbara Seels and Rita Richey, Washington, D.C., Association for Educational Communications and Technology]. (2010-01-29)

Interchange File Format "file format" (IFF, full name "EA IFF 1985") A generic file format published by {Electronic Arts} as an open standard. IFF is {chunk}-based and hierarchical so files can include other files. It is easily extensible and an all round Good Idea. An IFF file starts with one of the following "group IDs": 'FORM', 'LIST' or 'CAT '. This is followed by an unsigned 32-bit number of bytes in the remainder of the file. Then comes an ID that indicates which type of IFF file this is. The main image type is {ILBM}, {audio} is either {AIFF} or {8SVX}, animations are {ANIM} etc. An IFF file will probably have a {filename extension} related to this file type stored in the file. The rest of the file is divided into {chunks} each of which also has a four-byte header and byte count. {Microsoft} {WAV} and {AVI} are all based around an almost identical scheme to IFF called {RIFF}. The main difference is that, in RIFF files, numbers are little-endian as on {Intel} processors, whereas in IFF files they are big-endian, as on the {Motorola 68000} processors in the {Amiga} where IFF files were first used. (1997-07-23)

Internet Research Task Force ::: (IRTF) The IRTF is chartered by the Internet Architecture Board to consider long-term Internet issues from a theoretical point of view. It has Research each tasked to discuss different research topics. Multi-cast audio/video conferencing and privacy enhanced mail are samples of IRTF output. (1994-12-08)

Internet Research Task Force (IRTF) The IRTF is chartered by the {Internet Architecture Board} to consider long-term {Internet} issues from a theoretical point of view. It has Research Groups, similar to {Internet Engineering Task Force} Working Groups, which are each tasked to discuss different research topics. Multi-cast audio/video conferencing and {privacy enhanced mail} are samples of IRTF output. (1994-12-08)

interpolation ::: (mathematics, algorithm) A mathematical procedure which estimates values of a function at positions between listed or given values. Interpolation works applying this function to the required input. Example uses are calculating trigonometric functions from tables and audio waveform sythesis.The simplest form of interpolation is where a function, f(x), is estimated by drawing a straight line (linear interpolation) between the nearest given points on either side of the required input value: f(x) ~ f(x1) + (f(x2) - f(x1))(x-x1)/(x2 - x1) polynomial functions. The technique can also be extended to functions of more than one input. (1997-07-14)

isochronous "communications" /i:-sok'rn-*s/ A form of {multiplexing} that guarantees to provide a certain minimum {data rate}, as required for time-dependent data such as {video} or {audio}. Isochronous transmission transmits asynchronous data over a synchronous data link so that individual characters are only separated by a whole number of bit-length intervals. This is in contrast to {asynchronous} transmission, in which the characters may be separated by arbitrary intervals, and with {synchronous} transmission [which does what?]. An isochronous message protocol assigns each data source a fixed amount of time to transmit (its "slot") within each cycle through the sources. That guarantees that each source will have regular opportunities to transmit the latest information. If a source has no more data to transmit, then the rest of its time slot is wasted. If it has more to send than will fit in its slot, it has to either store the excess data and transmit it in its next slot, or discard it. Note that whether messages are isochronous or asynchronous is independent of whether the transmision of individual bits is {synchronous} or {asynchronous}. Isochronous communication suits applications where a steady data stream is more important than completeness and accuracy, e.g. {video conferencing}. {Asynchronous Transfer Mode} and {High Performance Serial Bus} can provide isochronous service. Compare: {plesiochronous}. [ANIXTER, LAN Magazine 7.93] (2006-06-13)

isochronous ::: (communications) /i:-sok'rn-*s/ A form of multiplexing that guarantees to provide a certain minimum data rate, as required for time-dependent data such as video or audio.Isochronous transmission transmits asynchronous data over a synchronous data link so that individual characters are only separated by a whole number of the characters may be separated by arbitrary intervals, and with synchronous transmission [which does what?].An isochronous message protocol assigns each data source a fixed amount of time to transmit (its slot) within each cycle through the sources. That guarantees slot is wasted. If it has more to send than will fit in its slot, it has to either store the excess data and transmit it in its next slot, or discard it.Note that whether messages are isochronous or asynchronous is independent of whether the transmision of individual bits is synchronous or asynchronous.Isochronous communication suits applications where a steady data stream is more important than completeness and accuracy, e.g. video conferencing.Asynchronous Transfer Mode and High Performance Serial Bus can provide isochronous service.Compare: plesiochronous.[ANIXTER, LAN Magazine 7.93](2006-06-13)

Lamed :::
The 12th letter of the Hebrew alphabet.
Also see: Alef-Beit Significances;The Mystical Significance of the Hebrew Letters (including an image and audio pronunciation of each letter).


lock-in ::: (standard) When an existing standard becomes almost impossible to supersede because of the cost or logistical difficulties involved in convincing all its users to switch something different and, typically, incompatible.The common implication is that the existing standard is notably inferior to other comparable standards developed before or since.Things which have been accused of benefiting from lock-in in the absence of being truly worthwhile include: the QWERTY keyboard; any well-known operating Protocol, 7-bit (or even 8-bit) character sets, analog video or audio broadcast formats and nearly any file format).Because of network effects outside of just computer networks, Real World examples of lock-in include the current spelling conventions for writing English anachronistic aspects of the internal organisation of any government (e.g., the American Electoral College). (1998-01-15)

lock-in "standard" When an existing standard becomes almost impossible to supersede because of the cost or logistical difficulties involved in convincing all its users to switch something different and, typically, {incompatible}. The common implication is that the existing standard is notably inferior to other comparable standards developed before or since. Things which have been accused of benefiting from lock-in in the absence of being truly worthwhile include: the {QWERTY} keyboard; any well-known {operating system} or programming language you don't like (e.g., see "{Unix conspiracy}"); every product ever made by {Microsoft Corporation}; and most currently deployed formats for transmitting or storing data of any kind (especially the {Internet Protocol}, 7-bit (or even 8-bit) {character sets}, analog video or audio broadcast formats and nearly any file format). Because of {network effects} outside of just computer networks, {Real World} examples of lock-in include the current spelling conventions for writing English (or French, Japanese, Hebrew, Arabic, etc.); the design of American money; the imperial (feet, inches, ounces, etc.) system of measurement; and the various and anachronistic aspects of the internal organisation of any government (e.g., the American Electoral College). (1998-01-15)

lossless audio compression "audio, compression" Any kind of {audio compression} in which the original signal and the decoded signal are bitwise identical. Lossless audio compression algorithms are usually based on a data compression algorithm like {PKzip} or {gzip} but specialized for {PCM} audio data. The signal is divided into predictable {tonal} components and unpredictable noisy components. Tonal components are stored as coefficients of a predictor, the remaining signal is coded by {Rice coding}, {Huffman coding} or {arithmetic coding}. (2001-12-24)

lossless audio compression ::: (audio, compression) Any kind of audio compression in which the original signal and the decoded signal are bitwise identical. Lossless audio compression coefficients of a predictor, the remaining signal is coded by a Rice, Huffman, or arithmetic coder.(2001-12-24)

Lossless Predictive Audio Compression ::: (audio, compression) (LPAC) A lossless audio compression algorithm with compression ratios from 1.5 to 4, depending on the input. Software is available for Microsoft Windows, Linux and Solaris. LPAC files (*.pac) can be played with a Winamp plug-in. .(2001-12-17)

Lossless Predictive Audio Compression "audio, compression" (LPAC) A {lossless} {audio} {compression} {algorithm} with compression ratios from 1.5 to 4, depending on the input. Software is available for {Microsoft Windows}, {Linux} and {Solaris}. LPAC files (*.pac) can be played with a {Winamp} {plug-in}. {(http://www-ft.ee.tu-berlin.de/~liebchen/lpac.html)}. (2001-12-17)

lossy audio compression "audio, compression" Any audio compression algorithm which does not retain every bit of data but only reproduces a signal that sounds more or less like the original. Examples are {MP1}, {MP2}, {MP3}, {AAC}. (2001-12-24)

lossy audio compression ::: (audio, compression) Any audio compression algorithm which does not retain every bit of data but only reproduces a signal that sounds more or less like the original. Examples are MP1, MP2, MP3, AAC.(2001-12-24)

loudspeaker "audio, hardware" An electromechanical device for converting an electrical signal into sound. (2008-10-09)

LPAC ::: 1. (audio, compression) Lossless Predictive Audio Compression.2. London Parallel Applications Centre.(2001-12-17)

LPAC 1. "audio, compression" {Lossless Predictive Audio Compression}. 2. {London Parallel Applications Centre}. (2001-12-17)

MBONE Virtual Internet Backbone for Multicast IP. {IP-Multicast} is the {class-D} addressing scheme in {IP} implemented by Steve Deering at {Xerox PARC}. It was adopted at the {IETF} March 1992 meeting and acquired the name MBONE after the July 1992 IETF meeting. IP Multicast-based routing allows distributed applications to achieve {real-time} communication over {IP} {wide area networks} through a lightweight, highly {thread}ed model of communication. Each network-provider participant in the MBONE provides one or more IP multicast routers to connect with tunnels to other participants and to customers. The multicast routers are typically separate from a network's production routers since most production routers don't yet support IP multicast. Most sites use workstations running the mrouted program, but the experimental MOSPF software for Proteon routers is an alternative. Ideally, the machines running mrouted should be dedicated to this task, for reasons of real-time performance and ease of installing kernel patches. Since most intermediate nodes have at least three tunnels, each carrying a separate ({unicast}) copy of each packet, it is also useful to have multiple network interfaces so it can be installed parallel to the unicast router for those sites with configurations like this: +----------+ | Backbone | | Node | +----------+    | ------------------------------------------ External DMZ Ethernet  |       |   +----------+  +----------+   | Router |  | mrouted |   +----------+  +----------+  |       | ------------------------------------------ Internal DMZ Ethernet This configuration allows the mrouted machine to connect with tunnels to other regional networks over the external {DMZ} and the physical backbone network, and connect with tunnels to the lower-level mrouted machines over the internal {DMZ}, thereby splitting the load of the replicated packets. The mrouted machine would not do any unicast forwarding. Note that end-user sites may participate with as little as one workstation that runs the packet audio and video software and has a tunnel to a network-provider node. {RFC 1112} gives the details. {FAQ (http://eit.com/techinfo/mbone/mbone.html)}. (1994-11-11)

MBONE ::: Virtual Internet Backbone for Multicast IP.IP-Multicast is the class-D addressing scheme in IP implemented by Steve Deering at Xerox PARC. It was adopted at the IETF March 1992 meeting and acquired the name MBONE after the July 1992 IETF meeting.IP Multicast-based routing allows distributed applications to achieve real-time communication over IP wide area networks through a lightweight, highly threaded model of communication.Each network-provider participant in the MBONE provides one or more IP multicast routers to connect with tunnels to other participants and to customers. The workstations running the mrouted program, but the experimental MOSPF software for Proteon routers is an alternative.It is best if the workstations can be dedicated to the multicast routing function to avoid interference from other activities and so there will be no workstation so it can be installed parallel to the unicast router for those sites with configurations like this: +----------+| Backbone | replicated packets. The mrouted machine would not do any unicast forwarding.Note that end-user sites may participate with as little as one workstation that runs the packet audio and video software and has a tunnel to a network-provider node.RFC 1112 gives the details. . (1994-11-11)

MD ::: 1. (audio, storage) Mini Disk.2. (programming) major delivery.3. message digest function.(2001-12-02)

MD 1. "audio, storage" {Mini Disk}. 2. "programming" {major delivery}. 3. {message digest function}. (2001-12-02)

media 1. "data" Any kind of {data} including {graphics}, {images}, {audio} and {video}, though typically excluding {raw text} or {executable code}. The term {multimedia} suggests a collection of different types of media or the ability to handle such collections. 2. "storage" The physical object on which {data} is stored, as opposed to the device used to read and write it. 3. "networking" The object at the {physical layer} that carries data, typically an electrical or optical cable, though, in a {wireless network}, the term refers to the space through which radio waves propagate. Most often used in the context of {Media Access Control} (MAC). (2010-01-07)

microphone "hardware, audio" Any electromechanical device designed to convert sound into an electrical signal. A microphone converts an acoustic waveform consisting of alternating high and low air pressure travelling through the air into a voltage. To do this it uses some kind of pressure or movement sensor. The simplest kind of microphone is actually very similar in construction to a {loudspeaker}. The analogue electrical signal can be fed into a computer's {sound card} where it is amplified and {sampled} to convert it into a {digital} waveform for storage or transmission. (2002-11-04)

microphone ::: (hardware, audio) Any electromechanical device designed to convert sound into an electrical signal.A microphone converts an acoustic waveform consisting of alternating high and low air pressure travelling through the air into a voltage. To do this it uses some kind of pressure or movement sensor. The simplest kind of microphone is actually very similar in construction to a loudspeaker.The analogue electrical signal can be fed into a computer's sound card where it is amplified and sampled to convert it into a digital waveform for storage or transmission.(2002-11-04)

modem ::: (hardware, communications) (Modulator/demodulator) An electronic device for converting between serial data (typically EIA-232) from a computer and an another modem. In one scheme the audio signal is composed of silence (no data) or one of two frequencies representing zero and one.Modems are distinguished primarily by the maximum data rate they support. Data rates can range from 75 bits per second up to 56000 and beyond. Data from the telephone line) is sometimes at a lower rate than the other direction, on the assumption that the user cannot type more than a few characters per second.Various data compression and error correction algorithms are required to support the highest speeds. Other optional features are auto-dial (auto-call) and (retrain) if the initial choice of data rate is too high and gives too many transmission errors.A modem may either be internal (connected to the computer's bus) or external (stand-alone, connected to one of the computer's serial ports). The actual telephone line (which causes retransmissions), the serial character format (typically 8N1: one start bit, eight data bits, no parity, one stop bit).See also acoustic coupler, adaptive answering, baud barf, Bulletin Board System, Caller ID, SoftModem, U.S. Robotics, UUCP, whalesong.Usenet newsgroup: comp.dcom.modems.(2002-05-04)

modem "hardware, communications" (Modulator/demodulator) An electronic device for converting between serial data (typically {EIA-232}) from a computer and an audio signal suitable for transmission over a telephone line connected to another modem. In one scheme the audio signal is composed of silence (no data) or one of two frequencies representing zero and one. Modems are distinguished primarily by the maximum data rate they support. Data rates can range from 75 bits per second up to 56000 and beyond. Data from the user (i.e. flowing from the local terminal or computer via the modem to the telephone line) is sometimes at a lower rate than the other direction, on the assumption that the user cannot type more than a few characters per second. Various data {compression} and error correction {algorithms} are required to support the highest speeds. Other optional features are {auto-dial} (auto-call) and {auto-answer} which allow the computer to initiate and accept calls without human intervention. Most modern modems support a number of different {protocols}, and two modems, when first connected, will automatically negotiate to find a common protocol (this process may be audible through the modem or computer's loudspeakers). Some modem protocols allow the two modems to renegotiate ("retrain") if the initial choice of data rate is too high and gives too many transmission errors. A modem may either be internal (connected to the computer's {bus}) or external ("stand-alone", connected to one of the computer's {serial ports}). The actual speed of transmission in characters per second depends not just the modem-to-modem data rate, but also on the speed with which the processor can transfer data to and from the modem, the kind of compression used and whether the data is compressed by the processor or the modem, the amount of noise on the telephone line (which causes retransmissions), the serial character format (typically {8N1}: one {start bit}, eight data bits, no {parity}, one {stop bit}). See also {acoustic coupler}, {adaptive answering}, {baud barf}, {Bulletin Board System}, {Caller ID}, {SoftModem}, {U.S. Robotics}, {UUCP}, {whalesong}. {Usenet} newsgroup: {news:comp.dcom.modems}. (2002-05-04)

Moving Picture Experts Group "compression, standard, algorithm, file format, body" (MPEG, ISO/IEC JTC1/SC29 WG11) An {ISO} committee that generates {standards} for digital {video compression} and audio. Also the name of their {algorithms}. {MPEG-1} is optimised for {CD-ROM} and is the basis for {MP3}. {MPEG-2} is aimed at {broadcast quality video} for applications such as {digital television} {set-top boxes} and {DVD}. {MPEG-4} is a standard for low {bandwidth} {video telephony} and {multimedia} on the {web}. MPEG-3 was merged into MPEG-2. {(http://cselt.it/mpeg/)}. {MPEG.org (http://mpeg.org/)}. {MPEG decoder (ftp://toe.cs.berkeley.edu/pub/multimedia/mpeg/)}. {MPEG routines (ftp://ftp.mni.mcgill.ca/pub/mpeg/)}. (2000-05-31)

Moving Picture Experts Group ::: (compression, standard, algorithm, file format, body) (MPEG, ISO/IEC JTC1/SC29 WG11) An ISO committee that generates standards for digital video compression and audio. Also the name of their algorithms.MPEG-1 is optimised for CD-ROM and is the basis for MP3. MPEG-2 is aimed at broadcast quality video for applications such as digital television set-top boxes and DVD. MPEG-4 is a standard for low bandwidth video telephony and multimedia on the World-Wide Web. MPEG-3 was merged into MPEG-2. .(2000-05-31)

MP1 ::: MPEG-1 audio layer 1

MP1 {MPEG-1 audio layer 1}

MP2 ::: MPEG-1 audio layer 2

MP2 {MPEG-1 audio layer 2}

MP3 {MPEG-1 audio layer 3}

MP3Pro ::: (audio, compression) An extention of MP3 using SBR, targetting data rates of 64-96 kbps.(2001-12-20)

MP3Pro "audio, compression" An extention of {MP3} using {SBR}, targetting data rates of 64-96 kbps. (2001-12-20)

MPC Level 1 Specification "multimedia" The original {Multimedia Personal Computer} specification. Minimum requirements are a 16 MHz {386SX} with 2 {megabytes} of {RAM}, a 30 MB {hard disk drive}, and a {CD-ROM} drive with a sustained data transfer rate of 150 KB/s at no more than 40% of {CPU} {bandwidth} and reading at least 16 KB blocks. The maximum average {seek time} is 1 second and the {Mean Time Between Failure} 10000 hours. Capability Mode 1. The computer must have 8-bit digital sound and an 8-note synthesizer with {MIDI} playback. Sample rates of 22.05 and 11.025 kHz must be supported by no more than 10% of CPU bandwidth, preferably 44.1 kHz at no more than 15% of CPU bandwidth. The synthesizer must support multi-voice, multi-timbral generation of six simultaneous melody notes and two simultaneous percussive notes with internal mixing capabilities to combine input from three sources and present the output as a stereo, line-level audio signal at the back panel. The video display must have a {resolution} of at least 640 x 480 in 16 colours. MIDI, I/O, and joystick ports must be previded. Compare {MPC Level 2 Specification}. (1997-01-19)

MPC Level 1 Specification ::: (multimedia) The original Multimedia Personal Computer specification.Minimum requirements are a 16 MHz 386SX with 2 megabytes of RAM, a 30 MB hard disk drive, and a CD-ROM drive with a sustained data transfer rate of 150 KB/s maximum average seek time is 1 second and the Mean Time Between Failure 10000 hours. Capability Mode 1.The computer must have 8-bit digital sound and an 8-note synthesizer with MIDI playback. Sample rates of 22.05 and 11.025 kHz must be supported by no more than mixing capabilities to combine input from three sources and present the output as a stereo, line-level audio signal at the back panel.The video display must have a resolution of at least 640 x 480 in 16 colours. MIDI, I/O, and joystick ports must be previded.Compare MPC Level 2 Specification. (1997-01-19)

MPEG-1 audio layer 1 ::: (audio, compression, algorithm) (MP1) A simple 32-subband audio compressor using a floating point representation for subband samples. Resolution and scale factor are stored for groups of 12 subsamples. MP1 is only used for Philips DCC Digital Compact cassette with data rates of 384 kbps.(2001-12-02)

MPEG-1 audio layer 1 "audio, compression, algorithm" (MP1) A simple 32-{subband} {audio compressor} using a {floating point} representation for subband samples. Resolution and scale factor are stored for groups of 12 subsamples. MP1 is only used for {Philips} DCC {Digital Compact cassette} with data rates of 384 kbps. (2001-12-02)

MPEG-1 audio layer 3 "music, file format" (MP3) A {digital audio} {compression algorithm} that acheives a compression factor of about twelve while preserving sound quality. It does this by optimising the compression according to the range of sound that people can actually hear. MP3 is currently (July 1999) the most powerful algorithm in a series of audio encoding standards developed under the sponsorship of the {Moving Picture Experts Group} (MPEG) and formalised by the International Organization for Standardization (ISO). MP3 is very different from Layer 2, using an additional {MDCT} layer to increase frequency resolution. Its scale factor groups are more optimised for the human ear, and it uses nonlinear {sample quantisation} and {Huffman coding}. MP3 files ({filename extension} ".mp3") can be downloaded from many {website}s and can be played using software available for most {operating systems} (also downloadable), e.g. Winamp for {PC}, MacAmp for {Macintosh}, and mpeg123 for {Unix}. MP3 files are usually downloaded completely before playing but {streaming} MP3 is also possible. A program called a "ripper" can be used to copy a selection from a music {CD} onto your {hard disk} and another program called an encoder can convert it to an MP3 file. (2001-12-04)

MPEG-1 audio layer 3 ::: (music, file format) (MP3) A digital audio compression algorithm that acheives a compression factor of about twelve while preserving sound quality. It sponsorship of the Moving Picture Experts Group (MPEG) and formalised by the International Organization for Standardization (ISO).MP3 is very different from Layer 2, using an additional MDCT layer to increase frequency resolution. Its scale factor groups are more optimised for the human ear, and it uses nonlinear sample quantisation and Huffman coding.MP3 files (filename extension .mp3) can be downloaded from many World-Wide Web sites and can be played using software available for most operating systems (also downloadable), e.g. Winamp for PC, MacAmp for Macintosh, and mpeg123 for Unix.MP3 files are usually downloaded completely before playing but streaming MP3 is also possible. A program called a ripper can be used to copy a selection from a music CD onto your hard disk and another program called an encoder can convert it to an MP3 file.(2001-12-04)

MPEG-1 "compression, standard, algorithm, file format" The first {MPEG} format for compressed {video}, optimised for {CD-ROM}. MPEG-1 was designed for the transmission rates of about 1.5 {Mbps} achievable with {Video-CD} and {CD-i}. It uses {discrete cosine transform} (DCT) and {Huffman coding} to remove spatially redundant data within a frame and block-based {motion compensated prediction} (MCP) to remove data which is temporally redundant between frames. Audio is compressed using {subband encoding}. These {algorithms} allow better than VHS quality video and almost CD quality audio to be compressed onto and streamed off a {single speed} (1x) {CD-ROM} drive. MPEG encoding can introduce blockiness, colour bleed and shimmering effects on video and lack of detail and quantisation effects on audio. The official name of MPEG-1 is {International Standard} {IS-11172}. (1999-01-06)

MPEG-1 ::: (compression, standard, algorithm, file format) The first MPEG format for compressed video, optimised for CD-ROM. MPEG-1 was designed for the transmission rates of about 1.5 Mbps achievable with Video-CD and CD-i.It uses discrete cosine transform (DCT) and Huffman coding to remove spatially redundant data within a frame and block-based motion compensated prediction quality video and almost CD quality audio to be compressed onto and streamed off a single speed (1x) CD-ROM drive.MPEG encoding can introduce blockiness, colour bleed and shimmering effects on video and lack of detail and quantisation effects on audio.The official name of MPEG-1 is International Standard IS-11172. (1999-01-06)

MPEG-1 layer 3 {MPEG-1 audio layer 3}

MPEG-21 "compression, standard, algorithm, file format" A {file format} designed to merge very different things in one object, so you can store interactive material in this format (audio, video, questions, answers, overlays, non-linear order, calculation from user inputs, etc.) [Technical details?] (2001-12-02)

MPEG-21 ::: (compression, standard, algorithm, file format) A file format designed to merge very different things in one object, so you can store interactive material in this format (audio, video, questions, answers, overlays, non-linear order, calculation from user inputs, etc.)[Technical details?](2001-12-02)

MPEG-2.5 audio layer 3 ::: (compression, standard, algorithm, file format) A non-standard extention of MPEG-2 audio layer 3 by FhG for lowest sampling rates (8-12 kHz) targeting bit rates from 16-32 kbps (possibly 8-160 kbps).(2001-12-04)

MPEG-2.5 audio layer 3 "compression, standard, algorithm, file format" A non-standard extention of {MPEG-2 audio layer 3} by {FhG} for lowest sampling rates (8-12 kHz) targeting bit rates from 16-32 kbps (possibly 8-160 kbps). (2001-12-04)

MPEG-2 audio layer 3 ::: (compression, standard, algorithm, file format) An extention of MPEG-1 audio layer 3 for lower sampling rates (16-24 kHz) targeting bit rates from 32-64 kbps (possibly 8-160 kbps). It is often combined with MPEG-2 LSF.(2001-12-04)

MPEG-2 audio layer 3 "compression, standard, algorithm, file format" An extention of {MPEG-1 audio layer 3} for lower sampling rates (16-24 kHz) targeting bit rates from 32-64 kbps (possibly 8-160 kbps). It is often combined with {MPEG-2 LSF}. (2001-12-04)

MPEG-2 ::: (compression, standard, algorithm, file format) A variant of the MPEG video and audio compression algorithm and file format, optimised for broadcast at 4 Mbps or higher for use in broadcast digital TV and DVD. An MPEG-2 player can handle MPEG-1 data as well.MPEG-2 has been approved as International Standard IS-13818. (1995-04-18)

MPEG-2 "compression, standard, algorithm, file format" A variant of the {MPEG} video and audio {compression} {algorithm} and file format, optimised for {broadcast quality video}. MPEG-2 was designed to transmit images using {progressive coding} at 4 {Mbps} or higher for use in broadcast {digital TV} and {DVD}. An MPEG-2 player can handle {MPEG-1} data as well. MPEG-2 has been approved as {International Standard} {IS-13818}. (1995-04-18)

MPEG-2 Low Sampling Frequencies Extention ::: (compression, standard, algorithm, file format) (MPEG-2 LSF) An extension of MPEG-2, mostly used with MPEG-2 audio layer 3 because the aim was medium quality at low bit rates, not lower sampling frequencies.(2001-12-04)

MPEG-2 Low Sampling Frequencies Extention "compression, standard, algorithm, file format" (MPEG-2 LSF) An extension of {MPEG-2}, mostly used with {MPEG-2 audio layer 3} because the aim was medium quality at low bit rates, not lower sampling frequencies. (2001-12-04)

MPEG-3 ::: (compression, standard, algorithm, file format) A proposed variant of the MPEG video and audio compression algorithm and file format. MPEG-3 was intended as an extension of MPEG-2 to cater for HDTV but was eventually merged into MPEG-2.Not to be confused with MP3 - MPEG-1 layer 3.[Technical details?] (1999-01-06)

MPEG-3 "compression, standard, algorithm, file format" A proposed variant of the {MPEG} {video} and {audio} {compression} {algorithm} and {file} format. MPEG-3 was intended as an extension of {MPEG-2} to cater for {HDTV} but was eventually merged into MPEG-2. Not to be confused with MP3 - {MPEG-1 layer 3}. [Technical details?] (1999-01-06)

MPEG-4 AAC SSR {MPEG-4 Advanced Audio Coding Scalable Sampling Rate}

MPEG-4 Advanced Audio Coding Scalable Sampling Rate ::: (compression, standard, algorithm) (MPEG-4 AAC SSR) An AAC flavour supporting different qualities for different targets. One stream can contain up 3 Streams) sampling frequency. Quality is between Low Profile and Main profile. See also JPEG-2000.(2001-12-09)

MPEG-4 Advanced Audio Coding Scalable Sampling Rate "compression, standard, algorithm" (MPEG-4 AAC SSR) An {AAC} flavour supporting different qualities for different targets. One stream can contain up to 3 streams for 11.025 kHz (Stream 1), 22.05 (Stream 1 and 2) and 44.1 kHz (all 3 Streams) sampling frequency. Quality is between Low Profile and Main profile. See also {JPEG-2000}. (2001-12-09)

MPEGplus "compression, algorithm" A non-{ISO} standard compressed {audio} file format derived from {MPEG-1 Layer 2}. (2001-12-11)

MPEGplus ::: (compression, algorithm) A non-ISO standard compressed audio file format derived from MPEG-1 Layer 2.(2001-12-11)

multicast backbone (MBONE) A {virtual network} on top of the {Internet} which supports {routing} of {IP} {multicast} {packets}, intended for {multimedia} transmission. MBONE gives public access {desktop video} communications. The quality is poor with only 3-5 frames per second instead of the 30 frames per second of commercial television. Its advantage is that it avoids all telecommunications costs normally associated with teleconferencing. An interesting innovation is the use of MBONE for audio communications and an electronic "whiteboard" where the computer screen becomes a shared workspace where two physically remote parties can draw on and edit shared documents in {real-time}. (1994-10-27)

Multimedia Integrated Conferencing for European Researchers "communications, project" (MICE) A project which aims to create a pilot (virtual) network between European researchers, and also to connect them to sites in the US. The MICE system currently allows {multimedia} conferencing ({audio}, {video} and shared workspace) between conference rooms and {workstation}-based facilities, hardware and software, {packet-switched} networks and {ISDN}, using both {unicast} (point-to-point) and {multicast} (multi-point) {protocols}. {(http://www-mice.cs.ucl.ac.uk/mice)}. (1997-12-18)

multimedia "multimedia" Any collection of data including {text}, {graphics}, {images}, {audio} and {video}, or any system for processing or interacting with such data. Often also includes concepts from {hypertext}. This term was once almost synonymous with {CD-ROM} in the {personal computer} world because the large amounts of data involved were best supplied on CD-ROM. {DVD}s and {broadband} {Internet} connections have now largely replaced CDs as the means of delivery. A "multimedia PC" typically includes software for playing DVD video, {5.1 audio} hardware and can display video on a television. It may also include a television receiver and software to record broadcast television to disk and play it back. The {Multimedia Personal Computer} (MPC) standard was an attempt to improve compatibility between such systems. {Usenet} newsgroup: {news:comp.multimedia}. (1994-12-02)

Multipurpose Internet Mail Extensions "file format, multimedia" (MIME) A {standard} for multi-part, {multimedia} {electronic mail} messages and {web} {hypertext} documents on the {Internet}. MIME provides the ability to transfer non-textual data, such as graphics, {audio} and fax. It is defined in {RFC 2045}, {RFC 2046}, {RFC 2047}, {RFC 2048}, {RFC 2049}, and {BCP0013}. It uses {mimencode} to encode binary data into {base 64} using a subset of {ASCII}. {FAQ (http://cis.ohio-state.edu/hypertext/faq/usenet/mail/mime-faq/top.html)}. (1995-04-04)

Musical Instrument Digital Interface "music, hardware, protocol, file format" (MIDI /mi'-dee/, /mee'-dee/) A {hardware} specification and {protocol} used to communicate note and effect information between synthesisers, computers, music keyboards, controllers, and other electronic music devices. It is basically a high-speed {serial} connection with separate connections for MIDI in, MIDI out and MIDI through (to allow devices to be chained). The basic unit of information is a "note on/off" event which includes a note number (pitch) and key velocity (loudness). There are many other message types for events such as pitch bend, patch changes and synthesizer-specific events for loading new patches etc. There is a file format for expressing MIDI data which is like a dump of data sent over a MIDI port. The {MIME} type "audio/midi" isn't actually registered so it should probably be "audio/x-midi". {Filename} {extension}: .mid or .midi {(http://update.uu.se/~vick/Coordinator.html)}. {Usenet} newsgroups: {news:comp.music.midi}, {news:alt.music.midi}. (1998-06-27)

Musical Instrument Digital Interface ::: (music, hardware, protocol, file format) (MIDI /mi'-dee/, /mee'-dee/) A hardware specification and protocol used to communicate note and effect with separate connections for MIDI in, MIDI out and MIDI through (to allow devices to be chained).The basic unit of information is a note on/off event which includes a note number (pitch) and key velocity (loudness). There are many other message types for events such as pitch bend, patch changes and synthesizer-specific events for loading new patches etc.There is a file format for expressing MIDI data which is like a dump of data sent over a MIDI port.The MIME type audio/midi isn't actually registered so it should probably be audio/x-midi.Filename extension: .mid or .midi .Usenet newsgroups: comp.music.midi, alt.music.midi. (1998-06-27)

Musicam ::: (audio, compression) A name for MPEG-1 Layer 2 used for broadcasting. Common data rates are 192, 224, and 256 kbps.(2001-12-13)

Musicam "audio, compression" A name for {MPEG-1 Layer 2} used for broadcasting. Common data rates are 192, 224, and 256 kbps. (2001-12-13)

Nyquist Theorem "communications" A theorem stating that when an {analogue} waveform is digitised, only the frequencies in the waveform below half the {sampling frequency} will be recorded. In order to reconstruct (interpolate) a signal from a sequence of samples, sufficient samples must be recorded to capture the peaks and troughs of the original waveform. If a waveform is sampled at less than twice its frequency the reconstructed waveform will effectively contribute only {noise}. This phenomenon is called "aliasing" (the high frequencies are "under an alias"). This is why the best digital audio is sampled at 44,000 Hz - twice the average upper limit of human hearing. The Nyquist Theorem is not specific to digitised signals (represented by discrete amplitude levels) but applies to any sampled signal (represented by discrete time values), not just sound. {Nyquist (http://geocities.com/bioelectrochemistry/nyquist.htm)} (the man, somewhat inaccurate). (2003-10-21)

Nyquist Theorem ::: (communications) A theorem stating that when an analogue waveform is digitised, only the frequencies in the waveform below half the sampling noise. This phenomenon is called aliasing (the high frequencies are under an alias).This is why the best digital audio is sampled at 44,000 Hz - twice the average upper limit of human hearing.The Nyquist Theorem is not specific to digitised signals (represented by discrete amplitude levels) but applies to any sampled signal (represented by discrete time values), not just sound. (the man, somewhat inaccurate).(2003-10-21)

Ogg Vorbis ::: (audio, compression) A patent-free audio compression algorithm. .(2001-12-17)

Ogg Vorbis "audio, compression" A patent-free {audio} {compression} {algorithm}. {(http://xiph.org/)}. (2001-12-17)

one ::: a. --> Being a single unit, or entire being or thing, and no more; not multifold; single; individual.

Denoting a person or thing conceived or spoken of indefinitely; a certain. "I am the sister of one Claudio" [Shak.], that is, of a certain man named Claudio.
Pointing out a contrast, or denoting a particular thing or person different from some other specified; -- used as a correlative adjective, with or without the.


optical disk drive "hardware" (Or "optical disc drive", "optical storage") A generic term for any device that reads and/or writes {optical media}, i.e. {compact discs}, {DVDs} and/or {Blu-ray discs} or future media that uses light (from a small laser) to read data off a removable, rotating disk. At least one such drive is commonly installed in most {personal computers} to allow them to play and/or record {audio} and {video} media and load and store data such as program {installers}. The {floppy disk} has been replaced by optical media due to its vastly greater capacity, e.g. 50,000 {megabytes} for a dual-layer {blu-ray disc} compared with 1.5 {megabytes} for a floppy (over 30,000 times as much). (2014-04-27)


   AF - Abbreviation for "audio frequency".




   audio - Relating to frequencies that can be heard by the human ear. Approximately 20 Hz. to 20 kHz.




   intermediate frequency amplifier - In a super heterodyne radio it amplifies a fixed frequency lower than the received radio frequency and higher than the audio frequency.




   modulation - Process by which an information signal (audio for example) is used to modify some characteristic of a higher frequency wave known as a carrier (radio for example).




   moving coil loudspeaker - Loudspeaker that uses a moving "voice coil" placed within a fixed magnetic field. Audio frequency current in the voice coil causes movement which is mechanically transferred to the speaker cone. Also known as a dynamic loudspeaker.




   power amplifier - An amplifier designed to deliver maximum power output to a load. Example: In an audio system, it is the power amplifier that drives the loudspeaker.




   speaker - Also called "loudspeaker." Transducer that converts electrical energy into mechanical energy at audio frequencies.




   television - System that converts both audio and visual information into corresponding electrical signals which are then transmitted through wires or by radio waves to a receiver which reproduces the original information.




   volume - Magnitude or power level of audio frequency. Measured in volume units (VU).


Perceptional Adaptive Subband Coding ::: (audio, compression) (PASC) A version of MPEG-1 Layer 1 used for the Philips Digital Compact Cassette DCC.(2001-12-13)

Perceptional Adaptive Subband Coding "audio, compression" (PASC) A version of {MPEG-1 Layer 1} used for the {Philips} {Digital Compact Cassette DCC}. (2001-12-13)

phase alternating line "television" (PAL) The {video} signal format used in the UK [where else?]. PAL uses {Amplitude Modulation} for the video information, and {Frequency Modulation} for the {audio} information. The phase of the {colour subcarrier} is reversed on alternate lines which (together with the use of a delay line) allows the receiver to cancel any phase errors introduced in the path between the studio and the end-user's receiver. Such phase errors are quite common and would cause the displayed colours to shift in {hue}. The US equivalent, {NTSC}, does not have this feature and thus requires a user control to correct for transmission phase errors, hence the mis-expansion "Never Twice the Same Colour". (2001-06-08)

phase alternating line ::: (television) (PAL) The video signal format used in the UK [where else?].PAL uses Amplitude Modulation for the video information, and Frequency Modulation for the audio information. The phase of the colour subcarrier is studio and the end-user's receiver. Such phase errors are quite common and would cause the displayed colours to shift in hue.The US equivalent, NTSC, does not have this feature and thus requires a user control to correct for transmission phase errors, hence the mis-expansion Never Twice the Same Colour.(2001-06-08)

plug-in "tool" A file containing data used to alter, enhance, or extend the operation of a parent {application program}. One of the first uses of this term was in {Silicon Beach}'s {SuperPaint} application (late 1980s?) for the {Macintosh}. It had a Plug-ins {folder} containing different tools and effects. The {Netscape Navigator} {web browser} supports plug-ins which display or interpret a particular file format or {protocol} such as {Shockwave}, {RealAudio}, {Adobe Systems, Inc.} {PDF}, {Corel CMX} ({vector graphics}). The file to be displayed is included in a {web page} using an EMBED {HTML} {tag}. Plug-ins, both commercially and indepently authored, can usually be downloaded for free and are stored locally. Plug-ins come in different versions specific to particular {operating systems} ({Microsoft Windows 3.1}, 3.2, and {Macintosh} are available). Compare {applet}. {Plug-in Plaza (http://browserwatch.com/plug-in.html)}. {PC Mag Plug-ins (http://zdnet.com/pcmag/IU/plugins/plugins.htm)}. (1996-05-25)

plug-in ::: (tool) A file containing data used to alter, enhance, or extend the operation of a parent application program. One of the first uses of this term was in Silicon Beach's SuperPaint application (late 1980s?) for the Macintosh. It had a Plug-ins folder containing different tools and effects.The Netscape Navigator World-Wide Web browser supports plug-ins which display or interpret a particular file format or protocol such as Shockwave, RealAudio, Adobe Systems, Inc. PDF, Corel CMX (vector graphics). The file to be displayed is included in a web page using an EMBED HTML tag.Plug-ins, both commercially and indepently authored, can usually be downloaded for free and are stored locally. Plug-ins come in different versions specific to particular operating systems (Microsoft Windows 3.1, 3.2, and Macintosh are available).Compare applet. . . (1996-05-25)

podcast "networking" Any series of {audio} files that can be downloaded from the {Internet}, often released on some regular schedule, e.g. daily or weekly. Podcasts are named after {Apple Computer, Inc.}'s {iPod} portable audio players, though most podcasts are in {MP3} format and so can be played on virtually any modern audio player. (2009-12-16)

predict 1. "simulation" {simulation}, {predictive analytics}. 2. "architecture" {branch prediction}. 3. "audio, compression" {predictive audio compression}.

Pulse Code Modulation "data" (PCM) A method by which an audio signal is represented as digital data. Virtually all digital audio systems use PCM, including, {CD}, {DAT}, F1 format, 1630 format, DASH, DCC, and MD. Many people get confused because "PCM" is also slang for Sony's F1 format which stores PCM digital audio on videotape. (1995-02-09)

Pulse Code Modulation ::: (data) (PCM) A method by which an audio signal is represented as digital data.Virtually all digital audio systems use PCM, including, CD, DAT, F1 format, 1630 format, DASH, DCC, and MD. Many people get confused because PCM is also slang for Sony's F1 format which stores PCM digital audio on videotape. (1995-02-09)

QuickTime "graphics, standard, file format, product" {Apple Computer}'s software for playing {audio} and {video}. The QuickTime {application} is a free {media player}. QuickTime Pro is a paid-for version with editing ability. QuickTime's native format for audio and video is .mov but it can handle many others. {(http://apple.com/quicktime/what-is)} (2011-01-04)

RealAudio ::: (tool, communications) A program from Real Media for playing audio over the Internet, and the lossy audio compression format it uses.The system is implemented as a client/server architecture. The RealAudio server incorporates an encoder which compresses sound into RealAudio files. The client sent from the server to be uncompressed and output using the normal sound facilities of the computer, such as a sound card.A 14.4 KBps or better modem is required, and a 28.8 KBps connection is recommended for music-quality sound. .(2001-12-13)

RealAudio "tool, communications" A program from {Real Media} for playing {audio} over the {Internet}, and the {lossy} audio compression format it uses. The system is implemented as a {client/server} architecture. The RealAudio server incorporates an {encoder} which compresses sound into RealAudio files. The client side is a {web browser} {plug-in} or {add-on} (a recent version of {Internet Explorer} apparently has built-in support for RealAudio) which allows the stream of data sent from the server to be uncompressed and output using the normal sound facilities of the computer, such as a {sound card}. A 14.4 {KBps} or better {modem} is required, and a 28.8 KBps connection is recommended for music-quality sound. {(http://realaudio.com/)}. (2001-12-13)

Real-Time Transport Protocol ::: (protocol) (RTP) An Internet protocol for transmitting real-time data such as audio and video. RTP itself does not guarantee real-time delivery of although the specification is general enough to support other transport protocols.RTP has received wide industry support. Netscape intends to base its LiveMedia technology on RTP, and Microsoft claims that its NetMeeting product supports RTP.(2003-07-06)

Real-Time Transport Protocol "protocol" (RTP) An {Internet} {protocol} for transmitting {real-time} data such as {audio} and {video}. RTP itself does not guarantee real-time delivery of data, but it does provide mechanisms for the sending and receiving applications to support {streaming} data. Typically, RTP runs on top of the {UDP} protocol, although the specification is general enough to support other {transport protocols}. RTP has received wide industry support. {Netscape} intends to base its {LiveMedia} technology on RTP, and {Microsoft} claims that its {NetMeeting} product supports RTP. (2003-07-06)

RFE ::: 1. Request For Enhancement (compare RFC).2. (From Radio Free Europe, Bellcore and Sun) Radio Free Ethernet.A system originated by Peter Langston for broadcasting audio among Sun SPARCstations over the Ethernet.[Jargon File] (1994-12-06)

RFE 1. {Request For Enhancement} (compare {RFC}). 2. (From "Radio Free Europe", {Bellcore} and {Sun}) Radio Free Ethernet. A system originated by Peter Langston for broadcasting audio among Sun {SPARCstations} over the {Ethernet}. [{Jargon File}] (1994-12-06)

rip "audio, video, legal" (From "rip off" - to steal) To copy audio or video, typically from a {compact disc} or {DVD}, to a {file} on a {computer} {hard disk}. A dedicated program to do this is called a "ripper" though it is often a function of player software. Ripping usually includes converting the data to a format that is more suitable for computer playback, e.g. {MP3} {digital audio} or {DivX} video. The process is entirely digital so it is possible to make a perfect copy of the data. However the resulting files are large (a few {megabytes} for an audio track, a few {gigabytes} for a film) so the conversion often includes {compression} to reduce the file size at the cost of some loss of quality. While it may be legal to do this for personal use, distributing a ripped copyright work to others could result in prosecution. See also {ripcording}. (2008-01-21)

ripcording ::: (audio) (From ripping and recording) Encoding streaming digital audio from the Internet to an MP3 file or similar. Ripcording is commononly used to copy commercial music from a free stream instead of paying to download.(2006-01-27)

ripcording "audio" (From "{ripping}" and "recording") Encoding {streaming} {digital audio} from the {Internet} to an {MP3} file or similar. Ripcording is commononly used to copy commercial music from a free stream instead of paying to download. (2006-01-27)

screen sharing ::: Audiographic Teleconferencing

screen sharing {Audiographic Teleconferencing}

sequencer "music" Any system for recording and/or playback of music via a programmable memory which stores music not as audio data, but as some representation of notes. The most common modern usage of "sequencer" is to refer to systems (whether in software, or as a feature of devices like synthesizers or drum machines) that deal with {MIDI} data. (1999-06-04)

sequencer ::: (music) Any system for recording and/or playback of music via a programmable memory which stores music not as audio data, but as some to systems (whether in software, or as a feature of devices like synthesizers or drum machines) that deal with MIDI data. (1999-06-04)

Shorten "audio, compression" A form of {lossless} {audio} {compression}. [Details?] (2001-12-17)

Shorten ::: (audio, compression) A form of lossless audio compression.[Details?](2001-12-17)

Slingshot ::: (networking, business, tool, product, protocol) CSK Software's real time financial server for the Internet.Slingshot allows the delivery of real time market data across the Internet and private intranets quickly, cheaply and securely. The first beta-test version was application and thus combined with static text, database queries and even audio and video objects, to create services.The Slingshot protocol enables the delivery of other forms of real time data over the Internet, thus making Slingshot useful in industries as varied as manufacturing, betting, telemetry, weather, transport and medicine.Version 2's improved protocol minimises the required bandwidth and can go through firewalls, proxies, and virus scanners, making Slingshot real-time data accessible everywhere where normal web access is possible.(2003-05-13)

Slingshot "networking, business, tool, product, protocol" {CSK Software}'s {real time} financial server for the {Internet}. Slingshot allows the delivery of real time market data across the {Internet} and private {intranets} quickly, cheaply and securely. The first beta-test version was released free to the Internet on 6 August 1996. Slingshot allows any financial institution, regardless of size, to publish their rates and associated information to a global audience using standard Internet protocols and software. The {real-time} data can be seamlessly integrated into any standard {web} application and thus combined with static text, database queries and even audio and video objects, to create services. The Slingshot protocol enables the delivery of other forms of real time data over the Internet, thus making Slingshot useful in industries as varied as manufacturing, betting, telemetry, weather, transport and medicine. Version 2's improved protocol minimises the required {bandwidth} and can go through {firewalls}, {proxies}, and {virus scanners}, making Slingshot real-time data accessible everywhere where normal web access is possible. (2003-05-13)

sound ::: 1. audio.2. (logic) An inference system A is sound with respect to another system B if A can only reach conclusions which are true in B. A type inference system expression is the same as the type inferred for the meaning of that expression under the semantics.The dual to soundness is completeness. (1995-03-01)

sound 1. {audio}. 2. "logic" An {inference system} A is sound with respect to another system B if A can only reach conclusions which are true in B. A {type inference} system is considered sound with respect to a {semantics} if the type inferred for an expression is the same as the type inferred for the meaning of that expression under the semantics. The dual to soundness is {complete}ness. (1995-03-01)

speaker 1. "audio, hardware" {loudspeaker}. 2. The person who is (assumed to be) talking. (1996-12-01)

Spectral Band Replication ::: (audio, compression) (SBR) Guessing the nontransmitted higher frequency range of a compressed audio file by some helper bits (transmiited with the , and is useful for medium and high quality coding at low and medium data rates. It is used by Digital Radio Mondiale and MP3 Pro.(2004-12-10)

Spectral Band Replication "audio, compression" (SBR) Guessing the nontransmitted higher frequency range of a compressed audio file by some helper bits (transmiited with the stream) and the transmitted base band. SBR allows a restoration (not reconstruction) of the upper frequency range without lots of bits. It was developed by {Coding Technology (http://codingtechnology.com/)}, and is useful for medium and high quality coding at low and medium data rates. It is used by {Digital Radio Mondiale} and {MP3 Pro}. (2004-12-10)

streaming "communications" Playing {sound} or {video} in {real time} as it is downloaded over the {Internet} as opposed to storing it in a local file first. A {plug-in} to a {web browser} such as {Netscape Navigator} decompresses and plays the data as it is transferred to your computer over the {web}. Streaming audio or video avoids the delay entailed in downloading an entire file and then playing it with a {helper application}. Streaming requires a fast connection and a computer powerful enough to execute the decompression {algorithm} in {real time}. (1996-11-06)

subband encoding ::: An audio compression technique where the sound is split into frequency bands and then parts of the signal which the ear cannot detect are removed, e.g. a quiet sound masked by a loud one. The remaining signal is encoded using variable bit-rates with more bits per sample being used in the mid frequency range.Subband encoding is used in MPEG-1. (1994-11-02)

subband encoding An audio {compression} technique where the sound is split into frequency bands and then parts of the signal which the ear cannot detect are removed, e.g. a quiet sound masked by a loud one. The remaining signal is encoded using variable bit-rates with more bits per sample being used in the mid frequency range. Subband encoding is used in {MPEG-1}. (1994-11-02)

Synchronized Multimedia Integration Language "hypertext, language, multimedia, text, web" (SMIL) A language based on {Extensible Markup Language} (XML), that enables people without programming or scripting backgrounds to author multimedia presentations in a simple {text editor}. SMIL is suitable for use on the {web}. For example, a developer can write SMIL to display an {image} after an {audio} track ends. SMIL uses two main tags: parallel and sequential. It refers to media objects by URLs, allowing them to be shared between presentations and stored on different servers for {load balancing}. The language can also associate different media objects with different bandwidths. SMIL 1.0 became an official recommendation of the {World Wide Web Consortium} W3C in June 1998. {W3C (http://w3c.org/audiovideo/)}. (2000-04-21)

Synchronized Multimedia Integration Language ::: (hypertext, language, multimedia, text, World-Wide Web) (SMIL) A language based on Extensible Markup Language (XML), that enables people without programming or scripting backgrounds to author multimedia presentations in a simple text editor. SMIL is suitable for use on the World-Wide Web.For example, a developer can write SMIL to display an image after an audio track ends.SMIL uses two main tags: parallel and sequential. It refers to media objects by URLs, allowing them to be shared between presentations and stored on different servers for load balancing. The language can also associate different media objects with different bandwidths.SMIL 1.0 became an official recommendation of the World Wide Web Consortium W3C in June 1998. .(2000-04-21)

SyQuest Technology, Inc. "company, hardware" An early entrant into the removable {hard disk} market for {personal computers}. For may years SyQuest held the market, particularly as a method of transferring large {desktop publisher} documents to printers. SyQuest aim their products to give personal computer users "endless" hard drive space for data-intensive applications like {desktop publishing}, {Internet} information management, pre-press, {multimedia}, {audio}, {video}, {digital photography}, fast {backup}, data exchange, {archiving}, confidential data security and easy portability for the road. At the top of their current (Mar 1997) range are two drives, The {SyJet} 1.5 {GB} a 3.5 inch, double platter removable drive and the {EZFlyer} 230 {MB} also on 3.5 inch media. A cartridge holding over 4.7GB is promised before the end of 1997. In recent years they have not fared as well in the market, whilst {Iomega} has cornered the {Small Office/Home Office} (SOHO) market. Over the period 1995 to 1997 sales declined resulting in a series of losses. In the first quarter of 1997 these losses had been reduced to $6.8 million with net revenues increasing to $48.3 million. This compares to a net loss of $33.8 million, or $2.98 per share, on net revenues of $78.7 million for the same period the year before. It would appear that substantial restructuring has occurred over the past few years. {(http://syquest.com/)}. (1997-03-27)

television "hardware" A dedicated {push media} device for receiving {streaming video} and {audio}, either by terrestrial radio broadcast, satellite or cable. (1997-11-23)

television ::: (hardware) A dedicated push media device for receiving streaming video and audio, either by terrestrial radio broadcast, satellite or cable. (1997-11-23)

transparent audio coding "audio, compression" A {lossy audio compression} {algorithm} is transparent if the original and decoded signal are indistinguishable to the human ear. The bit rate depends on the {codec} and the audio material. Some codecs (e.g. {AAC}, {MP3}) are optimized for transparent coding at a low data rate, others (e.g. {VQF}, {MP3Pro}, {AAC}+{SBR}, {WMA}) for distinguisable but pleasant reproduction at lower bit rates. Typical data rates in {kbps} for different codecs are: MP1     288-320 MP2     224-256 MP3     160-224 MPEG-2 AAC 128-160 MPEG-4 AAC 112-144 MPEGplus  160-200 (2001-12-23)

transparent audio coding ::: (audio, compression) A lossy audio compression algorithm is transparent if the original and decoded signal are indistinguishable to the human ear. The MP3Pro, AAC+SBR, WMA) for distinguisable but pleasant reproduction at lower bit rates.Typical data rates in kbps for different codecs are: MP1 288-320MP2 224-256 (2001-12-23)

Triton ::: (processor) Intel's Pentium core logic chip set. In addition to the traditional features, this chip set supports: EDO DRAM to increase the bandwidth cache; bus master IDE control logic to reduce processor load; a plug and play port for easy implementation of functions such as audio.The Triton I chipset (official name 82430FX) consists of 4 chips: one 82437FX TSC (Triton Sysetm Controller), two 82438FX TDP (Triton Data Path), and one 82371FB PIIX (PCI IDE Xcellerator). It supports PB Cache, EDO DRAM, and a maximum PCI and memory burst data transfer rate of 100 megabytes per second.There are also Moble Triton (82430MX), Triton II (82430HX), and the Triton VX (82430VX) chip sets. . (1996-04-03)

Triton "processor" {Intel}'s {Pentium} {core} logic {chip set}. In addition to the traditional features, this chip set supports: {EDO DRAM} to increase the {bandwidth} of the {DRAM} interface; "{pipelined} {burst SRAM}" for a cheaper, faster {second level cache}; "{bus master} {IDE}" control logic to reduce processor load; a plug and play port for easy implementation of functions such as audio. The Triton I chipset (official name 82430FX) consists of 4 chips: one 82437FX TSC (Triton Sysetm Controller), two 82438FX TDP (Triton Data Path), and one 82371FB PIIX (PCI IDE Xcellerator). It supports {PB Cache}, {EDO DRAM}, and a maximum {PCI} and memory burst data transfer rate of 100 {megabytes} per second. There are also {Moble Triton} (82430MX), {Triton II} (82430HX), and the {Triton VX} (82430VX) chip sets. {Introduction (http://asus.com.tw/Products/TB/triton-intro.html)}. (1996-04-03)

Twin Vector Quantization ::: (audio, compression) (VQF) Part of the MPEG-4 standard dealing with time domain weighted interleaved vector quantization.[Why VQF?](2001-12-17)

Twin Vector Quantization "audio, compression" (VQF) Part of the {MPEG-4} {standard} dealing with time domain weighted interleaved {vector quantization}. [Why "VQF"?] (2001-12-17)

UCHO "audio, software" (Polish for "ear") A program by Stanislaw Raczynski for analysing {wav} audio files to determine which musical notes are sounding at each instant. UCHO can output the results as a {MIDI} file. {UCHO home (http://www.stanr.com/ucho/ucho.htm)}. (2008-03-17)

Universal Disk Format ::: (storage, standard) (UDF) A CD-ROM file system standard that is required for DVD ROMs. UDF is the OSTA's replacement for the ISO 9660 file system used on CD-ROMs, but will be mostly used on DVD. DVD multimedia disks use UDF to contain MPEG audio and video streams.To read DVDs you need a DVD drive, the kernel driver for the drive, MPEG video support, and a UDF driver. DVDs containing both UDF filesystems and ISO 9660 filesystems can be read without UDF support.UDF can also be used by CD-R and CD-RW recorders in packet writing mode. (1999-09-01)

Universal Disk Format "storage, standard" (UDF) A {CD-ROM} {file system} {standard} that is required for {DVD ROMs}. UDF is the {OSTA}'s replacement for the {ISO 9660} file system used on CD-ROMs, but will be mostly used on DVD. {DVD multimedia} disks use UDF to contain {MPEG} {audio} and {video} {streams}. To read DVDs you need a DVD drive, the {kernel} driver for the drive, MPEG video support, and a UDF driver. DVDs containing both UDF filesystems and ISO 9660 filesystems can be read without UDF support. UDF can also be used by {CD-R} and {CD-RW} recorders in {packet writing} mode. (1999-09-01)

Video Compact Disc "storage" (VCD) A storage format used for film distribution. [Details? Relationship to audio CD?] (2004-02-15)

Video Compact Disc ::: (storage) (VCD) A storage format used for film distribution.[Details? Relationship to audio CD?](2004-02-15)

voice mail "messaging, business" Any system for sending, storing and retrieving {audio} messages, like a telephone answering machine. A voice mailbox is typically associated with a telephone number or extension. When the number is called and the line is busy or not answered, the caller hears a message left by the owner and is given instructions for leaving a message or other available options, such as paging the individual or being transferred to an operator. The owner of a mailbox can change the outgoing message or listen to incoming messages after entering a {PIN}. Members of a voice mail system can generally forward or {broadcast} messages to other members' boxes. The experience of two people trying to reach other by telephone but always reaching each other's voice mail is referred to as "(tele)phone tag". (1996-11-03)

voice mail ::: (messaging, business) Any system for sending, storing and retrieving audio messages, like a telephone answering machine.A voice mailbox is typically associated with a telephone number or extension. When the number is called and the line is busy or not answered, the caller hears incoming messages after entering a PIN. Members of a voice mail system can generally forward or broadcast messages to other members' boxes.The experience of two people trying to reach other by telephone but always reaching each other's voice mail is referred to as (tele)phone tag. (1996-11-03)

WAITS /wayts/ The mutant cousin of {TOPS-10} used on a handful of systems at {SAIL} up to 1990. There was never an "official" expansion of WAITS (the name itself having been arrived at by a rather sideways process), but it was frequently glossed as "West-coast Alternative to ITS". Though WAITS was less visible than ITS, there was frequent exchange of people and ideas between the two communities, and innovations pioneered at WAITS exerted enormous indirect influence. The early screen modes of {Emacs}, for example, were directly inspired by WAITS's "E" editor - one of a family of editors that were the first to do "real-time editing", in which the editing commands were invisible and where one typed text at the point of insertion/overwriting. The modern style of multi-region windowing is said to have originated there, and WAITS alumni at XEROX PARC and elsewhere played major roles in the developments that led to the XEROX Star, the Macintosh, and the Sun workstations. {Bucky bits} were also invented there thus, the ALT key on every IBM PC is a WAITS legacy. One notable WAITS feature seldom duplicated elsewhere was a news-wire interface that allowed WAITS hackers to read, store, and filter AP and UPI dispatches from their terminals; the system also featured a still-unusual level of support for what is now called "multimedia" computing, allowing analog audio and video signals to be switched to programming terminals. Ken Shoemake adds: Some administrative body told us we needed a name for the operating system, and that "SAIL" wouldn't do. (Up to that point I don't think it had an official name.) So the anarchic denizens of the lab proposed names and voted on them. Although I worked on the OS used by CCRMA folks (a parasitic subgroup), I was not writing WAITS code. Those who were, proposed "SAINTS", for (I think) Stanford AI New Time-sharing System. Thinking of ITS, and AI, and the result of many people using one machine, I proposed the name WAITS. Since I invented it, I can tell you without fear of contradiction that it had no official meaning. Nevertheless, the lab voted that as their favorite; upon which the disgruntled system programmers declared it the "Worst Acronym Invented for a Time-sharing System"! But it was in keeping with the creative approach to acronyms extant at the time, including self-referential ones. For me it was fun, if a little unsettling, to have an "acronym" that wasn't. I have no idea what the voters thought. :) [{Jargon File}] (2003-11-17)

WAITS ::: /wayts/ The mutant cousin of TOPS-10 used on a handful of systems at SAIL up to 1990. There was never an official expansion of WAITS (the name itself having still-unusual level of support for what is now called multimedia computing, allowing analog audio and video signals to be switched to programming terminals.Ken Shoemake adds:Some administrative body told us we needed a name for the operating system, and that SAIL wouldn't do. (Up to that point I don't think it had an official unsettling, to have an acronym that wasn't. I have no idea what the voters thought. :)[Jargon File](2003-11-17)

wav ::: (multimedia, file format, filename extension) (waveform) /wav/, /dot wav/ A sound format developed by Microsoft and used extensively in Microsoft Windows. Conversion tools are available to allow most other operating systems to play .wav files..wav files are also used as the sound source in wavetable synthesis, e.g. in E-mu's SoundFont. In addition, .wav files are also supported by some MIDI sequencers as add-on audio. That is, pre-recorded .wav files are played back by control commands written in the sequence script. . (1997-10-11)

wav "multimedia, file format, filename extension" (waveform) /wav/, /dot wav/ A {sound} format developed by {Microsoft} and used extensively in {Microsoft Windows}. Conversion tools are available to allow most other {operating systems} to play .wav files. .wav files are also used as the sound source in {wavetable} synthesis, e.g. in E-mu's {SoundFont}. In addition, .wav files are also supported by some {MIDI} sequencers as add-on audio. That is, pre-recorded .wav files are played back by control commands written in the sequence script. {Specification (http://qzx.com/pc-gpe/wav.txt)}. (1997-10-11)

webcasting "multimedia, web" (From "web" and "broadcast", sometimes just called "push") {Multicasting} on the {Internet}. Webcasting implies {real-time} {streaming} transmission of encoded {video} (or {audio}) under the control of the {server} to multiple recipients who all receive the same content at the same time. This is in contrast to normal web browsing which is controlled from the {browser} by individual users and may take arbitrarily long to deliver a complete document. {Pointcast} and {Marimba} were early pioneers. {International Webcasting Association (http://webcasters.org/)}. (2003-07-08)

wi-fi "networking" Either of two different incompatible radio-based {LAN} {protocols}, namely {802.11b} (which speaks {DSSS} at 2.4GHz) and {802.11a} (which speaks {OFDM} at 5GHz). The term was invented by the marketing departments of wi-fi equipment manufacturers. It is, notionally, short for "wireless fidelity", on the analogy of hi-fi for "high fidelity" audio. (2003-09-02)

wi-fi ::: (networking) Either of two different incompatible radio-based LAN protocols, namely 802.11b (which speaks DSSS at 2.4GHz) and 802.11a (which speaks OFDM at 5GHz).The term was invented by the marketing departments of wi-fi equipment manufacturers. It is, notionally, short for wireless fidelity, on the analogy of hi-fi for high fidelity audio.(2003-09-02)

WMA ::: Windows Media Audio

WMA {Windows Media Audio}

World-Wide Web "web, networking, hypertext" (WWW, W3, the web) A {client-server} {hypertext} distributed information retrieval system, often referred to as "The Internet" though strictly speaking, the Internet is the network and the web is just one use of the network (others being {e-mail}, {DNS}, {SSH}). Basically, the web consists of documents or {web pages} in {HTML} format (a kind of {hypertext}), each of which has a unique {URL} or "web address". {Links} in a page are URLs of other pages which may be part of the same {website} or a page on another site on a different {web server} anywhere on the {Internet}. As well as HTML pages, a URL may refer to an image, some code ({JavaScript} or {Java}), {CSS}, a {video} stream or other kinds of object. URLs typically start with "http://", indicating that the page needs to be fetched using the {HTTP} {protocol} or or "https://" for the {HTTPS} protocol which {encrypts} the request and the resulting page for security. The URL "scheme" (the bit before the ":") indicates the protocol to use. These include {FTP}, the original protocol for transferring files over the Internet. {RTSP} is a {streaming protocol} that allow a continuous feed of {audio} or {video} from the server to the browser. {Gopher} was a predecessor of HTTP and {Telnet} starts an {interactive} {command-line} session with a remote server. The web is accessed using a {client} program known as a {web browser} that runs on the user's computer. The browser fetches and displays pages and allows the user to follow {links} by clicking on them (or similar action) and to input queries to the server. A variety of browsers are freely available, e.g. {Google Chrome}, {Microsoft} {Internet Explorer}, {Apple} {Safari} and {Mozilla} {Firefox}. Early browsers included {NCSA} {Mosaic} and {Netscape} {Navigator}. Queries can be entered into "forms" which allow the user to enter arbitrary text and select options from customisable menus and other controls. The server processes each request - either a simple URL or data from a form - and returns a response, typically a page of HTML. The World-Wide Web originated from the {CERN} High-Energy Physics laboratories in Geneva, Switzerland. In the early 1990s, the developers at CERN spread word of the Web's capabilities to scientific and academic audiences worldwide. By September 1993, the share of Web traffic traversing the {NSFNET} {Internet} {backbone} reached 75 {gigabytes} per month or one percent. By July 1994 it was one {terabyte} per month. The {World Wide Web Consortium} is the main standards body for the web. Following the widespread availability of web browsers and servers from about 1995, organisations started using the same software and protocols on their own private internal {TCP/IP} networks giving rise to the term "{intranet}". {This dictionary} is accessible via the Web at {(http://foldoc.org/)}. {An article by John December (http://sunsite.unc.edu/cmc/mag/1994/oct/webip.html)}. {W3 servers, clients and tools (http://w3.org/Status.html)}. (2017-11-01)

ZX-80 ::: (computer) Sinclair's cheap personal computer with built-in BASIC, launched at the end of January 1980 at a computer fair in Wembley, UK. The 24 lines by 32 characters of monochrome text. An audio cassette recorder was used to save programs.The ZX-80 was sold in kit form for �79.95 or ready-built for �99.95. It was used by many UK hobbyists as a means of learning the basics of computing. Some remember the 1KB ZX-80 for the claim in its advertising that you could control a nuclear power station with it.The ZX-80 was succeeded by the ZX-81. . . .(2002-08-30)

ZX-80 "computer" {Sinclair}'s cheap {personal computer} with built-in {BASIC}, launched at the end of January 1980 at a computer fair in Wembley, UK. The processor was an {NEC 780-C} running at 3.25 MHz. It had 1KB of {RAM}, externally expandable to 16KB, and 4KB of ROM. It had RF video output to a TV, displaying 24 lines by 32 characters of monochrome text. An audio cassette recorder was used to save programs. The ZX-80 was sold in kit form for £79.95 or ready-built for £99.95. It was used by many UK hobbyists as a means of learning the basics of computing. Some remember the 1KB ZX-80 for the claim in its advertising that you could control a nuclear power station with it. The ZX-80 was succeeded by the {ZX-81}. {(http://home.t-online.de/home/p.liebert/zx80_eng.htm)}. {Planet Sinclair (http://nvg.ntnu.no/sinclair/)}. {The Sinclair Story (http://sincuser.f9.co.uk/046/sstory.htm)}. (2002-08-30)



QUOTES [1 / 1 - 185 / 185]


KEYS (10k)

   1 Claudio Naranjo

NEW FULL DB (2.4M)

   14 Claudio Naranjo
   14 Claudio Magris
   13 Claudio Hummes
   8 Claudio Ranieri
   6 Claudio Arrau
   5 Claudio Monteverdi
   4 Stephen King
   4 Bob Gaudio
   4 Anonymous
   3 William Shakespeare
   3 Stephen Richards
   3 Nathan Lowell
   3 Claudio Silvestrin
   2 Timothy Ferriss
   2 Madeleine L Engle
   2 John Larroquette
   2 E L James
   2 David Sedaris
   2 Claudio Simonetti
   2 Alex Blumberg

1:More often, he listened to the voice of Eros. Sometimes he watched the video feeds too, but usually, he just listened. Over the hours and days, he began to hear, if not patterns, at least common structures. Some of the voices spooling out of the dying station were consistent-broadcasters and entertainers who were overrepresented in the audio files archives, he guessed. There seemed to be some specific tendencies in, for want of a better term, the music of it too. Hours of random, fluting static and snatched bits of phrases would give way, and Eros would latch on to some word or phrase, fixating on it with greater and greater intensity until it broke apart and the randomness poured back in.
"... are, are, are, ARE, ARE, ARE... "
Aren't, Miller thought, and the ship suddenly shoved itself up, leaving Miller's stomach about half a foot from where it had been. A series of loud clanks followed, and then the brief wail of a Klaxon. "Dieu! Dieu!" someone shouted. "Bombs son vamen roja! Going to fry it! Fry us toda!"
There was the usual polite chuckle that the same joke had occasioned over the course of the trip, and the boy who'd made it-a pimply Belter no more than fifteen years old-grinned with pleasure at his own wit. If he didn't stop that shit, someone was going to beat him with a crowbar before they got back to Tycho. But Miller figured that someone wasn't him.
A massive jolt forward pushed him hard into the couch, and then gravity was back, the familiar 0.3 g. Maybe a little more. Except that with the airlocks pointing toward ship's down, the pilot had to grapple the spinning skin of Eros' belly first. The spin gravity made what had been the ceiling the new floor; the lowest rank of couches was now the top; and while they rigged the fusion bombs to the docks, they were all going to have to climb up onto a cold, dark rock that was trying to fling them off into the vacuum.
Such were the joys of sabotage. ~ James S A Corey, Leviathan Wakes,

*** WISDOM TROVE ***

1:Transcript for the Piece Audio version of A Wizard of Earthsea: A Big Read Documentary. www.prx.org. ~ ursula-k-le-guin, @wisdomtrove
2:The death of the music business was insane, but audio recordings have been around now for maybe 120 years. Books have been around for, what, nine centuries? So they're more entrenched than music. ~ stephen-king, @wisdomtrove
3:I love reading - inspirational books, leadership books, biographies. I exercise a lot and put on my audio book. Even If you would offer me a million dollars for my iPod I wouldn't give it to you, because I have some great things on it. ~ robin-sharma, @wisdomtrove
4:Your mental diet largely determines your character and your personality and almost everything that happens to you in life. When you feed your mind with positive affirmations, information, books, conversations, audio programs, and thoughts, you develop a more positive attitude and personality. You become more influential and persuasive. You enjoy greater confidence and self-esteem. ~ brian-tracy, @wisdomtrove

*** NEWFULLDB 2.4M ***

1:providing audio products for people ~ Zig Ziglar,
2:pulled Jimmy the Bishop’s audio. ~ Guillermo del Toro,
3:in alignment. Their video matches their audio. ~ Robin S Sharma,
4:Lovers of audio books learn to live with compromise. ~ David Sedaris,
5:Hey, I wasn’t a weirdo. I was in the audio-visual club. ~ D arcy Wretzky,
6:Zig´s snores went from cute fluttery noises to full out audio warfare ~ Rhys Ford,
7:Audio is the only medium you can consume while you're multitasking. ~ Alex Blumberg,
8:One of the things that I think audio is best at is creating empathy. ~ Alex Blumberg,
9:To Kyf Brewer and Orlagh Cassidy, for your amazing audio performances. ~ David Baldacci,
10:Sennheiser HD280, Audio-Technica MTX-150, and V-MODA Crossfade 100. All ~ Mike Cernovich,
11:I have an audio stigmatism whereby I hear things wrong - I have audio illusions. ~ Tom Waits,
12:The Audio Home Recording Act directly says that noncommercial copying by consumers is lawful. ~ David Boies,
13:In a world full of audio visual marvels, may words matter to you and be full of magic. ~ Peter Godfrey Smith,
14:Sorry that book doesn’t come on audio, so you’re going to have to sound out all the big words. ~ Sarah Noffke,
15:Their brilliant audio expert, who is a marine biologist, should really be looking after Flipper ~ Rob Halford,
16:If you can understand the humor in the drawing part you'll probably get the humor in the audio part. ~ Kid Koala,
17:Spanish-language, and audio, and in deluxe hardcover editions featuring elegant silver-embossed jackets ~ E L James,
18:We have so much access to video and audio recording equipment that it's kind of the new pen and paper. ~ Hannah Hart,
19:I guess my guilty pleasure would be listening to the British audio versions of the 'Harry Potter' books. ~ David Sedaris,
20:Well, whether it's on film or on TV, you don't want to throw too many curves at your audio and video guys. ~ Rick Moranis,
21:People aren't going to support an artist just because they have an audio file. They have to feel a real connection. ~ Chuck D,
22:My books are offered through Podiobooks.com and the iTunes Music Store as free audio downloads. I don't sell them. ~ Nathan Lowell,
23:You must study their deliveries, their use of their bodies, their timing, and their use of audio and vocal effects. ~ Franklyn Ajaye,
24:If you go off on her, you'd better record it, you know. Video, not just audio. Or it didn't happen as far as I'm concerned. ~ Lia Habel,
25:I'm kind of old-school and love nothing more than sitting, opening a book, and reading it. But I also love listening to audio books. ~ Nick Cave,
26:Most of the other visitors were chained to their audio guides, looking only at what their little headsets told them was worth seeing. ~ Dara Horn,
27:You have to make rough decisions with sequencing and work within the limitations of having good audio for 15 minutes on a vinyl side. ~ Tim Hecker,
28:I credit Podiobooks and the free audio podcasts for helping me develop the audience I needed when I started selling my books in text forms. ~ Nathan Lowell,
29:If I could offer only one tool to help you attract more of what you want, it would be what is commonly called NAPS (Night Audio Programs). ~ Stephen Richards,
30:I foresee online gaming changing when there are good audio-visual links connecting the participants, thus approximating play in a face-to-face group. ~ Gary Gygax,
31:In the UK, about 7.4 billion tracks were streamed on audio services in 2013, twice the total recorded in 2012, says BPI, the music industry trade body. ~ Anonymous,
32:I told you not to confuse forgetfulness with stupidity,” Allen said. “She’s extremely intelligent. Did you use the audio binder? Give her the Amneoset? ~ Kim Harrison,
33:I’m not what you might call a mystery. I’m pretty much an open book – Jake says I’m an audio book, because everything I’m thinking comes out of my mouth. ~ Sarah Morgan,
34:Ego audio Domine. Animus humilis igitur sub potenti manu Dei est. Mundus sum ego, et absque delicto immaculatus. Verbum vester in me caro et ferrum erit. ~ Neal Stephenson,
35:I had the pleasure of listening to Rickie Lee Jones' Flying Cowboys album on audio cassette, which had just come out at that time because I am an elderly man. ~ John Hodgman,
36:Since I shoot, record audio and edit, I was able to begin the filming without hiring a crew and create a sample to show broadcasters and grant organizations. ~ Chris Hegedus,
37:Talking to Lee Child and discovering, from his chapter in The Chopin Manuscript, that he's even more of an audio geek than I am (as his chapter in Chopin proves). ~ David Hewson,
38:What is the ideal audio atmosphere for creativity and it turns out it is not complete silence, and it is not a very loud atmosphere, it's something about 70 decibels. ~ Eric Weiner,
39:More and more of my audio fans are asking for audiobook versions - files without the intro/outro/etc that go into the podcasts. More and more want them from Audible. ~ Nathan Lowell,
40:So a more sensible thing it seemed to me was to go to Silicon Valley and be pushing on the technology companies to accelerate the use of audio and music in computers. ~ Thomas Dolby,
41:I wanted to make feminism more accessible. And I really wanted to engage with my own generation, one that is increasingly speaking in an audio/video multimedia language. ~ Anita Sarkeesian,
42:I love audio books, and when I paint I'm always listening to a book. I find that my imagination really takes flight in the painting process when I'm listening to audio books. ~ Thomas Kinkade,
43:Solar bursts typically last from half a minute to a couple of minutes and often sound like a rapid hissing noise followed by a gradual decrease back to the original audio level. ~ Honor Harger,
44:(I’m a child of the wired generation, unlike some of the suits hereabouts who have their secretaries print everything out and dictate their replies for an audio-typist to send.) ~ Charles Stross,
45:Often people try and just consider music as music, in a musical context. People seem to forget that music is not just audio material - it's also the artwork, the packaging it comes in. ~ Herbert,
46:They have articles, blogs, books, audio programs, DVD home-study courses, podcasts, videos, and more, all of which are extremely easy and cheap to create thanks to the Internet. ~ Brendon Burchard,
47:Expanding on the age-old system of learning while you sleep through audio recordings, NAPS uses the exact same method as you would use for listening to any audio whilst sleeping. ~ Stephen Richards,
48:I've been working with contractors designing and building a house on a nonstop basis since I learned about all these systems of audio, construction, electricity, energy, water systems. ~ Tony Fadell,
49:Fifty Shades Trilogy is available in paperback, eBook, Spanish-language, and audio, and in deluxe hardcover editions featuring elegant silver-embossed jackets and bindings, red silk ribbon ~ E L James,
50:I love doing film soundtracks and working with directors on how they want the scene to be portrayed on audio as opposed to visual. I like the collaborative effort of working with people. ~ Al Jourgensen,
51:Let me tell you this, if I had wanted to have a library of audio and videotapes of Bill Clinton, I could have had that. And after I was accused of being a liar, I wished that I had of. ~ Gennifer Flowers,
52:Hollywood has its own way of telling stories. I was just telling stories that I was familiar with. And it's what I want to do in the future: I want to take my audio cinema and put it on the screen. ~ Ice T,
53:We exercise great caution in airing an audio- or videotape released by a terrorist organization holding a hostage. These are decisions made by CNN's editorial staff and not by any third party. ~ Jim C Walton,
54:We're all living in a casino. It's just Vegas. Everything is on camera. Everything is being recorded. Everything is on audio. The truth is we all have access to everybody else's information. ~ Ashton Kutcher,
55:The beautiful thing about hip-hop is it's like an audio collage. You can take any form of music and do it in a hip-hop way and it'll be a hip-hop song. That's the only music you can do that with. ~ Talib Kweli,
56:The death of the music business was insane, but audio recordings have been around now for maybe 120 years. Books have been around for, what, nine centuries? So they're more entrenched than music. ~ Stephen King,
57:They had talked about doing audio man on man fiction at one time, but they realized that neither of them would be able to create a complete CD without running home to masturbate every hour or two. ~ Brandon Shire,
58:Sometimes, the best songs are the ones you write without any pen and paper or audio recording device or guitar in your hands. Because there's nothing between you and the melody; it's just a great lyric. ~ Jon Foreman,
59:perhaps it is less important that a teacher cover the allotted amount of the curriculum, or use the most approved audio-visual devices, than that he be congruent, real, in his relation to his students. ~ Carl R Rogers,
60:Whether I'm on the road or at home, I get a great deal done on elliptical machines. I use my iPad to conquer my email inbox, listen to audio books, use my Voxer Walkie Talkie app, and read through documents. ~ Amy Jo Martin,
61:For me and my films I want my audience to experience cinema in its full glory. It's not just visual, it's audio as well. It's emotional and I want you to be engaged with not just the scene but with the characters. ~ James Wan,
62:I think that being a film composer, someone that gets it and actually applies the music, it allows you to open up a spectrum of feeling. You're now allowed to approach the music from an audio visual perspective. ~ Adrian Younge,
63:Before they knew it, Ormsby Island would become a paranormal attraction like Waverly Hills or Houghton Mansion or the Whaley House. The place would be crawling with people anxious to catch a ghost on camera or audio. ~ Hunter Shea,
64:Each of you possesses the most powerful, dangerous and subversive trait that natural selection has ever devised. It's a piece of neural audio technology for rewiring other people's minds. I'm talking about your language. ~ Mark Pagel,
65:I was born inside the movie of my life. The visuals were before me, the audio surrounded me, the plot unfolded inevitably but not necessarily. I don't remember how I got into the movie, but it continues to entertain me. ~ Roger Ebert,
66:One thing that has happened is a revolution in digital consumer recording, and overall, that's a great thing for art, but parallel to that there's been a revolution in boutique audio companies making excellent gear. ~ John Vanderslice,
67:Visual renditions of war not only establish what can be seen, and the audio-track established what can be heard, but the photographs also "train" us in ways of focusing on targets, ways of regarding suffering and loss. ~ Judith Butler,
68:If a chemical drug like Viagra is accepted by society and by the world to ignite desire, then what is the problem with my audio-visual drug called cinema which ignites desire? Both are basically doing the same thing! ~ Mallika Sherawat,
69:We’ve all seen bad movies where the audio track isn’t quite synced up with the video track. What you hear isn’t aligned with what you see people saying. It’s usually not a big difference, but it can become a big distraction. ~ Bob Goff,
70:him. I’d almost bet on it.” “Why do he and this clinic need so much security? An eight foot fence with guard towers and audio monitoring of guests rooms is a bit of overkill, don’t you think?” “Yeah, it is, and we need to ~ Becky McGraw,
71:Because operators are based thousands of miles away from the battlefield, and undertake operations entirely through computer screens and remote audio feed, there is a risk of developing a 'PlayStation' mentality to killing. ~ Philip Alston,
72:I'm just kind of interested in focusing on what I'm interested in and just kind of solidifying it, or at least experimenting, or actualizing some of the experiments that I've had in my head for years, either filmicly or with audio. ~ Reggie Watts,
73:There is no news value to the content of those [Newtown 911] tapes. The actual audio is of no news value at all, unless you want the thrill of hearing the sound of the actual individual gunshot that might have killed a 7 year-old. ~ Rachel Maddow,
74:I love reading - inspirational books, leadership books, biographies. I exercise a lot and put on my audio book. Even If you would offer me a million dollars for my iPod I wouldn't give it to you, because I have some great things on it. ~ Robin Sharma,
75:Of all the screams cataloged in the encyclopedic audio library of the Hidden Schools, Tara’s bore the closest resemblance to the scream of a man whose abdomen was being devoured by a jagged-clawed insect that wore a child’s face. After ~ Max Gladstone,
76:But, when we started our product portfolio, we focused the mixed signal requirements first for image processing devices and then in audio applications , targeting our technology into the growing use of digital technology in consumer markets. ~ David Milne,
77:I think it's pretty obvious to most people that Napster is not media specific, but I could see a system like Napster evolving into something that allows users to locate and retrieve different types of data other than just MP3s or audio files. ~ Shawn Fanning,
78:Even with her audio interface turned off, it was the deepest silence she’d ever experienced. “It’s so quiet here.”
“Creepy, isn’t it? I don’t know how people can stand it.”
“I think it’s kind of nice.”
“Yeah, like a morgue is nice. ~ Marissa Meyer,
79:Buddhify has over 80 custom guided audio meditation tracks on various topics. Omvana, with dozens of guided meditations by very famous authors, teachers, and spiritual celebrities. Headspace has a series of 10-minute guided exercises for your mind. ~ S J Scott,
80:Bin Laden was 200 miles away from the area where all of these drone strikes were taking out his key leaders in al-Qaida. He was able to indulge in his hobbies... He was making occasional video tapes and audio tapes for release to the wider world. ~ Peter Bergen,
81:At the same time, one of the things I noticed was that the moment there was any kind of audio attached to virtual reality, it really improved the experience, even though the audio didn't feel like a sound engineer or composer had been anywhere near it. ~ Thomas Dolby,
82:What I love about podcasting is it's guerilla radio. I don't have to stick to anybody's protocol or format. I can operate my show just like I want to, but at the end of the day, it's just a can of audio whoopa**. My show is built to entertain. ~ Stone Cold Steve Austin,
83: Ilion

[.......] - word(s) lost through damage to the manuscript or printed text (at the beginning of a piece, indicates that a page or pages of the original have been lost).
Your browser does not support the audio element.

~ Sri Aurobindo, - Ilion
,
84:To me, it's always a joy to create music no matter what it takes to actually get there. The real evils are always whatever stops you from doing that - like if your CPU is spiking and you have to sit there and bounce all your MIDI to audio. Now that's annoying! ~ Skrillex,
85:Estimated time of arrival is nine minutes, thirty-four seconds. Which, by my estimation, is enough time for Cinder to be defeated and embarrassed in seven more brawls.” Cinder glared up at the ceiling. “Also just enough time to disconnect your audio device. ~ Marissa Meyer,
86:From a technical point of view, there seemed to me to be absolutely no reason why - with the existing technology - we couldn't do very high quality audio, because whereas the boom in digital graphics is ongoing, the boom in digital audio has already happened. ~ Thomas Dolby,
87:The biggest difference for me is that the tales really have no logical outlet, no particular infrastructure in which to present them as you would have with a film festival. There's no IMDb for audio dramas. So there's a lot of work with no particular reward. ~ Larry Fessenden,
88:We were using FaceTime Audio, which I preferred to us looking at each other’s faces as we talked—I got distracted by the way my nose seemed enormous, or what someone was doing behind me. I also didn’t want her to see the size of the buttered muffins I was eating. ~ Jojo Moyes,
89:But audio is a component of video, so there's always been that anyway, and although we've never expressed a visual side apart from the Grateful Dead movie, I don't find it that remote, you know what I mean? It's a departure of sorts, but it's like a first cousin. ~ Jerry Garcia,
90:Glenn and I were listening to a radio show in the car, and he said, "Glass Eye Pix should do radio plays." I loved the idea of working in a different medium. We've made comics, books, movies, video games, models, advent calendars, why wouldn't we try audio plays? ~ Larry Fessenden,
91:There's nothing definite yet. Of course, any time you have a book, there's going to be book signings and stuff. We'll do bookstores that handle both audio and video. And some of the stores want to have the CDs available at the same time. So that part looks real good. ~ Scotty Moore,
92:books are the most powerful tool in the human arsenal, that reading all kinds of books, in whatever format you choose - electronic (even though that wasn't for her) or printed, or audio - is the grandest entertainment, and also is how you take part in human conversation. ~ Will Schwalbe,
93:I started by studying Kiswahili to learn the dialect. Then, I studied tapes, documentaries, footage, and audio cassettes of Idi Amin's speeches. And I met with his brothers, his sisters, his ministers, his generals' all kinds of people, in order to try to understand him. ~ Forest Whitaker,
94:It’s not just the drive. They’re right out front. Everywhere. Waiting for me. All day and night.”
“Who are, dear?”
“Robots selling things. As soon as I set down the ship. Robots and visual-audio ads. They dig right into a man’s brain. They follow people around until they die. ~ Philip K Dick,
95:With practice I will eventually realize my goal; in the meantime, come to Paris and you will find me, headphones plugged tight in my external audio meatus, walking the quays and whispering, 'Has anything else been inserted into your anus? Has anything else been inserted into your anus? ~ David Sedaris,
96:Human beings are really attuned to their senses. When you work in film, you are working with the visual and audio senses. An understanding of tactile and other components that go into the creation of those objects are important to making them look real on screen, like a plasma of energy. ~ John Dykstra,
97:Over-familiar, the music has become a kind of audio-Valium, background music rather than something I listen to actively and attentively. A gin and tonic after a long day. A shame, I think, because while each note remains the same, I used to hear them differently. It used to sound better. ~ David Nicholls,
98:People still talk about sampling as this new, progressive problem in music. There are technologies now where you can glean the polyphonic information out of a sample and then put that back in and then score it for five instruments. You don't need digital audio to sample; you can rewrite things. ~ Tim Hecker,
99:Quite honestly, if I were doing work related to a living being or historical being where there was visual or audio recordings available, I would find that extremely difficult because I don't know how you would avoid the process of mimicry. And mimicry, to me at any rate, is a very dull prospect. ~ Daniel Day Lewis,
100:My platform has been to reach reluctant readers. And one of the best ways I found to motivate them is to connect them with reading that interests them, to expand the definition of reading to include humor, science fiction/fantasy, nonfiction, graphic novels, wordless books, audio books and comic books. ~ Jon Scieszka,
101:Unbelievable,” I said when it was done. And Brilliant and Audio crack and That one will be everyone’s breakup song, and so on, because great is never good enough for the artists; they always want to know exactly what you mean and which nanosecond of the song you mean it about. ~ Kelley Eskridge,
102:Radio astronomy reflects our fascination with how audio can be used to understand information or ideas. Just as scientists visualize data through charts and pictures, we can use 'data sonification' to translate radio signals into sound that help us better understand some of our most enigmatic planetary systems. ~ Honor Harger,
103:This experiment has made it very clear that the majority of my day is spent on my phone or laptop, trying to figure out both where, and with whom, I am dining. And now, I'm reading my book on an iPad for an audio recording, so you, you lazy piece of shit, could listen to me, instead of reading the book yourself. ~ Aziz Ansari,
104:Musically, there's a movement called the flatted fifth that's really evil-sounding. It was outlawed by the Catholic Church during the Middle Ages. That movement is what gives you a real evil sound that conjures up dark, fantastic images. It's like an audio horror movie. It personifies what a horror movie is about. ~ Kirk Hammett,
105:Graphic novels might really speak to one child who's struggling with the other kinds of reading and might help them discover that storytelling is joyful and personal and illuminating. They might find your way in auditorily by listening to audio books in the car instead of playing Game Boys or watching DVDs. ~ Emma Walton Hamilton,
106:I work with digital audio, which is like sculpting, a form of chiseling down metal or wood. And I take audio and move it back and forth between the analog and digital realms and work with it almost like a plastic art until it takes forms in different shapes. And I use those figurines that come out of that type of work. ~ Tim Hecker,
107:So what's happening with the audio/visuality, for the first time we are doing the music - the people who would come to the concert love the music - they loved him and loved his music - for the first time in concert it's not only the music. Now it's time to know the man. We know the music, but what was the man like? ~ Frank Sinatra Jr,
108:Motion capture is exactly what it says: it's physical moves, whereas performance capture is the entire performance - including your facial performance. If you're doing, say, martial arts for a video game, that is motion capture. This is basically another way of recording an actor's performance: audio, facial and physical. ~ Andy Serkis,
109:She screamed. Not a normal scream of pain, but a deep and blind cry as reason deserted her. Of all the screams cataloged in the encyclopedic audio library of the Hidden Schools, Tara’s bore the closest resemblance to the scream of a man whose abdomen was being devoured by a jagged-clawed insect that wore a child’s face. ~ Max Gladstone,
110:You might think of a haunting as a loop of video or audio tape playing itself over and over for you to watch. Trying to interact with it would be akin to trying to interact with a show on your TV: sure, you can turn it off or change the channel, but I wouldn't expect the actors to suddenly stop and talk to you directly. ~ Loyd Auerbach,
111:The visuals and the audio, could stand by themselves in a way. But the whole idea of the thing, is that they would exist together. So I think together, they're way more of a stronger thing. You could listen to just the music, or just watch the video, but I think it would really mean... obviously it would just be half the experience. ~ Panda Bear,
112:Andy Kindler. Andy's set - somehow he slayed that night. But something weird about it that wasn't translating for the CD. I don't know what it was. But we listened to it and it wasn't the greatest audio recording - I mean, the quality of it was good. But we didn't want to put it on the record because it doesn't represent what Andy does. ~ B J Porter,
113:The transition from subject to observer was instantaneous, sensations, sights, and sounds changing from instruments of torment to a fascinating display of electronic signals. The spectra included thousands of frequencies, visual, audio and psi bands alike, each customized for a specific effect, a pseudo symphony for an audience of one. ~ Marcha A Fox,
114:previously been reported. For all three, the association with the Koch brothers' network is likely to provide kindling for their opponents, who have already argued that the Republicans are steered by deep-pocketed conservatives. Audio of the event, held at the St. Regis Monarch Beach resort, was obtained by The Undercurrent and shared exclusively with The Huffington ~ Anonymous,
115:There are still many questions about how law enforcement responded to the shooting at the Pulse nightclub in Orlando.To get some answers, media organizations, including NPR, have asked for tapes of the 911 calls and other recordings. So far, authorities have not released that audio, only edited transcripts. Doing more, they say, would re-victimize the survivors. ~ Audie Cornish,
116:Second, take every course and seminar available on the key skills that can help you. Attend the conventions and business meetings of your profession or occupation. Go to the sessions and workshops. Sit up front and take notes. Purchase the audio recordings of the programs. Dedicate yourself to becoming one of the most knowledgeable and competent people in your field. Third, ~ Brian Tracy,
117:We're also looking a lot at graphics and video. We've done a lot on a deep technical level to make sure that the next version of Firefox will have all sorts of new graphics capabilities. And the move from audio to video is just exploding. So those areas in particular, mobile and graphics and video, are really important to making the Web today and tomorrow as open as it can be. ~ Mitchell Baker,
118:If we have free will, by definition we cannot be granted it. We can't be given it. My [-audio-recording-distorted-] paradox states that 'Of course we have free will, we have no choice.' To say that it's a gift is to negate the whole concept of free will on its face. So, if that isn't self-evident, I can't think of anything that would meet the definition of being self-evident. ~ Christopher Hitchens,
119:I wish that I had re-edited 'Theft By Finding' after I did the audio. Because the audio took 40 hours in the studio, and I was standing on my feet. So toward the end of it I'd be looking at certain diary entries and I would think, "Is this really worth my time to read this out loud?" And I would think, "No, it is not." I would have cut out 75 pages, just because I was tired of standing up. ~ David Sedaris,
120:I get to listen to a lot of this music again doing my DJ work on Little Steven's Underground Garage. To hear Van [Morrison] on Them's version of "It's All Over Now, Baby Blue"- what a vocal, and what an arrangement. Also, I get to hear so many records that I missed the first time around - The Chocolate Watchband, Roky Erikson. It's an audio food fest, a total privilege, a second chance. ~ Andrew Loog Oldham,
121:The audio system piped Civil War-era piano into the examining room, lending the lab a strangely dichotomous feel of the modern twenty-first century medical facility and the late nineteenth century, when you poured whiskey over a bullet wound and hoped for the best. He could picture himself in a saloon after the end of the Civil War at the same time as he stood in the white and stainless steel lab. ~ Nina Post,
122:For some years now, I've been doing a program called "Sinatra Sings Sinatra." It's been going on virtually since the end of '98. Nineteen ninety-eight was the year Frank Sinatra died. ... Now having reached what would have been his 100th year - I decided back in 2013 when we started to put all of this together, I decided what we should do was the first "Sinatra Sings Sinatra" in which we go audio visual. ~ Frank Sinatra Jr,
123:Do you ever notice that if you are doing a task, and you hear voices or music or other sounds on audio only, you can tune it out? If, however, you are trying to do a task, and you are trying to watch something on video, it is almost impossible to tune out the video. That is what prayer does—it takes something you believe about God that is ignorable and detached from how you live your life and makes it vivid. ~ Timothy J Keller,
124:You're limited to one image, but you can have 50 audio tracks. It's something you'd be foolish not to experiment with. So I'm also very interested in sound that happens offscreen. I think that's a way to expand the scope of the movie. And it's all very planned out from the script stage. For me, sound design is a major part of the narrative. I think that's what makes working with certain people on the producer level difficult. ~ Ti West,
125:Good grief, Rex, doesn't Skywalker tell his underlings to put clothes on? What does he think this is, a cruise liner?"
It was at times like this that Rex savoured the true value of his bucket. He silenced his helmet audio for a moment with a quick eye movement, roared with laughter, and then switched the speaker back on.
"Would you like me to ask him, sir?"
"Rex, you're enjoying this..."
"Me, sir? Never, sir. ~ Karen Traviss,
126:Interviewer: So. Tell me about your mother.
Ezra: You're taping this, right?
Interviewer: Audio only. Camera is faulty.
Ezra: Okay, well for the benefit of the sight-impaired, I am now raising my… oh, dear… yes, it's my MIDDLE finger at Mr. Postgrad here.
Interviewer: Mr. Mason...
Ezra: Now I'm wiggling it.
Interviewer: Terminating interview at 13:58 on 03/19/75.
Ezra: Look at it wiggl-
-audio ends- ~ Amie Kaufman,
127:The Huffington Post Investigative Fund's goal is to produce a broad range of investigative journalism created by both staff reporters and freelance writers, with a focus on working with the many experienced reporters and writers impacted by the economic contraction. The pieces will range from long-form investigations to short breaking news stories and will be presented in a variety of media - including text, audio, and video. ~ Arianna Huffington,
128:She realized he wasn’t listening to music and gave him a curious look of amusement as she picked up the cover to an audio book. ‘What To Expect When You’re Expecting.’
God forgive me, I love this man.
“Thought I should be informed, you know?” Alessandro explained sheepishly.
Bree tried to tear her gaze away from his gleaming chest.
“Plus all the lactating and dilating and placenta talk does wonders to crush any man’s libido. ~ E Jamie,
129:Much of what we have been doing to improve the world's opinion of us has had the contrary effect. Audio-visual aids which we have sent over the world are primary aids to the belief in the irrelevance, the arrogance, the rigidity, and the conceit of America. Not because they are poorly made. On the contrary, because they are well made and vividly projected. Not because they are favorable images or unfavorable images, but because they are images. ~ Daniel J Boorstin,
130:Simply saying, “I saw a spirit and I know what I saw,” isn’t enough and does nothing to advance the field of paranormal research. Empirical, observable evidence has to be gathered. Skeptics frequently use the “cognitive function” defense to explain away paranormal activity, so multiple electronic recording devices (video and audio) are a must when conducting paranormal research to limit the margin of error. We’ll look more at this later in the chapter. ~ Zak Bagans,
131:I was working on a satirical novel about a charismatic preacher who takes over a small Indiana town. Then I remembered Jim Jones was from Indiana and Googled him. I learned that the FBI had recently released all the documents that agents collected from Jonestown after the massacre - over 50,000 pieces of paper and almost 1,000 audio tapes. I started reading the files and couldn't tear myself away; I find "true" stories inherently more powerful than fiction. ~ Julia Scheeres,
132:This amazing breakthrough full-length revolutionary audio uses a powerful new combination of a subliminal hypnotic induction AND beautiful original music (created with a really cool ancient musical instrument) AND brand-new subliminal clearing commands ALL designed to begin to clear your unconscious blocks of anything and everything in the way of your attracting what you really want – and this incredible one-hour audio does it without any effort at all on your part! ~ Joe Vitale,
133:We would be thrilled to have you as a guest on our show, EntrepreneurOnFire, a top ranked Business, averaging over 1 million unique listens each month in over 145 countries. We understand you have a busy schedule, and that's why we've developed an efficient, 30-minute audio interview over Skype. We have an awesome lineup thus far, including Seth Godin, Gary Vaynerchuk, Barbara Corcoran, Guy Kawasaki, Chris Brogan, Eric Ries, and Tim Ferriss... just to name a few. ~ John Lee Dumas,
134:The Fugazi Live Series site, when we realized the Internet, the way it works - the speeds and its development - made it possible to have one source of infinite copies, was incredible for us. Using tapes or CD's to make copies would have been so unwieldy. We have shows that have zero downloads, which makes me sad, but they're all freely available at any time. The most downloaded show was the one with the best audio quality, but I didn't think it was a very interesting show. ~ Ian MacKaye,
135:I mean, after all; you have to consider we're only made out of dust. That's admittedly not much to go and we shouldn't forget that. But even considering, I mean it's sort of a bad beginning, we're not doing too bad. So I personally have fath that even in this lousy situation we're face with we can make it. You get it? " - From an interoffice audio-memo circulated to Pre-Fash level consultants at Perky Pat Layout's, Inc, dicted by Leo Bulero immediately on his return from Mars. ~ Philip K Dick,
136:Camus said there is only really one serious philosophical question, which is whether or not to commit suicide. I think there are four or five serious philosophical questions:
The first one is: Who started it?
The second is: Are we going to make it?
The third is: Where are we going to put it?
The fourth is: Who's going to clean up?
And the fifth: Is it serious?
Out Of Your Mind (2004), Audio lecture 1: The Nature of Consciousness: A Game That's Worth The Candle. ~ Alan W Watts,
137:our safest bet is that the era of high-technology communication, in the beginning of which we are now immersed, will continue to develop and amplify. We may look forward to more numerous and more versatile communications satellites, laser beams replacing microwaves in space and providing millions of times as many audio and video channels, optical fibers carrying light replacing copper wires carrying electricity, and elaborate computerization making the world more responsive to our needs. ~ Isaac Asimov,
138:My filmmaking education consisted of finding out what filmmakers I liked were watching, then seeing those films. I learned the technical stuff from books and magazines, and with the new technology you can watch entire movies accompanied by audio commentary from the director. You can learn more from John Sturges' audio track on the 'Bad Day at Black Rock' laserdisc than you can in 20 years of film school. Film school is a complete con, because the information is there if you want it. ~ Paul Thomas Anderson,
139:The commentaries on the Commedia also began stacking up at my bedside and on the bookshelf next to my chair in the den. There was Charles Williams’s The Face of Beatrice, Harriet Rubin’s Dante in Love, Yale scholar Giuseppe Mazzotta’s Reading Dante, and later the galleys for English Dantist Prue Shaw’s Reading Dante: From Here to Eternity. Most important of all, I began listening to the Great Courses audio lectures by Bill Cook and Ron Herzman, which made the poem come alive like nothing else. ~ Rod Dreher,
140:Our sense of "open" is that the authority to make decisions about that gets distributed based on merit and understanding and participation and leadership, not solely on employment or a title or a business plan. Technical colleagues will define "open" as "open standards," "interoperable" - you can find it, search it, cut and paste it, view source, mix and match - all those things that we associate with text on the Web, that you can continue to do that with audio and video and whatever's next. ~ Mitchell Baker,
141:The powers that be no longer have to stifle information. They can now overload us with so much of it, there's no way to know what's factual or not. The ability to be an informed public is only going to worsen with advancing deep fake technology.

Incriminating audio and video will hold even less weight than it already does. A government doesn't have to lie to its people or censor its enemies when no one believes a thing to begin with.

We're entering the post-information era. ~ J Andrew Schrecker,
142:Become a documentarian of what you do. Start a work journal: Write your thoughts down in a notebook, or speak them into an audio recorder. Keep a scrapbook. Take a lot of photographs of your work at different stages in your process. Shoot video of you working. This isn’t about making art, it’s about simply keeping track of what’s going on around you. Take advantage of all the cheap, easy tools at your disposal—these days, most of us carry a fully functional multimedia studio around in our smartphones. ~ Austin Kleon,
143:The beautiful thing about Kevin - besides Kevin himself - is how his voice is so different from Cecil's. It worked perfectly for the duality in this episode. Cecil's voice is deep, dark, serious. Kevin's is bright, light, and smiling. So much smiling.

He appears only briefly in this part of the episode, but the first time I heard the audio file, it really did bring tears to my eyes. Kevin's character is so utterly horrifying and with such a chipper, sunny voice. I didn't know whether I was laughing or crying. ~ Joseph Fink,
144:the tobacco smell reminded him as it always did of his departed father, who would listen with him on his record player to audio recordings of science fiction adventures, and would pack and puff on his pipe, as sea creatures attacked a great submarine, the sounds of the wind and waves in the recording mixing with the sounds of the rain on their window, and the elderly man who was then a boy had thought, when I grow up I too will smoke, and here he was, a smoker for the better part of a century, about to light a cigarette ~ Mohsin Hamid,
145:WARNING: The following is a transcript of a digital recording. In certain places, the audio quality was poor, so some words and phrases represent the author's best guesses. Where possible, illustrations of important symbols mentioned in the recording have been added. Background noises such as scuffling, hitting, and cursing by the two speakers have not been transcribed The author makes no claims for the authenticity of the recording. It seems impossible that the two young narrators are telling the truth, but you, the reader, must decide for yourself. ~ Rick Riordan,
146:So many of the highly successful and enlightened people I know share a common habit: they listen to audiocassettes in their cars. In doing so, they transform their driving time into learning time and make their automobiles moving universities. Turning your car into a “college on wheels” will be one of the best investments you will ever make. Rather than arriving at work tired, frustrated and dispirited, listening to educational audio-cassettes will make your commute fun and keep you inspired, focused and alert to the endless opportunities around you. ~ Robin S Sharma,
147:WARNING:
The following is a transcript of a digital recording. In certain places, the audio quality was poor, so some words and phrases represent the author's best guesses. Where possible, illustrations of important symbols mentioned in the recording have been added. Background noises such as scuffling, hitting, and cursing by the two speakers have not been transcribed The author makes no claims for the authenticity of the recording. It seems impossible that the two young narrators are telling the truth, but you, the reader, must decide for yourself. ~ Rick Riordan,
148:Chapter 4: My First Audio Recorder   It was now getting close to Christmas, and it had become a tradition to travel north to celebrate. Even though we were away from home for the holidays, I couldn’t wait until nighttime so I could start researching the area. Christmas morning arrived, and we all opened up our presents. I received a very special gift that I will never forget. It was an audio recorder, a gift from my wife. She loved me so much that she got me the best gift I would ever receive. It was the start of a new journey, one that I was ready to take. ~ Rick Waid,
149:The biggest surprise watching video on the tiny, 2.5-inch screen (320 by 240 pixels) is completely immersive. Three unexpected factors are at work. First, the picture itself is sharp and vivid, with crisp action that never smears the screen is noticeably brighter than on previous iPods. Second, because the audio is piped directly into your ear sockets, it has much higher fidelity and presence than most peoples TV sets. Finally, remember that a 2.5-inch screen a foot from your face fills as much of your vision as a much larger screen thats across the room. ~ David Pogue,
150:A system to prevent the soiling of railway tracks by Madhav Pathak of Jabalpur, Madhya Pradesh; Herbal pesticide tablets to be used in the storage of foodgrains by Priyanka Guleria of Sionty village, Punjab; Low-calorie biscuits made from banana peels by Rucha Joshi of Nanded, Maharashtra; A toy laser with educational applications by Sudhanwa Hukkeri of Belgaum, Karnataka; A software program for embedding text through audio signals by Kyan Pardiwalla of Mumbai, Maharashtra; An optically controlled wheelchair by S. Harish Chandra of Chennai, Tamil Nadu. ~ A P J Abdul Kalam,
151:Remember and Share - The Bible app was far less engaging as a desktop website. The mobile interface increased accessibility and usage by providing frequent triggers. - The Bible app increases users' ability to take action by front-loading interesting content and providing an alternative audio version. - By separating the verses into small chunks, users find the Bible easier to read on a daily basis. Not knowing what the next verse will be adds a variable reward. - Every annotation, bookmark and highlight stores data (and value) in the app, further committing users. ~ Nir Eyal,
152:Don't let the case from 1995 fool you. Early Bil Gates Beige is just a color. Many wonders lurk therein."

"Many wonders?"

"A fast-as-hell processor. Shit-tons of memory. A hard drive that could crack nuts. And best of all, for our purposes, some very expensive audio editing software that I did not pay for."

"Ah. And the rest of this stuff--over here on the bookcase?"

"External drives. A CD burner. Extra parts. And that thing on the end that looks like a little hot plate is a mug-warmer my grandmother gave me for Christmas. So that's not part of FrankenHal. ~ Cherie Priest,
153:were superlatives. The product was “incredible,” he said, “the best thing we could have imagined.” He praised the beauty of even the parts unseen. Balancing on his fingertips the foot-square circuit board that would be nestled in the foot-cube box, he enthused, “I hope you get a chance to look at this a little later. It’s the most beautiful printed circuit board I’ve ever seen in my life.” He then showed how the computer could play speeches—he featured King’s “I Have a Dream” and Kennedy’s “Ask Not”—and send email with audio attachments. He leaned into the microphone on the computer ~ Walter Isaacson,
154:As for the differences between audio and the printed page, the sonic aspects of poetry are important to me. I read my poems aloud to myself as I'm composing them. And I enjoy reading to an audience. I think people get tone more easily when they hear a writer read her work. Some people have told me they hear more humor in my poems at a live reading than when they see them on the page. I think that may be a matter of pacing. On the other hand, I've listened to a lot of poetry readings and I know how much you can miss. If you stop to really register one line, you miss the next three or so. ~ Rae Armantrout,
155:Voi tutti sapete cos'hanno fatto. Hanno dichiarato illegale l'uso di impulsi subsonici nella pubblicità audio. Ma noi abbiamo ribattuto con un elenco di parole chiave, semanticamente collegate con ogni trauma o nevrosi presenti nella moderna vita americana. Hanno dato retta ai fissati della sicurezza stradale e ci impediscono di proiettare i nostri messaggi sul parabrezza delle macchine, ma noi ci difendiamo. Il laboratorio mi informa — e indicò il direttore del nostro Reparto Scientifico — che presto sperimenteremo un sistema capace di proiettare la pubblicità direttamente sulla retina. ~ Frederik Pohl,
156:I ask about the Quakers’ silent services. She describes them as “not so much the absence of talking as the presence of god.” Interesting. Hers is a more poetic, more profound description than what I call it: room tone. But a synonym for “room tone” is in fact “presence,” the sound of a room that audio engineers record for editing purposes. Every place on earth at any given moment has unique acoustics based on who and what is there. So actors, broadcasters, and musicians always have to stop and be still for a minute while a recording is made of what seems like emptiness but is actually the barely audible vibrations of life itself. I ~ Sarah Vowell,
157:Telegram is a secure, encrypted chat, audio, and file sharing program for mobile phones that quickly became the preferred ISIS communications application. In September 2015, ISIS added the ability to create channels, which changed the app from simply a secret messaging app to a massive hidden forum platform ripe with content from the world’s active terrorist organizations. Multitudes of groups post in channels that are outside the scrutiny of Google and other search engines. Yet if you sign in on the phone app or via Telegram’s website today, you’ll find not only ISIS, AQ, and other terrorist channels, but a wide range of conversations. The ~ Malcolm W Nance,
158:Templar tactical gear that included dark ceramic body armor worn under black jumpsuits of flame retardant material without markings or insignia, lightweight Kevlar tactical helmets with built–in communications gear along with audio and video recording devices, and military style combat boots. For this mission a set of I2 goggles had also been supplied; the image intensifier headgear – what most people called night vision goggles – would allow them to see in all but total darkness. Each man was armed with a Heckler & Koch MP5 SD submachine gun, a HK Mark 23 .45 caliber handgun and the holy sword they’d been given at their investiture into the Templar ranks. ~ Joseph Nassise,
159:As Chris Milk, an early VR pioneer, explains: You read a book; your brain reads letters printed in ink on paper and transforms that into a world. You watch a movie; you’re seeing imagery inside of a rectangle while you’re sitting inside a room, and your brain translates that into a world. And you connect to this even though you know it’s not real, but because you’re in the habit of suspending disbelief. With virtual reality, you’re essentially hacking the visual-audio system of your brain and feeding it a set of stimuli that’s close enough to the stimuli it expects that it sees it as truth. Instead of suspending your disbelief, you actually have to remind yourself not to believe. ~ Anonymous,
160:Once you can sell computing to consumers directly, and once you get computing into products that become part of their everyday lives, the volumes become transformative. Consider this: According to researchers at the Gartner Group, 355 million personal computers—servers, desktop PCs, and laptops—were sold around the world in 2011. Some 1.8 billion cellphones were sold the same year. And that’s a number that doesn’t include all the other kinds of computing-based or networkable devices that might become part of a consumer’s life, including video game consoles, audio players, radios, thermostats, car navigation systems, and anything else that can become smarter through the power of connected computing. ~ Brent Schlender,
161:Morgan Rice   Morgan Rice is the #1 bestselling and USA Today bestselling author of the epic fantasy series THE SORCERER’S RING, comprising seventeen books; of the #1 bestselling series THE VAMPIRE JOURNALS, comprising eleven books (and counting); of the #1 bestselling series THE SURVIVAL TRILOGY, a post-apocalyptic thriller comprising two books (and counting); and of the new epic fantasy series KINGS AND SORCERERS. Morgan’s books are available in audio and print editions, and translations are available in over 25 languages. TURNED (Book #1 in the Vampire Journals), ARENA ONE (Book #1 of the Survival Trilogy), and A QUEST OF HEROES (Book #1 in the Sorcerer’s Ring) are each available as a free download on Amazon! ~ Morgan Rice,
162:Perhaps because of this unusual structure, Naughty Dog took an abnormal approach to detail. If you look closely at any scene in Uncharted 4, you’ll spot something extraordinary—the creases on Drake’s shirt; the stitches on his buttons; the way he pulls the leather strap over his head when he equips a rifle. These details didn’t pop up out of the ether. They emerged from a studio full of people obsessive enough to add them to the game, even if it meant staying at the office until 3:00 a.m. “We’ll take it as far as we possibly can,” said Phil Kovats, the audio lead. “We all wanted to make sure that, because this was the last Nathan Drake game we were making, it was going to go out with as much stuff as we possibly could. ~ Jason Schreier,
163:The best part about best friends is that you can maintain a relationship at any distance. In this day and age, we have Skype, FaceTime, text messages, audio messages, photo messages, and every social media site you can think of. With my friends, I send little photo updates almost daily and do a video call every week. It’s really not that difficult. We talk about anything and everything. I can confide my deepest, darkest secrets with my best friends and fear no judgment. It’s actually the best. And when we have the luxury of being in the same location, we pick things up like we were never separated. It really doesn’t matter where we go or what we do; it’s honestly just so nice to be in each other’s presence that the rest doesn’t matter. ~ Connor Franta,
164:From the pocket of her windbreaker he extracted what he falsely believed to be a portable marine radio, which along with two granola bars he'd pilfered from Honey's belongings after she was snatched by the club-handed lunatic. Shreave started pressing buttons on the compact gadget and barking, "Mayday! Mayday!

There was no response from the Coast Guard pilot or any other human, and for a good reason. Except for its LED screen, the instrument in Shreave's possession was electronically dissimilar to a radio in all significant respects. Most crucial was the absence of either an audio receiver or a transmitter.

"SOS! SOS!" he persisted. "Help!"

The device was in fact a mobile GPS unit, as technogically impenetrable to Shreave as the Taser gun he'd found beneath Honey's bed. ~ Carl Hiaasen,
165:The Afghanis converted from Buddhism and some of the greatest Muslims came out of that Buddhist tradition. In fact Balkh was a center for Buddhist logic and those logicians became Muslim and introduced interestingly enough into Islamic theology some Buddhist logical formations that dont exist in Greek logic.

Greek logic does not have a "neither A nor B" type scenario whereas Nagarjunian logic which is Buddhist logic does. In traditional Islamic theology you have situations where they do have that "neither A nor B". [...] I can't say "definitely" but I really believe that it does come out of the influence that the Buddhist logicians had on Islam. I actually wrote a paper “how the Buddhists saved Islam” which was about that but somebody said [...] [do not submit it] as you will get too much flak.
(audio) ~ Hamza Yusuf,
166:The company’s other primary commitment—to radical transparency—goes much deeper than the glass office walls. Every meeting is recorded, and (unless proprietary client information is discussed) every recording is available to every member of the organization. Each office and meeting room is equipped with audio recording technology. For example, if your boss and your boss’s boss are discussing your performance and you weren’t invited to the meeting, the recording is available for you to review. And you don’t have to scour every audio file to find out whether you were the subject of a closed-door conversation. If your name came up, you’re likely to be given a heads-up, just so that you will review the file. In effect, there is no such thing as a closed-door conversation; everything is part of a “historical record of what is true. ~ Robert Kegan,
167:Mom taught me not to look away from the worst but to believe that we can all do better. She never wavered in her conviction that books are the most powerful tool in the human arsenal, that reading all kinds of books, in whatever format you choose - electronic (even though that wasn't for her) or printed, or audio - is the grandest entertainment, and also is how you take part in human conversation. Mom taught me that you can make a difference in the world and that books really do matter: they're how we know what we need to do in life, and how we tell others. Mom also showed me, over the course of two years and dozens of books and hundreds of hours in hospitals, that books can be how we get closer to each other, and stay close, even in the case of a mother and son who were very close to begin with, and even after one of them has died. ~ Will Schwalbe,
168:If you think neuro-electric or neuro-electromagnetic weapons or mind-control methods are far out, consider this. If you Google “Voice-to-Skull device” the U.S. Army’s Website appears. However, when you click on the link, you discover that the page has been taken down. Still, a description remains on the Federation of American Scientist’s Website. The device is described there as: Nonlethal weapon which includes (1) a neuro-electromagnetic device which uses microwave transmission of sound into the skull of persons or animals by way of pulsed-modulated microwave radiation; and (2) a silent sound device which can transmit sound into the skull of persons or animals. Note: The sound modulation may be voice or audio subliminal messages. One application of V2K is use as an electronic scarecrow to frighten birds in the vicinity of airports.37 ~ Eldon Taylor,
169:I, like many of you artists out there, constantly shift between two states. The first (and far more preferable of the two) is white-hot, ‘in the zone’ seat-of-the-pants, firing on all cylinders creative mode. This is when you lay your pen down and the ideas pour out like wine from a royal chalice! This happens about 3% of the time. The other 97% of the time I am in the frustrated, struggling, office-corner-full-of-crumpled-up-paper mode. The important thing is to slog diligently through this quagmire of discouragement and despair. Put on some audio commentary and listen to the stories of professionals who have been making films for decades going through the same slings and arrows of outrageous production problems. In a word: PERSIST. PERSIST on telling your story. PERSIST on reaching your audience. PERSIST on staying true to your vision …. ~ Ed Catmull,
170:The four Keltar Druids brought their wives and children. They breed like it’s their personal mission to populate the country in case somebody attacks again, as if anybody wants the bloody place. There were dozens of them. Everywhere. It was total chaos.”
“Ryodan must be losing his mind.” I had to bite my lip not to laugh. Barrons sounded downright consternated.
“A child followed us on our way to see the queen. Wanted Ryodan to fix a toy or something.”
“Did he?”
“He got upset because it wouldn’t shut up and tore its head off.”
“The child?” I gasped.
He looked at me like I was crazy. “The bear. The battery was dying and the audio file was looping. It was the only way to make it stop.”
“Or put a new battery in.”
“Child screamed bloody murder. Army of Keltars came running. I couldn’t get out of there fast enough. ~ Karen Marie Moning,
171:To Whom it May Inspire,” Austin wrote. “I, like many of you artists out there, constantly shift between two states. The first (and far more preferable of the two) is white-hot, ‘in the zone’ seat-of-the-pants, firing on all cylinders creative mode. This is when you lay your pen down and the ideas pour out like wine from a royal chalice! This happens about 3% of the time. The other 97% of the time I am in the frustrated, struggling, office-corner-full-of-crumpled-up-paper mode. The important thing is to slog diligently through this quagmire of discouragement and despair. Put on some audio commentary and listen to the stories of professionals who have been making films for decades going through the same slings and arrows of outrageous production problems. In a word: PERSIST. PERSIST on telling your story. PERSIST on reaching your audience. PERSIST on staying true to your vision.… ~ Ed Catmull,
172:the consciousness that joins self and world is analog, and the energetic potential for exchange between them might be named the analog axis. In the way that analog audio technology leans on the vibrating source—the music—and enables its waveform to shape the groove in the LP, the analog axis allows our sensitivities to lean on the One Source—the present—and receive the impression of all the subtle waveforms of Being. Taken together, those waveforms, those currents of exchange, are the one reality. On the subatomic level, even so-called ‘particles’ can be understood in those terms. Physicist Heinz Pagels explains, The electron is not a particle … it is a matter wave as an ocean wave is a water wave. According to this interpretation … all quantum objects, not just electrons, are little waves—and all of nature is a great wave phenomenon.199 We might also say that Being is a great wave phenomenon—and that its every ripple conveys information. ~ Philip Shepherd,
173:So did you actually try to kill yourself? Or did that weird bitch just make up the whole thing?'
Silently, I held up my left arm, wrist facing Emily. She crossed her arms and kept her lips squished together as she examined me for a moment, sizing up those three perfect scars. Finally, she said, 'You know that you're supposed to cut down to kill yourself, right? You did it wrong.'
I looked at Emily and thought about what would have happened if I'd cut the other way. Or what wouldn't have happened. Char wouldn't have broken up with me. Alex wouldn't be mad at me. Pippa wouldn't hate me.
And I never would have met Vicky. I would never have had my first kiss. I would never have worn rhinestone pumps. I would never have heard Big Audio Dynamite. I would never have discovered Start. I would never have known I could be a DJ.
Emily Wallace didn't know what she was talking about. She never had.
You did it wrong, she said.
'No,' I said to her. 'I didn't. ~ Leila Sales,
174:system. At 12:04:03, every screen in the building strobed for eighteen seconds in a frequency that produced seizures in a susceptible segment of Sense/Net employees. Then something only vaguely like a human face filled the screens, its features stretched across asymmetrical expanses of bone like some obscene Mercator projection. Blue lips parted wetly as the twisted, elongated jaw moved. Something, perhaps a hand, a thing like a reddish clump of gnarled roots, fumbled toward the camera, blurred, and vanished. Subliminally rapid images of contamination: graphics of the building’s water supply system, gloved hands manipulating laboratory glassware, something tumbling down into darkness, a pale splash. . . . The audio track, its pitch adjusted to run at just less than twice the standard playback speed, was part of a month-old newscast detailing potential military uses of a substance known as HsG, a biochemical governing the human skeletal growth factor. Overdoses of HsG threw certain bone cells into overdrive, accelerating growth by factors as high as one thousand percent. ~ William Gibson,
175:Figure 1 schematically shows how in-vehicle networking will be conceived. In this conception, CAN and the other communication protocols developed concurrently made it possible for multiple LANs to exchange data efficiently via a gateway. Motor Motor Motor Air Sub network Switch Switch Sensor Safety system Passenger detection conditioner Radar Door CAN Up to 125 kbps zLIN 2.4 to 19.2 kbps AFS Instrument panel meter Keyless Body White line detection Head lamp Levelizer Combination lamp Sub network system Squib zSafe-(150 kbpsby-Wire ) Airbag Gateway control Tire Information Engine and powertrain pressure system ACC ITS system system CAN CAN 500 kbps 125 kbps MD/CD Audio VICS Engine Steering Brake changer Video navi TVSS Sub network compo zFlexRay *2(5 Mbps) zMOST Chassis z1394 AT system CAN 500 kbps Failure diagnostic system zCAN (statutory control) Diagnostic tool Figure 1. Conception of In-vehicle Networking * 1 : ISO stands for International Organization for Standardization.* 2 : FlexRay TM is a registered trademark of DaimlerChrysler AG. REJ05B0804-0100/Rev. 1.00 April 2006 Page 2 of 44 ~ Anonymous,
176:I am not a finished poem, and I am not the song you’ve turned me into. I am a detached human being, making my way in a world that is constantly trying to push me aside, and you who send me letters and emails and beautiful gifts wouldn’t even recognise me if you saw me walking down the street where I live tomorrow
for I am not a poem.
I am tired and worn out and the eyes you would see would not be painted or inspired
but empty and weary
from drinking too much
at all times
and I am not the life of your party who sings and has glorious words to speak
for I don’t speak much
at all
and my voice is raspy and unsteady from unhealthy living and not much sleep and I only use it when I sing and I always sing too much
or not at all
and never when people are around because they expect poems and symphonies and I am not
a poem
but an elegy
at my best
but unedited and uncut and not a lot of people want to work with me because there’s only so much you can do with an audio take, with the plug-ins and EQs and I was born distorted, disordered, and I’m pretty fine with that,
but others are not. ~ Charlotte Eriksson,
177:Once inside his office, Cade took a seat at his desk and resolved, as he had many times over the last two weeks, to focus on work. He managed to do a decent job of that, putting himself on autopilot until the end of the day, when a knock on his office door interrupted him.

Vaughn stood in the doorway. “Thought I’d see if you want to grab a drink at O’Malley’s.”

Cade rubbed his face, realizing that he’d been reading audio transcripts for hours. “Sure.” He blinked, and then cocked his head. “I didn’t realize you had any meetings here today.”

“I didn’t.”

Huh. “Then why are you here?”

Vaughn shrugged. “I just figured you might, you know, need a drink.”

Cade frowned. “Why would you th—” Then it dawned on him. “Oh, no. You and I are not doing this. We are not having this conversation.” The idea of him and Vaughn having some sort of best friend heart-to-heart about his relationship troubles was laughable at best.

“You’ve been brooding for two weeks, Morgan. So yes, we are having this conversation.”

“I appreciate it, Vaughn. Really. But no offense—you suck at this stuff as much as I do.”

Vaughn tucked his hands into his pants pockets, not looking offended in the slightest. “Yep. And that’s why God made whiskey. ~ Julie James,
178:The fourth cure for heedlessness is the recitation of the Qur’an. Reciting it with tadabbur (reflection) awakens the heart. However, plain recitation is beneficial as well. Learned Muslims have recommended that a person recite one–thirtieth of the Qur’an (juz) every day. If this is difficult, then reciting Sura Yāsīn (36) after the dawn prayer, Sura al-Wāqiʿah (56) after the sunset prayer, and Sura al-Mulk (68) after the evening prayer greatly benefit the soul. (New Muslims should strive with their utmost to learn how to read the original Arabic text of the Qur’an. Meanwhile, one is advised to listen to the well-known Qur’an reciters on audio devices or read a good English translation until one is able to read the Arabic. It is important for one to be regularly engaged with the Book of God.) The actual sounds of the language of the Qur’an—the breathtaking rhythms and words—are a medicine. From the perspective of energy dynamics, every substance has a resonance at a specific wavelength. A medicine resonates in order to cure the disease. So, too, do the sounds of recitation of the Qur’an: “O humankind, there has come to you from your Lord counsel and healing for what is in the breasts, and a guidance and a mercy to the believers” (QUR’AN , 10:57). When one recites the Qur’an, one moves his or her tongue pronouncing revealed words of the Lord of the heavens and the earth. And these words have a powerful and unique sound. People are often amazed at the sound of the Qur’an when they hear it for the first time. The beauty of the Qur’an is in its meanings as well as the sound of its recitation. These are the four cures that Imam Mawlūd offers for heedlessness. God warns the Prophet from conforming to those whose hearts are in the state of heedlessness (QUR’AN , 18:28). God increases the heedlessness of people who turn away from the truth. ~ Hamza Yusuf,
179:It seems like I've only shut my eyes for a few minutes, but when I open them, I flinch at the sight of Haymitch sitting a couple of feet from my bed. Waiting. Possibly for several hours if the clck is right. I think about hollering for a witness, but I'm going to have to face him sooner or later.

Haymitch leans forward and dangles something on a thin white wire in front of my nose. It's hard to focus on, but I'm pretty sur what it is. He drops it in to the sheets. "That is your earpiece. I will give you exactly one more chance to wear it. If you remove it from your ear again, I'll have you fitted with this." He holds up some sort of metal headgear that I instantly name the head shackle. "It's alternative audio unit that locks around your skull and under your chin until it's opened with a key. And I'll have the only key. If for some reason you're clever enough to disable it" ---- Haymitch dumps the head shackle on the bed and whips out a tiny silver chip--- "I'll authorize them to surgically implant this transmitter into your ear so that I may speak to you twenty-four hours a day."
Haymitch in my head full-time. Horrifying. "I'll keep the earpiece in," I mutter

"Excuse me?" He says
"I'll keep the earpiece in!" I say loud enough to wake half the hospital.
"You sure? Because I'm equally happy with any of the three options," he tells me
"I'm sure," I say. I scrunch up the earpiece protectivley in my fist and fling the head shakle back in his face with my free hand, but he catches it easily. Probably was expecting me to throw it. "Anything else?"
Haymitch rises to go. "While I was waiting. . . I ate your lunch."
My eyes take in the empty stew bowl and tray on my bed table. "I'm going to report you," I mumble into my pillow.
"You do that sweetheart." He goes out, safe in the knowledge that I'm not the reporting kind. ~ Suzanne Collins,
180:More often, he listened to the voice of Eros. Sometimes he watched the video feeds too, but usually, he just listened. Over the hours and days, he began to hear, if not patterns, at least common structures. Some of the voices spooling out of the dying station were consistent-broadcasters and entertainers who were overrepresented in the audio files archives, he guessed. There seemed to be some specific tendencies in, for want of a better term, the music of it too. Hours of random, fluting static and snatched bits of phrases would give way, and Eros would latch on to some word or phrase, fixating on it with greater and greater intensity until it broke apart and the randomness poured back in.
"... are, are, are, ARE, ARE, ARE... "
Aren't, Miller thought, and the ship suddenly shoved itself up, leaving Miller's stomach about half a foot from where it had been. A series of loud clanks followed, and then the brief wail of a Klaxon. "Dieu! Dieu!" someone shouted. "Bombs son vamen roja! Going to fry it! Fry us toda!"
There was the usual polite chuckle that the same joke had occasioned over the course of the trip, and the boy who'd made it-a pimply Belter no more than fifteen years old-grinned with pleasure at his own wit. If he didn't stop that shit, someone was going to beat him with a crowbar before they got back to Tycho. But Miller figured that someone wasn't him.
A massive jolt forward pushed him hard into the couch, and then gravity was back, the familiar 0.3 g. Maybe a little more. Except that with the airlocks pointing toward ship's down, the pilot had to grapple the spinning skin of Eros' belly first. The spin gravity made what had been the ceiling the new floor; the lowest rank of couches was now the top; and while they rigged the fusion bombs to the docks, they were all going to have to climb up onto a cold, dark rock that was trying to fling them off into the vacuum.
Such were the joys of sabotage. ~ James S A Corey, Leviathan Wakes,
181:Thanks to the work of Laird Scranton and his gracious exchange of information with his audience online, I was able -with the help of Veronique Smith- to embark upon an insight in the Dogon culture that I honestly wasn't expecting to acquire at all. In the Dogon tradition -according to Laird Scranton- a potential interface between the non-material and material worlds could be established in various ways and even probably through a non-human agent. When I projected that framework onto Islam, I reasoned that if the non-human entity were not a messenger of God and rather a being from among the Jinn, then the communication which the Dogon priests were seeking must have been satanic in nature based on the fact that the word 'satan' means in the Semitic tongue 'to diverge' - and that is exactly the effect that takes place once man seeks contact with these beings. However, I know -based on my own work- that the contrary social concept to 'divergence' is 'Umma/Ummah' and -after listening to the latest audio interview of Laird Scranton talking about Skara Brae- I heard him mention the word 'Amma' which refers to the divine in the Dogon religion and as a consequence thereof, I directly linked it with 'Umma'. This sparked my attention to realize that such a communication could have not been demonic in nature and rather didactic in purpose. But I needed a proof for it; and when I further searched for more information I found an article on Britannica -which I discovered that Laird Scranton has written it himself- mentioning the word 'Amazigb' - this word [was applied collectively to the hunter cultural groups who preceded the 1st dynasty in ancient Egypt]. The evidence was lying there in front of my eyes in that word and more specifically in the syllable 'zigb' which could have been construed from 'gizb' meaning to 'attract' or 'get together' in contrast to 'divergence'. I also discovered that there is a cultural resemblance between the Dogon and the Berber in that Berbers have the name 'Amazigh' which is derived from the name of the ancestor 'Mezeg'; this name literally means 'to mix' and 'to put together'. Laird Scranton even links 'Amma' to 'Amen', and now I don't see any other choice for me in the time being but to accept 'Amen' as a word that refers to the act of 'bringing together'. ~ Ibrahim Ibrahim,
182:I hope you'll make mistakes. If you make mistakes, it means you're out there doing something. I escaped from school as soon as I could, when the prospect of four more years of enforced learning before I could become the writer I wanted to be, seemed stifling. I got out into the world, I wrote, and I became a better writer the more I wrote, and I wrote some more, and nobody ever seemed to mind that I was making it all up as I went along. They just read what I wrote and they paid me for it or they didn't. The nearest thing I had, was a list I made when I was about 15, of everything I wanted to do. I wanted to write an adult novel, a children's book, a comic, a movie, record an audio-book, write an episode of Doctor Who, and so on. I didn't have a career, I just did the next thing on the list. When you start out in the arts, you have no idea what you're doing. This is great. People who know what they're doing, know the rules, and they know what is possible and what is impossible. You do not, and you should not. The rules on what is possible and impossible in the arts, were made by people who had not tested the bounds of the possible, by going beyond them, and you can. If you don't know it's impossible, it's easier to do, and because nobody's done it before, they haven't made up rules to stop anyone doing that particular thing again. That's much harder than it sounds, and sometimes, in the end, so much easier than you might imagine, because normally, there are things you have to do before you can get to the place you want to be. When you start out, you have to deal with the problems of failure. You need to be thick-skinned. The things I did because I was excited and wanted to see them exist in reality have never let me down, and I've never regretted the time I spent on any of them. If you have an idea of what you want to make, what you were put here to do, then just go and do that, whether you're a musician or a photographer, a fine artist, or a cartoonist, a writer, a dancer, singer, a designer, whatever you do, you have one thing that's unique, you have the ability to make art. For me, for so many of the people I've known, that's been a lifesaver the ultimate lifesaver. It gets you through good times, and it gets you through the other ones. The one thing that you have, that nobody else has, is you! Your voice, your mind, your story, your vision. So write and draw, and build, and play, and dance and live, as only you can. Do what only you can do best, make good art. ~ Neil Gaiman,
183:THE PAYOFF IS EXTRAORDINARY I was giving a seminar in Detroit a couple of years ago when a young man, about thirty years old, came up to me at the break. He told me that he had first come to my seminar and heard my “3 Percent Rule” about ten years ago. At that time, he had dropped out of college, was living at home, driving an old car, and earning about $20,000 a year as an office-to-office salesman. He decided after the seminar that he was going to apply the 3 Percent Rule to himself, and he did so immediately. He calculated 3 percent of his income of $20,000 would be $600. He began to buy sales books and read them every day. He invested in two audio-learning programs on sales and time management. He took one sales seminar. He invested the entire $600 in himself, in learning to become better. That year, his income went from $20,000 to $30,000, an increase of 50 percent. He said he could trace the increase with great accuracy to the things he had learned and applied from the books he had read and the audio programs he had listened to. So the following year, he invested 3 percent of $30,000, a total of $900, back into himself. That year, his income jumped from $30,000 to $50,000. He began to think, “If my income goes up at 50 percent per year by investing 3 percent back into myself, what would happen if I invested 5 percent? KEEP RAISING THE BAR The next year, he invested 5 percent of his income, $2,500, into his learning program. He took more seminars, traveled cross-country to a conference, bought more audio- and video-learning programs, and even hired a part-time coach. And that year, his income doubled to $100,000. After that, like playing Texas Hold-Em, he decided to go “all in” and raise his investment into himself to 10 percent per year. He told me that he had been doing this every since. I asked him, “How has investing 10 percent of your income back into yourself affected your income?” He smiled and said, “I passed a million dollars in personal income last year. And I still invest 10 percent of my income in myself every single year.” I said, “That’s a lot of money. How do you manage to spend that much money on personal development?” He said, “It’s hard! I have to start spending money on myself in January in order to invest it all by the end of the year. I have an image coach, a sales coach, and a speaking coach. I have a large library in my home with every book, audio program, and video program on sales and personal success I can find. I attend conferences, both nationally and internationally in my field. And my income keeps going up and up every year. ~ Brian Tracy,
184:When I got to school the next morning I had stepped only
one foot in the quad when he spotted me and nearly tackled me to the ground. “Jamie!” he hollered, rushing across the lawn without caring the least
bit about the scene he was creating.
The next thing I knew, my feet were off the ground and I was squished so tightly in Ryan’s arms that I could barely breathe.
“Okay, Ryan?” I coughed in a hushed tone. “This is exactly the kind of thing that can get you killed.”
“I don’t care, I’m not letting go. Don’t ever disappear like that again!” he scolded, but his voice was more relieved than angry. “It’s been days! You
had your mother worried sick!”
“My mother?” I questioned sarcastically.
Ryan laughed as he finally set me back on my feet. “Okay, fine, me too.” He still wouldn’t let go of me, though. He was gripping my arms while he
looked at me with those eyes, and that smile… You know, being all Ryan-ish. And then, when I got lost in the moment, he totally took advantage of
how whipped I was and he kissed me. The jerk. He just pulled my face to his right then and there, in the middle of a crowded quad full of students,
where I could have accidentally unleashed an electrical storm at any moment. And okay, maybe I liked it, and maybe I even needed it, but still! You
can’t just go kissing Jamie Baker whenever you want, even if you are Ryan Miller!
“Ryan!” I yelled as soon as I was able to pull away from him—which admittedly took a minute.
“I’m sorry.” Ryan laughed with this big dopey grin on his face and then kissed me some more.
I had to push him away from me. “Don’t be sorry, just stop!” I realized I was screaming at him when I felt a hundred different pairs of eyes on me. I
tried to ignore the audience that Ryan seemed oblivious to and dropped the audio a few decibels. “I wasn’t kidding when I said this has to stop.
Look, I will be your friend. I want to be your friend. But that’s it.
We can’t be anything more. It’ll never work.”
Ryan watched me for a minute and then whispered, “Don’t do that.” I was shocked to hear the sudden emotion in his voice. “Don’t give up.”
It was hopeless.
“Fine!” I snapped. “I’ll be your stupid girlfriend!”
Big shocker, me giving Ryan his way, I know. But let’s face it—it’s just what I do best. I had to at least act a little tough, though. “But!” I said in the
harshest voice I was capable of. “You can’t ever touch me unless I say. No more tackling me, and especially no more surprise kissing.” He actually
laughed at my request. “No promises.”
Stupid, cocky boyfriend.
“You’re crazy. You know that, right?”
Ryan got this big cheesy smile on his face and said, “Crazy about you.”
“Ugh,” I groaned. “Would you be serious for a minute? Why do you insist on putting your life in danger?”
“Because I like you.”
His stupid grin was infectious. I wanted to be angry, but how could I with him looking at me like that?
“I’m not worth it, you know,” I said stubbornly. “I have issues. I’m unstable.”
“You’re cute when you’re unstable,” Ryan said, “and I like your issues.” The stupid boy was straight-up giddy now. But he was so cute that I cracked
a smile despite myself. “You really are crazy,” I muttered. ~ Kelly Oram,
185:The Grammarians Funeral
Eight Parts of Speech this Day wear Mourning Gowns
Declin'd Verbs, Pronouns, Participles, Nouns.
And not declined, Adverbs and Conjunctions,
In Lillies Porch they stand to do their functions.
With Preposition; but the most affection
Was still observed in the Interjection.
The Substantive seeming the limbed best,
Would set an hand to bear him to his Rest.
The Adjective with very grief did say,
Hold me by strength, or I shall faint away.
The Clouds of Tears did over-cast their faces,
Yea all were in most lamentable Cases.
The five Declensions did the Work decline,
And Told the Pronoun Tu, The work is thine:
But in this case those have no call to go
That want the Vocative, and can't say O!
The Pronouns said that if the Nouns were there,
There was no need of them, they might them spare:
But for the sake of Emphasis they would,
In their Discretion do what ere they could.
Great honour was confer'd on Conjugations,
They were to follow next to the Relations.
Amo did love him best, and Doceo might
Alledge he was his Glory and Delight.
But Lego said by me he got his skill,
And therefore next the Herse I follow will.
Audio said little, hearing them so hot,
Yet knew by him much Learning he had got.
O Verbs the Active were, Or Passive sure,
Sum to be Neuter could not well endure.
But this was common to them all to Moan
Their load of grief they could not soon Depone.
A doleful Day for Verbs, they look so moody,
They drove Spectators to a Mournful Study.
The Verbs irregular, 'twas thought by some,
Would break no rule, if they were pleas'd to come.
Gaudeo could not be found; fearing disgrace
He had with-drawn, sent Maereo in his Place.
Possum did to the utmost he was able,
17
And bore as Stout as if he'd been A Table.
Volo was willing, Nolo some-what stout,
But Malo rather chose, not to stand out.
Possum and Volo wish'd all might afford
Their help, but had not an Imperative Word.
Edo from Service would by no means Swerve,
Rather than fail, he thought the Cakes to Serve.
Fio was taken in a fit, and said,
By him a Mournful POEM should be made.
Fero was willing for to bear a part,
Altho' he did it with an aking heart.
Feror excus'd, with grief he was so Torn,
He could not bear, he needed to be born.
Such Nouns and Verbs as we defective find,
No Grammar Rule did their attendance bind.
They were excepted, and exempted hence,
But Supines, all did blame for negligence.
Verbs Offspring, Participles hand-in-hand,
Follow, and by the same direction stand:
The rest Promiscuously did croud and cumber,
Such Multitudes of each, they wanted Number.
Next to the Corpse to make th' attendance even,
Jove, Mercury, Apollo came from heaven.
And Virgil, Cato, gods, men, Rivers, Winds,
With Elegies, Tears, Sighs, came in their kinds.
Ovid from Pontus hast's Apparrell'd thus,
In Exile-weeds bringing De Tristibus:
And Homer sure had been among the Rout,
But that the Stories say his Eyes were out.
Queens, Cities, Countries, Islands, Come
All Trees, Birds, Fishes, and each Word in Um.
What Syntax here can you expect to find?
Where each one bears such discomposed mind.
Figures of Diction and Construction,
Do little: Yet stand sadly looking on.
That such a Train may in their motion chord,
Prosodia gives the measure Word for Word.
18
~ Benjamin Tompson,

IN CHAPTERS [3/3]



   1 Integral Yoga
   1 Cybernetics






0 1961-01-31, #Agenda Vol 02, #The Mother, #Integral Yoga
   In the equations of Einstein's Theory of Relativity, quantities as 'immutable' as the mass of a body, the frequency of a vibration, or the time separating two events, are linked to the speed of the system where the physical event takes place. Recent experiments in outer space have allowed the validity of Einstein's equations to be verified. Thus a clock on a satellite in constant rotation around the Earth will measure sixty seconds between two audio signals, while an identical clock on Earth measures sixty-one seconds between the same two signals: time 'slows down' as speed increases. It is like the story of the space traveler returning to Earth less aged than his twin: you pass into another 'frame of reference.'
   It is striking that Mother's body-experiences very often parallel recent theories of modern physics, as if mathematical equations were the means of formulating in human language certain complex phenomena, remote from our day to day reality, which Mother was living spontaneously in her bodyperhaps 'at the speed of light.'

1.03 - Time Series, Information, and Communication, #Cybernetics, or Control and Communication in the Animal and the Machine, #Norbert Wiener, #Cybernetics
  the audiograms used to measure the amount of hearing and loss
  of hearing in a given individual. Here the abscissa is frequency,

2.02 - Habit 2 Begin with the End in Mind, #The 7 Habits of Highly Effective People, #Stephen Covey, #unset
  There is an entire body of literature and audio and video tapes that deals with this process of visualization and affirmation. Some of the more recent developments in this field include such things as subliminal programming, neurolinguistic programming, and new forms of relaxation and self-talk processes. These all involve explanation, elaboration, and different packaging of the fundamental principles of the first creation.
  My review of the success literature brought me in contact with hundreds of books on this subject.

WORDNET



--- Overview of noun audio

The noun audio has 4 senses (no senses from tagged texts)
                    
1. audio, sound ::: (the audible part of a transmitted signal; "they always raise the audio for commercials")
2. audio, audio frequency ::: (an audible acoustic wave frequency)
3. sound recording, audio recording, audio ::: (a recording of acoustic signals)
4. audio ::: (the sound elements of television)


--- Synonyms/Hypernyms (Ordered by Estimated Frequency) of noun audio

4 senses of audio                          

Sense 1
audio, sound
   => auditory communication
     => communication
       => abstraction, abstract entity
         => entity

Sense 2
audio, audio frequency
   => frequency, frequence, oftenness
     => rate
       => magnitude relation, quantitative relation
         => relation
           => abstraction, abstract entity
             => entity

Sense 3
sound recording, audio recording, audio
   => recording
     => memory device, storage device
       => device
         => instrumentality, instrumentation
           => artifact, artefact
             => whole, unit
               => object, physical object
                 => physical entity
                   => entity

Sense 4
audio
   => component, constituent, element
     => part, portion
       => object, physical object
         => physical entity
           => entity


--- Hyponyms of noun audio

1 of 4 senses of audio                        

Sense 3
sound recording, audio recording, audio
   => audiotape
   => phonograph record, phonograph recording, record, disk, disc, platter
   => soundtrack
   => talking book


--- Synonyms/Hypernyms (Ordered by Estimated Frequency) of noun audio

4 senses of audio                          

Sense 1
audio, sound
   => auditory communication

Sense 2
audio, audio frequency
   => frequency, frequence, oftenness

Sense 3
sound recording, audio recording, audio
   => recording

Sense 4
audio
   => component, constituent, element




--- Coordinate Terms (sisters) of noun audio

4 senses of audio                          

Sense 1
audio, sound
  -> auditory communication
   => audio, sound
   => music
   => speech, speech communication, spoken communication, spoken language, language, voice communication, oral communication
   => utterance, vocalization

Sense 2
audio, audio frequency
  -> frequency, frequence, oftenness
   => audio, audio frequency
   => radio frequency
   => infrared, infrared frequency
   => wave number
   => attendance
   => count per minute, counts/minute
   => sampling frequency

Sense 3
sound recording, audio recording, audio
  -> recording
   => compact disk, compact disc, CD
   => cover, cover version, cover song
   => sound recording, audio recording, audio
   => tape, tape recording, taping
   => transcription
   => video recording, video

Sense 4
audio
  -> component, constituent, element
   => accessory, appurtenance, supplement, add-on
   => addition, add-on, improver
   => audio
   => auto part, car part
   => crystal
   => hardware, computer hardware
   => heating element
   => ingredient
   => input
   => landside
   => making
   => module
   => pixel, pel, picture element
   => retrofit
   => spare part, spare
   => spark gap




--- Grep of noun audio
audio
audio amplifier
audio cd
audio compact disc
audio frequency
audio lingual acquisition
audio recording
audio system
audiocassette
audiogram
audiology
audiometer
audiometry
audiotape
audiovisual
audiovisual aid



IN WEBGEN [10000/3756]

Wikipedia - 0010x0010 -- Dutch-born audiovisual artist
Wikipedia - 1seg -- Audio/video and data broadcasting service for mobile phones
Wikipedia - 3D audio effect -- Class of sound effect
Wikipedia - 44,100 Hz -- Common sampling frequency in digital audio
Wikipedia - AAC-LD -- Audio compression standard
Wikipedia - ABC Audio -- American radio network
Wikipedia - Ableton Live -- Digital audio workstation
Wikipedia - AC'97 -- Audio codec
Wikipedia - A Civil War (book) -- 1991 book by Claudio Pavone
Wikipedia - Acoustic fingerprint -- Condensed digital summary generated from an audio signal
Wikipedia - Adaptive Multi-Rate audio codec
Wikipedia - ADAT Lightpipe -- Standard for the transfer of digital audio between equipment
Wikipedia - Adobe Flash Player -- Software for viewing multimedia, rich Internet applications, and streaming video and audio
Wikipedia - Advanced Audio Codec
Wikipedia - Advanced Audio Coding -- Lossy audio compression format
Wikipedia - AES31 -- Standard for the interchange of digital audio projects
Wikipedia - AES67 -- Interoperability standard for professional audio over IP
Wikipedia - Ajayan Adat -- Audio engineer and sound designer
Wikipedia - Alan Parsons -- English audio engineer, musician, and record producer
Wikipedia - Alex Tumay -- American audio engineer
Wikipedia - Alvania claudioi -- Species of mollusc
Wikipedia - Antique radio -- Vintage telecommunication audio receiver
Wikipedia - Antonio Claudio M-CM-^Alvarez de QuiM-CM-1ones -- Spanish-born prelate of the Roman Catholic Church
Wikipedia - Apogee Electronics -- American audio manufacturer
Wikipedia - AptX -- Family of proprietary audio codec compression algorithms owned by Qualcomm
Wikipedia - Arkangel Shakespeare -- early 21st-century series of audio drama presentations of the plays of William Shakespeare
Wikipedia - Asao (codec) -- Audio codec standard
Wikipedia - Audacity (audio editor) -- Open-source digital audio editor and recording application
Wikipedia - Audio analysis
Wikipedia - Audio and video interfaces and connectors -- Wikimedia list article
Wikipedia - Audio-Animatronics
Wikipedia - Audio Antihero -- British independent record label
Wikipedia - Audio bit depth -- The number of bits of information recorded for each digital audio sample
Wikipedia - Audiobooks
Wikipedia - Audiobook -- Recording of a text being read
Wikipedia - Audiobulb Records
Wikipedia - Audio cassette
Wikipedia - Audio channel
Wikipedia - Audio codec
Wikipedia - Audio coding format -- Digitally coded format for audio signals
Wikipedia - Audio coding
Wikipedia - Audio compression (data)
Wikipedia - Audio data
Wikipedia - Audio editing software -- Computer application for manipulating digital audio
Wikipedia - Audio editing
Wikipedia - Audio Engineering Society
Wikipedia - Audio engineering
Wikipedia - Audio engineer -- Engineers involved in the recording, reproduction or reinforcement of sound
Wikipedia - Audio equipment -- Devices that reproduce, record, or process sound
Wikipedia - Audio file format -- File format for storing digital audio data on a computer system
Wikipedia - AudioFile (magazine) -- Magazine that focuses on audiobooks
Wikipedia - Audio forensics
Wikipedia - Audio frequency -- Sound whose frequency is audible to the average human.
Wikipedia - Audiogalaxy
Wikipedia - Audio game
Wikipedia - Audiogenic -- Video game developer
Wikipedia - Audiography -- Audio engineering in Indian TV and Film production
Wikipedia - Audio induction loop -- Assistive listening technology
Wikipedia - Audio Interchange File Format
Wikipedia - Audio-lingual method
Wikipedia - Audiology
Wikipedia - Audio Lossless Coding
Wikipedia - Audiomack -- Media streaming service
Wikipedia - Audiometry -- Branch of audiology and the science of measuring hearing acuity
Wikipedia - Audio MIDI Setup
Wikipedia - Audio mining
Wikipedia - Audio mixing (recorded music)
Wikipedia - Audio mixing -- Process by which multiple input sources or sounds are combined into one or more output channels
Wikipedia - Audio multicore cable -- thick cable for carrying many audio signals
Wikipedia - Audio normalization -- Application of gain to a recording to achieve a target level
Wikipedia - Audion (software)
Wikipedia - Audion tube
Wikipedia - Audion
Wikipedia - AudioOS
Wikipedia - Audio over Ethernet -- Distribution of digital audio across an Ethernet network
Wikipedia - Audio over IP -- Distribution of digital audio across an IP network
Wikipedia - Audiophile -- Name for a person who pursues high-quality or realistic audio playback
Wikipedia - Audio Playground -- Canadian dance-pop band
Wikipedia - Audio plug-in -- Software signal processor or synthesizer module
Wikipedia - Audio quality
Wikipedia - Audio recognition
Wikipedia - Audio response unit
Wikipedia - Audioscopiks -- 1935 film
Wikipedia - Audio search engine -- Search engine that returns audio results
Wikipedia - Audio search
Wikipedia - Audio signal processing -- Electronic manipulation of audio signals
Wikipedia - Audio signal -- A representation of sound, typically as an electrical voltage
Wikipedia - Audioslave discography -- Band discography
Wikipedia - Audioslave -- American band
Wikipedia - Audio Stream Input/Output -- Computer sound card driver protocol
Wikipedia - Audiosurf -- Video game
Wikipedia - Audio-Technica -- Audio equipment company
Wikipedia - Audiotistic Music Festival
Wikipedia - Audio-to-video synchronization -- Relative timing of audio and video
Wikipedia - Audiotree -- American music record label
Wikipedia - Audio Units -- Application programming interface for audio software in Apple's macOS and iOS
Wikipedia - Audio Video Bridging -- Specifications for synchronized, low-latency streaming through IEEE 802 networks
Wikipedia - Audio Video Interleave -- File format
Wikipedia - Audio Video Standard -- Video codec
Wikipedia - Audiovisual art
Wikipedia - Audiovisual Communicators -- Philippine radio network
Wikipedia - Audio-visual speech recognition
Wikipedia - Audiovisual speech recognition
Wikipedia - Audio Visuals -- Unlicensed series of Doctor Who audio dramas made by British fans in the 1980s
Wikipedia - Audio-visual
Wikipedia - Audiovisual
Wikipedia - Audio watermark detection
Wikipedia - Audio watermark -- Electronic identifier embedded in an audio signal
Wikipedia - Auto-Tune -- Audio processor to measure and alter pitch in vocals and music.
Wikipedia - Avelino Gonzalez-Claudio -- Puerto Rican activist
Wikipedia - Avnu Alliance -- For open Audio Video Bridging (AVB) and Time-Sensitive Networking (TSN) standards
Wikipedia - Bang & Olufsen -- Danish audio-visual products company
Wikipedia - BBC National DAB -- British digital audio broadcasting multiplex
Wikipedia - Beats Electronics -- American audio products manufacturer
Wikipedia - Behringer -- Audio equipment manufacturer
Wikipedia - Bill Hare -- Pioneering a cappella audio engineer
Wikipedia - Bing Audio
Wikipedia - Bitwig Studio -- Digital audio workstation
Wikipedia - Blackstone Audio
Wikipedia - Board mix -- recording from mixing console with real-time audio/sound mixing
Wikipedia - Bob Cavin -- American audio engineer
Wikipedia - Bob Gaudio -- American musician
Wikipedia - Bob Ludwig -- American audio mastering engineer
Wikipedia - Books for the Blind -- United States program that provides audiobooks to the visually impaired
Wikipedia - Bop It -- Handheld audio game
Wikipedia - Boston Acoustics -- Audio equipment manufacturer
Wikipedia - Brandon Friesen -- American music producer, audio engineer, mixer, and television producer
Wikipedia - Broadcasting -- Distribution of audio or audiovisual content to dispersed audiences
Wikipedia - Bruce Swedien -- American audio engineer
Wikipedia - Carmen Z. Claudio -- Puerto Rican academic administrator
Wikipedia - Cassette tape -- Magnetic tape recording format for audio recording and playback
Wikipedia - Category:Articles with hAudio microformats
Wikipedia - Category:Audio codecs
Wikipedia - Category:Audio format converters
Wikipedia - Category:Audio podcasts
Wikipedia - Category:Digital audio
Wikipedia - Category:Discoveries by Claudio Casacci
Wikipedia - Category:German audio engineers
Wikipedia - Category:Portable audio player manufacturers
Wikipedia - CD player -- an electronic device that plays audio compact discs
Wikipedia - CD-Text -- CD-based format that allows for song information to be stored alongside audio data
Wikipedia - Cerwin-Vega -- Audio components manufacturing company
Wikipedia - C'e un fantasma nel mio letto -- 1981 film by Claudio Giorgi
Wikipedia - Charlie Watkins (audio engineer) -- British audio engineer and musical instrument maker
Wikipedia - Chase Bliss Audio -- American audio products company
Wikipedia - Chris James (audio engineer) -- American sound engineer and music producer
Wikipedia - Chris Pope -- American audio producer (born 1978)
Wikipedia - ChucK -- Audio programming language for real-time synthesis, composition, and performance
Wikipedia - Clairtone -- Canadian audiovisual equipment manufacturer
Wikipedia - Clapperboard -- Device used to aid in the syncing of audio with a moving image
Wikipedia - Class-D amplifier -- Type of audio amplifier that is widely used
Wikipedia - Claudio Abbado -- Italian conductor
Wikipedia - Claudio Acquaviva
Wikipedia - Claudio Agnisetta -- Italian sprint canoer
Wikipedia - Claudio Ambrosini -- Italian composer and conductor
Wikipedia - Claudio Angelo Giuseppe Calabrese -- Italian bishop
Wikipedia - Claudio Argento -- Italian film producer and screenwriter
Wikipedia - Claudio Arrau -- Chilean pianist
Wikipedia - Claudio Baccala -- Swiss painter
Wikipedia - Claudio Baiocchi -- Italian mathematician
Wikipedia - Claudio Barigozzi -- Italian biologist and geneticist
Wikipedia - Claudio Basso -- Argentine singer
Wikipedia - Claudio Bertolino -- Brazilian racewalker
Wikipedia - Claudio Biekarck -- Brazilian sailor
Wikipedia - Claudio Bigagli -- Italian actor
Wikipedia - Claudio Bincaz -- Argentine sportsman
Wikipedia - Claudio Bockli -- Swiss biathlete
Wikipedia - Claudio Bonadio -- Argentine judge
Wikipedia - Claudio Bonoldi -- Tenor
Wikipedia - Claudio Bordignon
Wikipedia - Claudio Borghi (politician) -- Italian politician and economist
Wikipedia - Claudio Botosso -- Italian actor
Wikipedia - Claudio Brindis de Salas Garrido -- Cuban violinist
Wikipedia - Claudio Brindis de Salas -- Cuban musician
Wikipedia - Claudio Brizi -- Italian organist and harpsichordist
Wikipedia - Claudio Brook -- Mexican actor
Wikipedia - Claudio Burlando -- Italian politician
Wikipedia - Claudio Calasans -- BJJ practitioner
Wikipedia - Claudio Caligari -- Italian film director and screenwriter
Wikipedia - Claudio Camaso -- Italian actor
Wikipedia - Claudio Canaparo
Wikipedia - Claudio Capelli -- Swiss artistic gymnast
Wikipedia - Claudio Capeo -- French singer and musician
Wikipedia - Claudio Capone -- Italian voice actor
Wikipedia - Claudio Casacci
Wikipedia - Claudio Castilla Ruiz -- Spanish dressage rider
Wikipedia - Claudio Castravelli -- Canadian motion picture producer
Wikipedia - Claudio Cecchetto -- Italian record producer and talent scout
Wikipedia - Claudio Celon -- Olympic sailor from Italy
Wikipedia - Claudio Ciborra
Wikipedia - Claudio Ciccolini -- 17th-century Roman Catholic bishop
Wikipedia - Claudio Cipelletti -- Italian film director
Wikipedia - Claudio Cipolla -- Italian bishop of the Catholic Church
Wikipedia - Claudio Coello
Wikipedia - Claudio Corradino -- Italian politician
Wikipedia - Claudio Corti (motorcyclist) -- Italian motorcycle racer
Wikipedia - Claudio Costamagna -- Italian banker and businessman
Wikipedia - Claudio Cunha -- Brazilian actor
Wikipedia - Claudio Cupellini -- Italian film director and screenwriter
Wikipedia - Claudio De Miro -- Italian diver
Wikipedia - Claudio Desderi -- Italian baritone and conductor
Wikipedia - Claudio Di Veroli -- Italian-Argentinian harpsichordist
Wikipedia - Claudio Edinger -- Brazilian photographer
Wikipedia - Claudio Erasmo Vargas -- Mexican racewalker
Wikipedia - Claudio Escauriza -- Paraguayan decathlete
Wikipedia - Claudio Fattoretto -- Italian voice actor
Wikipedia - Claudio Fava -- Italian politician
Wikipedia - Claudio Fermin -- Venezuelan politician
Wikipedia - Claudio Gabriele de Launay -- Italian politician
Wikipedia - Claudio Garioni -- Italian journalist
Wikipedia - Claudio Grassi (politician) -- Italian politician
Wikipedia - Claudio Graziano -- Italian general
Wikipedia - Claudio Heinrich -- Brazilian actor
Wikipedia - Claudio Imhof -- Swiss bicycle racer
Wikipedia - Claudio Lafarga -- Mexican actor
Wikipedia - Claudio Ledesma -- American mixed martial artist
Wikipedia - Claudio Lopez, 2nd Marquess of Comillas -- Spanish businessman and shipping magnate
Wikipedia - Claudio Lpez Bru
Wikipedia - Claudio Lusuardi -- Italian motorcycle racer
Wikipedia - Claudio Magris
Wikipedia - Claudio Marescotti -- 16th-century Roman Catholic bishop
Wikipedia - Claudio Miranda -- Chilean-born American cinematographer
Wikipedia - Claudio Monteverdi -- Italian composer, string player, choirmaster and priest (1567-1643)
Wikipedia - Claudio Moroni -- Argentine lawyer and politician
Wikipedia - Claudio Naranjo
Wikipedia - Claudio Noce -- Italian film director
Wikipedia - Claudio Nolano -- Italian taekwondo practitioner
Wikipedia - Claudio Pafundi -- Argentine archer
Wikipedia - Claudio Pescia -- Swiss curler
Wikipedia - Claudio PM-CM-$tz -- Swiss curler
Wikipedia - Claudio Puelles -- Peruvian mixed martial arts fighter
Wikipedia - Claudio Rinaldi (speed skater) -- Italian speed skater
Wikipedia - Claudio Risi -- Italian film director
Wikipedia - Claudio Roca -- Mexican actor
Wikipedia - Claudio Roditi -- Brazilian musician
Wikipedia - Claudio Rodriguez Fer -- Spanish writer
Wikipedia - Claudio Rodriguez -- Spanish voice actor
Wikipedia - Claudio Sanchez -- American writer and musician
Wikipedia - Claudio Saunt -- American historian
Wikipedia - Claudio S. Grafulla -- Spanish-American composer
Wikipedia - Claudio Signorile -- Italian politician
Wikipedia - Claudio Silva (computer scientist) -- Computer scientist and data scientist
Wikipedia - Claudio Silva -- Brazilian mixed martial arts fighter
Wikipedia - Claudio Slon -- Brazilian musician
Wikipedia - Claudio Spies -- American composer
Wikipedia - Claudio Stecchi -- Italian pole vaulter
Wikipedia - Claudio Taddei -- Uruguayan-Swiss singer-songwriter and painter
Wikipedia - Claudio Tolomei -- Itlaian philologist
Wikipedia - Claudio Tommaso Gnoli -- Italian information scientist
Wikipedia - Claudio Vekstein -- Argentine architect
Wikipedia - Claudio Venturini -- Brazilian composer and singer
Wikipedia - Claudio Villanueva -- Ecuadorian racewalker
Wikipedia - Claudio Vita-Finzi -- Australian-British academic
Wikipedia - Claudio Yafuso -- Argentine judoka
Wikipedia - Claudio Zin -- Italian journalist and politician
Wikipedia - Claudio Zupo -- Mexican judoka
Wikipedia - Click track -- Audio cues used for timing
Wikipedia - CobraNet -- Real-time professional audio over an Ethernet LAN
Wikipedia - Compact audio cassette
Wikipedia - Compact Disc Digital Audio -- Audio data format used on the compact disc
Wikipedia - Comparison of audio coding formats -- Wikimedia list article
Wikipedia - Comparison of free software for audio
Wikipedia - Core Audio
Wikipedia - Craig Montgomery (sound engineer) -- Audio engineer
Wikipedia - Creative Voice file -- Audio format for digital audio data
Wikipedia - Cross-platform Audio Creation Tool
Wikipedia - CX (audio) -- Noise reduction system for recorded analog audio
Wikipedia - Dante (networking) -- Real-time professional audio over an IP LAN
Wikipedia - Dark Shadows (audio drama) -- Series of audio dramas
Wikipedia - David E. Blackmer -- American audio engineer
Wikipedia - Dawsons Music -- UK retailer of instruments and audio products
Wikipedia - Deane Jensen -- Audio engineer (b. 1942, d. 1989)
Wikipedia - Deep Note -- THX's audio logo, a distinctive synthesized crescendo sound
Wikipedia - DezsM-EM-^Q Kanizsai -- Hungarian audiologist and teacher of deaf children
Wikipedia - Digital Accessible Information System -- Technical standard for digital audiobooks, periodicals and computerized text
Wikipedia - Digital audio broadcasting
Wikipedia - Digital Audio Broadcasting -- Digital radio standard
Wikipedia - Digital audio editing
Wikipedia - Digital audio editor
Wikipedia - Digital audio player
Wikipedia - Digital Audio Tape -- Digital audio cassette format developed by Sony
Wikipedia - Digital audio
Wikipedia - Digital audio workstation -- computer workstation or software application used for editing and creating music and audio
Wikipedia - Digital Compact Cassette -- Philips-developed system with digital audio on compact cassette
Wikipedia - Digital Group Audio -- US consumer electronics company
Wikipedia - Digital Interface for Video and Audio -- Bi-directional audio/video over Cat6A
Wikipedia - Digital television -- Transmission of audio and video by digitally processed and multiplexed signal
Wikipedia - Director of audiography -- Sound director, Head of a sound department
Wikipedia - Directors UK -- British professional organization for audiovisual directors
Wikipedia - Dirk Steffens -- German musician, audio engineer, and record producer
Wikipedia - Discogs -- Website and database about audio recordings
Wikipedia - D+M Group -- Japanese audio corporation
Wikipedia - Dolby Digital Plus -- Audio codec
Wikipedia - Dolby Digital -- Audio compression technologies
Wikipedia - Dolby Laboratories -- American company specializing in audio noise reduction and audio encoding/compression.
Wikipedia - Dolby TrueHD -- Advanced lossless multi-channel audio codec
Wikipedia - Double album -- Audio recording album which spans both sides
Wikipedia - Draft:Adswizz -- Advertising solutions for the digital audio industry
Wikipedia - Draft:Jaime Claudio Villamil -- Puerto Rican Rican medical doctor, writer, professor and television personality
Wikipedia - Draft:Michael Briggs (audio producer) -- American audio engineer and producer
Wikipedia - DRG London -- Digital Audio Broadcasting multiplex
Wikipedia - DTS (sound system) -- series of multichannel audio technologies
Wikipedia - DVD-Audio -- DVD format for storing high-fidelity audio
Wikipedia - Dynamic range compression -- Audio signal processing operation that reduces the volume of loud sounds or amplifies quiet sounds, thus reducing or compressing an audio signal's dynamic range
Wikipedia - Dynamic Resolution Adaptation -- Audio codec standard
Wikipedia - Dynaudio -- Danish loudspeaker maker
Wikipedia - Ecole nationale supM-CM-)rieure Louis-Lumiere -- Postgraduate establishment serving the French audiovisual industry
Wikipedia - Eddie Kramer -- South African audio engineer and producer
Wikipedia - Effects unit -- Electronic device that alters audio sources
Wikipedia - Elaine Saunders (scientist) -- Engineer, audiologist, inventor and researcher
Wikipedia - Emily Green -- Journalist focusing on immigration, recipient of 2020 Pulitzer Prize for Audio Reporting.
Wikipedia - Equalization (audio)
Wikipedia - EtherSound -- Audio-over-Ethernet technology
Wikipedia - Eugene Delgaudio -- American politician
Wikipedia - Eugene Gaudio -- Italian cinematographer
Wikipedia - Fabric 27 -- 2006 mix album by Audion
Wikipedia - FaceTime Audio
Wikipedia - Fandub -- Fans audio recording a translation for media that has none
Wikipedia - Federal Authority for Audiovisual Communication Services -- Former broadcasting regulator of Argentina
Wikipedia - Field recording -- Term used for an audio recording produced outside a recording studio
Wikipedia - Flick (time) -- Unit of time used in audio/video timing cacluations
Wikipedia - FL Studio -- Digital audio workstation
Wikipedia - FM broadcasting -- Transmission of audio through frequency modulation
Wikipedia - Foobar2000 -- Freeware audio player
Wikipedia - Freesound -- Collaborative database of audio snippets, samples, recordings, bleeps
Wikipedia - Gabriel Byrne -- Irish actor, film director, film producer, writer, cultural ambassador and audiobook narrator
Wikipedia - GarageBand -- Digital audio software for macOS and iOS
Wikipedia - Gaudiopolis -- Former children's republic in Budapest
Wikipedia - Gaudiosus of Naples
Wikipedia - Gaudiosus of Tarazona
Wikipedia - George Martin -- English record producer, arranger, composer, conductor, audio engineer and musician
Wikipedia - Gli anni piu belli (song) -- Song by Claudio Baglioni
Wikipedia - Glossary of digital audio -- Wikipedia glossary
Wikipedia - Grand Theft Audio -- Alternative rock band from England
Wikipedia - Great Moments with Mr. Lincoln -- Audio-Animatronic stage show at Disneyland
Wikipedia - Harmonic Vector Excitation Coding -- Audio compression standard
Wikipedia - HDMI -- Proprietary interface for transmitting digital audio and video data
Wikipedia - Headset (audio)
Wikipedia - High-Efficiency Advanced Audio Coding
Wikipedia - High-end audio -- Class of consumer home audio equipment
Wikipedia - Hollow Man 2 -- 2006 film by Claudio FM-CM-$h
Wikipedia - Home audio
Wikipedia - HTML5 audio
Wikipedia - Hydrogenaudio -- Online community of audio enthusiasts
Wikipedia - Hypermedia -- Nonlinear medium of information that includes graphics, audio, video, plain text and hyperlinks
Wikipedia - I, Davros: Innocence -- Audio drama
Wikipedia - IEEE James L. Flanagan Speech and Audio Processing Award
Wikipedia - IEEE Transactions on Audio and Electroacoustics
Wikipedia - Il ritorno d'Ulisse in patria -- Opera by Claudio Monteverdi
Wikipedia - In-ear monitor -- Audio earpiece commonly used in live music and television
Wikipedia - Institut national de l'audiovisuel -- French audiovisual archive
Wikipedia - Intel High Definition Audio
Wikipedia - International Federation of Trade Unions of Audio-Visual Workers -- Union
Wikipedia - International Standard Audiovisual Number
Wikipedia - Internet Low Bitrate Codec -- Audio coding format
Wikipedia - Internet radio -- Digital audio service transmitted via the Internet
Wikipedia - Internet Speech Audio Codec -- Audio codec standard
Wikipedia - IPod Shuffle -- Discontinued digital audio player by Apple
Wikipedia - IZotope -- Audio tech company
Wikipedia - JACK Audio Connection Kit -- Professional sound server daemon for Unix-like operating systems
Wikipedia - Jack Settleman -- American digital, social, and audio content creator
Wikipedia - Jack Towers -- Jazz audio engineer (1914 - 2010)
Wikipedia - James Bullough Lansing -- Loudspeaker designer, audio company founder
Wikipedia - James G. Stewart -- American audio engineer
Wikipedia - JBL -- American audio hardware company
Wikipedia - Jenni LukacM-LM-^F -- Audio-visual artist
Wikipedia - Jesse Lewis (audio engineer) -- Sound engineer
Wikipedia - Jim Boyer (audio engineer) -- American audio engineer
Wikipedia - Jim Webb (audio engineer) -- American sound engineer
Wikipedia - Joe Gastwirt -- American audio engineer
Wikipedia - John Burns (audio engineer) -- British recording engineer
Wikipedia - John Keane (record producer) -- American record producer, audio mixer, and recording engineer
Wikipedia - John O. Aalberg -- American audio engineer
Wikipedia - John R. T. Davies -- American audio engineer and musician
Wikipedia - John van Geen -- American audio engineer
Wikipedia - Jon Taylor (sound mixer) -- American audio engineer
Wikipedia - Jose Claudio dos Reis -- Brazilian sports administrator
Wikipedia - Judith Sherman -- American audio engineer, and record producer
Wikipedia - Julie Dretzin -- American actress and audiobook reader
Wikipedia - Kate Fleming -- American actress, artist, singer, audio book narrator and producer
Wikipedia - Keith Harwood -- British audio engineer
Wikipedia - Kevin Bivona -- American musician and audio engineer
Wikipedia - Killing Birds -- 1988 film by Joe D'Amato and Claudio Lattanzi
Wikipedia - Kim Rosen (mastering engineer) -- American audio mastering engineer (b. 1980
Wikipedia - K-Lite Codec Pack -- Collection of audio and video codecs for Microsoft Windows
Wikipedia - Kristian Eidnes Andersen -- Danish film audio engineer and composer
Wikipedia - K-system -- Audio level measuring technique
Wikipedia - LAME -- MPEG-1 Audio Layer 3 (MP3) audio encoder
Wikipedia - L'Arianna -- Opera by Claudio Monteverdi
Wikipedia - Latency (audio)
Wikipedia - Le donjon de Naheulbeuk -- French parodic audio series
Wikipedia - Lenise Bent -- Audio engineer
Wikipedia - Lexicon (company) -- American audio equipment manufacturer
Wikipedia - LibriVox -- Audiobook library
Wikipedia - Like a Stone -- 2003 single by Audioslave
Wikipedia - L'incoronazione di Poppea -- Opera by Claudio Monteverdi
Wikipedia - Linear predictive coding -- Audio signal processing method
Wikipedia - Line level -- Audio industry standard
Wikipedia - Lionel Wilson (voice actor) -- American voice actor, reader of audiobooks, stage actor, and author of children's books
Wikipedia - List of audio conversion software -- Wikipedia list article
Wikipedia - List of audio programming languages -- Wikipedia list article
Wikipedia - List of car audio manufacturers and brands -- Wikipedia list article
Wikipedia - List of compositions by Claudio Monteverdi -- Wikipedia list article
Wikipedia - List of Doctor Who audiobooks -- Audiobooks based on the Doctor Who television series
Wikipedia - List of Doctor Who audio plays by Big Finish -- Wikipedia list article
Wikipedia - List of Doctor Who spin off audio plays by Big Finish -- Wikipedia list article
Wikipedia - List of Goosebumps audiobooks -- Wikipedia list article
Wikipedia - List of Linux audio software -- Wikipedia list article
Wikipedia - List of operas by Claudio Monteverdi -- Wikimedia list article
Wikipedia - List of songs produced by Dallas Austin -- Wikipedia list of audio tracks
Wikipedia - List of songs produced by Jeff Lynne -- Wikipedia list of audio tracks
Wikipedia - List of songs produced by Rico Love -- Wikipedia list of audio tracks
Wikipedia - List of songs recorded by Audioslave -- Wikimedia list of songs by performer
Wikipedia - List of Stargate audiobooks -- Wikimedia list article
Wikipedia - LiveATC.net -- Live audio streaming of air traffic control centers
Wikipedia - Live Audio Wrestling -- Canadian sports radio talk show
Wikipedia - Livewire (networking) -- An audio-over-Ethernet system created by Axia Audio
Wikipedia - LMMS -- Free software digital audio workstation
Wikipedia - L'Orfeo -- Opera by Claudio Monteverdi
Wikipedia - Lost operas by Claudio Monteverdi -- Lost operas written between 1604 and 1643
Wikipedia - Loudness war -- increasing audio levels in recorded music
Wikipedia - Loudspeaker -- Electroacoustic transducer that converts an electrical audio signal into a corresponding sound
Wikipedia - Louis Bell -- American record producer, vocal producer, songwriter and audio engineer from Massachusetts
Wikipedia - Luz Claudio -- American medical researcher
Wikipedia - LV2 -- Open standard for audio plugins
Wikipedia - Ma che freddo fa -- 1969 song composed by Claudio Mattone
Wikipedia - Mackie -- Brand of professional audio equipment
Wikipedia - MADI -- multichannel digital audio interface
Wikipedia - Mango Yellow -- 2002 film by Claudio Assis
Wikipedia - Marantz -- Japanese audio company
Wikipedia - Maschine -- Hybrid hardware/software digital audio workstation by Native Instruments
Wikipedia - Mason Jar Music -- American audio/visual production company
Wikipedia - Mastering engineer -- Type of audio engineer
Wikipedia - Master Quality Authenticated -- Audio codec
Wikipedia - Mayer Hawthorne -- |American singer-songwriter, record producer, DJ, and audio engineer from Michigan
Wikipedia - M.D. -- multichannel digital audio interface
Wikipedia - Media player software -- Software that can play video and audio data
Wikipedia - Media Resource Control Protocol -- Audio communication protocol
Wikipedia - Michael Graves (audio engineer) -- American audio engineer, born 1968
Wikipedia - Microcassette -- Audio cassette format
Wikipedia - MiniDisc -- Magneto-optical storage medium, mainly used for audio
Wikipedia - Mixing console -- Device used for audio mixing for recording or performance
Wikipedia - Monitor Audio -- Britishaudio equipment company
Wikipedia - Monkey's Audio -- Algorithm and file format for lossless audio compression
Wikipedia - Monument to Claudio Moyano (Madrid) -- Monument in Madrid
Wikipedia - Mooer Audio -- Effects pedal counterfeiter
Wikipedia - MP3 player -- Electronic device that can play digital audio files
Wikipedia - MP3 -- Open standard lossy compression format for digital audio
Wikipedia - MPEG-1 Audio Layer II -- Lossy audio compression format
Wikipedia - MPEG-1 Audio Layer I -- Audio formats
Wikipedia - MPEG-2 Audio Layer II
Wikipedia - MPEG-3 -- Designation for a group of audio and video coding standards
Wikipedia - MPEG-H 3D Audio -- Audio coding standard
Wikipedia - MPEG Multichannel -- Audio standard
Wikipedia - MPEG program stream -- A container format for multiplexing digital audio, video and more
Wikipedia - M. R. Rajakrishnan -- Indian audiographer
Wikipedia - Multichannel Television Sound -- Television audio encoding standard
Wikipedia - Music Technology Group -- Research team for audio
Wikipedia - My Pleasure Is Your Pleasure -- 1973 film by Claudio Racca
Wikipedia - Nagra -- Series of audio recorders produced by Kudelski SA
Wikipedia - Natalia Gaudio -- Brazilian rhythmic gymnast
Wikipedia - Natasha Khan (Pakistani singer) -- Pakistani singer, songwriter, and audio engineer
Wikipedia - Neil Brockbank -- British record producer, audio engineer and bass player
Wikipedia - Netherlands Institute for the Classification of Audiovisual Media -- Dutch classification institute
Wikipedia - NICAM -- Digital audio compression standard
Wikipedia - Nightingale (software) -- Open source audio player
Wikipedia - Noise gate -- Audio processing device
Wikipedia - Non-linear editing -- Non-destructive audio, video, or image editing
Wikipedia - NT (cassette) -- Audio cassette format developed by Sony
Wikipedia - Octave effect -- Type of audio effects unit
Wikipedia - O Homem do Futuro -- 2011 film directed by Claudio Torres
Wikipedia - Open Audio License -- Free music license created by the Electronic Frontier Foundation
Wikipedia - Opus (audio format) -- Audio compression format
Wikipedia - Original Sound Quality -- Audio file format
Wikipedia - OverDrive, Inc. -- American digital distributor of eBooks, audiobooks, music, and video titles
Wikipedia - Pangloss Collection -- Digital library of audio recordings in endangered languages
Wikipedia - Parental Advisory -- Warning label placed on audio recordings in recognition of excessive profanities or inappropriate references
Wikipedia - PCM adaptor -- encodes digital audio as video
Wikipedia - Perceptual audio coder
Wikipedia - Phaser (effect) -- Audio signal processing technique
Wikipedia - Phone connector (audio) -- Family of connector typically used for analog signals
Wikipedia - Picocassette -- Audio cassette format
Wikipedia - Pi'erre Bourne -- |American rapper, songwriter, and audio engineer (born 1993)
Wikipedia - Pierre Excoffier -- French audio engineer
Wikipedia - Pinacoteca Claudio Ridolfi, Corinaldo -- Art gallery in Marche, Italy
Wikipedia - Pio Del Gaudio -- Italian politician
Wikipedia - Pioneer Corporation -- Japanese audiovisual equipment company
Wikipedia - Pitch correction -- Technique for calibrating the pitch of an audio recording to match musical notes
Wikipedia - Playlist -- Curated list of video or audio files
Wikipedia - Polk Audio -- Manufacturer of audio products
Wikipedia - Pono (digital music service) -- Failed high-resolution audio download service
Wikipedia - Pramod Thomas -- Audio engineer and sound designer
Wikipedia - Professional audio store
Wikipedia - Professional audio
Wikipedia - Program and System Information Protocol -- Video and audio industry protocol
Wikipedia - Project Destiny -- Audio drama
Wikipedia - Promotional recording -- Audio or video recording distributed free, for promotional purposes
Wikipedia - Pro Tools -- Digital audio workstation
Wikipedia - Psychoacoustics -- Scientific study of sound perception and audiology
Wikipedia - PulseAudio/Troubleshooting - ArchWiki
Wikipedia - PulseAudio -- Sound server for Unix-like operating systems
Wikipedia - Radio network -- Type of audio-only broadcast network
Wikipedia - Rat Fever -- 2012 film directed by Claudio Assis
Wikipedia - Raymond Carhart -- American audiologist
Wikipedia - RCA connector -- Electrical connector used for analog audio and video
Wikipedia - RCA Photophone -- Early film audio synchronization system
Wikipedia - RCA tape cartridge -- Magnetic tape audio format introduced in 1958
Wikipedia - RealAudio
Wikipedia - Real-time Transport Protocol -- Protocol for delivering audio and video over IP networks
Wikipedia - Recorded Books -- Audiobook company
Wikipedia - Red Book (audio CD standard)
Wikipedia - Redeemer (2004 film) -- 2004 film directed by Claudio Torres
Wikipedia - Reel-to-reel audio tape recording
Wikipedia - Relaxed code-excited linear prediction -- Audio codec standard
Wikipedia - Remote Play -- Feature of Sony video game consoles that allows the PlayStation 3 and PlayStation 4 to transmit its video and audio output to a PlayStation Portable or PlayStation Vita
Wikipedia - REX2 -- Proprietary audio sample file format
Wikipedia - RHA Audio -- British earphone manufacturer
Wikipedia - Rio Karma -- Digital audio player
Wikipedia - Rio PMP300 -- Portable consumer MP3 digital audio player
Wikipedia - Rotel -- Japanese audio equipment manufacturer
Wikipedia - RTAudio -- Audio codec standard
Wikipedia - Ryan Downe -- American musician and audio engineer
Wikipedia - Sabamobil -- Audio tape format
Wikipedia - Sabrina Claudio -- American singer and songwriter
Wikipedia - Sample-based synthesis -- Audio synthesis technique
Wikipedia - Samurai Troopers (Ronin Warriors) CD Dramas -- Japanese audio drama
Wikipedia - Sandra Gordon-Salant -- American audiologist
Wikipedia - Santi Claudio e Andrea dei Borgognoni
Wikipedia - Scott Brick -- American audiobook narrator and actor
Wikipedia - Scott Hull (mastering engineer) -- American audio engineer
Wikipedia - Search by sound -- Retrieval of information based on audio input
Wikipedia - Second audio program -- Alternate audio channel used in television transmissions
Wikipedia - Session Description Protocol -- file format for describing networked audio and video streams
Wikipedia - Sharon Kujawa -- Clinical audiologist
Wikipedia - Shot You Down -- 2005 single by Audio Bullys
Wikipedia - Show! Audio Jockey -- South Korean television show
Wikipedia - Skullcandy -- American audio equipment company
Wikipedia - Something's Happening -- Long-format radio program airing four nights a week on Pacifica Radio-owned KPFK 90.7 FM. Most of the content consists of pre-recorded tapes of lectures, interviews, and rebroadcasts from other audio sources.
Wikipedia - Sondor -- Swiss audio video equipment manufacturer
Wikipedia - Sony Digital Audio Disc Corporation -- CD, DVD and Blu-ray disc manufacturing company
Wikipedia - Sound bite -- A short audio clip extracted from a recording
Wikipedia - SoundCloud -- Online audio distribution platform
Wikipedia - SoundDroid -- Early digital audio workstation
Wikipedia - Sound editor (filmmaking) -- Creative professional that selects and assembles sound recordings before final audio mixing
Wikipedia - Sound quality -- Assessment of the audio output from an electronic device
Wikipedia - Sound recognition -- Pattern recognition for audio signals
Wikipedia - Soundtrap -- Online freemium music and audio editor
Wikipedia - Sparky's Magic Piano -- Audio drama
Wikipedia - Spoon Radio -- Social digital audio live streaming
Wikipedia - Stereobelt -- Personal stereo audio cassette player
Wikipedia - Stereo-Pak -- Magnetic tape-based format for audio
Wikipedia - Stereophile -- High-end home audio magazine
Wikipedia - Steve Chadie -- American audio engineer (born 1968)
Wikipedia - Steve King (audio engineer) -- American musician and audio engineer
Wikipedia - Streaming audio in video games
Wikipedia - Subwoofer -- Loudspeaker designed to reproduce low-pitched audio frequencies
Wikipedia - Super Audio CD -- Read-only optical disc for high-fidelity audio storage
Wikipedia - SVOPC -- Audio compression standard
Wikipedia - Switch London -- Digital audio broadcasting multiplex
Wikipedia - Synapse Audio Software -- German audio software company
Wikipedia - Tapete -- Audio cassette format for audiobooks for the blind
Wikipedia - Tarik Barri -- Dutch audiovisual composer
Wikipedia - Technics (brand) -- Panasonic brand for audio equipment
Wikipedia - Tele-audiology
Wikipedia - Television show -- Segment of audiovisual content intended for broadcast on television
Wikipedia - The Absolute Sound -- High-end home audio magazine
Wikipedia - The Diary of River Song -- Audio drama
Wikipedia - The Ford (painting) -- 1644 painting by Claudio de Lorena
Wikipedia - The Great Courses -- The Teaching Company audiovisual college courses
Wikipedia - The Hall of Presidents -- Theme park audio-animatronic show at Magic Kingdom
Wikipedia - The Nemonite Invasion -- Doctor Who audio play
Wikipedia - The Revenants -- Audio drama
Wikipedia - The Sirens of Time -- 1999 Doctor Who audio drama written by Nicholas Briggs
Wikipedia - The Stealers from Saiph -- Audio drama
Wikipedia - The Voyage Home (2004 film) -- 2004 film directed by Claudio BondM-CM-,
Wikipedia - The World (radio program) -- Global news radio, audio and multi-platform program
Wikipedia - Thicker than Water (audio drama) -- Doctor Who audio drama
Wikipedia - THX -- American audio company founded in 1983 by George Lucas
Wikipedia - Timed text -- Presentation of text media in synchrony with other media, such as audio and video
Wikipedia - Timeline of audio formats
Wikipedia - Timeline of digital audio broadcasting in the UK -- Wikimedia list article
Wikipedia - Tom Scott (sound engineer) -- Audio engineer
Wikipedia - Tone stack -- Type of audio filter circuit
Wikipedia - Triton Digital -- Digital audio technology and advertising company
Wikipedia - Troll 2 -- 1990 film by Claudio Fragasso
Wikipedia - TwinVQ -- audio compression technique
Wikipedia - Uforia Audio Network -- Radio network in the United States
Wikipedia - Unified Speech and Audio Coding -- Audio compression standard
Wikipedia - UNIT: The Wasting -- Audio drama
Wikipedia - Universal Audio Architecture
Wikipedia - Universal Audio (company) -- Audio equipment manufacturer
Wikipedia - User talk:Santiago Claudio
Wikipedia - Vanessa Claudio -- Puerto Rican actor and model
Wikipedia - Vector sum excited linear prediction -- Audio compression standard
Wikipedia - Vehicle audio -- Entertainment electronics in cars
Wikipedia - Ven Junto a Mi -- 1994 song by Claudio Bermudez
Wikipedia - Vespro della Beata Vergine -- Musical composition by Claudio Monteverdi
Wikipedia - Videodisc -- Laser- or stylus-readable random-access disc that contains both audio and analog video signals recorded in an analog form
Wikipedia - Video on demand -- Systems which allow users to select and watch video or listen to audio content on demand
Wikipedia - Video sender -- Device for transmitting audio and video signals wirelessly
Wikipedia - Video tape recorder -- Tape recorder designed to record and play back video and audio material on magnetic tape
Wikipedia - Videotelephony -- Reception and transmission of audio-video signals by users at different locations
Wikipedia - Vifa -- Audio equipment manufacturer
Wikipedia - Virtual Studio Technology -- software plug-in interface used in computer-based audio production
Wikipedia - Visual radio -- Ways of adding visuals to audio broadcasts
Wikipedia - V. Thirteen -- 1987 single by Big Audio Dynamite
Wikipedia - Wapikoni Mobile -- Indingenous audio-visual non-profit organization
Wikipedia - WaveFrame AudioFrame -- Digital audio workstation
Wikipedia - WavPack -- Free, open source lossless audio compression software
Wikipedia - WAV -- File format standard for storing an audio bitstream on PCs
Wikipedia - WebM -- Multimedia container format with VP8 or VP9 video and Vorbis or Opus audio
Wikipedia - We're Alive, A Story of Survival -- Audio drama
Wikipedia - Why We Nap -- Book by Italian sleep researcher Claudio Stampi
Wikipedia - William Flageollet -- French audio engineer
Wikipedia - Windows Media Audio
Wikipedia - WJSV broadcast day -- Audio recording
Wikipedia - Women's Audio Mission -- Non-profit organization in California, US
Wikipedia - XAudio2
Wikipedia - XLR connector -- Style of electrical connector found primarily in professional audio and lighting
Wikipedia - Yurii Barybin -- Ukrainian audio engineer
Wikipedia - Zoom Corporation -- Japanese audio company
Wikipedia - Zu Audio -- American audio products manufacturer
Bob Garfield ::: Born: 1955; Occupation: Audio Program Host;
Claudio Hummes ::: Born: August 8, 1934;
Alma Powell ::: Born: October 27, 1937; Occupation: Audiologist;
Claudio Naranjo ::: Born: November 24, 1932; Occupation: Author;
Claudio Silvestrin ::: Born: September 5, 1954;
Claudio Monteverdi ::: Born: May 15, 1567; Died: November 29, 1643; Occupation: Composer;
Claudio Magris ::: Born: April 10, 1939; Occupation: Scholar;
Alan Parsons ::: Born: December 20, 1948; Occupation: Audio Engineer;
Claudio Ranieri ::: Born: October 20, 1951; Occupation: Football manager;
Bob Gaudio ::: Born: November 17, 1942; Occupation: Singer;
https://www.goodreads.com/book/show/1017297.The_Receiving_Love_Audio_Comapnion
https://www.goodreads.com/book/show/1025066.Kill_Claudio
https://www.goodreads.com/book/show/13621921-pinkalicious-audio-collection
https://www.goodreads.com/book/show/13758148-rock-guitar-basics-with-cd-audio
https://www.goodreads.com/book/show/13758155-rock-guitar-basics-mega-pack-with-cd-audio-and-dvd
https://www.goodreads.com/book/show/14580570-pinkalicious-audio-collection
https://www.goodreads.com/book/show/1552723.Chavez_Ravine_L_A_Theatre_Works_Audio_Theatre_Collection_UNABRIDGED_
https://www.goodreads.com/book/show/15790450-radio-as-taught-by-wizard-academy---audio-book
https://www.goodreads.com/book/show/1658746.The_Best_Barbara_Robinson_CD_Audio_Collection_Ever
https://www.goodreads.com/book/show/16803186-advances-in-audio-and-speech-signal-processing
https://www.goodreads.com/book/show/174962.Miles_Davis_for_Solo_Guitar_With_CD_Audio_
https://www.goodreads.com/book/show/17654278-advances-in-audio-and-speech-signal-processing
https://www.goodreads.com/book/show/18887872-complete-collection-of-h-p-lovecraft---150-ebooks-with-100-audio-book-l
https://www.goodreads.com/book/show/18903490-borrow-free-audiobooks-for-kindle-and-fire
https://www.goodreads.com/book/show/1940584.The_Chaos_Magick_Audio_CDs_Volume_1
https://www.goodreads.com/book/show/2040586.The_Interspecies_Telepathic_Connection_Tape_Series_Audio_Cassette
https://www.goodreads.com/book/show/20760393-secrets-of-the-4-hour-workweek---a-companion-audio-interview-with-tim-fe
https://www.goodreads.com/book/show/2084803.Advances_in_Audio_and_Speech_Signal_Processing
https://www.goodreads.com/book/show/22168302-audio-effects-mixing-and-mastering
https://www.goodreads.com/book/show/22449421-chaos-magick-audios-cds-volume-3-the-ouranos-rite---a-symbol-of-the-magi
https://www.goodreads.com/book/show/2250372.Entering_Infinity_Audio
https://www.goodreads.com/book/show/225391.Tom_Hopkins_Audio_Sales_Collection
https://www.goodreads.com/book/show/24514494-the-stressed-out-writer-s-guide-to-recording-your-own-audiobook
https://www.goodreads.com/book/show/2601792-the-princeton-review-wordsmart-i-audio-program
https://www.goodreads.com/book/show/2841151-superfoods-audio-collection-cd
https://www.goodreads.com/book/show/28807334-romantic-rain-free-audio
https://www.goodreads.com/book/show/32670685-how-to-create-audiobooks
https://www.goodreads.com/book/show/3322753-untitled-collection-2-audio
https://www.goodreads.com/book/show/35059661-penguin-random-house-audio-story-sampler-2017
https://www.goodreads.com/book/show/35139463-claudio-monteverdi-lamento-della-ninfa
https://www.goodreads.com/book/show/35957989-cesar-millan-s-guide-to-audiobooks-for-dogs
https://www.goodreads.com/book/show/37548544-dr-joe-dispenza-2-books-bundle-collection-with-audio-cd
https://www.goodreads.com/book/show/37915052-tyler-perry-higher-is-waiting-audiobook
https://www.goodreads.com/book/show/39791476-unveiled-mysteries-audio-book-one-saint-germain-series
https://www.goodreads.com/book/show/41033217-the-thing-about-yetis-paperback-and-audio-cd
https://www.goodreads.com/book/show/41885778-world-without-cancer---audio-cd-included
https://www.goodreads.com/book/show/41888653-shift-into-freedom-the-unabridged-audio-book
https://www.goodreads.com/book/show/42165322-complete-audio-program
https://www.goodreads.com/book/show/42449844-making-friends-among-taliban-audio-dl
https://www.goodreads.com/book/show/42449845-laughter-is-sacred-space-audiobook-dl
https://www.goodreads.com/book/show/42967245-little-owl-s-audiobook-collection
https://www.goodreads.com/book/show/43194013-the-magic-presence-audio-book-two-saint-germain-series
https://www.goodreads.com/book/show/43542608-within-the-wires---museum-audio-tours
https://www.goodreads.com/book/show/43731606-los-secretos-de-la-mente-millonaria-cd-audio
https://www.goodreads.com/book/show/45300073-dead-on-arrival---a-shandra-covington-mystery---audio-cds
https://www.goodreads.com/book/show/45444473-penguin-random-house-audio-story-sampler-2019
https://www.goodreads.com/book/show/487038.LORD_BUCKLEY_LIVE_AUDIO
https://www.goodreads.com/book/show/5471091-if-you-re-happy-and-you-know-it-with-cd-audio
https://www.goodreads.com/book/show/5927073-lorraine-hansberry-audio-collection-cd
https://www.goodreads.com/book/show/737795.The_Waste_Land_Four_Quartets_And_Other_Poems_2_Audio_Cassettes
https://www.goodreads.com/book/show/80494.John_Denver_s_Take_Me_Home_Country_Roads_Audio_CD_Included_
https://www.goodreads.com/book/show/8051144-hannah-montana-with-cd-audio
https://www.goodreads.com/book/show/8302008-a-course-in-lucid-dreaming-with-2-audio-cds
https://www.goodreads.com/book/show/853415.We_Shall_Overcome_with_2_Audio_CDs
https://www.goodreads.com/book/show/868740.Trumpet_Voluntary_Book_and_Audio_CD_Pack
https://www.goodreads.com/book/show/9538100-read-on-audiobooks
https://www.goodreads.com/book/show/95755.Getting_the_Love_You_Want_Audio_Companion
https://www.goodreads.com/author/show/10793755.Stefania_Rongaudio
https://www.goodreads.com/author/show/1113500.Claudio_Hernandez
https://www.goodreads.com/author/show/14740770.Claudio_Aita
https://www.goodreads.com/author/show/148406.Claudio_Saunt
https://www.goodreads.com/author/show/14926232._Claudio_Fern_ndez_Ar_oz_
https://www.goodreads.com/author/show/15442848.Claudio_Schazzocchio
https://www.goodreads.com/author/show/1555668.Claudio_Torres
https://www.goodreads.com/author/show/1713197.Claudio_Katz
https://www.goodreads.com/author/show/171348.Claudio_Castellini
https://www.goodreads.com/author/show/17671656.Claudio_Hochman
https://www.goodreads.com/author/show/18130526.Luis_Claudio_Villafa_e_G_Santos
https://www.goodreads.com/author/show/1882614.Claudio_Antonelli
https://www.goodreads.com/author/show/188808.Dennis_DiClaudio
https://www.goodreads.com/author/show/19007439.Claudio_Galeazzi
https://www.goodreads.com/author/show/19068087.Claudio_Vouga
https://www.goodreads.com/author/show/227996.Claudio_Naranjo
https://www.goodreads.com/author/show/245643.Claudio_Freidzon
https://www.goodreads.com/author/show/342367.Claudio_Mu_oz
https://www.goodreads.com/author/show/36438.Claudio_Magris
https://www.goodreads.com/author/show/4409057.Claudio_Cerd_n
https://www.goodreads.com/author/show/4477639.Claudio_Morandini
https://www.goodreads.com/author/show/4611319.Claudio_Fern_ndez_Ar_oz
https://www.goodreads.com/author/show/4659343.Claudio_Carcano
https://www.goodreads.com/author/show/4767160.Claudio_Foti
https://www.goodreads.com/author/show/4825530.Claudio_Bertoni
https://www.goodreads.com/author/show/5566670.Graphic_Audio
https://www.goodreads.com/author/show/6395889.Claudio_Pastro
https://www.goodreads.com/author/show/6442609.Claudio_Giaconi
https://www.goodreads.com/author/show/702030.Claudio_Fuentes
https://www.goodreads.com/author/show/713127.Claudio_Giunta
https://www.goodreads.com/author/show/713130.Claudio_Carini
https://www.goodreads.com/author/show/7384230.Full_Cast_Audio
https://www.goodreads.com/author/show/7450600.ENTIRE_AUDIOBOOK_Narration_Included_This_Ebook_Features_Dynamic_Chapter_Linking_For_Easy_Navigatio
https://www.goodreads.com/author/show/8284496.Claudio_Daniel
https://www.goodreads.com/author/show/986411.Claudio_Pozas
Goodreads author - _Claudio_Fern_ndez_Ar_oz_
Goodreads author - Dennis_DiClaudio
Goodreads author - Claudio_Naranjo
Goodreads author - Claudio_Freidzon
Goodreads author - Claudio_Magris
Goodreads author - Graphic_Audio
Goodreads author - Full_Cast_Audio
Goodreads author - _Listening_Library_Audio_
https://audioengineering.wikia.com/
https://audiorecording.wikia.com/
https://iaudio.wikia.com/
https://military.wikia.org/wiki/Category:Articles_with_hAudio_microformats
https://openaudio.wikia.com/
https://religion.wikia.org/wiki/Audio_Bibles
https://religion.wikia.org/wiki/Basil_(Essey)_of_Wichita#Audio
https://religion.wikia.org/wiki/Category:Articles_with_hAudio_microformats
https://religion.wikia.org/wiki/Claudio_R._M._Costa
https://religion.wikia.org/wiki/Interfaith#Audio_Links
https://religion.wikia.org/wiki/Justification_(theology)#Audio
https://religion.wikia.org/wiki/Mishnah#Audio_lectures
https://religion.wikia.org/wiki/Talk:Claudio_R._M._Costa
Integral World -
Integral World - Audio Books and the Distracted Mind, A Memoir, David Lane
Integral World - Dismissal vs. Debate: A Reply to Ken Wilber's Audio Rebuttal, Jeff Meyerhoff
selforum - pg diploma in audio technology of one
dedroidify.blogspot - john-c-lilly-audio-video
dedroidify.blogspot - illuminatus-trilogy-audiobook
dedroidify.blogspot - leif-johnnson-audio-2-burroughs
dedroidify.blogspot - leif-johnson-audio-watts-mckenna-hicks
https://tvtropes.org/pmwiki/pmwiki.php/AudioGame/FifteenNumbers
https://tvtropes.org/pmwiki/pmwiki.php/AudioGame/JudgmentDay
https://tvtropes.org/pmwiki/pmwiki.php/AudioGame/SuperLiam
https://tvtropes.org/pmwiki/pmwiki.php/AudioGame/SwampZombieFPS
https://tvtropes.org/pmwiki/pmwiki.php/AudioGame/TheRoadToRage
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/AlienAbductionRolePlay
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/AnotherMontyPythonRecord
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/AreYouAlice
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/ASlendermanMusical
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/AttackOnHeroesResurgence
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/AVoiceFromTheDark
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/BanalFantasy
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/BatmanBreakdown
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/BelowBoard
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/BertAndI
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/BigFinishDoctorWho
https://tvtropes.org/pmwiki/pmwiki.php/Audioplay/BigFinishDoctorWho
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/Biohazard2TheLittleRunawaySherry
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/BlakesSeven
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/ChooseMe
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/CounterMeasures
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/CyberpunkASMR
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/DalekEmpire
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/DiabolikLovers
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/DoctorWhoAudioVisuals
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/DoctorWhoovesAdventures
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/DoctorWhoovesAndAssistant
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/DoctorWhoovesEquestrianTravels
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/EvangelionAfterTheEnd
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/ExitTunesPresentsACTORS
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/ExitTunesPresentsActors
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/Gallifrey
https://tvtropes.org/pmwiki/pmwiki.php/Audioplay/Gallifrey
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/GhostRiderTheAudioDrama
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/HorribleHistories
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/IStartedOutAsAChild
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/IThinkWereAllBozosOnThisBus
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/JagoAndLitefoot
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/KingdomPaf
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/KPNYRadio
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/LeDonjonDeNaheulbeuk
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/LetThemGo
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/LosCochinos
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/MissHelensWeirdWestCabaret
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/MontyPythonLiveAtDruryLane
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/MontyPythonsContractualObligationAlbum
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/Omaha
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/OmeHenk
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/OrganizationLIX
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/OurHoneymoon
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/PassageToMoauv
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/PlayingGods
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/RefletsDAcide
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/ReverseTransmission
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/Ruffled
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/RushHour
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/SaintBeast
https://tvtropes.org/pmwiki/pmwiki.php/Audioplay/SaintBeast
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/SamuraiSenshi
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/SarahJaneSmith
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/SecretRooms
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/SonicAndTailsR
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/StanFrebergPresentsTheUnitedStatesOfAmerica
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/Starboard
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/StarTrekExcelsior
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/SteamHeart
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/StrayAmi
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/StrikersSoundStageX
https://tvtropes.org/pmwiki/pmwiki.php/Audioplay/StrikersSoundStageX
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TalesOfAJunkTownPonyPeddler
https://tvtropes.org/pmwiki/pmwiki.php/Audioplay/TalesOfAJunkTownPonyPeddler
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheCartographersHandbook
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheChristmasThieves
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheDiaryOfRiverSong
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheDollsOfNewAlbion
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheElysiumProject
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheFurtherAdventuresOfNickDanger
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheHeroicTaleOfHeroicallyHeroicHeroes
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheMontyPythonMatchingTieAndHandkerchief
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheNewAlbionGuideToAnalogueConsciousness
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheNewAlbionRadioHour
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheNewCenturyMultiverse
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/ThePizzaCatsPantomime
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/ThePrincessThieves
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheUnfinishedSpellingErrorsOfBolkien
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TheZetaFamily
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/ThirtySixQuestions
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TigersEye
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TouchToneTerrorists
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/TransmissionFolklore
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/UncivilOutlaw
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/Wasurenagusa
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/WereAlive
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/WizardPeopleDearReader
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/YandereHeaven
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/YandereNoOnnaNoKo
https://tvtropes.org/pmwiki/pmwiki.php/AudioPlay/YetAnotherPartridgeInAPearTree
https://tvtropes.org/pmwiki/pmwiki.php/AxCrazy/AudioPlay
https://tvtropes.org/pmwiki/pmwiki.php/AxCrazy/AudioPlays
https://tvtropes.org/pmwiki/pmwiki.php/BreakTheCutie/Audio
https://tvtropes.org/pmwiki/pmwiki.php/CrazyPrepared/AudioPlay
https://tvtropes.org/pmwiki/pmwiki.php/Film/Audioscopiks
https://tvtropes.org/pmwiki/pmwiki.php/Fr/AudioPlay
https://tvtropes.org/pmwiki/pmwiki.php/Fr/SerieAudio
https://tvtropes.org/pmwiki/pmwiki.php/Laconic/AudioPlay
https://tvtropes.org/pmwiki/pmwiki.php/Main/AudioAdaptation
https://tvtropes.org/pmwiki/pmwiki.php/Main/AudioDiegesis
https://tvtropes.org/pmwiki/pmwiki.php/Main/AudioGame
https://tvtropes.org/pmwiki/pmwiki.php/Main/AudioGameGenres
https://tvtropes.org/pmwiki/pmwiki.php/Main/AudioGameTropes
https://tvtropes.org/pmwiki/pmwiki.php/Main/AudioGO
https://tvtropes.org/pmwiki/pmwiki.php/Main/AudioPlay
https://tvtropes.org/pmwiki/pmwiki.php/Main/RepetitiveAudioGlitch
https://tvtropes.org/pmwiki/pmwiki.php/Main/StockAudioClip
https://tvtropes.org/pmwiki/pmwiki.php/Music/Audioslave
https://tvtropes.org/pmwiki/pmwiki.php/Music/BigAudioDynamite
https://tvtropes.org/pmwiki/pmwiki.php/Music/ClaudioMonteverdi
https://tvtropes.org/pmwiki/pmwiki.php/VideoGame/Audiosurf
https://tvtropes.org/pmwiki/pmwiki.php/WebVideo/AmarasAudios
https://tvtropes.org/pmwiki/pmwiki.php/Wrestling/ClaudioCastagnoli
https://en.wikiquote.org/wiki/Audioslave
https://en.wikiquote.org/wiki/Bob_Gaudio
https://en.wikiquote.org/wiki/Category:Television_shows_featuring_audio_description
https://en.wikiquote.org/wiki/Claudio_Arrau
https://en.wikiquote.org/wiki/Gastn_Gaudio
Grim Tales (1989 - 1991) - a British children's television program based on fairy tales by the Brothers Grimm, featuring Rik Mayall as the storyteller dressed in his pyjamas and dressing gown.[1] The twenty-two episodes were broadcast on ITV from 1989 to 1991. There was also a release on video and audio cassette, with the sli...
Candy Boy (2007 - 2009) - an eight-minute original net animation produced by Anime International Company, and directed by Takafumi Hoshikawa.[1] Since November 22, 2007, the ONA is available through streaming on the Cho! animelo audiovisual website and the Nico Nico Douga online video service.[1] This was followed by a seven...
Ciao! Manhattan(1972) - Written and directed by John Palmer and David Weisman, Ciao! Manhattan is the semi-biographical tale of 1960s counterculture icon Edie Sedgwick. Ciao! follows young Susan Superstar (Sedgwick) through her tumultuous party years in Manhattan as one of Warhol's Superstars. Through actual audio recordin...
All or Nothing: Manchester City -- Not Rated | 50min | Documentary, Reality-TV, Sport | TV Series (2018 ) ::: Legendary coach Pep Guardiola leads his premiership football team through the 2017/18 season. Stars: Sergio Agero, Txiqui Beguiristain, Claudio Bravo | See full cast &
Much Ado About Nothing (1993) ::: 7.3/10 -- PG-13 | 1h 51min | Comedy, Drama, Romance | 2 July 1993 (USA) -- Young lovers Hero and Claudio, soon to wed, conspire to get verbal sparring partners and confirmed singles Benedick and Beatrice to wed as well. Director: Kenneth Branagh Writers:
The Vast of Night (2019) ::: 6.7/10 -- PG-13 | 1h 31min | Drama, Mystery, Sci-Fi | 29 May 2020 (USA) -- One night in New Mexico, in the late 1950s, a switchboard operator and radio DJ discover a strange audio frequency which could change the future forever. Director: Andrew Patterson Writers:
https://aliceinwonderland.fandom.com/wiki/Alice_in_Wonderland_Audio/Visual_Storybook_for_iPhone
https://animanga.fandom.com/wiki/Audio_Drama
https://animanga.fandom.com/wiki/Audio_drama
https://annex.fandom.com/wiki/Animal_(Doctor_Who_audio)
https://apicultura.fandom.com/wiki/Claudio_Gay
https://batman.fandom.com/wiki/Batman_&_Robin:_An_Audio-Action_Adventure
https://characters.fandom.com/wiki/Claudio_Gregory
https://christianmusic.fandom.com/wiki/Audio_Adrenaline/Underdog
https://ck.fandom.com/wiki/AudioHints
https://comunidad.fandom.com/wiki/Ayuda:Audio
https://darkshadows.fandom.com/wiki/Big_Finish_Audio_Dramas
https://dc.fandom.com/wiki/Claudio_Mardon_(Prime_Earth)
https://deathnote.fandom.com/wiki/Death_Note_(audio_drama)
https://dreamfiction.fandom.com/wiki/Advanced_Audio_Systems
https://dreamfiction.fandom.com/wiki/Audio_Dub
https://dreamfiction.fandom.com/wiki/Audiotron,_Inc.
https://dreamfiction.fandom.com/wiki/Audiowave_Digital_Sound
https://dreamfiction.fandom.com/wiki/Audiowave_Maxus
https://dreamfiction.fandom.com/wiki/Audiowave_Sound_Corporation
https://dreamfiction.fandom.com/wiki/Central_Audio_Video
https://dreamfiction.fandom.com/wiki/Don_Quijote_Audio_Post-Production_Ltd.
https://dreamfiction.fandom.com/wiki/Dream_Fiction_Wiki:Home?file=1990%27s+Master+Lock+%22Tough+Under+Fire%22+TV+Commercial+Opera+Audio
https://dreamfiction.fandom.com/wiki/Dream_Fiction_Wiki:Home?file=1990's+Master+Lock+"Tough+Under+Fire"+TV+Commercial+Opera+Audio
https://dwexpanded.fandom.com/wiki/Audio_Visuals
https://dwexpanded.fandom.com/wiki/Fan_Audio_Dramas
https://dwexpanded.fandom.com/wiki/Nerva_Beacon_-_Fan_Audios_Blog
https://eltiempoentrecosturas.fandom.com/wiki/Claudio_V
https://fallout.fandom.com/wiki/Fallout_Wiki:Notable_Quotes_Audio_Project
https://fileformats.fandom.com/wiki/Windows_Media_Audio
https://forgottenrealms.fandom.com/wiki/Claudio_Pozas
https://higehiro.fandom.com/wiki/Audiobook
https://howlett.fandom.com/wiki/Out_of_Space_(Audio_Bullys_Remix)
https://how-to.fandom.com/wiki/How_to_disable_sound_on_websites_using_embedded_audio_or_Flash
https://interlingua.fandom.com/wiki/Audios
https://interlingua.fandom.com/wiki/Claudio_Marcon
https://jormungand.fandom.com/wiki/Audio
https://kamenrider.fandom.com/wiki/Style_Guide/Audio_Files
https://kancolle.fandom.com/wiki/Merchandise/Audio
https://kubera.fandom.com/wiki/Audio_drama_CD
https://legendofheroes.fandom.com/wiki/Audio
https://linuxstudio.fandom.com/wiki/Jack_Audio_Connection_Kit
https://logos.fandom.com/wiki/ABC_Audio
https://logos.fandom.com/wiki/ABC_Audio_(Radio_network)
https://logos.fandom.com/wiki/Audio_Network
https://logos.fandom.com/wiki/Audiovisual_Communicators,_Inc.
https://logos.fandom.com/wiki/Audio_Visual_Enterprises
https://logos.fandom.com/wiki/Audio_Visual_Home_Video
https://logos.fandom.com/wiki/Banco_Audiovisual_de_Contenidos_Universales_Argentino
https://logos.fandom.com/wiki/Dolby_Audio
https://logos.fandom.com/wiki/NOS_Audiovisuais
https://logos.fandom.com/wiki/Paramount_Audio
https://lost-media-idea.fandom.com/wiki/Taking_Care_of_Bumpy_(found_original_English_audio_of_Mac_and_Friends_episode;_1997)
https://masterchef.fandom.com/wiki/Claudio_Aprile
https://memory-alpha.fandom.com/wiki/Audiobook
https://memory-alpha.fandom.com/wiki/Audio_commentary
https://memory-alpha.fandom.com/wiki/Audiophonic_degradation
https://memory-alpha.fandom.com/wiki/Audio_pickup
https://memory-alpha.fandom.com/wiki/Audio_productions
https://memory-alpha.fandom.com/wiki/Audio_tape
https://memory-alpha.fandom.com/wiki/Claudio_Miranda
https://memory-alpha.fandom.com/wiki/MA:AUDIO
https://memory-alpha.fandom.com/wiki/Memory_Alpha:Audio_use_policy
https://memory-alpha.fandom.com/wiki/Simon_and_Schuster_Audioworks
https://memory-alpha.fandom.com/wiki/Simon_&_Schuster_Audio
https://memory-alpha.fandom.com/wiki/Simon_&_Schuster_Audioworks
https://memory-alpha.fattps://starwars.fandom.com/wiki/The_High_Republic:_Light_of_the_Jedi_(audiobook)
https://memory-alphardis.fandom.com/wiki/Mirror,_Signal,_Manoeuvre_(audio_story)
https://memory-beta.fandom.com/wiki/Audiobook
https://mlp.fandom.com/wiki/List_of_audio_albums_and_singles
https://mpd.fandom.com/wiki/PulseAudio
https://nocopyrightsounds.fandom.com/wiki/Audioscribe/Skyline
https://norwichmusic.fandom.com/wiki/Hungry_Audio
https://nwp.fandom.com/wiki/Audiophiles
https://nwp.fandom.com/wiki/Audio_texts
https://onepunchman.fandom.com/wiki/Audio_Books
https://peel.fandom.com/wiki/Board:Wanted_Audio
https://powerrangers.fandom.com/wiki/Style_Guide/Audio_Files
https://redwall.fandom.com/wiki/Redwall_Audiobooks
https://reinosolvidados.fandom.com/wiki/Portal:Audiovisuales
https://rocketleague.fandom.com/wiki/Engine_Audio
https://saintsrow.fandom.com/wiki/Audio_Tomes
https://saintsrow.fandom.com/wiki/Portal:Audio
https://sekirei.fandom.com/wiki/Audio
https://shodan.fandom.com/wiki/System_Shock_2_Audio_Logs
https://shodan.fandom.com/wiki/System_Shock_Audio_Logs
https://soundeffects.fandom.com/wiki/Instructions:_Audio_Samples
https://stargatefanprod.fandom.com/wiki/Fan_audio_drama
https://starwars.fandom.com/wiki/A_Crash_of_Fate_(audiobook)
https://starwars.fandom.com/wiki/Aftermath_(audiobook)
https://starwars.fandom.com/wiki/Aftermath:_Empire's_End_(audiobook)
https://starwars.fandom.com/wiki/Aftermath:_Life_Debt_(audiobook)
https://starwars.fandom.com/wiki/Ahsoka_(audiobook)
https://starwars.fandom.com/wiki/Alphabet_Squadron_(audiobook)
https://starwars.fandom.com/wiki/A_New_Dawn_(audiobook)
https://starwars.fandom.com/wiki/A_New_Hope:_The_Princess,_the_Scoundrel,_and_the_Farm_Boy_(audiobook)
https://starwars.fandom.com/wiki/Audio_controller
https://starwars.fandom.com/wiki/Audio_sensor
https://starwars.fandom.com/wiki/Battlefront_II:_Inferno_Squad_(audiobook)
https://starwars.fandom.com/wiki/Battlefront:_Twilight_Company_(audiobook)
https://starwars.fandom.com/wiki/Bloodline_(audiobook)
https://starwars.fandom.com/wiki/Catalyst:_A_Rogue_One_Novel_(audiobook)
https://starwars.fandom.com/wiki/Dark_Disciple_(audiobook)
https://starwars.fandom.com/wiki/Dark_Forces:_Jedi_Knight_audio_drama
https://starwars.fandom.com/wiki/Dark_Forces:_Rebel_Agent_audio_drama
https://starwars.fandom.com/wiki/Dark_Forces:_Soldier_for_the_Empire_audio_drama
https://starwars.fandom.com/wiki/Dark_Nest_I:_The_Joiner_King_(audiobook)
https://starwars.fandom.com/wiki/Doctor_Aphra:_An_Audiobook_Original
https://starwars.fandom.com/wiki/Force_Collector_(audiobook)
https://starwars.fandom.com/wiki/From_a_Certain_Point_of_View_(audiobook)
https://starwars.fandom.com/wiki/From_a_Certain_Point_of_View:_The_Empire_Strikes_Back_(audiobook)
https://starwars.fandom.com/wiki/Galaxy's_Edge:_Black_Spire_(audiobook)
https://starwars.fandom.com/wiki/Heir_to_the_Empire_(audiobook)
https://starwars.fandom.com/wiki/Heir_to_the_Empire_(Books_on_Tape_Inc._audiobook)
https://starwars.fandom.com/wiki/Heir_to_the_Empire_(Talking_Book_Publishers_Inc._audiobook)
https://starwars.fandom.com/wiki/Heir_to_the_Empire:_The_20th_Anniversary_Edition_(audiobook)
https://starwars.fandom.com/wiki/Heir_to_the_Jedi_(audiobook)
https://starwars.fandom.com/wiki/Lando's_Luck_(audiobook)
https://starwars.fandom.com/wiki/Last_Shot_(audiobook)
https://starwars.fandom.com/wiki/Leia,_Princess_of_Alderaan_(audiobook)
https://starwars.fandom.com/wiki/Lords_of_the_Sith_(audiobook)
https://starwars.fandom.com/wiki/Lost_Stars_(audiobook)
https://starwars.fandom.com/wiki/Master_&_Apprentice_(audiobook)
https://starwars.fandom.com/wiki/Most_Wanted_(audiobook)
https://starwars.fandom.com/wiki/Moving_Target:_A_Princess_Leia_Adventure_(audiobook)
https://starwars.fandom.com/wiki/Myths_&_Fables_(audiobook)
https://starwars.fandom.com/wiki/Phasma_(audiobook)
https://starwars.fandom.com/wiki/Pirate's_Price_(audiobook)
https://starwars.fandom.com/wiki/Poe_Dameron:_Free_Fall_(audiobook)
https://starwars.fandom.com/wiki/Queen's_Peril_(audiobook)
https://starwars.fandom.com/wiki/Queen's_Shadow_(audiobook)
https://starwars.fandom.com/wiki/Random_House_Audio
https://starwars.fandom.com/wiki/Rebel_Dawn_(audiobook)
https://starwars.fandom.com/wiki/Rebel_Dawn_(Benefit_Media_audiobook)
https://starwars.fandom.com/wiki/Rebel_Rising_(audiobook)
https://starwars.fandom.com/wiki/Resistance_Reborn_(audiobook)
https://starwars.fandom.com/wiki/Return_of_the_Jedi:_Beware_the_Power_of_the_Dark_Side!_(audiobook)
https://starwars.fandom.com/wiki/Rogue_One:_A_Star_Wars_Story_(audiobook)
https://starwars.fandom.com/wiki/Shadow_Fall_(audiobook)
https://starwars.fandom.com/wiki/Shadows_of_the_Empire_(audiobook)
https://starwars.fandom.com/wiki/Shadows_of_the_Empire_(Talking_Book_Publishers_Inc._audiobook)
https://starwars.fandom.com/wiki/Smuggler's_Run:_A_Han_Solo_&_Chewbacca_Adventure_(audiobook)
https://starwars.fandom.com/wiki/Solo:_A_Star_Wars_Story:_A_Junior_Novel_(audiobook)
https://starwars.fandom.com/wiki/Solo:_A_Star_Wars_Story:_Expanded_Edition_(audiobook)
https://starwars.fandom.com/wiki/Spark_of_the_Resistance_(audiobook)
https://starwars.fandom.com/wiki/Star_Wars:_Rogue_One:_A_Junior_Novel_(audiobook)
https://starwars.fandom.com/wiki/Star_Wars:_The_Force_Awakens:_A_Junior_Novel_(audiobook)
https://starwars.fandom.com/wiki/Star_Wars:_The_Force_Awakens_(audiobook)
https://starwars.fandom.com/wiki/Star_Wars:_The_Last_Jedi:_A_Junior_Novel_(audiobook)
https://starwars.fandom.com/wiki/Star_Wars:_The_Last_Jedi:_Expanded_Edition_(audiobook)
https://starwars.fandom.com/wiki/Star_Wars:_The_Rise_of_Skywalker:_A_Junior_Novel_(audiobook)
https://starwars.fandom.com/wiki/Star_Wars:_The_Rise_of_Skywalker:_Expanded_Edition_(audiobook)
https://starwars.fandom.com/wiki/Tarkin_(audiobook)
https://starwars.fandom.com/wiki/The_Clone_Wars:_Stories_of_Light_and_Dark_(audiobook)
https://starwars.fandom.com/wiki/The_Empire_Strikes_Back:_So_You_Want_to_Be_a_Jedi?_(audiobook)
https://starwars.fandom.com/wiki/The_Force_Awakens:_Rey's_Story_(audiobook)
https://starwars.fandom.com/wiki/The_Han_Solo_Adventures_(audiobook)
https://starwars.fandom.com/wiki/The_High_Republic:_A_Test_of_Courage_(audiobook)
https://starwars.fandom.com/wiki/The_High_Republic:_Into_the_Dark_(audiobook)
https://starwars.fandom.com/wiki/The_High_Republic:_Light_of_the_Jedi_(audiobook)
https://starwars.fandom.com/wiki/The_High_Republic:_The_Rising_Storm_(audiobook)
https://starwars.fandom.com/wiki/The_Last_Jedi:_Cobalt_Squadron_(audiobook)
https://starwars.fandom.com/wiki/The_Legends_of_Luke_Skywalker_(audiobook)
https://starwars.fandom.com/wiki/The_Mandalorian:_An_Original_Novel_(audiobook)
https://starwars.fandom.com/wiki/The_Mighty_Chewbacca_in_the_Forest_of_Fear!_(audiobook)
https://starwars.fandom.com/wiki/The_New_Jedi_Order:_Agents_of_Chaos_II:_Jedi_Eclipse_(audiobook)
https://starwars.fandom.com/wiki/The_New_Jedi_Order:_Agents_of_Chaos_II:_Jedi_Eclipse_(Talking_Book_Publishers_Inc._audiobook)
https://starwars.fandom.com/wiki/The_New_Jedi_Order:_Vector_Prime_(audiobook)
https://starwars.fandom.com/wiki/The_Weapon_of_a_Jedi:_A_Luke_Skywalker_Adventure_(audiobook)
https://starwars.fandom.com/wiki/Thrawn:_Alliances_(audiobook)
https://starwars.fandom.com/wiki/Thrawn_Ascendancy:_Chaos_Rising_(audiobook)
https://starwars.fandom.com/wiki/Thrawn_(audiobook)
https://starwars.fandom.com/wiki/Thrawn:_Treason_(audiobook)
https://starwars.fandom.com/wiki/Victory's_Price_(audiobook)
https://starwars.fandom.com/wiki/Yoda:_Dark_Rendezvous_(audiobook)
https://stexpanded.fandom.com/wiki/Fan_audio_drama
https://tardis.fandom.com/wiki/1001_Nights_(audio_anthology)
https://tardis.fandom.com/wiki/1001_Nights_(audio_story)
https://tardis.fandom.com/wiki/100_(audio_anthology)
https://tardis.fandom.com/wiki/100_BC_(audio_story)
https://tardis.fandom.com/wiki/1963_(audio_story)
https://tardis.fandom.com/wiki/1963:_Fanfare_for_the_Common_Men_(audio_story)
https://tardis.fandom.com/wiki/1963:_The_Assassination_Games_(audio_story)
https://tardis.fandom.com/wiki/1963:_The_Space_Race_(audio_story)
https://tardis.fandom.com/wiki/Abbey_of_Heretics_(audio_story)
https://tardis.fandom.com/wiki/A_Blind_Eye_(audio_story)
https://tardis.fandom.com/wiki/A_Brave_New_World_(audio_story)
https://tardis.fandom.com/wiki/Absence_(audio_story)
https://tardis.fandom.com/wiki/Absent_Friends_(audio_story)
https://tardis.fandom.com/wiki/Absolute_Power_(audio_story)
https://tardis.fandom.com/wiki/Absolution_(BBV_audio_story)
https://tardis.fandom.com/wiki/Absolution_(BFM_audio_story)
https://tardis.fandom.com/wiki/Across_the_Darkened_City_(audio_story)
https://tardis.fandom.com/wiki/A_Death_in_the_Family_(audio_story)
https://tardis.fandom.com/wiki/A_Forever_Home_(audio_story)
https://tardis.fandom.com/wiki/Afterlife_(audio_story)
https://tardis.fandom.com/wiki/A_Full_Life_(audio_story)
https://tardis.fandom.com/wiki/Agents_of_Chaos_(audio_anthology)
https://tardis.fandom.com/wiki/A_Handful_of_Dust_(audio_story)
https://tardis.fandom.com/wiki/A_Heart_on_Both_Sides_(audio_story)
https://tardis.fandom.com/wiki/A_Home_From_Home_(audio_story)
https://tardis.fandom.com/wiki/Aimed_at_the_Body_(audio_story)
https://tardis.fandom.com/wiki/A_Kill_to_a_View_(audio_story)
https://tardis.fandom.com/wiki/A_Labyrinth_of_Histories_(audio_story)
https://tardis.fandom.com/wiki/Aladdin_Time_(audio_story)
https://tardis.fandom.com/wiki/Alien_Heart_(audio_story)
https://tardis.fandom.com/wiki/Aliens_&_Sex_&_Chips_&_Gravy_(audio_story)
https://tardis.fandom.com/wiki/A_Life_in_the_Day_(audio_story)
https://tardis.fandom.com/wiki/A_Life_of_Crime_(audio_story)
https://tardis.fandom.com/wiki/A_Lift_in_Time_(audio_story)
https://tardis.fandom.com/wiki/All-Consuming_Fire_(audio_story)
https://tardis.fandom.com/wiki/All_Hands_on_Deck_(audio_story)
https://tardis.fandom.com/wiki/All_the_Fun_of_the_Fair_(audio_story)
https://tardis.fandom.com/wiki/A_Mother's_Son_(audio_story)
https://tardis.fandom.com/wiki/An_Alien_Werewolf_in_London_(audio_story)
https://tardis.fandom.com/wiki/And_You_Will_Obey_Me_(audio_story)
https://tardis.fandom.com/wiki/An_Earthly_Child_(audio_story)
https://tardis.fandom.com/wiki/An_Extraterrestrial_Werewolf_in_Belgium_(audio_story)
https://tardis.fandom.com/wiki/An_Ideal_World_(audio_story)
https://tardis.fandom.com/wiki/Animal_(audio_story)
https://tardis.fandom.com/wiki/Animal_Instinct_(audio_story)
https://tardis.fandom.com/wiki/Annihilation_(audio_story)
https://tardis.fandom.com/wiki/An_Ocean_of_Sawdust_(audio_story)
https://tardis.fandom.com/wiki/An_Ordinary_Life_(audio_story)
https://tardis.fandom.com/wiki/Another_Man's_Shoes_(audio_story)
https://tardis.fandom.com/wiki/Anti-Genesis_(audio_anthology)
https://tardis.fandom.com/wiki/An_Unearthly_Woman_(audio_story)
https://tardis.fandom.com/wiki/A_Perfect_World_(audio_story)
https://tardis.fandom.com/wiki/A_Photograph_to_Remember_(audio_story)
https://tardis.fandom.com/wiki/Appropriation_(audio_story)
https://tardis.fandom.com/wiki/Aquitaine_(audio_story)
https://tardis.fandom.com/wiki/Arbitration_(audio_story)
https://tardis.fandom.com/wiki/A_Requiem_for_the_Doctor_(audio_story)
https://tardis.fandom.com/wiki/Armageddon_(audio_story)
https://tardis.fandom.com/wiki/Army_of_Death_(audio_story)
https://tardis.fandom.com/wiki/Army_of_One_(audio_story)
https://tardis.fandom.com/wiki/A_Room_With_No_View_(audio_story)
https://tardis.fandom.com/wiki/Ascension_(audio_story)
https://tardis.fandom.com/wiki/A_Shard_of_Ice_(audio_story)
https://tardis.fandom.com/wiki/Asking_for_a_Friend_(audio_story)
https://tardis.fandom.com/wiki/A_Small_Semblance_of_Home_(audio_story)
https://tardis.fandom.com/wiki/A_Song_For_Running_(audio_story)
https://tardis.fandom.com/wiki/A_Spoonful_of_Mayhem_(audio_story)
https://tardis.fandom.com/wiki/Assassins_(audio_story)
https://tardis.fandom.com/wiki/Assembled_(audio_anthology)
https://tardis.fandom.com/wiki/Assets_of_War_(audio_story)
https://tardis.fandom.com/wiki/A_Stain_of_Red_in_the_Sand_(audio_story)
https://tardis.fandom.com/wiki/A_Star_is_Born_(audio_story)
https://tardis.fandom.com/wiki/A_Sting_in_the_Tale_(audio_story)
https://tardis.fandom.com/wiki/A_Storm_of_Angels_(audio_story)
https://tardis.fandom.com/wiki/Asylum_(audio_story)
https://tardis.fandom.com/wiki/A_Thing_of_Guile_(audio_story)
https://tardis.fandom.com/wiki/A_Thousand_Tiny_Wings_(audio_story)
https://tardis.fandom.com/wiki/A_Town_Called_Fortune_(audio_story)
https://tardis.fandom.com/wiki/A_True_Gentleman_(audio_story)
https://tardis.fandom.com/wiki/AUDIO
https://tardis.fandom.com/wiki/Audio_Adventures_in_Time_%26_Space
https://tardis.fandom.com/wiki/Audio_Adventures_in_Time_&_Space
https://tardis.fandom.com/wiki/Audiobooks_of_novelisations
https://tardis.fandom.com/wiki/AudioGO
https://tardis.fandom.com/wiki/AudioGo
https://tardis.fandom.com/wiki/Audio_Visuals
https://tardis.fandom.com/wiki/Auld_Mortality_(audio_story)
https://tardis.fandom.com/wiki/Autumn_(audio_story)
https://tardis.fandom.com/wiki/Babblesphere_(audio_story)
https://tardis.fandom.com/wiki/Backtrack_(audio_story)
https://tardis.fandom.com/wiki/Bad_Habits_(audio_story)
https://tardis.fandom.com/wiki/Baker's_End_(audio_series)
https://tardis.fandom.com/wiki/Baker_Street_Irregulars_(audio_story)
https://tardis.fandom.com/wiki/Bang-Bang-a-Boom!_(audio_story)
https://tardis.fandom.com/wiki/Barrister_to_the_Stars_(audio_story)
https://tardis.fandom.com/wiki/Battle_Scars_(audio_story)
https://tardis.fandom.com/wiki/BBC_Audio
https://tardis.fandom.com/wiki/BBC_Audiobooks
https://tardis.fandom.com/wiki/BBC_Torchwood_audio_stories
https://tardis.fandom.com/wiki/Beachhead_(audio_story)
https://tardis.fandom.com/wiki/Beautiful_Things_(audio_story)
https://tardis.fandom.com/wiki/Before_the_Fall_(audio_anthology)
https://tardis.fandom.com/wiki/Believe_(audio_story)
https://tardis.fandom.com/wiki/Beneath_the_Viscoid_(audio_story)
https://tardis.fandom.com/wiki/Benny's_Story_(audio_story)
https://tardis.fandom.com/wiki/Bernice_Summerfield_and_the_Christmas_Adventure_(audio_story)
https://tardis.fandom.com/wiki/Bernice_Summerfield_and_the_Criminal_Code_(audio_story)
https://tardis.fandom.com/wiki/Better_Watch_Out_(audio_story)
https://tardis.fandom.com/wiki/Beyond_(audio_story)
https://tardis.fandom.com/wiki/Beyond_the_Doctor_(audio_series)
https://tardis.fandom.com/wiki/Beyond_the_Sea_(audio_story)
https://tardis.fandom.com/wiki/Beyond_the_Sun_(audio_story)
https://tardis.fandom.com/wiki/Beyond_the_Ultimate_Adventure_(audio_story)
https://tardis.fandom.com/wiki/Big_Dig_(audio_story)
https://tardis.fandom.com/wiki/Big_Finish_Doctor_Who_audio_spin-offs
https://tardis.fandom.com/wiki/Big_Finish_Doctor_Who_audio_stories
https://tardis.fandom.com/wiki/Binary_(audio_story)
https://tardis.fandom.com/wiki/Birthright_(audio_story)
https://tardis.fandom.com/wiki/Black_and_White_(audio_story)
https://tardis.fandom.com/wiki/Black_Dog_(audio_story)
https://tardis.fandom.com/wiki/Blackout_(audio_story)
https://tardis.fandom.com/wiki/Black_Thursday_(audio_story)
https://tardis.fandom.com/wiki/Blood_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Bloodtide_(audio_story)
https://tardis.fandom.com/wiki/Blue_Boxes_(audio_story)
https://tardis.fandom.com/wiki/Blue_Forgotten_Planet_(audio_story)
https://tardis.fandom.com/wiki/Body_Politic_(audio_story)
https://tardis.fandom.com/wiki/Bounty_(audio_story)
https://tardis.fandom.com/wiki/Brand_Management_(audio_story)
https://tardis.fandom.com/wiki/Brave_New_Town_(audio_story)
https://tardis.fandom.com/wiki/Braxiatel_in_Love_(audio_story)
https://tardis.fandom.com/wiki/Breach_of_Trust_(audio_story)
https://tardis.fandom.com/wiki/Bridgehead_(audio_story)
https://tardis.fandom.com/wiki/Brimstone_and_Terror_(audio_story)
https://tardis.fandom.com/wiki/Broken_(audio_story)
https://tardis.fandom.com/wiki/Brotherhood_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Buried_Memories_(audio_anthology)
https://tardis.fandom.com/wiki/Buried_Secrets_(audio_story)
https://tardis.fandom.com/wiki/Buried_Treasures_(audio_anthology)
https://tardis.fandom.com/wiki/Burrowed_Time_(audio_story)
https://tardis.fandom.com/wiki/Buying_Time_(audio_story)
https://tardis.fandom.com/wiki/Caerdroia_(audio_story)
https://tardis.fandom.com/wiki/Call_for_the_Dead_(audio_story)
https://tardis.fandom.com/wiki/Call_to_Arms_(audio_story)
https://tardis.fandom.com/wiki/Carnival_of_Angels_(audio_story)
https://tardis.fandom.com/wiki/Castle_Hydra_(audio_story)
https://tardis.fandom.com/wiki/Castle_of_Fear_(audio_story)
https://tardis.fandom.com/wiki/Casualties_of_Time_(audio_story)
https://tardis.fandom.com/wiki/Casualties_of_War_(audio_anthology)
https://tardis.fandom.com/wiki/Casualties_of_War_(audio_story)
https://tardis.fandom.com/wiki/Catfish_(audio_story)
https://tardis.fandom.com/wiki/Celestial_Intervention_(audio_story)
https://tardis.fandom.com/wiki/Chain_Reaction_(audio_story)
https://tardis.fandom.com/wiki/Changes_Everything_(audio_story)
https://tardis.fandom.com/wiki/Chapel_of_Night_(audio_story)
https://tardis.fandom.com/wiki/Charlotte_Pollard_(audio_series)
https://tardis.fandom.com/wiki/Chase_the_Night_(audio_story)
https://tardis.fandom.com/wiki/Children_of_Steel_(audio_story)
https://tardis.fandom.com/wiki/Chronoclasm_(audio_story)
https://tardis.fandom.com/wiki/Churchill_Victorious_(audio_story)
https://tardis.fandom.com/wiki/City_of_Spires_(audio_story)
https://tardis.fandom.com/wiki/Class:_The_Audio_Adventures
https://tardis.fandom.com/wiki/Class:_The_Audio_Adventures:_Volume_One
https://tardis.fandom.com/wiki/Class:_The_Audio_Adventures:_Volume_Three
https://tardis.fandom.com/wiki/Claudio_Terrizzi
https://tardis.fandom.com/wiki/Clear_History_(audio_story)
https://tardis.fandom.com/wiki/Closure_(audio_story)
https://tardis.fandom.com/wiki/Cobwebs_(audio_story)
https://tardis.fandom.com/wiki/Code_Silver_(audio_story)
https://tardis.fandom.com/wiki/Cold_Fusion_(audio_story)
https://tardis.fandom.com/wiki/Colditz_(audio_story)
https://tardis.fandom.com/wiki/Cold_Vengeance_(audio_story)
https://tardis.fandom.com/wiki/Collateral_(audio_story)
https://tardis.fandom.com/wiki/Collector's_Item_(BFBS_audio_story)
https://tardis.fandom.com/wiki/Collector's_Item_(ST_audio_story)
https://tardis.fandom.com/wiki/Collision_Course_(audio_story)
https://tardis.fandom.com/wiki/Colony_of_Strangers_(audio_story)
https://tardis.fandom.com/wiki/Comeback_(audio_story)
https://tardis.fandom.com/wiki/Comeback_of_the_Scorchies_(audio_story)
https://tardis.fandom.com/wiki/Come_Die_With_Me_(audio_story)
https://tardis.fandom.com/wiki/Coming_to_Dust_(audio_story)
https://tardis.fandom.com/wiki/Companion_Piece_(audio_story)
https://tardis.fandom.com/wiki/Concealed_Weapon_(audio_story)
https://tardis.fandom.com/wiki/Conduct_Unbecoming_(audio_story)
https://tardis.fandom.com/wiki/Conversion_(BFM_audio_story)
https://tardis.fandom.com/wiki/Conversion_(Cyberman_audio_story)
https://tardis.fandom.com/wiki/Corruption_(audio_story)
https://tardis.fandom.com/wiki/Council_of_War_(audio_story)
https://tardis.fandom.com/wiki/Counter-Measures_(audio_series)
https://tardis.fandom.com/wiki/Creatures_of_Beauty_(audio_story)
https://tardis.fandom.com/wiki/Crime_at_the_Cinema_(audio_story)
https://tardis.fandom.com/wiki/Crime_of_the_Century_(audio_story)
https://tardis.fandom.com/wiki/Critical_Mass_(audio_story)
https://tardis.fandom.com/wiki/Crush_(audio_story)
https://tardis.fandom.com/wiki/Cry_of_the_Vultriss_(audio_story)
https://tardis.fandom.com/wiki/Crystal_Ball_(audio_story)
https://tardis.fandom.com/wiki/Cuddlesome_(audio_story)
https://tardis.fandom.com/wiki/Cyberman_(audio_series)
https://tardis.fandom.com/wiki/Cyber-Reality_(audio_anthology)
https://tardis.fandom.com/wiki/Dalek_Empire_(audio_series)
https://tardis.fandom.com/wiki/Dalek,_I_Love_You_(audio_story)
https://tardis.fandom.com/wiki/Daleks_Among_Us_(audio_story)
https://tardis.fandom.com/wiki/Dalek_Soul_(audio_story)
https://tardis.fandom.com/wiki/Dalek_Universe_(audio_series)
https://tardis.fandom.com/wiki/Dalek_War:_Chapter_Four_(audio_story)
https://tardis.fandom.com/wiki/Dalek_War:_Chapter_One_(audio_story)
https://tardis.fandom.com/wiki/Dalek_War:_Chapter_Three_(audio_story)
https://tardis.fandom.com/wiki/Dalek_War:_Chapter_Two_(audio_story)
https://tardis.fandom.com/wiki/Damaged_Goods_(audio_story)
https://tardis.fandom.com/wiki/Damascus_(audio_story)
https://tardis.fandom.com/wiki/Dark_Convoy_(audio_story)
https://tardis.fandom.com/wiki/Dark_Eyes_(audio_anthology)
https://tardis.fandom.com/wiki/Dark_Eyes_(audio_series)
https://tardis.fandom.com/wiki/Darkness_and_Light_(audio_story)
https://tardis.fandom.com/wiki/Dark_Side_(audio_story)
https://tardis.fandom.com/wiki/Darkstar_Academy_(audio_story)
https://tardis.fandom.com/wiki/Dark_Universe_(audio_story)
https://tardis.fandom.com/wiki/Daughter_of_the_Gods_(audio_story)
https://tardis.fandom.com/wiki/Davros_(audio_story)
https://tardis.fandom.com/wiki/Daybreak_(audio_story)
https://tardis.fandom.com/wiki/Day_of_the_Cockroach_(audio_story)
https://tardis.fandom.com/wiki/Day_of_the_Master_(audio_story)
https://tardis.fandom.com/wiki/Day_of_the_Vashta_Nerada_(audio_story)
https://tardis.fandom.com/wiki/Day_Zero_(audio_story)
https://tardis.fandom.com/wiki/Dead_Air_(audio_story)
https://tardis.fandom.com/wiki/Dead_and_Breakfast_(audio_story)
https://tardis.fandom.com/wiki/Dead_London_(audio_story)
https://tardis.fandom.com/wiki/Deadly_Download_(audio_story)
https://tardis.fandom.com/wiki/Dead_Man's_Switch_(BFBS_audio_story)
https://tardis.fandom.com/wiki/Dead_Media_(audio_story)
https://tardis.fandom.com/wiki/Dead_Men's_Tales_(audio_story)
https://tardis.fandom.com/wiki/Dead_Time_(audio_story)
https://tardis.fandom.com/wiki/Dead_to_the_World_(audio_story)
https://tardis.fandom.com/wiki/Dead_Woman_Walking_(audio_story)
https://tardis.fandom.com/wiki/Death_Among_the_Stars_(audio_story)
https://tardis.fandom.com/wiki/Death_and_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Death_and_the_Queen_(audio_story)
https://tardis.fandom.com/wiki/Death-Dealer_(audio_story)
https://tardis.fandom.com/wiki/Death_in_Blackpool_(audio_story)
https://tardis.fandom.com/wiki/Death_in_Geneva_(audio_story)
https://tardis.fandom.com/wiki/Death_in_the_New_Forest_(audio_story)
https://tardis.fandom.com/wiki/Death_Match_(audio_story)
https://tardis.fandom.com/wiki/Death's_Deal_(audio_story)
https://tardis.fandom.com/wiki/"Death_to_the_Daleks!"_(audio_story)
https://tardis.fandom.com/wiki/Deception_(audio_story)
https://tardis.fandom.com/wiki/Decline_of_the_Ancient_Mariner_(audio_story)
https://tardis.fandom.com/wiki/Deeptime_Frontier_(audio_story)
https://tardis.fandom.com/wiki/Deimos_(audio_story)
https://tardis.fandom.com/wiki/Deleted_Scenes_(audio_story)
https://tardis.fandom.com/wiki/Department_X_(audio_story)
https://tardis.fandom.com/wiki/Desperate_Measures_(audio_story)
https://tardis.fandom.com/wiki/Destination:_Nerva_(audio_story)
https://tardis.fandom.com/wiki/Destroy_the_Infinite_(audio_story)
https://tardis.fandom.com/wiki/Dethras_(audio_story)
https://tardis.fandom.com/wiki/Devil_in_the_Mist_(audio_story)
https://tardis.fandom.com/wiki/Dinner_and_a_Show_(audio_story)
https://tardis.fandom.com/wiki/Disassembled_(audio_story)
https://tardis.fandom.com/wiki/Displaced_(audio_story)
https://tardis.fandom.com/wiki/Dissected_(audio_story)
https://tardis.fandom.com/wiki/Dissolution_(audio_story)
https://tardis.fandom.com/wiki/Distant_Voices_(audio_story)
https://tardis.fandom.com/wiki/Divine_Intervention_(audio_story)
https://tardis.fandom.com/wiki/Divorced,_Beheaded,_Regenerated_(audio_story)
https://tardis.fandom.com/wiki/Doctors_and_Dragons_(audio_story)
https://tardis.fandom.com/wiki/Doctor_Who_and_the_Pescatons_(audio_story)
https://tardis.fandom.com/wiki/Doctor_Who_website_audio
https://tardis.fandom.com/wiki/Doing_Time_(audio_story)
https://tardis.fandom.com/wiki/Domain_of_the_Voord_(audio_story)
https://tardis.fandom.com/wiki/Dominion_(audio_story)
https://tardis.fandom.com/wiki/Doom_Coalition_(audio_series)
https://tardis.fandom.com/wiki/Downward_Spiral_(audio_story)
https://tardis.fandom.com/wiki/Dragons'_Wrath_(audio_story)
https://tardis.fandom.com/wiki/Dreadshade_(audio_story)
https://tardis.fandom.com/wiki/Dreamland_(audio_story)
https://tardis.fandom.com/wiki/Dreamtime_(audio_story)
https://tardis.fandom.com/wiki/Dumb_Waiter_(audio_story)
https://tardis.fandom.com/wiki/Dust_Breeding_(audio_story)
https://tardis.fandom.com/wiki/Earth_Aid_(audio_story)
https://tardis.fandom.com/wiki/Earth_and_Beyond_(audio_anthology)
https://tardis.fandom.com/wiki/Earthfall_(audio_story)
https://tardis.fandom.com/wiki/Echo_Chamber_(audio_story)
https://tardis.fandom.com/wiki/Echoes_of_Extinction_(audio_story)
https://tardis.fandom.com/wiki/Echoes_of_Extinction_(audio_story)?
https://tardis.fandom.com/wiki/Echoes_of_Grey_(audio_story)
https://tardis.fandom.com/wiki/Echoes_of_War_(audio_story)
https://tardis.fandom.com/wiki/Effect_and_Cause_(audio_story)
https://tardis.fandom.com/wiki/Eighth_Doctor_Adventures_(audio_series)
https://tardis.fandom.com/wiki/E_is_for..._(audio_story)
https://tardis.fandom.com/wiki/Eldrad_Must_Die!_(audio_story)
https://tardis.fandom.com/wiki/Emancipation_(EoM_audio_story)
https://tardis.fandom.com/wiki/Emancipation_(Gallifrey_audio_story)
https://tardis.fandom.com/wiki/Embrace_the_Darkness_(audio_story)
https://tardis.fandom.com/wiki/Emissary_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Empathy_Games_(audio_story)
https://tardis.fandom.com/wiki/Empire_of_the_Racnoss_(audio_story)
https://tardis.fandom.com/wiki/Empress_of_the_Drahvins_(audio_story)
https://tardis.fandom.com/wiki/Encore_of_the_Scorchies_(audio_story)
https://tardis.fandom.com/wiki/Encounters_(audio_anthology)
https://tardis.fandom.com/wiki/Enemy_Aliens_(audio_story)
https://tardis.fandom.com/wiki/Enemy_Lines_(audio_story)
https://tardis.fandom.com/wiki/Enemy_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Energy_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Entanglement_(audio_story)
https://tardis.fandom.com/wiki/Epoch_(audio_anthology)
https://tardis.fandom.com/wiki/Equilibrium_(audio_story)
https://tardis.fandom.com/wiki/Erasure_(audio_story)
https://tardis.fandom.com/wiki/Escape_from_Kaldor_(audio_story)
https://tardis.fandom.com/wiki/Escaping_the_Future_(audio_story)
https://tardis.fandom.com/wiki/Etheria_(audio_story)
https://tardis.fandom.com/wiki/Ever_After_Happy_(audio_story)
https://tardis.fandom.com/wiki/Everybody_Loves_Irving_(audio_story)
https://tardis.fandom.com/wiki/Everybody_Loves_Reagan_(audio_story)
https://tardis.fandom.com/wiki/Every_Dark_Thought_(audio_story)
https://tardis.fandom.com/wiki/Everyone_Says_Hello_(audio_story)
https://tardis.fandom.com/wiki/Evolution_(audio_story)
https://tardis.fandom.com/wiki/Excelis_Dawns_(audio_story)
https://tardis.fandom.com/wiki/Excelis_Decays_(audio_story)
https://tardis.fandom.com/wiki/Exile_(audio_story)
https://tardis.fandom.com/wiki/Exotron_(audio_story)
https://tardis.fandom.com/wiki/Expectant_(audio_story)
https://tardis.fandom.com/wiki/Expiry_Dating_(audio_story)
https://tardis.fandom.com/wiki/Exploration_Earth_(audio_story)
https://tardis.fandom.com/wiki/Extermination_(audio_story)
https://tardis.fandom.com/wiki/Extinction_(audio_anthology)
https://tardis.fandom.com/wiki/Extinction_(audio_story)
https://tardis.fandom.com/wiki/Eye_of_Darkness_(audio_story)
https://tardis.fandom.com/wiki/Eye_of_Harmony_(audio_story)
https://tardis.fandom.com/wiki/Eye_of_the_Storm_(audio_story)
https://tardis.fandom.com/wiki/Eyes_of_the_Master_(audio_story)
https://tardis.fandom.com/wiki/Faction_Paradox_(audio_series)
https://tardis.fandom.com/wiki/Fairytale_of_Salzburg_(audio_story)
https://tardis.fandom.com/wiki/Faith_Stealer_(audio_story)
https://tardis.fandom.com/wiki/Fallen_Angels_(audio_story)
https://tardis.fandom.com/wiki/Falling_(audio_story)
https://tardis.fandom.com/wiki/Fallout_(audio_story)
https://tardis.fandom.com/wiki/Fall_to_Earth_(audio_story)
https://tardis.fandom.com/wiki/False_Coronets_(audio_story)
https://tardis.fandom.com/wiki/False_Gods_(audio_story)
https://tardis.fandom.com/wiki/False_Negative_(audio_story)
https://tardis.fandom.com/wiki/Farewell,_Great_Macedon_(audio_story)
https://tardis.fandom.com/wiki/Fatal_Consequences_(audio_story)
https://tardis.fandom.com/wiki/Faustian_(audio_story)
https://tardis.fandom.com/wiki/Fear_(audio_story)
https://tardis.fandom.com/wiki/Fear_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Feast_of_Fear_(audio_story)
https://tardis.fandom.com/wiki/Ferril's_Folly_(audio_story)
https://tardis.fandom.com/wiki/Fever_Island_(audio_story)
https://tardis.fandom.com/wiki/Fields_of_Terror_(audio_story)
https://tardis.fandom.com/wiki/Field_Trip_(audio_story)
https://tardis.fandom.com/wiki/Fiesta_of_the_Damned_(audio_story)
https://tardis.fandom.com/wiki/Find_and_Replace_(audio_story)
https://tardis.fandom.com/wiki/Fitz's_Story_(audio_story)
https://tardis.fandom.com/wiki/Five_Twenty-Nine_(audio_story)
https://tardis.fandom.com/wiki/Flashpoint_(audio_story)
https://tardis.fandom.com/wiki/Flight_405_(audio_story)
https://tardis.fandom.com/wiki/Flight_Into_Hull!_(audio_story)
https://tardis.fandom.com/wiki/Flip-Flop_(audio_story)
https://tardis.fandom.com/wiki/Flywheel_Revolution_(audio_story)
https://tardis.fandom.com/wiki/Foreshadowing_(audio_story)
https://tardis.fandom.com/wiki/Forever_(audio_story)
https://tardis.fandom.com/wiki/Forever_Fallen_(audio_story)
https://tardis.fandom.com/wiki/Forgotten_Lives_(audio_story)
https://tardis.fandom.com/wiki/Forty-Five_(audio_anthology)
https://tardis.fandom.com/wiki/Fourth_Doctor_Adventures_(audio_series)
https://tardis.fandom.com/wiki/Fractures_(audio_story)
https://tardis.fandom.com/wiki/Freakshow_(audio_story)
https://tardis.fandom.com/wiki/Freedom_of_Information_(audio_story)
https://tardis.fandom.com/wiki/Free_Speech_(audio_story)
https://tardis.fandom.com/wiki/From_the_Flames_(audio_story)
https://tardis.fandom.com/wiki/Frostfire_(audio_story)
https://tardis.fandom.com/wiki/Frozen_Time_(audio_story)
https://tardis.fandom.com/wiki/Fugitive_in_Time_(audio_story)
https://tardis.fandom.com/wiki/Fugitives_(audio_story)
https://tardis.fandom.com/wiki/Future_Pain_(audio_story)
https://tardis.fandom.com/wiki/Gallery_of_Ghouls_(audio_story)
https://tardis.fandom.com/wiki/Gallifrey_(audio_series)
https://tardis.fandom.com/wiki/Gallifrey_(audio_story)
https://tardis.fandom.com/wiki/Game_Theory_(audio_story)
https://tardis.fandom.com/wiki/Gardeners'_Worlds_(audio_story)
https://tardis.fandom.com/wiki/Gardens_of_the_Dead_(audio_story)
https://tardis.fandom.com/wiki/Genetics_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Ghost_in_the_Machine_(audio_story)
https://tardis.fandom.com/wiki/Ghost_Machines_(audio_story)
https://tardis.fandom.com/wiki/Ghosts_(audio_story)
https://tardis.fandom.com/wiki/Ghost_Town_(audio_story)
https://tardis.fandom.com/wiki/Ghost_Train_(audio_story)
https://tardis.fandom.com/wiki/Ghost_Walk_(audio_story)
https://tardis.fandom.com/wiki/Gifted_(audio_story)
https://tardis.fandom.com/wiki/Glorious_Goodwood_(audio_story)
https://tardis.fandom.com/wiki/Glory_Days_(audio_story)
https://tardis.fandom.com/wiki/Glory_to_the_Reborn_King_(audio_story)
https://tardis.fandom.com/wiki/Gods_and_Monsters_(audio_story)
https://tardis.fandom.com/wiki/Golden_Age_(audio_story)
https://tardis.fandom.com/wiki/Good_Night,_Sweet_Ladies_(audio_story)
https://tardis.fandom.com/wiki/Graceless_(audio_anthology)
https://tardis.fandom.com/wiki/Graceless_(audio_series)
https://tardis.fandom.com/wiki/Grand_Theft_Cosmos_(audio_story)
https://tardis.fandom.com/wiki/Guilt_(audio_story)
https://tardis.fandom.com/wiki/Hall_of_the_Ten_Thousand_(audio_story)
https://tardis.fandom.com/wiki/HarrySullivan_(audio_story)
https://tardis.fandom.com/wiki/Harvest_of_the_Sycorax_(audio_story)
https://tardis.fandom.com/wiki/Have_I_Told_You_Lately?_(audio_story)
https://tardis.fandom.com/wiki/Havoc_(audio_story)
https://tardis.fandom.com/wiki/Hearts_of_Darkness_(audio_anthology)
https://tardis.fandom.com/wiki/He_Jests_at_Scars..._(audio_story)
https://tardis.fandom.com/wiki/He_Kills_Me,_He_Kills_Me_Not_(audio_story)
https://tardis.fandom.com/wiki/Helicon_Prime_(audio_story)
https://tardis.fandom.com/wiki/Helmstone_(audio_story)
https://tardis.fandom.com/wiki/Herald_of_the_Dawn_(audio_story)
https://tardis.fandom.com/wiki/Here_There_Be_Monsters_(audio_story)
https://tardis.fandom.com/wiki/Heroes_of_Sontar_(audio_story)
https://tardis.fandom.com/wiki/Her_Own_Bootstraps_(audio_story)
https://tardis.fandom.com/wiki/He_Who_Wins_(audio_story)
https://tardis.fandom.com/wiki/Hexagora_(audio_story)
https://tardis.fandom.com/wiki/Hidden_(audio_story)
https://tardis.fandom.com/wiki/High_Spirits_(audio_story)
https://tardis.fandom.com/wiki/Higson_&_Quick_(audio_story)
https://tardis.fandom.com/wiki/Hive_of_Horror_(audio_story)
https://tardis.fandom.com/wiki/HMS_Surprise_(audio_story)
https://tardis.fandom.com/wiki/Home_Again,_Home_Again_(audio_story)
https://tardis.fandom.com/wiki/Homecoming_(audio_story)
https://tardis.fandom.com/wiki/Homeland_(audio_story)
https://tardis.fandom.com/wiki/Home_Truths_(audio_story)
https://tardis.fandom.com/wiki/Horror_of_Glam_Rock_(audio_story)
https://tardis.fandom.com/wiki/Horrors_of_War_(audio_story)
https://tardis.fandom.com/wiki/Hostile_Environment_(audio_story)
https://tardis.fandom.com/wiki/Hostiles_(audio_story)
https://tardis.fandom.com/wiki/Hosts_of_the_Wirrn_(audio_story)
https://tardis.fandom.com/wiki/Hothouse_(audio_story)
https://tardis.fandom.com/wiki/Hounded_(audio_story)
https://tardis.fandom.com/wiki/Hour_of_the_Cybermen_(audio_story)
https://tardis.fandom.com/wiki/House_of_Blue_Fire_(audio_story)
https://tardis.fandom.com/wiki/House_of_Cards_(audio_story)
https://tardis.fandom.com/wiki/House_of_Silents_(audio_story)
https://tardis.fandom.com/wiki/How_The_Other_Half_Lives_(audio_story)
https://tardis.fandom.com/wiki/How_to_Make_a_Killing_in_Time_Travel_(audio_story)
https://tardis.fandom.com/wiki/How_to_Win_Planets_and_Influence_People_(audio_story)
https://tardis.fandom.com/wiki/Human_Conflict_(audio_story)
https://tardis.fandom.com/wiki/Human_Resources_(audio_story)
https://tardis.fandom.com/wiki/Hunters_of_Earth_(audio_story)
https://tardis.fandom.com/wiki/I_Am_The_Master_(audio_story)
https://tardis.fandom.com/wiki/Ice_Station_Alpha_(audio_story)
https://tardis.fandom.com/wiki/Imaginary_Boys_(audio_story)
https://tardis.fandom.com/wiki/Immortal_Beloved_(audio_story)
https://tardis.fandom.com/wiki/Imperiatrix_(audio_story)
https://tardis.fandom.com/wiki/In_2_Minds_(audio_story)
https://tardis.fandom.com/wiki/Incoming_Transmission_(audio_story)
https://tardis.fandom.com/wiki/Incursions_(audio_anthology)
https://tardis.fandom.com/wiki/Inertia_(audio_story)
https://tardis.fandom.com/wiki/Infamy_of_the_Zaross_(audio_story)
https://tardis.fandom.com/wiki/Infernal_Devices_(audio_anthology)
https://tardis.fandom.com/wiki/In_Living_Memory_(audio_story)
https://tardis.fandom.com/wiki/In_Memory_Alone_(audio_story)
https://tardis.fandom.com/wiki/Innocence_(audio_story)
https://tardis.fandom.com/wiki/In_Remembrance_(audio_story)
https://tardis.fandom.com/wiki/Inside_Every_Warrior_(audio_story)
https://tardis.fandom.com/wiki/Insurgency_(audio_story)
https://tardis.fandom.com/wiki/Interlude_(audio_story)
https://tardis.fandom.com/wiki/Interstitial_(audio_story)
https://tardis.fandom.com/wiki/Intervention_Earth_(audio_story)
https://tardis.fandom.com/wiki/In_the_Garden_of_Death_(audio_story)
https://tardis.fandom.com/wiki/In_the_Shadows_(audio_story)
https://tardis.fandom.com/wiki/In_the_Year_of_the_Cat_(audio_story)
https://tardis.fandom.com/wiki/Intuition_(audio_story)
https://tardis.fandom.com/wiki/Invaders_from_Mars_(audio_story)
https://tardis.fandom.com/wiki/Invasion_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Invocation_(audio_story)
https://tardis.fandom.com/wiki/Iris_at_the_Oche_(audio_story)
https://tardis.fandom.com/wiki/Iris_Rides_Out_(audio_story)
https://tardis.fandom.com/wiki/Iris_Wildthyme_and_the_Claws_of_Santa_(audio_story)
https://tardis.fandom.com/wiki/Iris_Wildthyme_Speaks...!_(audio_story)
https://tardis.fandom.com/wiki/I_Scream_(audio_story)
https://tardis.fandom.com/wiki/...ish_(audio_story)
https://tardis.fandom.com/wiki/Island_of_Death_(audio_story)
https://tardis.fandom.com/wiki/Island_of_the_Fendahl_(audio_story)
https://tardis.fandom.com/wiki/Iterations_of_I_(audio_story)
https://tardis.fandom.com/wiki/I_Was_Churchill's_Double_(audio_story)
https://tardis.fandom.com/wiki/I_Went_to_a_Marvellous_Party_(audio_story)
https://tardis.fandom.com/wiki/Izzy's_Story_(audio_story)
https://tardis.fandom.com/wiki/Jago_in_Love_(audio_story)
https://tardis.fandom.com/wiki/Jago_&_Litefoot_Forever_(audio_anthology)
https://tardis.fandom.com/wiki/Jago_&_Litefoot_Forever_(audio_story)
https://tardis.fandom.com/wiki/Jago_&_Litefoot_&_Patsy_(audio_story)
https://tardis.fandom.com/wiki/Jago_&_Son_(audio_story)
https://tardis.fandom.com/wiki/Jenny:_The_Doctor's_Daughter_(audio_anthology)
https://tardis.fandom.com/wiki/Jonah_(audio_story)
https://tardis.fandom.com/wiki/Jubilee_(audio_story)
https://tardis.fandom.com/wiki/Judgement_Day_(BFBS_audio_story)
https://tardis.fandom.com/wiki/Judgement_Day_(SJA_audio_story)
https://tardis.fandom.com/wiki/Judoon_in_Chains_(audio_story)
https://tardis.fandom.com/wiki/Just_War_(audio_story)
https://tardis.fandom.com/wiki/Kaldor_City_(audio_series)
https://tardis.fandom.com/wiki/Keepsake_(audio_story)
https://tardis.fandom.com/wiki/Kill_the_Doctor!_(audio_story)
https://tardis.fandom.com/wiki/Kingdom_of_Lies_(audio_story)
https://tardis.fandom.com/wiki/Kingdom_of_Silver_(audio_story)
https://tardis.fandom.com/wiki/Kings_of_Infinite_Space_(audio_story)
https://tardis.fandom.com/wiki/Kiss_of_Death_(audio_story)
https://tardis.fandom.com/wiki/Klein's_Story_(audio_story)
https://tardis.fandom.com/wiki/Kronos_Vad's_History_of_Earth_(Vol._36,379)_(audio_story)
https://tardis.fandom.com/wiki/Kronos_Vad's_History_of_Earth_Vol._36,379_(audio_story)
https://tardis.fandom.com/wiki/Krynoid_(audio_series)
https://tardis.fandom.com/wiki/Lady_Christina_(audio_series)
https://tardis.fandom.com/wiki/Landbound_(audio_story)
https://tardis.fandom.com/wiki/Last_Chance_(audio_story)
https://tardis.fandom.com/wiki/Last_of_the_Colophon_(audio_story)
https://tardis.fandom.com/wiki/Last_of_the_Cybermen_(audio_story)
https://tardis.fandom.com/wiki/Last_of_the_Romanovs_(audio_story)
https://tardis.fandom.com/wiki/Last_of_the_Titans_(audio_story)
https://tardis.fandom.com/wiki/Late_Night_Shopping_(audio_story)
https://tardis.fandom.com/wiki/Latter_Days_(audio_anthology)
https://tardis.fandom.com/wiki/Legacy_of_Death_(audio_story)
https://tardis.fandom.com/wiki/L.E.G.E.N.D._(audio_story)
https://tardis.fandom.com/wiki/Legend_of_the_Cybermen_(audio_story)
https://tardis.fandom.com/wiki/Legion_(audio_anthology)
https://tardis.fandom.com/wiki/Legion_of_the_Lost_(audio_story)
https://tardis.fandom.com/wiki/Lesser_Evils_(audio_story)
https://tardis.fandom.com/wiki/Letting_Go_(audio_story)
https://tardis.fandom.com/wiki/Leviathan_(audio_story)
https://tardis.fandom.com/wiki/Lies_(audio_story)
https://tardis.fandom.com/wiki/Lies_in_Ruins_(audio_story)
https://tardis.fandom.com/wiki/Life_Experience_(audio_story)
https://tardis.fandom.com/wiki/Lightspeed_(audio_story)
https://tardis.fandom.com/wiki/Litefoot_and_Sanders_(audio_story)
https://tardis.fandom.com/wiki/Little_Doctors_(audio_story)
https://tardis.fandom.com/wiki/LIVE_34_(audio_story)
https://tardis.fandom.com/wiki/Living_History_(audio_story)
https://tardis.fandom.com/wiki/Living_Legend_(audio_story)
https://tardis.fandom.com/wiki/Looking_for_a_Friend_(audio_story)
https://tardis.fandom.com/wiki/Lords_of_the_Red_Planet_(audio_story)
https://tardis.fandom.com/wiki/Lost_and_Found_(audio_story)
https://tardis.fandom.com/wiki/Lost_in_the_Wakefield_Triangle_(audio_story)
https://tardis.fandom.com/wiki/Lost_in_Translation_(audio_anthology)
https://tardis.fandom.com/wiki/Lost_Property_(audio_story)
https://tardis.fandom.com/wiki/Lost_Souls_(audio_story)
https://tardis.fandom.com/wiki/Loud_and_Proud_(audio_story)
https://tardis.fandom.com/wiki/Loups-Garoux_(audio_story)
https://tardis.fandom.com/wiki/Love_and_War_(audio_story)
https://tardis.fandom.com/wiki/Love_Rat_(audio_story)
https://tardis.fandom.com/wiki/Lucie_Miller_(audio_story)
https://tardis.fandom.com/wiki/Luna_Romana_(audio_story)
https://tardis.fandom.com/wiki/Lurkers_at_Sunlight's_Edge_(audio_story)
https://tardis.fandom.com/wiki/Machines_(audio_anthology)
https://tardis.fandom.com/wiki/Machines_(audio_story)
https://tardis.fandom.com/wiki/Made_You_Look_(audio_story)
https://tardis.fandom.com/wiki/Madquake_(audio_story)
https://tardis.fandom.com/wiki/Maker_of_Demons_(audio_story)
https://tardis.fandom.com/wiki/Making_Myths_(audio_story)
https://tardis.fandom.com/wiki/Many_Happy_Returns_(audio_story)
https://tardis.fandom.com/wiki/Mary's_Story_(audio_story)
https://tardis.fandom.com/wiki/Mask_of_Tragedy_(audio_story)
https://tardis.fandom.com/wiki/Masquerade_(audio_story)
https://tardis.fandom.com/wiki/Master!_(audio_anthology)
https://tardis.fandom.com/wiki/Master_(audio_story)
https://tardis.fandom.com/wiki/Masterful_(audio_anthology)
https://tardis.fandom.com/wiki/Masterful_(audio_story)
https://tardis.fandom.com/wiki/Mastermind_(audio_story)
https://tardis.fandom.com/wiki/Master_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Master_of_Worlds_(audio_story)
https://tardis.fandom.com/wiki/Masterpiece_(audio_story)
https://tardis.fandom.com/wiki/Masterplan_(audio_story)
https://tardis.fandom.com/wiki/Masters_of_Earth_(audio_story)
https://tardis.fandom.com/wiki/Masters_of_War_(audio_story)
https://tardis.fandom.com/wiki/Master_Thief_(audio_story)
https://tardis.fandom.com/wiki/Maurice_(audio_story)
https://tardis.fandom.com/wiki/Max_Warp_(audio_story)
https://tardis.fandom.com/wiki/Medicinal_Purposes_(audio_story)
https://tardis.fandom.com/wiki/Mel-evolent_(audio_story)
https://tardis.fandom.com/wiki/Memory_Lane_(audio_story)
https://tardis.fandom.com/wiki/Men_of_War_(audio_story)
https://tardis.fandom.com/wiki/Midwinter_Murders_(audio_story)
https://tardis.fandom.com/wiki/Mighty_and_Despair_(audio_story)
https://tardis.fandom.com/wiki/Military_Intelligence_(audio_story)
https://tardis.fandom.com/wiki/Mindbomb_(audio_story)
https://tardis.fandom.com/wiki/Mind_Games_(audio_story)
https://tardis.fandom.com/wiki/Minuet_in_Hell_(audio_story)
https://tardis.fandom.com/wiki/Mirror,_Signal,_Manoeuvre_(audio_story)
https://tardis.fandom.com/wiki/Missing_Persons_(audio_anthology)
https://tardis.fandom.com/wiki/Mission_Improbable_(audio_story)
https://tardis.fandom.com/wiki/Mission_of_the_Viyrans_(audio_story)
https://tardis.fandom.com/wiki/Mission_to_Magnus_(audio_story)
https://tardis.fandom.com/wiki/Missy_(audio_series)
https://tardis.fandom.com/wiki/Mistfall_(audio_story)
https://tardis.fandom.com/wiki/Mock_(audio_story)
https://tardis.fandom.com/wiki/Month_25_(audio_story)
https://tardis.fandom.com/wiki/Moonflesh_(audio_story)
https://tardis.fandom.com/wiki/More_Than_This_(audio_story)
https://tardis.fandom.com/wiki/Mother_Russia_(audio_story)
https://tardis.fandom.com/wiki/Mother_Tongue_(audio_story)
https://tardis.fandom.com/wiki/Movers_(audio_story)
https://tardis.fandom.com/wiki/Moving_Target_(audio_story)
https://tardis.fandom.com/wiki/Mr_Invincible_(audio_story)
https://tardis.fandom.com/wiki/Murder_at_Moorsey_Manor_(audio_story)
https://tardis.fandom.com/wiki/Murder_at_the_Abbey_(audio_story)
https://tardis.fandom.com/wiki/Murmurs_of_Earth_(audio_story)
https://tardis.fandom.com/wiki/Muse_of_Fire_(audio_story)
https://tardis.fandom.com/wiki/Must-See_TV_(audio_story)
https://tardis.fandom.com/wiki/Mutually_Assured_Destruction_(audio_story)
https://tardis.fandom.com/wiki/My_Brother's_Keeper_(audio_story)
https://tardis.fandom.com/wiki/My_Dinner_with_Andrew_(audio_story)
https://tardis.fandom.com/wiki/Narcissus_(audio_story)
https://tardis.fandom.com/wiki/Nekromanteia_(audio_story)
https://tardis.fandom.com/wiki/Neverland_(audio_story)
https://tardis.fandom.com/wiki/Nevermore_(audio_story)
https://tardis.fandom.com/wiki/Nevernor_(audio_story)
https://tardis.fandom.com/wiki/New_Frontiers_(audio_anthology)
https://tardis.fandom.com/wiki/Nightmare_Country_(audio_story)
https://tardis.fandom.com/wiki/Night_of_the_Fendahl_(audio_story)
https://tardis.fandom.com/wiki/Night_of_the_Stormcrow_(audio_story)
https://tardis.fandom.com/wiki/Night_of_the_Vashta_Nerada_(audio_story)
https://tardis.fandom.com/wiki/Night_of_the_Whisper_(audio_story)
https://tardis.fandom.com/wiki/Night's_Black_Agents_(audio_story)
https://tardis.fandom.com/wiki/Nightshade_(audio_story)
https://tardis.fandom.com/wiki/Night_Thoughts_(audio_story)
https://tardis.fandom.com/wiki/Night_Watch_(audio_story)
https://tardis.fandom.com/wiki/Nocturne_(audio_story)
https://tardis.fandom.com/wiki/No_Man's_Land_(audio_story)
https://tardis.fandom.com/wiki/No_More_Lies_(audio_story)
https://tardis.fandom.com/wiki/No_Place_(audio_story)
https://tardis.fandom.com/wiki/No_Place_Like_Home_(audio_story)
https://tardis.fandom.com/wiki/Not_Forgotten_(audio_story)
https://tardis.fandom.com/wiki/Now_You_Know..._(audio_story)
https://tardis.fandom.com/wiki/Null_Ziet_(audio_story)
https://tardis.fandom.com/wiki/Oh_No_It_Isn't!_(audio_story)
https://tardis.fandom.com/wiki/Old_Soldiers_(BBV_audio_story)
https://tardis.fandom.com/wiki/Old_Soldiers_(CC_audio_story)
https://tardis.fandom.com/wiki/Omega_(audio_story)
https://tardis.fandom.com/wiki/One_Enchanted_Evening_(audio_story)
https://tardis.fandom.com/wiki/One_Life_(audio_story)
https://tardis.fandom.com/wiki/One_Mile_Down_(audio_story)
https://tardis.fandom.com/wiki/One_Rule_(audio_story)
https://tardis.fandom.com/wiki/Only_the_Good_(audio_anthology)
https://tardis.fandom.com/wiki/Only_the_Monstrous_(audio_anthology)
https://tardis.fandom.com/wiki/Open_the_Box_(audio_story)
https://tardis.fandom.com/wiki/Operation:_Hellfire_(audio_story)
https://tardis.fandom.com/wiki/Oracle_of_the_Supermarket_(audio_story)
https://tardis.fandom.com/wiki/Orbis_(audio_story)
https://tardis.fandom.com/wiki/Order_of_Simplicity_(audio_story)
https://tardis.fandom.com/wiki/Order_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Original_Sin_(audio_story)
https://tardis.fandom.com/wiki/Orr_(audio_story)
https://tardis.fandom.com/wiki/O_Tannenbaum_(audio_story)
https://tardis.fandom.com/wiki/Other_Lives_(audio_story)
https://tardis.fandom.com/wiki/Out_of_the_Darkness_(audio_anthology)
https://tardis.fandom.com/wiki/Out_of_the_Deep_(audio_story)
https://tardis.fandom.com/wiki/Out_of_this_World_(audio_story)
https://tardis.fandom.com/wiki/Out_of_Time_(audio_series)
https://tardis.fandom.com/wiki/Out_of_Time_(audio_story)
https://tardis.fandom.com/wiki/Outsiders_(audio_story)
https://tardis.fandom.com/wiki/Ozymandias_(audio_story)
https://tardis.fandom.com/wiki/Palindrome_(audio_story)
https://tardis.fandom.com/wiki/Panacea_(audio_story)
https://tardis.fandom.com/wiki/Pandora_(audio_story)
https://tardis.fandom.com/wiki/Paper_Cuts_(audio_story)
https://tardis.fandom.com/wiki/Paradise_5_(audio_story)
https://tardis.fandom.com/wiki/Paradise_Frost_(audio_story)
https://tardis.fandom.com/wiki/Paradise_Lost_(audio_story)
https://tardis.fandom.com/wiki/Partisans_(audio_story)
https://tardis.fandom.com/wiki/Patient_Zero_(audio_story)
https://tardis.fandom.com/wiki/Peace_in_Our_Time_(audio_story)
https://tardis.fandom.com/wiki/Peepshow_(audio_story)
https://tardis.fandom.com/wiki/Penny_Wise,_Pound_Foolish_(audio_story)
https://tardis.fandom.com/wiki/Peri_and_the_Piscon_Paradox_(audio_story)
https://tardis.fandom.com/wiki/Persuasion_(audio_story)
https://tardis.fandom.com/wiki/Pest_Control_(audio_story)
https://tardis.fandom.com/wiki/Phantasmagoria_(audio_story)
https://tardis.fandom.com/wiki/Phantoms_of_the_Deep_(audio_story)
https://tardis.fandom.com/wiki/Philip_Hinchcliffe_Presents_(audio_anthology)
https://tardis.fandom.com/wiki/Philip_Hinchcliffe_Presents_(audio_series)
https://tardis.fandom.com/wiki/Phobos_(audio_story)
https://tardis.fandom.com/wiki/Picture_This_(audio_story)
https://tardis.fandom.com/wiki/Piece_of_Mind_(audio_story)
https://tardis.fandom.com/wiki/Plague_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Planet_of_Dust_(audio_story)
https://tardis.fandom.com/wiki/Planet_of_the_Drashigs_(audio_story)
https://tardis.fandom.com/wiki/Planet_of_the_Ogrons_(audio_story)
https://tardis.fandom.com/wiki/Planet_X_(audio_story)
https://tardis.fandom.com/wiki/Point_of_Entry_(audio_story)
https://tardis.fandom.com/wiki/Poison_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Poker_Face_(audio_story)
https://tardis.fandom.com/wiki/Police_and_Shreeves_(audio_story)
https://tardis.fandom.com/wiki/Pop-Up_(audio_story)
https://tardis.fandom.com/wiki/Portrait_of_a_Lady_(audio_story)
https://tardis.fandom.com/wiki/Power_Cell_(audio_story)
https://tardis.fandom.com/wiki/Power_Game_(audio_story)
https://tardis.fandom.com/wiki/Power_Play_(audio_story)
https://tardis.fandom.com/wiki/Precious_Annihilation_(audio_story)
https://tardis.fandom.com/wiki/Pretty_Lies_(audio_story)
https://tardis.fandom.com/wiki/Prey_(audio_story)
https://tardis.fandom.com/wiki/Pride_of_the_Lampian_(audio_story)
https://tardis.fandom.com/wiki/Primeval_(audio_story)
https://tardis.fandom.com/wiki/Prime_Winner_(audio_story)
https://tardis.fandom.com/wiki/Primord_(audio_story)
https://tardis.fandom.com/wiki/Prisoner_of_the_Sun_(audio_story)
https://tardis.fandom.com/wiki/Prisoners_of_Fate_(audio_story)
https://tardis.fandom.com/wiki/Prisoners_of_the_Lake_(audio_story)
https://tardis.fandom.com/wiki/Prison_in_Space_(audio_story)
https://tardis.fandom.com/wiki/Private_Enemy_No._1_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Bellotron_Incident_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Bone_of_Contention_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Crystal_of_Cantus_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Dance_of_the_Dead_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Draconian_Rage_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Extinction_Event_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Goddess_Quandary_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Greatest_Shop_in_the_Galaxy_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Green-Eyed_Monsters_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Grel_Escape_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Heart's_Desire_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Kingdom_of_the_Blind_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Lost_Museum_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Mirror_Effect_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Plague_Herds_of_Excelis_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Poison_Seas_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Relics_of_Jegg-Sau_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Secret_of_Cassandra_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Skymines_of_Karthos_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_and_the_Stone's_Lament_(audio_story)
https://tardis.fandom.com/wiki/Professor_Bernice_Summerfield_in_the_Masquerade_of_Death_(audio_story)
https://tardis.fandom.com/wiki/Project_Destiny_(audio_story)
https://tardis.fandom.com/wiki/Project_Infinity_(audio_story)
https://tardis.fandom.com/wiki/Project_Lazarus_(audio_story)
https://tardis.fandom.com/wiki/Project_Nirvana_(audio_story)
https://tardis.fandom.com/wiki/Protect_and_Survive_(audio_story)
https://tardis.fandom.com/wiki/Psychodrome_(audio_story)
https://tardis.fandom.com/wiki/Purgatory_12_(audio_story)
https://tardis.fandom.com/wiki/Purity_(audio_story)
https://tardis.fandom.com/wiki/Quantum_Heresy_(audio_story)
https://tardis.fandom.com/wiki/Queen_of_Rhodia_(audio_story)
https://tardis.fandom.com/wiki/Queen_of_the_Mechonoids_(audio_story)
https://tardis.fandom.com/wiki/Quinnis_(audio_story)
https://tardis.fandom.com/wiki/Race_Memory_(audio_story)
https://tardis.fandom.com/wiki/Rage_of_the_Time_Lords_(audio_anthology)
https://tardis.fandom.com/wiki/Random_Ghosts_(audio_story)
https://tardis.fandom.com/wiki/Rat_Trap_(audio_story)
https://tardis.fandom.com/wiki/Ravenous_(audio_series)
https://tardis.fandom.com/wiki/Real_Time_(audio_story)
https://tardis.fandom.com/wiki/Reborn_(audio_story)
https://tardis.fandom.com/wiki/Red_(audio_story)
https://tardis.fandom.com/wiki/Red_Dawn_(audio_story)
https://tardis.fandom.com/wiki/Red_Planets_(audio_story)
https://tardis.fandom.com/wiki/Red_Skies_(audio_story)
https://tardis.fandom.com/wiki/Regeneration_Impossible_(audio_story)
https://tardis.fandom.com/wiki/Relative_Dimensions_(audio_story)
https://tardis.fandom.com/wiki/Relative_Time_(audio_story)
https://tardis.fandom.com/wiki/Renaissance_(audio_story)
https://tardis.fandom.com/wiki/Renaissance_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Repeat_Offender_(audio_story)
https://tardis.fandom.com/wiki/Requiem_for_the_Rocket_Men_(audio_story)
https://tardis.fandom.com/wiki/Resistance_(audio_story)
https://tardis.fandom.com/wiki/Restoration_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Resurrecting_the_Past_(audio_story)
https://tardis.fandom.com/wiki/Retail_Therapy_(audio_story)
https://tardis.fandom.com/wiki/Retrieval_(audio_story)
https://tardis.fandom.com/wiki/Return_of_the_Cybermen_(audio_story)
https://tardis.fandom.com/wiki/Return_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Return_of_the_Nightmare_(audio_story)
https://tardis.fandom.com/wiki/Return_of_the_Queen_(audio_story)
https://tardis.fandom.com/wiki/Return_of_the_Repressed_(audio_story)
https://tardis.fandom.com/wiki/Return_of_the_Rocket_Men_(audio_story)
https://tardis.fandom.com/wiki/Return_to_Skaro_(audio_story)
https://tardis.fandom.com/wiki/Return_to_Telos_(audio_story)
https://tardis.fandom.com/wiki/Return_to_the_Web_Planet_(audio_story)
https://tardis.fandom.com/wiki/Revenge_of_the_Swarm_(audio_story)
https://tardis.fandom.com/wiki/Revisitations_(audio_anthology)
https://tardis.fandom.com/wiki/Rhythm_of_Destruction_(audio_story)
https://tardis.fandom.com/wiki/Ringpullworld_(audio_story)
https://tardis.fandom.com/wiki/Rise_and_Fall_(audio_story)
https://tardis.fandom.com/wiki/R&J_(audio_story)
https://tardis.fandom.com/wiki/Road_Trip_(audio_anthology)
https://tardis.fandom.com/wiki/Robophobia_(audio_story)
https://tardis.fandom.com/wiki/Rose_Tyler:_The_Dimension_Cannon_(audio_anthology)
https://tardis.fandom.com/wiki/Rulebook_(audio_story)
https://tardis.fandom.com/wiki/Rule_of_the_Eminence_(audio_story)
https://tardis.fandom.com/wiki/Ruler_of_the_Universe_(audio_anthology)
https://tardis.fandom.com/wiki/Running_Out_of_Time_(audio_story)
https://tardis.fandom.com/wiki/Sabbath_Dei_(audio_story)
https://tardis.fandom.com/wiki/Santa_Benny_at_the_Bottom_of_the_Sea_(audio_story)
https://tardis.fandom.com/wiki/Sarah_Jane_Smith_(audio_series)
https://tardis.fandom.com/wiki/Sargasso_(audio_story)
https://tardis.fandom.com/wiki/Scaredy_Cat_(audio_story)
https://tardis.fandom.com/wiki/Scavenger_(audio_story)
https://tardis.fandom.com/wiki/Scenes_From_Her_Life_(audio_story)
https://tardis.fandom.com/wiki/Scherzo_(audio_story)
https://tardis.fandom.com/wiki/School_of_Blood_(audio_story)
https://tardis.fandom.com/wiki/Scorpius_(audio_story)
https://tardis.fandom.com/wiki/Seasons_of_Fear_(audio_story)
https://tardis.fandom.com/wiki/Second_Chances_(audio_story)
https://tardis.fandom.com/wiki/Second_Sight_(audio_story)
https://tardis.fandom.com/wiki/Secret_Origins_(audio_story)
https://tardis.fandom.com/wiki/See_No_Evil_(audio_story)
https://tardis.fandom.com/wiki/Seizure_(audio_story)
https://tardis.fandom.com/wiki/Sepulchre_(audio_story)
https://tardis.fandom.com/wiki/Serenity_(audio_story)
https://tardis.fandom.com/wiki/Serpent_in_the_Silver_Mask_(audio_story)
https://tardis.fandom.com/wiki/Seven_Keys_to_Doomsday_(audio_story)
https://tardis.fandom.com/wiki/Seven_to_One_(audio_story)
https://tardis.fandom.com/wiki/Shada_(audio_story)
https://tardis.fandom.com/wiki/Shades_of_Gray_(audio_story)
https://tardis.fandom.com/wiki/Shadow_of_a_Doubt_(audio_story)
https://tardis.fandom.com/wiki/Shadow_of_Death_(audio_story)
https://tardis.fandom.com/wiki/Shadow_of_the_Past_(audio_story)
https://tardis.fandom.com/wiki/Shadow_Planet_(audio_story)
https://tardis.fandom.com/wiki/Sherlock_Holmes_(audio_series)
https://tardis.fandom.com/wiki/Ship_in_a_Bottle_(audio_story)
https://tardis.fandom.com/wiki/Shockwave_(DotD_audio_story)
https://tardis.fandom.com/wiki/Shockwave_(TWM_audio_story)
https://tardis.fandom.com/wiki/Short_Trips_(audio_anthology)
https://tardis.fandom.com/wiki/Shutdown_(audio_anthology)
https://tardis.fandom.com/wiki/Signifiers_of_the_Verphidiae_(audio_story)
https://tardis.fandom.com/wiki/Signs_and_Wonders_(audio_story)
https://tardis.fandom.com/wiki/Signs_(audio_story)
https://tardis.fandom.com/wiki/Silenced_(audio_anthology)
https://tardis.fandom.com/wiki/Silent_Majority_(audio_story)
https://tardis.fandom.com/wiki/Silent_Warrior_(audio_story)
https://tardis.fandom.com/wiki/Silver_Lining_(audio_story)
https://tardis.fandom.com/wiki/Singularity_(audio_story)
https://tardis.fandom.com/wiki/Sins_of_the_Father_(audio_story)
https://tardis.fandom.com/wiki/Sisters_of_the_Flame_(audio_story)
https://tardis.fandom.com/wiki/Situation_Vacant_(audio_story)
https://tardis.fandom.com/wiki/Sleepers_in_the_Dust_(audio_story)
https://tardis.fandom.com/wiki/Slight_Glimpses_of_Tomorrow_(audio_story)
https://tardis.fandom.com/wiki/Slipback_(audio_story)
https://tardis.fandom.com/wiki/Smashed_(audio_story)
https://tardis.fandom.com/wiki/Smoke_and_Mirrors_(audio_story)
https://tardis.fandom.com/wiki/Smuggling_Tales_(audio_story)
https://tardis.fandom.com/wiki/Snake_Bite_(audio_story)
https://tardis.fandom.com/wiki/Snow_Blind_(audio_story)
https://tardis.fandom.com/wiki/Sock_Pig_(audio_story)
https://tardis.fandom.com/wiki/Soldier_Obscura_(audio_story)
https://tardis.fandom.com/wiki/Solitaire_(audio_story)
https://tardis.fandom.com/wiki/Someone_I_Once_Knew_(audio_story)
https://tardis.fandom.com/wiki/Something_Inside_(audio_story)
https://tardis.fandom.com/wiki/Songs_of_Love_(audio_story)
https://tardis.fandom.com/wiki/Son_of_the_Dragon_(audio_story)
https://tardis.fandom.com/wiki/Sontarans_(audio_series)
https://tardis.fandom.com/wiki/Sound_the_Siren_And_I'll_Come_To_You_Comrade_(audio_story)
https://tardis.fandom.com/wiki/Spare_Parts_(audio_story)
https://tardis.fandom.com/wiki/Special_Features_(audio_story)
https://tardis.fandom.com/wiki/Sphere_of_Influence_(audio_story)
https://tardis.fandom.com/wiki/Sphinx_Lightning_(audio_story)
https://tardis.fandom.com/wiki/Spider's_Shadow_(audio_story)
https://tardis.fandom.com/wiki/Spin-Off_Audio_Adventures
https://tardis.fandom.com/wiki/Spinvasion_(audio_story)
https://tardis.fandom.com/wiki/Spirit_(audio_story)
https://tardis.fandom.com/wiki/Spring_(audio_story)
https://tardis.fandom.com/wiki/Square_One_(Gallifrey_audio_story)
https://tardis.fandom.com/wiki/Square_One_(UTNS_audio_story)
https://tardis.fandom.com/wiki/Stage_Fright_(audio_story)
https://tardis.fandom.com/wiki/Starborn_(audio_story)
https://tardis.fandom.com/wiki/Starfall_(audio_story)
https://tardis.fandom.com/wiki/Starlight_Robbery_(audio_story)
https://tardis.fandom.com/wiki/State_of_Bliss_(audio_story)
https://tardis.fandom.com/wiki/Still_Life_(audio_story)
https://tardis.fandom.com/wiki/Stolen_Goods_(audio_story)
https://tardis.fandom.com/wiki/Stop_the_Clock_(audio_story)
https://tardis.fandom.com/wiki/Storm_of_the_Horofax_(audio_story)
https://tardis.fandom.com/wiki/Storm_Warning_(audio_story)
https://tardis.fandom.com/wiki/String_Theory_(audio_story)
https://tardis.fandom.com/wiki/Submission_(audio_story)
https://tardis.fandom.com/wiki/Subterfuge_(audio_story)
https://tardis.fandom.com/wiki/Subterranea_(audio_story)
https://tardis.fandom.com/wiki/Suburban_Hell_(audio_story)
https://tardis.fandom.com/wiki/Summer_(audio_story)
https://tardis.fandom.com/wiki/Summer_of_Love_(audio_story)
https://tardis.fandom.com/wiki/Superiority_Complex_(audio_story)
https://tardis.fandom.com/wiki/Survival_of_the_Fittest_(audio_story)
https://tardis.fandom.com/wiki/Survivors_in_Space_(audio_story)
https://tardis.fandom.com/wiki/Susan's_War_(audio_anthology)
https://tardis.fandom.com/wiki/Swan_Song_(audio_story)
https://tardis.fandom.com/wiki/Sweet_Nothings_(audio_story)
https://tardis.fandom.com/wiki/Sweet_Salvation_(audio_story)
https://tardis.fandom.com/wiki/Sword_of_Orion_(audio_story)
https://tardis.fandom.com/wiki/Sympathy_for_the_Devil_(audio_story)
https://tardis.fandom.com/wiki/Tagged_(audio_story)
https://tardis.fandom.com/wiki/Taken_For_Granted_(audio_story)
https://tardis.fandom.com/wiki/Tales_from_New_Earth_(audio_anthology)
https://tardis.fandom.com/wiki/Tales_from_the_TARDIS_(audio_anthology)
https://tardis.fandom.com/wiki/Tales_from_the_Vault_(audio_story)
https://tardis.fandom.com/wiki/Tangled_Web_(audio_story)
https://tardis.fandom.com/wiki/Tap_(audio_story)
https://tardis.fandom.com/wiki/Tartarus_(audio_story)
https://tardis.fandom.com/wiki/Technophobia_(audio_story)
https://tardis.fandom.com/wiki/Telepresence_(audio_story)
https://tardis.fandom.com/wiki/Tell_Me_You_Love_Me_(audio_story)
https://tardis.fandom.com/wiki/Telos_(audio_story)
https://tardis.fandom.com/wiki/Tempest_(audio_story)
https://tardis.fandom.com/wiki/Terror_(audio_story)
https://tardis.fandom.com/wiki/Terror_Firma_(audio_story)
https://tardis.fandom.com/wiki/Terror_of_the_Master_(audio_story)
https://tardis.fandom.com/wiki/Terror_of_the_Sontarans_(audio_story)
https://tardis.fandom.com/wiki/Terry_Nation's_Dalek_Audio_Annual
https://tardis.fandom.com/wiki/Test_of_Nerve_(audio_story)
https://tardis.fandom.com/wiki/The_100_Days_of_the_Doctor_(audio_story)
https://tardis.fandom.com/wiki/The_Abandoned_(audio_story)
https://tardis.fandom.com/wiki/The_Adolescence_of_Time_(audio_story)
https://tardis.fandom.com/wiki/The_Adventure_of_the_Bloomsbury_Bomber_(audio_story)
https://tardis.fandom.com/wiki/The_Adventure_of_the_Diogenes_Damsel_(audio_story)
https://tardis.fandom.com/wiki/The_Age_of_Endurance_(audio_story)
https://tardis.fandom.com/wiki/The_Age_of_Revolution_(audio_story)
https://tardis.fandom.com/wiki/The_Age_of_Sutekh_(audio_story)
https://tardis.fandom.com/wiki/The_Alchemists_(audio_story)
https://tardis.fandom.com/wiki/The_Anachronauts_(audio_story)
https://tardis.fandom.com/wiki/The_Angel_of_History_(audio_story)
https://tardis.fandom.com/wiki/The_Angel_of_Scutari_(audio_story)
https://tardis.fandom.com/wiki/The_Apocalypse_Element_(audio_story)
https://tardis.fandom.com/wiki/The_Apocalypse_Mirror_(audio_story)
https://tardis.fandom.com/wiki/The_Architects_of_History_(audio_story)
https://tardis.fandom.com/wiki/The_ArcHive_Tapes_(audio_anthology)
https://tardis.fandom.com/wiki/The_Art_of_Death_(audio_story)
https://tardis.fandom.com/wiki/The_Astrea_Conspiracy_(audio_story)
https://tardis.fandom.com/wiki/Theatre_of_War_(audio_story)
https://tardis.fandom.com/wiki/The_Auntie_Matter_(audio_story)
https://tardis.fandom.com/wiki/The_Authentic_Experience_(audio_story)
https://tardis.fandom.com/wiki/The_Avenues_of_Possibility_(audio_story)
https://tardis.fandom.com/wiki/The_Axis_of_Insanity_(audio_story)
https://tardis.fandom.com/wiki/The_Backwards_Men_(audio_story)
https://tardis.fandom.com/wiki/The_Bad_Penny_(audio_story)
https://tardis.fandom.com/wiki/The_Barbarians_and_the_Samurai_(audio_story)
https://tardis.fandom.com/wiki/The_Barnacled_Baby_(audio_story)
https://tardis.fandom.com/wiki/The_Battle_of_the_Tower_(audio_story)
https://tardis.fandom.com/wiki/The_Beast_of_Kravenos_(audio_story)
https://tardis.fandom.com/wiki/The_Beast_of_Muir_(audio_story)
https://tardis.fandom.com/wiki/The_Beast_of_Orlok_(audio_story)
https://tardis.fandom.com/wiki/The_Beautiful_People_(audio_story)
https://tardis.fandom.com/wiki/The_Becoming_(audio_story)
https://tardis.fandom.com/wiki/The_Beginning_(audio_story)
https://tardis.fandom.com/wiki/The_Bekdel_Test_(audio_story)
https://tardis.fandom.com/wiki/The_Bellotron_Incident_(audio_story)
https://tardis.fandom.com/wiki/The_Bellova_Devil_(audio_story)
https://tardis.fandom.com/wiki/The_Belly_of_the_Beast_(audio_story)
https://tardis.fandom.com/wiki/The_Best-Laid_Plans_(audio_story)
https://tardis.fandom.com/wiki/The_Big_Blue_Book_(audio_story)
https://tardis.fandom.com/wiki/The_Black_Hole_(audio_story)
https://tardis.fandom.com/wiki/The_Blame_Game_(audio_story)
https://tardis.fandom.com/wiki/The_Blazing_Hour_(audio_story)
https://tardis.fandom.com/wiki/The_Bleeding_Heart_(audio_story)
https://tardis.fandom.com/wiki/The_Bloodchild_Codex_(audio_story)
https://tardis.fandom.com/wiki/The_Blood_Furnace_(audio_story)
https://tardis.fandom.com/wiki/The_Bloodless_Soldier_(audio_story)
https://tardis.fandom.com/wiki/The_Blue_Tooth_(audio_story)
https://tardis.fandom.com/wiki/The_Bone_of_Contention_(audio_story)
https://tardis.fandom.com/wiki/The_Bonfires_of_the_Vanities_(audio_story)
https://tardis.fandom.com/wiki/The_Book_of_Kells_(audio_story)
https://tardis.fandom.com/wiki/The_Bookshop_at_the_End_of_the_World_(audio_story)
https://tardis.fandom.com/wiki/The_Boundless_Sea_(audio_story)
https://tardis.fandom.com/wiki/The_Bounty_of_Ceres_(audio_story)
https://tardis.fandom.com/wiki/The_Boy_That_Time_Forgot_(audio_story)
https://tardis.fandom.com/wiki/The_Bride_of_Peladon_(audio_story)
https://tardis.fandom.com/wiki/The_Brimstone_Kid_(audio_story)
https://tardis.fandom.com/wiki/The_Brink_of_Death_(audio_story)
https://tardis.fandom.com/wiki/The_British_Invasion_(audio_story)
https://tardis.fandom.com/wiki/The_Broken_Clock_(audio_story)
https://tardis.fandom.com/wiki/The_Broken_Crown_(audio_story)
https://tardis.fandom.com/wiki/The_Burning_Prince_(audio_story)
https://tardis.fandom.com/wiki/The_Butcher_of_Brisbane_(audio_story)
https://tardis.fandom.com/wiki/The_Calendar_Man_(audio_story)
https://tardis.fandom.com/wiki/The_Cannibalists_(audio_story)
https://tardis.fandom.com/wiki/The_Carrionite_Curse_(audio_story)
https://tardis.fandom.com/wiki/The_Cars_That_Ate_London!_(audio_story)
https://tardis.fandom.com/wiki/The_Case_of_the_Gluttonous_Guru_(audio_story)
https://tardis.fandom.com/wiki/The_Case_of_the_Missing_Gasogene_(audio_story)
https://tardis.fandom.com/wiki/The_Castle_of_Kurnos_5_(audio_story)
https://tardis.fandom.com/wiki/The_Catalyst_(audio_story)
https://tardis.fandom.com/wiki/The_Cats_of_New_Cairo_(audio_story)
https://tardis.fandom.com/wiki/The_Caves_of_Erith_(audio_story)
https://tardis.fandom.com/wiki/The_Chaos_Pool_(audio_story)
https://tardis.fandom.com/wiki/The_Charge_of_the_Night_Brigade_(audio_story)
https://tardis.fandom.com/wiki/The_Chartwell_Metamorphosis_(audio_story)
https://tardis.fandom.com/wiki/The_Child_(audio_story)
https://tardis.fandom.com/wiki/The_Children_of_Seth_(audio_story)
https://tardis.fandom.com/wiki/The_Chimes_of_Midnight_(audio_story)
https://tardis.fandom.com/wiki/The_Chiswick_Cuckoos_(audio_story)
https://tardis.fandom.com/wiki/The_Choice_(audio_story)
https://tardis.fandom.com/wiki/The_Christmas_Collection_(audio_anthology)
https://tardis.fandom.com/wiki/The_Christmas_Dimension_(audio_story)
https://tardis.fandom.com/wiki/The_Church_and_the_Crown_(audio_story)
https://tardis.fandom.com/wiki/The_Circus_of_Doom_(audio_story)
https://tardis.fandom.com/wiki/The_City_and_the_Clock_(audio_story)
https://tardis.fandom.com/wiki/The_Cloisters_of_Terror_(audio_story)
https://tardis.fandom.com/wiki/The_Cognition_Shift_(audio_story)
https://tardis.fandom.com/wiki/The_Cold_Equations_(audio_story)
https://tardis.fandom.com/wiki/The_Comic_Strip_Adaptations_(audio_series)
https://tardis.fandom.com/wiki/The_Company_of_Friends_(audio_anthology)
https://tardis.fandom.com/wiki/The_Coney_Island_Chameleon_(audio_story)
https://tardis.fandom.com/wiki/The_Conquest_of_Far_(audio_story)
https://tardis.fandom.com/wiki/The_Conscript_(audio_story)
https://tardis.fandom.com/wiki/The_Conspiracy_(audio_story)
https://tardis.fandom.com/wiki/The_Contingency_Club_(audio_story)
https://tardis.fandom.com/wiki/The_Council_of_Nicaea_(audio_story)
https://tardis.fandom.com/wiki/The_Coup_(audio_story)
https://tardis.fandom.com/wiki/The_Cradle_of_the_Snake_(audio_story)
https://tardis.fandom.com/wiki/The_Crash_of_the_UK-201_(audio_story)
https://tardis.fandom.com/wiki/The_Creed_of_the_Kromon_(audio_story)
https://tardis.fandom.com/wiki/The_Creeper_(audio_story)
https://tardis.fandom.com/wiki/The_Creeping_Death_(audio_story)
https://tardis.fandom.com/wiki/The_Crimes_of_Thomas_Brewster_(audio_story)
https://tardis.fandom.com/wiki/The_Crooked_Man_(audio_story)
https://tardis.fandom.com/wiki/The_Crowmarsh_Experiment_(audio_story)
https://tardis.fandom.com/wiki/The_Crucible_of_Souls_(audio_story)
https://tardis.fandom.com/wiki/The_Crumbling_Magician_(audio_story)
https://tardis.fandom.com/wiki/The_Crystal_of_Cantus_(audio_story)
https://tardis.fandom.com/wiki/The_Curator's_Egg_(audio_story)
https://tardis.fandom.com/wiki/The_Curse_of_Davros_(audio_story)
https://tardis.fandom.com/wiki/The_Curse_of_Fenman_(audio_story)
https://tardis.fandom.com/wiki/The_Curse_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/The_Curse_of_the_Fugue_(audio_story)
https://tardis.fandom.com/wiki/The_Dalek_Conquests_(audio_story)
https://tardis.fandom.com/wiki/The_Dalek_Contract_(audio_story)
https://tardis.fandom.com/wiki/The_Dalek_Gambit_(audio_story)
https://tardis.fandom.com/wiki/The_Dalek_Occupation_of_Winter_(audio_story)
https://tardis.fandom.com/wiki/The Dalek Protocol (audio story)
https://tardis.fandom.com/wiki/The_Dalek_Protocol_(audio_story)
https://tardis.fandom.com/wiki/The_Dalek_Protocol_(audio_story)?
https://tardis.fandom.com/wiki/The_Daleks_(audio_story)
https://tardis.fandom.com/wiki/The_Dalek_Transaction_(audio_story)
https://tardis.fandom.com/wiki/The_Dalek_Trap_(audio_story)
https://tardis.fandom.com/wiki/The_Dance_of_the_Dead_(audio_story)
https://tardis.fandom.com/wiki/The_Darkened_Earth_(audio_story)
https://tardis.fandom.com/wiki/The_Darkening_Eye_(audio_story)
https://tardis.fandom.com/wiki/The_Dark_Flame_(audio_story)
https://tardis.fandom.com/wiki/The_Dark_Husband_(audio_story)
https://tardis.fandom.com/wiki/The_Darkness_of_Glass_(audio_story)
https://tardis.fandom.com/wiki/The_Dark_Planet_(audio_story)
https://tardis.fandom.com/wiki/The_Davros_Mission_(audio_story)
https://tardis.fandom.com/wiki/The_Day_of_the_Troll_(audio_story)
https://tardis.fandom.com/wiki/The_Dead_Line_(audio_story)
https://tardis.fandom.com/wiki/The_Dead_Shoes_(audio_story)
https://tardis.fandom.com/wiki/The_Death_Collectors_(audio_story)
https://tardis.fandom.com/wiki/The_Death_of_Captain_Jack_(audio_story)
https://tardis.fandom.com/wiki/The_Death_of_Hope_(audio_story)
https://tardis.fandom.com/wiki/The_Deep_(audio_story)
https://tardis.fandom.com/wiki/The_Defectors_(audio_story)
https://tardis.fandom.com/wiki/The_Demon_of_Paris_(audio_story)
https://tardis.fandom.com/wiki/The_Demon_Rises_(audio_story)
https://tardis.fandom.com/wiki/The_Demons_(audio_story)
https://tardis.fandom.com/wiki/The_Demons_of_Red_Lodge_(audio_story)
https://tardis.fandom.com/wiki/The_Destination_Wars_(audio_story)
https://tardis.fandom.com/wiki/The_Destroyer_of_Delights_(audio_story)
https://tardis.fandom.com/wiki/The_Destroyers_(audio_story)
https://tardis.fandom.com/wiki/The_Devil_and_Miss_Carew_(audio_story)
https://tardis.fandom.com/wiki/The_Devil_in_Ms._Wildthyme_(audio_story)
https://tardis.fandom.com/wiki/The_Devil's_Armada_(audio_story)
https://tardis.fandom.com/wiki/The_Devil's_Dicemen_(audio_story)
https://tardis.fandom.com/wiki/The_Devil's_Footprints_(audio_story)
https://tardis.fandom.com/wiki/The_Devil_You_Know_(audio_story)
https://tardis.fandom.com/wiki/The_Diary_of_River_Song_(audio_series)
https://tardis.fandom.com/wiki/The_Diet_of_Worms_(audio_story)
https://tardis.fandom.com/wiki/The_Dispossessed_(audio_story)
https://tardis.fandom.com/wiki/The_Doctor's_Coat_(audio_story)
https://tardis.fandom.com/wiki/The_Doctor's_First_XI_(audio_story)
https://tardis.fandom.com/wiki/The_Doctor's_Tale_(audio_story)
https://tardis.fandom.com/wiki/The_Doll_of_Death_(audio_story)
https://tardis.fandom.com/wiki/The_Doomsday_Chronometer_(audio_story)
https://tardis.fandom.com/wiki/The_Doomsday_Contract_(audio_story)
https://tardis.fandom.com/wiki/The_Doomsday_Quatrain_(audio_story)
https://tardis.fandom.com/wiki/The_Draconian_Rage_(audio_story)
https://tardis.fandom.com/wiki/The_Dread_of_Night_(audio_story)
https://tardis.fandom.com/wiki/The_Drowned_World_(audio_story)
https://tardis.fandom.com/wiki/The_Dying_Light_(audio_story)
https://tardis.fandom.com/wiki/The_Early_Cybermen_(audio_story)
https://tardis.fandom.com/wiki/The_Edge_(CC_audio_story)
https://tardis.fandom.com/wiki/The_Edge_of_Redemption_(audio_story)
https://tardis.fandom.com/wiki/The_Eighth_of_March_(audio_anthology)
https://tardis.fandom.com/wiki/The_Eighth_Piece_(audio_story)
https://tardis.fandom.com/wiki/The_Eight_Truths_(audio_story)
https://tardis.fandom.com/wiki/The_Eleven_(audio_story)
https://tardis.fandom.com/wiki/The_Eleven_Day_Empire_(audio_story)
https://tardis.fandom.com/wiki/The_Elite_(audio_story)
https://tardis.fandom.com/wiki/The_Elixir_of_Doom_(audio_story)
https://tardis.fandom.com/wiki/The_Elysian_Blade_(audio_story)
https://tardis.fandom.com/wiki/The_Emerald_Tiger_(audio_story)
https://tardis.fandom.com/wiki/The_Emperor_of_Eternity_(audio_story)
https://tardis.fandom.com/wiki/The_Empire_State_(audio_story)
https://tardis.fandom.com/wiki/The_Emporium_At_The_End_(audio_story)
https://tardis.fandom.com/wiki/The_Empty_Hand_(audio_story)
https://tardis.fandom.com/wiki/The_Empty_House_(audio_story)
https://tardis.fandom.com/wiki/The_Enchantress_of_Numbers_(audio_story)
https://tardis.fandom.com/wiki/The_Endless_Night_(audio_story)
https://tardis.fandom.com/wiki/The_End_of_the_Beginning_(audio_story)
https://tardis.fandom.com/wiki/The_End_of_the_Line_(audio_story)
https://tardis.fandom.com/wiki/The_End_of_the_World_(audio_story)
https://tardis.fandom.com/wiki/The_Enemy_of_My_Enemy_(audio_story)
https://tardis.fandom.com/wiki/The_Enigma_Dimension_(audio_story)
https://tardis.fandom.com/wiki/The_Entropy_Composition_(audio_story)
https://tardis.fandom.com/wiki/The_Entropy_Plague_(audio_story)
https://tardis.fandom.com/wiki/The_Eternal_Battle_(audio_story)
https://tardis.fandom.com/wiki/The_Eternal_Summer_(audio_story)
https://tardis.fandom.com/wiki/The_Eternity_Cage_(audio_story)
https://tardis.fandom.com/wiki/The_Evil_One_(audio_story)
https://tardis.fandom.com/wiki/The_Exterminators_(audio_story)
https://tardis.fandom.com/wiki/The_Extinction_Event_(audio_story)
https://tardis.fandom.com/wiki/The_Exxilons_(audio_story)
https://tardis.fandom.com/wiki/The_Eye_of_Horus_(audio_story)
https://tardis.fandom.com/wiki/The_Eye_of_the_Jungle_(audio_story)
https://tardis.fandom.com/wiki/The_Eye_of_the_Scorpion_(audio_story)
https://tardis.fandom.com/wiki/The_Eye_of_the_Storm_(audio_story)
https://tardis.fandom.com/wiki/The_Fall_of_the_House_of_Pollard_(audio_story)
https://tardis.fandom.com/wiki/The_False_Guardian_(audio_story)
https://tardis.fandom.com/wiki/The_Famished_Lands_(audio_story)
https://tardis.fandom.com/wiki/The_Fate_of_Krelos_(audio_story)
https://tardis.fandom.com/wiki/The_Fearless:_Part_1_(audio_story)
https://tardis.fandom.com/wiki/The_Fearless:_Part_2_(audio_story)
https://tardis.fandom.com/wiki/The_Fearless:_Part_3_(audio_story)
https://tardis.fandom.com/wiki/The_Fearless:_Part_4_(audio_story)
https://tardis.fandom.com/wiki/The_Fearmonger_(audio_story)
https://tardis.fandom.com/wiki/The_Fifth_Traveller_(audio_story)
https://tardis.fandom.com/wiki/The_Final_Act_(audio_story)
https://tardis.fandom.com/wiki/The_Final_Amendment_(audio_story)
https://tardis.fandom.com/wiki/The_Final_Phase_(audio_story)
https://tardis.fandom.com/wiki/The_Fires_of_Vulcan_(audio_story)
https://tardis.fandom.com/wiki/The_First_Doctor_Adventures_(audio_series)
https://tardis.fandom.com/wiki/The_First_Sontarans_(audio_story)
https://tardis.fandom.com/wiki/The_First_Wave_(audio_story)
https://tardis.fandom.com/wiki/The_Five_Companions_(audio_story)
https://tardis.fandom.com/wiki/The_Five_Dimensional_Man_(audio_story)
https://tardis.fandom.com/wiki/The_Flames_of_Cadiz_(audio_story)
https://tardis.fandom.com/wiki/The_Flickermen_(audio_story)
https://tardis.fandom.com/wiki/The_Flood_(RTDC_audio_story)
https://tardis.fandom.com/wiki/The_Flying_Dutchman_(audio_story)
https://tardis.fandom.com/wiki/The_Flying_Frenchmen_(audio_story)
https://tardis.fandom.com/wiki/The_Foe_from_the_Future_(audio_story)
https://tardis.fandom.com/wiki/The_Forbidden_Time_(audio_story)
https://tardis.fandom.com/wiki/The_Forever_Trap_(audio_story)
https://tardis.fandom.com/wiki/The_Forsaken_(audio_story)
https://tardis.fandom.com/wiki/The_Founding_Fathers_(audio_story)
https://tardis.fandom.com/wiki/The_Four_Doctors_(audio_story)
https://tardis.fandom.com/wiki/The_Fragile_Yellow_Arc_of_Fragrance_(audio_story)
https://tardis.fandom.com/wiki/The_Frosted_Deer_(audio_story)
https://tardis.fandom.com/wiki/The_Furies_(audio_story)
https://tardis.fandom.com/wiki/The_Future_(audio_story)
https://tardis.fandom.com/wiki/The_Galileo_Trap_(audio_story)
https://tardis.fandom.com/wiki/The_Game_(audio_story)
https://tardis.fandom.com/wiki/The_Garden_of_Storms_(audio_story)
https://tardis.fandom.com/wiki/The_Gathering_(audio_story)
https://tardis.fandom.com/wiki/The_Gemini_Contagion_(audio_story)
https://tardis.fandom.com/wiki/The_Genesis_Chamber_(audio_story)
https://tardis.fandom.com/wiki/The_Genocide_Machine_(audio_story)
https://tardis.fandom.com/wiki/The_Ghost_House_(audio_story)
https://tardis.fandom.com/wiki/The_Ghosts_of_Gralstead_(audio_story)
https://tardis.fandom.com/wiki/The_Ghosts_of_N-Space_(audio_story)
https://tardis.fandom.com/wiki/The_Ghost_Trap_(audio_story)
https://tardis.fandom.com/wiki/The_Gift_(audio_story)
https://tardis.fandom.com/wiki/The_Girl_Who_Never_Was_(audio_story)
https://tardis.fandom.com/wiki/The_Glittering_Prize_(audio_story)
https://tardis.fandom.com/wiki/The_Glittering_Storm_(audio_story)
https://tardis.fandom.com/wiki/The_Glorious_Revolution_(audio_story)
https://tardis.fandom.com/wiki/The_Goddess_Quandary_(audio_story)
https://tardis.fandom.com/wiki/The_Gods_of_Winter_(audio_story)
https://tardis.fandom.com/wiki/The_Good_Master_(audio_story)
https://tardis.fandom.com/wiki/The_Grand_Betelgeuse_Hotel_(audio_story)
https://tardis.fandom.com/wiki/The_Greatest_Shop_in_the_Galaxy_(audio_story)
https://tardis.fandom.com/wiki/The_Great_Space_Elevator_(audio_story)
https://tardis.fandom.com/wiki/The_Great_War_(audio_story)
https://tardis.fandom.com/wiki/The_Great_White_Hurricane_(audio_story)
https://tardis.fandom.com/wiki/The_Green-Eyed_Monsters_(audio_story)
https://tardis.fandom.com/wiki/The_Green_Life_(audio_story)
https://tardis.fandom.com/wiki/The_Green_Man_(audio_story)
https://tardis.fandom.com/wiki/The_Grel_Escape_(audio_story)
https://tardis.fandom.com/wiki/The_Grel_Invasion_of_Earth_(audio_story)
https://tardis.fandom.com/wiki/The_Guardian_of_the_Solar_System_(audio_story)
https://tardis.fandom.com/wiki/The_Guardians_of_Prophecy_(audio_story)
https://tardis.fandom.com/wiki/The_Harvest_(audio_story)
https://tardis.fandom.com/wiki/The_Haunting_(audio_story)
https://tardis.fandom.com/wiki/The_Haunting_of_Malkin_Place_(audio_story)
https://tardis.fandom.com/wiki/The_Haunting_of_Thomas_Brewster_(audio_story)
https://tardis.fandom.com/wiki/The_Havoc_of_Empires_(audio_story)
https://tardis.fandom.com/wiki/The_Healers_(audio_story)
https://tardis.fandom.com/wiki/The_Heart_of_the_Battle_(audio_story)
https://tardis.fandom.com/wiki/The_Heart's_Desire_(audio_story)
https://tardis.fandom.com/wiki/The_Heavenly_Paradigm_(audio_story)
https://tardis.fandom.com/wiki/The_Helliax_Rift_(audio_story)
https://tardis.fandom.com/wiki/The_Helm_of_Awe_(audio_story)
https://tardis.fandom.com/wiki/The_Hesitation_Deviation_(audio_story)
https://tardis.fandom.com/wiki/The_Hexford_Invasion_(audio_story)
https://tardis.fandom.com/wiki/The_Hidden_Realm_(audio_story)
https://tardis.fandom.com/wiki/The_Highest_Science_(audio_story)
https://tardis.fandom.com/wiki/The_High_Price_of_Parking_(audio_story)
https://tardis.fandom.com/wiki/The_Hollow_King_(audio_story)
https://tardis.fandom.com/wiki/The_Hollows_of_Time_(audio_story)
https://tardis.fandom.com/wiki/The_Holy_Terror_(audio_story)
https://tardis.fandom.com/wiki/The_Home_Guard_(audio_story)
https://tardis.fandom.com/wiki/The_Horror_at_Bletchington_Station_(audio_story)
https://tardis.fandom.com/wiki/The_Horror_of_Hy-Brasil_(audio_story)
https://tardis.fandom.com/wiki/The_Hounds_of_Artemis_(audio_story)
https://tardis.fandom.com/wiki/The_Hourglass_Killers_(audio_story)
https://tardis.fandom.com/wiki/The_House_of_Kingdom_(audio_story)
https://tardis.fandom.com/wiki/The_House_of_the_Dead_(audio_story)
https://tardis.fandom.com/wiki/The_House_of_Winter_(audio_story)
https://tardis.fandom.com/wiki/The_House_on_the_Edge_of_Chaos_(audio_story)
https://tardis.fandom.com/wiki/The_Human_Factor_(audio_story)
https://tardis.fandom.com/wiki/The_Infinite_Today_(audio_story)
https://tardis.fandom.com/wiki/The_Ingenious_Gentleman_Adric_of_Alzarius_(audio_story)
https://tardis.fandom.com/wiki/The_Innocent_(audio_story)
https://tardis.fandom.com/wiki/The_Inquiry_(audio_story)
https://tardis.fandom.com/wiki/The_Integral_(audio_story)
https://tardis.fandom.com/wiki/The_Interplanetarian_(audio_story)
https://tardis.fandom.com/wiki/The_Invasion_of_E-Space_(audio_story)
https://tardis.fandom.com/wiki/The_Invention_of_Death_(audio_story)
https://tardis.fandom.com/wiki/Their_Finest_Hour_(audio_story)
https://tardis.fandom.com/wiki/The_Iris_Wildthyme_Appreciation_Society_(audio_story)
https://tardis.fandom.com/wiki/The_Iron_Maid_(audio_story)
https://tardis.fandom.com/wiki/The_Isos_Network_(audio_story)
https://tardis.fandom.com/wiki/The_Jabari_Countdown_(audio_story)
https://tardis.fandom.com/wiki/The_Jade_Pyramid_(audio_story)
https://tardis.fandom.com/wiki/The_Jago_&_Litefoot_Revival_(audio_story)
https://tardis.fandom.com/wiki/The_Jigsaw_War_(audio_story)
https://tardis.fandom.com/wiki/The_Judas_Gift_(audio_story)
https://tardis.fandom.com/wiki/The_Judgement_of_Isskar_(audio_story)
https://tardis.fandom.com/wiki/The_Judgment_of_Sutekh_(audio_story)
https://tardis.fandom.com/wiki/The_Juggernauts_(audio_story)
https://tardis.fandom.com/wiki/The_Jupiter_Conjunction_(audio_story)
https://tardis.fandom.com/wiki/The_Justice_of_Jalxar_(audio_story)
https://tardis.fandom.com/wiki/The_Kamelion_Empire_(audio_story)
https://tardis.fandom.com/wiki/The_Kingdom_of_the_Blind_(audio_story)
https://tardis.fandom.com/wiki/The_Kingmaker_(audio_story)
https://tardis.fandom.com/wiki/The_King_of_Sontar_(audio_story)
https://tardis.fandom.com/wiki/The_King_of_the_Dead_(audio_story)
https://tardis.fandom.com/wiki/The_Kraken's_Lament_(audio_story)
https://tardis.fandom.com/wiki/The_Labyrinth_of_Buda_Castle_(audio_story)
https://tardis.fandom.com/wiki/The_Lady_from_Callisto_Rhys_(audio_story)
https://tardis.fandom.com/wiki/The_Lady_in_the_Lake_(audio_story)
https://tardis.fandom.com/wiki/The_Lady_of_Mercia_(audio_story)
https://tardis.fandom.com/wiki/The_Lady_of_Obsidian_(audio_story)
https://tardis.fandom.com/wiki/The_Land_of_the_Dead_(audio_story)
https://tardis.fandom.com/wiki/The_Land_of_Wonder_(audio_story)
https://tardis.fandom.com/wiki/The_Last_(audio_story)
https://tardis.fandom.com/wiki/The_Last_Day_at_Work_(audio_story)
https://tardis.fandom.com/wiki/The_Last_Fairy_Tale_(audio_story)
https://tardis.fandom.com/wiki/The_Last_Party_on_Earth_(audio_story)
https://tardis.fandom.com/wiki/The_Last_Post_(audio_story)
https://tardis.fandom.com/wiki/The_Last_Voyage_(audio_story)
https://tardis.fandom.com/wiki/The_Legacy_of_Time_(audio_anthology)
https://tardis.fandom.com/wiki/The_Library_in_the_Body_(audio_story)
https://tardis.fandom.com/wiki/The_Library_of_Alexandria_(audio_story)
https://tardis.fandom.com/wiki/The_Lifeboat_and_the_Deathboat_(audio_story)
https://tardis.fandom.com/wiki/The_Light_at_the_End_(audio_story)
https://tardis.fandom.com/wiki/The_Light_Keepers_(audio_story)
https://tardis.fandom.com/wiki/The_Lights_of_Skaro_(audio_story)
https://tardis.fandom.com/wiki/The_Lions_of_Trafalgar_(audio_story)
https://tardis.fandom.com/wiki/The_Lives_of_Captain_Jack_(audio_anthology)
https://tardis.fandom.com/wiki/The_Lives_of_Captain_Jack_(audio_series)
https://tardis.fandom.com/wiki/The_Locked_Room_(audio_story)
https://tardis.fandom.com/wiki/The_Lonely_Clock_(audio_story)
https://tardis.fandom.com/wiki/The_Longest_Night_(audio_story)
https://tardis.fandom.com/wiki/The_Long_Way_Round_(audio_story)
https://tardis.fandom.com/wiki/The_Lords_of_Terror_(audio_story)
https://tardis.fandom.com/wiki/The_Lost_Angel_(audio_story)
https://tardis.fandom.com/wiki/The_Lost_Flame_(audio_story)
https://tardis.fandom.com/wiki/The_Lost_Magic_(audio_story)
https://tardis.fandom.com/wiki/The_Lost_Museum_(audio_story)
https://tardis.fandom.com/wiki/The_Lost_Planet_(audio_story)
https://tardis.fandom.com/wiki/The_Lumiat_(audio_story)
https://tardis.fandom.com/wiki/The_Macros_(audio_story)
https://tardis.fandom.com/wiki/The_Magician's_Oath_(audio_story)
https://tardis.fandom.com/wiki/The_Magic_Mousetrap_(audio_story)
https://tardis.fandom.com/wiki/The_Mahogany_Murderers_(audio_story)
https://tardis.fandom.com/wiki/The_Man_at_the_End_of_the_Garden_(audio_story)
https://tardis.fandom.com/wiki/The_Man_Who_Destroyed_Torchwood_(audio_story)
https://tardis.fandom.com/wiki/The_Man_Who_Wasn't_There_(audio_story)
https://tardis.fandom.com/wiki/The_Many_Deaths_of_Jo_Grant_(audio_story)
https://tardis.fandom.com/wiki/The_Master_of_Callous_(audio_anthology)
https://tardis.fandom.com/wiki/The_Master's_Dalek_Plan_(audio_story)
https://tardis.fandom.com/wiki/The_Masters_of_Luxor_(audio_story)
https://tardis.fandom.com/wiki/The_Meaning_of_Red_(audio_story)
https://tardis.fandom.com/wiki/The_Mega_(audio_story)
https://tardis.fandom.com/wiki/The_Memory_Bank_(audio_story)
https://tardis.fandom.com/wiki/The_Memory_Cheats_(audio_story)
https://tardis.fandom.com/wiki/The_Memory_of_Winter_(audio_story)
https://tardis.fandom.com/wiki/The_Mind_Runners_(audio_story)
https://tardis.fandom.com/wiki/The_Mind's_Eye_(audio_story)
https://tardis.fandom.com/wiki/The_Minds_of_Magnox_(audio_story)
https://tardis.fandom.com/wiki/The_Mirror_Effect_(audio_story)
https://tardis.fandom.com/wiki/The_Missing_Link_(audio_story)
https://tardis.fandom.com/wiki/The_Mistpuddle_Murders_(audio_story)
https://tardis.fandom.com/wiki/The_Mists_of_Time_(audio_story)
https://tardis.fandom.com/wiki/The_Monkey_House_(audio_story)
https://tardis.fandom.com/wiki/The_Monster_of_Montmartre_(audio_story)
https://tardis.fandom.com/wiki/The_Monsters_of_Gokroth_(audio_story)
https://tardis.fandom.com/wiki/The_Monstrous_Menagerie_(audio_story)
https://tardis.fandom.com/wiki/The_Moonrakers_(audio_story)
https://tardis.fandom.com/wiki/The_Moons_of_Vulpana_(audio_story)
https://tardis.fandom.com/wiki/The_Morton_Legacy_(audio_story)
https://tardis.fandom.com/wiki/The_Mourning_After_(audio_story)
https://tardis.fandom.com/wiki/The_Mouthless_Dead_(audio_story)
https://tardis.fandom.com/wiki/The_Movellan_Grave_(audio_story)
https://tardis.fandom.com/wiki/The_Movellan_Manoeuvre_(audio_story)
https://tardis.fandom.com/wiki/The_Museum_of_Curiosities_(audio_story)
https://tardis.fandom.com/wiki/The_Mutant_Phase_(audio_story)
https://tardis.fandom.com/wiki/The_Natural_History_of_Fear_(audio_story)
https://tardis.fandom.com/wiki/The_Necropolis_Express_(audio_story)
https://tardis.fandom.com/wiki/The_Nemonite_Invasion_(audio_story)
https://tardis.fandom.com/wiki/The_Neverwhen_(audio_story)
https://tardis.fandom.com/wiki/The_New_Adventures_of_Bernice_Summerfield_(audio_anthology)
https://tardis.fandom.com/wiki/The_New_Adventures_of_Bernice_Summerfield_(audio_series)
https://tardis.fandom.com/wiki/The_Next_Life_(audio_story)
https://tardis.fandom.com/wiki/The_Night_Before_Christmas_(audio_story)
https://tardis.fandom.com/wiki/The_Nightmare_Fair_(audio_story)
https://tardis.fandom.com/wiki/The_Night_of_1000_Stars_(audio_story)
https://tardis.fandom.com/wiki/The_Night_Witches_(audio_story)
https://tardis.fandom.com/wiki/The_Ninth_Doctor_Adventures_(audio_series)
https://tardis.fandom.com/wiki/The_Nu-Humans_(audio_story)
https://tardis.fandom.com/wiki/The_Odds_Against_(audio_story)
https://tardis.fandom.com/wiki/The_Old_Rogue_(audio_story)
https://tardis.fandom.com/wiki/The_Oncoming_Storm_(audio_story)
https://tardis.fandom.com/wiki/The_One_Doctor_(audio_story)
https://tardis.fandom.com/wiki/The_Oracle_of_Delphi_(audio_story)
https://tardis.fandom.com/wiki/The_Oseidon_Adventure_(audio_story)
https://tardis.fandom.com/wiki/The_Other_Side_(audio_story)
https://tardis.fandom.com/wiki/The_Other_Woman_(audio_story)
https://tardis.fandom.com/wiki/The_Outliers_(audio_story)
https://tardis.fandom.com/wiki/The_Panda_Invasion_(audio_story)
https://tardis.fandom.com/wiki/The_Paradise_of_Death_(audio_story)
https://tardis.fandom.com/wiki/The_Paradox_Planet_(audio_story)
https://tardis.fandom.com/wiki/The_Paternoster_Gang_(audio_series)
https://tardis.fandom.com/wiki/The_People_Made_of_Smoke_(audio_story)
https://tardis.fandom.com/wiki/The_Perfect_Prisoners_(audio_story)
https://tardis.fandom.com/wiki/The_Perpetual_Bond_(audio_story)
https://tardis.fandom.com/wiki/The_Persistence_of_Dreams_(audio_story)
https://tardis.fandom.com/wiki/The_Peterloo_Massacre_(audio_story)
https://tardis.fandom.com/wiki/The_Phantom_Wreck_(audio_story)
https://tardis.fandom.com/wiki/The_Phoenicians_(audio_story)
https://tardis.fandom.com/wiki/The_Piltdown_Men_(audio_story)
https://tardis.fandom.com/wiki/The_Plague_Herds_of_Excelis_(audio_story)
https://tardis.fandom.com/wiki/The_Plague_of_Dreams_(audio_story)
https://tardis.fandom.com/wiki/The_Planet_of_Witches_(audio_story)
https://tardis.fandom.com/wiki/The_Poison_Seas_(audio_story)
https://tardis.fandom.com/wiki/The_Power_of_River_Song_(audio_story)
https://tardis.fandom.com/wiki/The_Power_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/The_Prisoner_of_Peladon_(audio_story)
https://tardis.fandom.com/wiki/The_Prisoner's_Dilemma_(audio_story)
https://tardis.fandom.com/wiki/The_Psychic_Circus_(audio_story)
https://tardis.fandom.com/wiki/The_Pursuit_of_History_(audio_story)
https://tardis.fandom.com/wiki/The_Pyralis_Effect_(audio_story)
https://tardis.fandom.com/wiki/The_Pyramid_of_Sutekh_(audio_story)
https://tardis.fandom.com/wiki/The_Quality_of_Mercy_(audio_story)
https://tardis.fandom.com/wiki/The_Quantum_Possibility_Engine_(audio_story)
https://tardis.fandom.com/wiki/The_Queen_of_Time_(audio_story)
https://tardis.fandom.com/wiki/The_Quest_of_the_Engineer_(audio_story)
https://tardis.fandom.com/wiki/The_Rani_Elite_(audio_story)
https://tardis.fandom.com/wiki/The_Rani_Reaps_the_Whirlwind_(audio_story)
https://tardis.fandom.com/wiki/The_Rapture_(audio_story)
https://tardis.fandom.com/wiki/The_Ravelli_Conspiracy_(audio_story)
https://tardis.fandom.com/wiki/The_Reaping_(audio_story)
https://tardis.fandom.com/wiki/The_Red_House_(audio_story)
https://tardis.fandom.com/wiki/The_Red_Lady_(audio_story)
https://tardis.fandom.com/wiki/The_Relics_of_Jegg-Sau_(audio_story)
https://tardis.fandom.com/wiki/The_Relics_of_Time_(audio_story)
https://tardis.fandom.com/wiki/The_Renaissance_Man_(audio_story)
https://tardis.fandom.com/wiki/The_Resurrection_of_Mars_(audio_story)
https://tardis.fandom.com/wiki/The_Revenants_(audio_story)
https://tardis.fandom.com/wiki/The_Revenant's_Carnival_(audio_story)
https://tardis.fandom.com/wiki/The_Reviled_(audio_story)
https://tardis.fandom.com/wiki/The_Revisionists_(audio_story)
https://tardis.fandom.com/wiki/The_Revolution_(audio_story)
https://tardis.fandom.com/wiki/The_Revolution_Game_(audio_story)
https://tardis.fandom.com/wiki/The_Ring_of_Steel_(audio_story)
https://tardis.fandom.com/wiki/The_Rings_of_Ikiria_(audio_story)
https://tardis.fandom.com/wiki/The_Riparian_Ripper_(audio_story)
https://tardis.fandom.com/wiki/The_Rise_of_the_New_Humans_(audio_story)
https://tardis.fandom.com/wiki/The_Rising_Night_(audio_story)
https://tardis.fandom.com/wiki/The_Rocket_Men_(audio_story)
https://tardis.fandom.com/wiki/The_Romance_of_Crime_(audio_story)
https://tardis.fandom.com/wiki/The_Roof_of_the_World_(audio_story)
https://tardis.fandom.com/wiki/The_Root_of_All_Evil_(audio_story)
https://tardis.fandom.com/wiki/The_Rosemariners_(audio_story)
https://tardis.fandom.com/wiki/The_Rulers_of_the_Universe_(audio_story)
https://tardis.fandom.com/wiki/The_Runaway_Train_(audio_story)
https://tardis.fandom.com/wiki/The_Ruthven_Inheritance_(audio_story)
https://tardis.fandom.com/wiki/The_Sacrifice_of_Jo_Grant_(audio_story)
https://tardis.fandom.com/wiki/The_Same_Face_(audio_story)
https://tardis.fandom.com/wiki/The_Sands_of_Life_(audio_story)
https://tardis.fandom.com/wiki/The_Sarah_Jane_Adventures_(audio_series)
https://tardis.fandom.com/wiki/The_Satanic_Mill_(audio_story)
https://tardis.fandom.com/wiki/The_Scapegoat_(audio_story)
https://tardis.fandom.com/wiki/The_Scaramancer_(audio_story)
https://tardis.fandom.com/wiki/The_Scent_of_Blood_(audio_story)
https://tardis.fandom.com/wiki/The_Scorchies_(audio_story)
https://tardis.fandom.com/wiki/The_Screaming_Skull_(audio_story)
https://tardis.fandom.com/wiki/The_Scream_of_Ghosts_(audio_story)
https://tardis.fandom.com/wiki/The_Search_(audio_story)
https://tardis.fandom.com/wiki/The_Second_Oldest_Question_(audio_story)
https://tardis.fandom.com/wiki/The_Secret_History_(audio_story)
https://tardis.fandom.com/wiki/The_Secret_of_Cassandra_(audio_story)
https://tardis.fandom.com/wiki/The_Seeds_of_War_(audio_story)
https://tardis.fandom.com/wiki/The_Selachian_Gambit_(audio_story)
https://tardis.fandom.com/wiki/The_Sentinels_of_the_New_Dawn_(audio_story)
https://tardis.fandom.com/wiki/These_Stolen_Hours_(audio_story)
https://tardis.fandom.com/wiki/The_Settling_(audio_story)
https://tardis.fandom.com/wiki/The_Shadow_Heart_(audio_story)
https://tardis.fandom.com/wiki/The_Shadow_of_London_(audio_story)
https://tardis.fandom.com/wiki/The_Shadow_of_the_Scourge_(audio_story)
https://tardis.fandom.com/wiki/The_Shadow_People_(audio_story)
https://tardis.fandom.com/wiki/The_Shadow_Play_(audio_story)
https://tardis.fandom.com/wiki/The_Shadows_of_Serenity_(audio_story)
https://tardis.fandom.com/wiki/The_Shadow_Trader_(audio_story)
https://tardis.fandom.com/wiki/The_Shadow_Vortex_(audio_story)
https://tardis.fandom.com/wiki/The_Shattered_Hourglass_(audio_story)
https://tardis.fandom.com/wiki/The_Ship_of_a_Billion_Years_(audio_story)
https://tardis.fandom.com/wiki/The_Shoreditch_Intervention_(audio_story)
https://tardis.fandom.com/wiki/The_Shrine_of_Sorrows_(audio_story)
https://tardis.fandom.com/wiki/The_Side_of_the_Angels_(audio_story)
https://tardis.fandom.com/wiki/The_Siege_of_Big_Ben_(audio_story)
https://tardis.fandom.com/wiki/The_Silent_Scream_(audio_story)
https://tardis.fandom.com/wiki/The_Silurian_Candidate_(audio_story)
https://tardis.fandom.com/wiki/The_Silver_Turk_(audio_story)
https://tardis.fandom.com/wiki/The_Similarity_Engine_(audio_story)
https://tardis.fandom.com/wiki/The_Sin_Eaters_(audio_story)
https://tardis.fandom.com/wiki/The_Sinestran_Kill_(audio_story)
https://tardis.fandom.com/wiki/The_Sins_of_Winter_(audio_story)
https://tardis.fandom.com/wiki/The_Sirens_of_Time_(audio_story)
https://tardis.fandom.com/wiki/The_Skeleton_Quay_(audio_story)
https://tardis.fandom.com/wiki/The_Skies_of_New_Earth_(audio_story)
https://tardis.fandom.com/wiki/The_Skin_of_the_Sleek_(audio_story)
https://tardis.fandom.com/wiki/The_Skull_of_Sobek_(audio_story)
https://tardis.fandom.com/wiki/The_Sky_Man_(audio_story)
https://tardis.fandom.com/wiki/The_Skymines_of_Karthos_(audio_story)
https://tardis.fandom.com/wiki/The_Sleeping_Blood_(audio_story)
https://tardis.fandom.com/wiki/The_Sleeping_City_(audio_story)
https://tardis.fandom.com/wiki/The_Slots_of_Giza_(audio_story)
https://tardis.fandom.com/wiki/The_Smallest_Battle_(audio_story)
https://tardis.fandom.com/wiki/The_Soers'_Ditch_(audio_story)
https://tardis.fandom.com/wiki/The_Song_of_Megaptera_(audio_story)
https://tardis.fandom.com/wiki/The_Sonomancer_(audio_story)
https://tardis.fandom.com/wiki/The_Sons_of_Kaldor_(audio_story)
https://tardis.fandom.com/wiki/The_Sontaran_Ordeal_(audio_story)
https://tardis.fandom.com/wiki/The_Sontaran_Project_(audio_story)
https://tardis.fandom.com/wiki/The_Sontarans_(audio_story)
https://tardis.fandom.com/wiki/The_Sorcerer_of_Albion_(audio_story)
https://tardis.fandom.com/wiki/The_Sound_of_Fear_(audio_story)
https://tardis.fandom.com/wiki/The_Spirit_Trap_(audio_story)
https://tardis.fandom.com/wiki/The_Split_Infinitive_(audio_story)
https://tardis.fandom.com/wiki/The_Stageplays_(audio_series)
https://tardis.fandom.com/wiki/The_Star_Men_(audio_story)
https://tardis.fandom.com/wiki/The_Starship_of_Theseus_(audio_story)
https://tardis.fandom.com/wiki/The_Stealers_from_Saiph_(audio_story)
https://tardis.fandom.com/wiki/The_Stone's_Lament_(audio_story)
https://tardis.fandom.com/wiki/The_Stones_of_Venice_(audio_story)
https://tardis.fandom.com/wiki/The_Story_of_Extinction_(audio_story)
https://tardis.fandom.com/wiki/The_Stuff_of_Nightmares_(BBC_audio_story)
https://tardis.fandom.com/wiki/The_Stuff_of_Nightmares_(JL_audio_story)
https://tardis.fandom.com/wiki/The_Suffering_(audio_story)
https://tardis.fandom.com/wiki/The_Survivor_(audio_story)
https://tardis.fandom.com/wiki/The_Survivors_(audio_story)
https://tardis.fandom.com/wiki/The_Sword_of_the_Chevalier_(audio_story)
https://tardis.fandom.com/wiki/The_Tactics_of_Defeat_(audio_story)
https://tardis.fandom.com/wiki/The_Talents_of_Greel_(audio_story)
https://tardis.fandom.com/wiki/The_Tao_Connection_(audio_story)
https://tardis.fandom.com/wiki/The_Tartarus_Gate_(audio_story)
https://tardis.fandom.com/wiki/The_Taste_of_Death_(audio_story)
https://tardis.fandom.com/wiki/The_Tears_of_Isis_(audio_story)
https://tardis.fandom.com/wiki/The_Temple_of_Questions_(audio_story)
https://tardis.fandom.com/wiki/The_Tenth_Doctor_Adventures_(audio_series)
https://tardis.fandom.com/wiki/The_Theatre_of_Dreams_(audio_story)
https://tardis.fandom.com/wiki/The_Thief_Who_Stole_Time_(audio_story)
https://tardis.fandom.com/wiki/The_Thing_from_the_Sea_(audio_story)
https://tardis.fandom.com/wiki/The_Third_Doctor_Adventures_(audio_anthology)
https://tardis.fandom.com/wiki/The_Third_Doctor_Adventures_(audio_series)
https://tardis.fandom.com/wiki/The_Thirteenth_Stone_(audio_story)
https://tardis.fandom.com/wiki/The_Thousand_Worlds_(audio_story)
https://tardis.fandom.com/wiki/The_Three_Companions_(audio_story)
https://tardis.fandom.com/wiki/The_Time_Capsule_(audio_story)
https://tardis.fandom.com/wiki/The_Time_Machine_(audio_story)
https://tardis.fandom.com/wiki/The_Time_Museum_(audio_story)
https://tardis.fandom.com/wiki/The_Time_of_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/The_Time_Vampire_(audio_story)
https://tardis.fandom.com/wiki/The_Top_of_the_Tree_(audio_story)
https://tardis.fandom.com/wiki/The_Torchwood_Archive_(audio_story)
https://tardis.fandom.com/wiki/The_Toy_(audio_story)
https://tardis.fandom.com/wiki/The_Traitor_(audio_story)
https://tardis.fandom.com/wiki/The_Transcendence_of_Ephros_(audio_story)
https://tardis.fandom.com/wiki/The_Transit_of_Venus_(audio_story)
https://tardis.fandom.com/wiki/The_Trial_of_a_Time_Machine_(audio_story)
https://tardis.fandom.com/wiki/The_Trial_of_George_Litefoot_(audio_story)
https://tardis.fandom.com/wiki/The_Triumph_of_Sutekh_(audio_anthology)
https://tardis.fandom.com/wiki/The_Trouble_with_Drax_(audio_story)
https://tardis.fandom.com/wiki/The_True_Saviour_of_the_Universe_(audio_story)
https://tardis.fandom.com/wiki/The_Tub_Full_of_Cats_(audio_story)
https://tardis.fandom.com/wiki/The_Turn_of_the_Screw_(audio_story)
https://tardis.fandom.com/wiki/The_Twilight_Kingdom_(audio_story)
https://tardis.fandom.com/wiki/The_Two_Irises_(audio_story)
https://tardis.fandom.com/wiki/The_Two_Masters_(audio_story)
https://tardis.fandom.com/wiki/The_Tyrants_of_Logic_(audio_story)
https://tardis.fandom.com/wiki/The_Ultimate_Adventure_(audio_story)
https://tardis.fandom.com/wiki/The_Ultimate_Cybermen_(audio_story)
https://tardis.fandom.com/wiki/The_Ultimate_Evil_(audio_story)
https://tardis.fandom.com/wiki/The_Unbound_Universe_(audio_anthology)
https://tardis.fandom.com/wiki/The_Uncertain_Shore_(audio_story)
https://tardis.fandom.com/wiki/The_Uncertainty_Principle_(audio_story)
https://tardis.fandom.com/wiki/The_Undying_Truth_(audio_story)
https://tardis.fandom.com/wiki/The_Unknown_(audio_story)
https://tardis.fandom.com/wiki/The_Unwinding_World_(audio_story)
https://tardis.fandom.com/wiki/The_Valley_of_Death_(audio_story)
https://tardis.fandom.com/wiki/The_Vanity_Box_(audio_story)
https://tardis.fandom.com/wiki/The_Vardan_Invasion_of_Mirth_(audio_story)
https://tardis.fandom.com/wiki/The_Vaults_of_Osiris_(audio_story)
https://tardis.fandom.com/wiki/The_Veiled_Leopard_(audio_story)
https://tardis.fandom.com/wiki/The_Vengeance_of_Morbius_(audio_story)
https://tardis.fandom.com/wiki/The_Very_Dark_Thing_(audio_story)
https://tardis.fandom.com/wiki/The_Victorian_Age_(audio_story)
https://tardis.fandom.com/wiki/The_Vigil_(audio_story)
https://tardis.fandom.com/wiki/The_Wake_(audio_story)
https://tardis.fandom.com/wiki/The_Wanderer_(audio_story)
https://tardis.fandom.com/wiki/The_War_Doctor_(audio_series)
https://tardis.fandom.com/wiki/The_Warehouse_(audio_story)
https://tardis.fandom.com/wiki/The_War_Master_(audio_series)
https://tardis.fandom.com/wiki/The_Warren_Legacy_(audio_story)
https://tardis.fandom.com/wiki/The_Warriors_(audio_story)
https://tardis.fandom.com/wiki/The_War_To_End_All_Wars_(audio_story)
https://tardis.fandom.com/wiki/The_War_Valeyard_(audio_story)
https://tardis.fandom.com/wiki/The_Wasting_(audio_story)
https://tardis.fandom.com/wiki/The_Waters_of_Amsterdam_(audio_story)
https://tardis.fandom.com/wiki/The_Wax_Princess_(audio_story)
https://tardis.fandom.com/wiki/The_Way_Forwards_(audio_story)
https://tardis.fandom.com/wiki/The_Way_of_the_Empty_Hand_(audio_story)
https://tardis.fandom.com/wiki/The_Web_of_Time_(audio_story)
https://tardis.fandom.com/wiki/The_Whispering_Forest_(audio_story)
https://tardis.fandom.com/wiki/The_White_Room_(audio_story)
https://tardis.fandom.com/wiki/The_White_Wolf_(audio_story)
https://tardis.fandom.com/wiki/The_Widow's_Assassin_(audio_story)
https://tardis.fandom.com/wiki/The_Window_on_the_Moor_(audio_story)
https://tardis.fandom.com/wiki/The_Winged_Coven_(audio_story)
https://tardis.fandom.com/wiki/The_Wings_of_a_Butterfly_(audio_story)
https://tardis.fandom.com/wiki/The_Winning_Side_(audio_story)
https://tardis.fandom.com/wiki/The_Wishing_Beast_(audio_story)
https://tardis.fandom.com/wiki/The_Witch_from_the_Well_(audio_story)
https://tardis.fandom.com/wiki/The_Woman_in_White_(audio_story)
https://tardis.fandom.com/wiki/The_Wondrous_Box_(audio_story)
https://tardis.fandom.com/wiki/The_Word_Lord_(audio_story)
https://tardis.fandom.com/wiki/The_World_Beyond_the_Trees_(audio_story)
https://tardis.fandom.com/wiki/The_Worlds_of_Big_Finish_(audio_anthology)
https://tardis.fandom.com/wiki/The_Worlds_of_Doctor_Who_(audio_anthology)
https://tardis.fandom.com/wiki/The_Wormery_(audio_story)
https://tardis.fandom.com/wiki/The_Worst_Thing_in_the_World_(audio_story)
https://tardis.fandom.com/wiki/The_Wrath_of_the_Iceni_(audio_story)
https://tardis.fandom.com/wiki/The_Wreck_of_the_Titan_(audio_story)
https://tardis.fandom.com/wiki/The_Wreck_of_the_World_(audio_story)
https://tardis.fandom.com/wiki/The_Wrong_Woman_(audio_story)
https://tardis.fandom.com/wiki/The_Wrong_Woman_(audio_story)?
https://tardis.fandom.com/wiki/The_Year_After_I_Died_(audio_story)
https://tardis.fandom.com/wiki/The_Year_of_the_Bat_(audio_story)
https://tardis.fandom.com/wiki/The_Yes_Men_(audio_story)
https://tardis.fandom.com/wiki/The_Young_Lions_(audio_story)
https://tardis.fandom.com/wiki/The_Zygon_Who_Fell_to_Earth_(audio_story)
https://tardis.fandom.com/wiki/Thicker_Than_Water_(audio_story)
https://tardis.fandom.com/wiki/Thin_Ice_(audio_story)
https://tardis.fandom.com/wiki/Thin_Time_(audio_story)
https://tardis.fandom.com/wiki/This_Sleep_of_Death_(audio_story)
https://tardis.fandom.com/wiki/This_Sporting_Life_(audio_story)
https://tardis.fandom.com/wiki/Thoughts_and_Prayers_(audio_story)
https://tardis.fandom.com/wiki/Three's_a_Crowd_(audio_story)
https://tardis.fandom.com/wiki/Tick-Tock_World_(audio_story)
https://tardis.fandom.com/wiki/Tidal_Wave_(audio_story)
https://tardis.fandom.com/wiki/Time_Apart_(audio_anthology)
https://tardis.fandom.com/wiki/Time_in_a_Bottle_(audio_story)
https://tardis.fandom.com/wiki/Time_in_Office_(audio_story)
https://tardis.fandom.com/wiki/Timeless_Passages_(audio_story)
https://tardis.fandom.com/wiki/Time_of_the_Intelligence_(audio_story)
https://tardis.fandom.com/wiki/Time_Reaver_(audio_story)
https://tardis.fandom.com/wiki/Time_Reef_(audio_story)
https://tardis.fandom.com/wiki/Time's_Assassin_(audio_story)
https://tardis.fandom.com/wiki/Time's_Horizon_(audio_story)
https://tardis.fandom.com/wiki/Time_Tunnel_(audio_story)
https://tardis.fandom.com/wiki/Time_Works_(audio_story)
https://tardis.fandom.com/wiki/To_Cut_a_Blade_of_Grass_(audio_story)
https://tardis.fandom.com/wiki/Tomb_Ship_(audio_story)
https://tardis.fandom.com/wiki/Too_Many_Masters_(audio_story)
https://tardis.fandom.com/wiki/Too_Much_Reality_(audio_story)
https://tardis.fandom.com/wiki/Torchwood_One_(audio_series)
https://tardis.fandom.com/wiki/To_the_Death_(audio_story)
https://tardis.fandom.com/wiki/Towards_Zero_(audio_story)
https://tardis.fandom.com/wiki/Trail_of_the_White_Worm_(audio_story)
https://tardis.fandom.com/wiki/Trap_For_Fools_(audio_story)
https://tardis.fandom.com/wiki/Treason_and_Plot_(audio_story)
https://tardis.fandom.com/wiki/Treasury_(audio_anthology)
https://tardis.fandom.com/wiki/Trial_of_the_Valeyard_(audio_story)
https://tardis.fandom.com/wiki/Trouble_in_Paradise_(audio_story)
https://tardis.fandom.com/wiki/Truant_(audio_story)
https://tardis.fandom.com/wiki/Tsar_Wars_(audio_story)
https://tardis.fandom.com/wiki/Tuesday_(audio_story)
https://tardis.fandom.com/wiki/Uncanny_Valley_(audio_story)
https://tardis.fandom.com/wiki/Under_ODIN's_Eye_(audio_story)
https://tardis.fandom.com/wiki/UNIT_(audio_series)
https://tardis.fandom.com/wiki/UNIT_Dating_(audio_story)
https://tardis.fandom.com/wiki/United_(audio_story)
https://tardis.fandom.com/wiki/Unity_(audio_story)
https://tardis.fandom.com/wiki/Unregenerate!_(audio_story)
https://tardis.fandom.com/wiki/Upstairs_(audio_story)
https://tardis.fandom.com/wiki/Urban_Myths_(audio_story)
https://tardis.fandom.com/wiki/Valhalla_(audio_story)
https://tardis.fandom.com/wiki/Vampire_of_the_Mind_(audio_story)
https://tardis.fandom.com/wiki/Vanguard_(7DTNA_audio_story)
https://tardis.fandom.com/wiki/Vanguard_(UTNS_audio_story)
https://tardis.fandom.com/wiki/Vengeance_(audio_story)
https://tardis.fandom.com/wiki/Vengeance_of_the_Stones_(audio_story)
https://tardis.fandom.com/wiki/Venus_Mantrap_(audio_story)
https://tardis.fandom.com/wiki/Vesuvius_Falling_(audio_story)
https://tardis.fandom.com/wiki/Vince_Cosmos:_Glam_Rock_Detective_(audio_story)
https://tardis.fandom.com/wiki/Voyage_to_the_New_World_(audio_story)
https://tardis.fandom.com/wiki/Voyage_to_Venus_(audio_story)
https://tardis.fandom.com/wiki/Waiting_for_Gadot_(audio_story)
https://tardis.fandom.com/wiki/Walking_to_Babylon_(audio_story)
https://tardis.fandom.com/wiki/Walls_of_Confinement_(audio_story)
https://tardis.fandom.com/wiki/War_Against_the_Laan_(audio_story)
https://tardis.fandom.com/wiki/Warfare_(audio_story)
https://tardis.fandom.com/wiki/Warlock's_Cross_(audio_story)
https://tardis.fandom.com/wiki/Warm_Blood_(audio_story)
https://tardis.fandom.com/wiki/War_Wounds_(audio_story)
https://tardis.fandom.com/wiki/Warzone_(audio_story)
https://tardis.fandom.com/wiki/Washington_Burns_(audio_story)
https://tardis.fandom.com/wiki/Wave_of_Destruction_(audio_story)
https://tardis.fandom.com/wiki/We_Always_Get_Out_Alive_(audio_story)
https://tardis.fandom.com/wiki/Weapon_of_Choice_(audio_story)
https://tardis.fandom.com/wiki/We_Are_The_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Wednesdays_For_Beginners_(audio_story)
https://tardis.fandom.com/wiki/Wet_Walls_(audio_story)
https://tardis.fandom.com/wiki/Whatever_Happened_to_Iris_Wildthyme?_(audio_story)
https://tardis.fandom.com/wiki/What_Have_I_Done?_(audio_story)
https://tardis.fandom.com/wiki/Whisper_(audio_story)
https://tardis.fandom.com/wiki/White_Christmas_(audio_story)
https://tardis.fandom.com/wiki/White_Ghosts_(audio_story)
https://tardis.fandom.com/wiki/Whodunnit?_(audio_story)
https://tardis.fandom.com/wiki/Wicked_Sisters_(audio_anthology)
https://tardis.fandom.com/wiki/Wild_Animals_(audio_story)
https://tardis.fandom.com/wiki/Wild_Pastures_(audio_story)
https://tardis.fandom.com/wiki/Wildthyme_at_Large_(audio_story)
https://tardis.fandom.com/wiki/Wildthyme_Reloaded_(audio_anthology)
https://tardis.fandom.com/wiki/Winter_(audio_story)
https://tardis.fandom.com/wiki/Winter_for_the_Adept_(audio_story)
https://tardis.fandom.com/wiki/Wirrn_(audio_series)
https://tardis.fandom.com/wiki/Wirrn_Dawn_(audio_story)
https://tardis.fandom.com/wiki/Wise_Women_(audio_story)
https://tardis.fandom.com/wiki/Words_from_Nine_Divinities_(audio_story)
https://tardis.fandom.com/wiki/World_Apart_(audio_story)
https://tardis.fandom.com/wiki/World_Enough_and_Time_(audio_story)
https://tardis.fandom.com/wiki/World_of_Damnation_(audio_story)
https://tardis.fandom.com/wiki/Worldwide_Web_(audio_story)
https://tardis.fandom.com/wiki/Wraith_World_(audio_story)
https://tardis.fandom.com/wiki/X_and_the_Daleks_(audio_story)
https://tardis.fandom.com/wiki/Year_of_the_Drex_Olympics_(audio_story)
https://tardis.fandom.com/wiki/Year_Zero_(audio_story)
https://tardis.fandom.com/wiki/You_Are_the_Doctor_(audio_story)
https://tardis.fandom.com/wiki/Young_Winston_(audio_story)
https://tardis.fandom.com/wiki/Zagreus_(audio_story)
https://tardis.fandom.com/wiki/Zaltys_(audio_story)
https://tardis.fandom.com/wiki/Zero_Hour_(audio_story)
https://tardis.fandom.com/wiki/Zero_Space_(audio_story)
https://tardis.fandom.com/wiki/Zygon_Hunt_(audio_story)
https://tekken.fandom.com/wiki/Claudio_Serafino
https://tekken.fandom.com/wiki/Claudio_Serafino/Quotes
https://thedivision.fandom.com/wiki/Alexa_Audio_Tapes
https://tovid.fandom.com/wiki/Extracting_audio_from_a_movie
https://vampirediaries.fandom.com/wiki/The_Vampire_Diaries_Wiki:Audio
https://warrobots.fandom.com/wiki/Audio
https://watashi-ga-motete-dousunda.fandom.com/wiki/Audio_Drama
https://watchdogs.fandom.com/wiki/Audio_Logs
https://xtvclamp.fandom.com/wiki/Audio_Drama
https://zoids.fandom.com/wiki/Zoids_Audiovisual_Media
Arve Rezzle: Kikaijikake no Yousei-tachi -- -- Zexcs -- 1 ep -- Light novel -- Action Drama Mystery Sci-Fi Thriller -- Arve Rezzle: Kikaijikake no Yousei-tachi Arve Rezzle: Kikaijikake no Yousei-tachi -- One day, when Remu Mikage is on a video call with his sister, Shiki, who has traveled to the futuristic Okinotori-island Mega Float City for school, she confesses that both the audio and visuals of her are completely artificial. In order to be more efficient in her studies, Shiki has used neural-linked nanomachines to upload her consciousness onto a computer and is storing her physical body in a "body pool." While shocked, Remu is supportive of his sister's decision, until the disaster known as the "Early Rapture" happens. -- -- The Early Rapture causes everyone who has uploaded their consciousnesses to either fall into a coma or perish. Remu visits his sister's empty apartment one last time, but is shocked when Shiki arrives at the door. With no memory of her family or past, and being pursued by a violent group of researchers, Shiki and her brother are forced to flee using her newfound power of nanomachine manipulation. -- -- Movie - Mar 2, 2013 -- 24,206 6.29
Biohazard 4: Incubate -- -- - -- 1 ep -- Game -- Action Demons Horror Military Mystery Police Supernatural Thriller -- Biohazard 4: Incubate Biohazard 4: Incubate -- After the Playstation port of Resident Evil 4 hit the stores Capcom released a new 97 minute DVD some time later which intended to summarize the whole story of Resident Evil 4. It's played on English audio with Japanese subtitles. It also included a little book which explains the life on El Pueblo before and the arrival of Osmund Saddler. It also solved some plot holes like the whereabouts of the children. It contains many of the scenes original to Resident Evil 4. -- -- (Source: Resident Evil Wiki) -- OVA - Sep 28, 2006 -- 6,625 6.17
Doraemon -- -- - -- 26 eps -- Manga -- Adventure Comedy Fantasy Kids Shounen -- Doraemon Doraemon -- Nobita Nobi is so hapless that his 22nd century decendants are still impoverished as a result of his 20th century bumbling. In a bid to raise their social status, their servant, a robotic cat named Doraemon, decides to travel back in time and guide Nobita on the proper path to fortune. Unfortunately Doraemon, a dysfunctional robot that the familly acquired by accident (but chose to keep nonetheless), isn't much better off than Nobita. The robot leads Nobita on many adventures, and while Nobita's life certainly is more exciting with the robot cat from the future, it is questionable if it is in fact better in the way that Doraemon planned. -- -- (Source: AniDB) -- -- Note: The series has been poorly preserved, and never released on any format, nor has it ever been re-aired. -- -- Nearly all the footage within the series (except for the opening and closing credits) was destroyed in an accidental fire sometime after the series was cancelled. -- -- Surviving reels from the show are occasionally shown at Doraemon fan conventions in Japan. In addition, the audio of several episodes still survives. Still images from episodes 1 and 24 exists. -- -- (Source: Wikipedia) -- 16,840 7.37
Listeners -- -- MAPPA -- 12 eps -- Original -- Action Mecha Music Sci-Fi -- Listeners Listeners -- Set in a world where the concept of music ceases to exist. The story begins when a boy encounters Myuu, a mysterious girl who possesses an audio input jack in her body. The two intermingle with the history of rock music and embark on an unforgettable journey. -- -- (Source: MAL News) -- -- Licensor: -- Funimation -- 51,305 5.37
Uchuu Senkan Yamato Pilot Film -- -- - -- 1 ep -- Original -- Military Sci-Fi Space -- Uchuu Senkan Yamato Pilot Film Uchuu Senkan Yamato Pilot Film -- The pilot film to Uchuu Senkan Yamato. It was created in August 1974 for Yomiuri Television executives but released to the public 16 years later on the Uchuu Senkan Yamato LD Box Set. The pilot was included on later releases for DVD/BD but they lack certain sounds/audio due to a copyright issue that came about in the time between the LD and DVD/BD releases. -- Special - Jul 27, 1990 -- 836 5.82
https://wiki.archlinux.org/index.php/ArchAudio
https://wiki.archlinux.org/index.php/Audiobook
https://wiki.archlinux.org/index.php/Category:Audio
https://wiki.archlinux.org/index.php/Gapless_Audio_CD_Creation_from_MP3s
https://wiki.archlinux.org/index.php/IRiver_iFP_Audio_Players
https://wiki.archlinux.org/index.php/JACK_Audio_Connection_Kit
https://wiki.archlinux.org/index.php/List_of_applications#Audio
https://wiki.archlinux.org/index.php/List_of_applications#Audio_analyzers
https://wiki.archlinux.org/index.php/List_of_applications#Audio_converters
https://wiki.archlinux.org/index.php/List_of_applications#Audio_editors
https://wiki.archlinux.org/index.php/List_of_applications#Audio_effects
https://wiki.archlinux.org/index.php/List_of_applications#Audio_players
https://wiki.archlinux.org/index.php/List_of_applications#Audio_synthesis_environments
https://wiki.archlinux.org/index.php/List_of_applications#Audio_systems
https://wiki.archlinux.org/index.php/List_of_applications#Audio_tag_editors
https://wiki.archlinux.org/index.php/List_of_applications#Audio_visualizers
https://wiki.archlinux.org/index.php/List_of_applications#Digital_audio_workstations
https://wiki.archlinux.org/index.php/List_of_applications/Multimedia#Audio
https://wiki.archlinux.org/index.php/List_of_applications/Multimedia#Audio_players
https://wiki.archlinux.org/index.php/Optical_disc_drive#Audio_CD
https://wiki.archlinux.org/index.php/Professional_audio
https://wiki.archlinux.org/index.php/PulseAudio
https://wiki.archlinux.org/index.php/PulseAudio/Examples
https://wiki.archlinux.org/index.php/PulseAudio#Front-ends
https://wiki.archlinux.org/index.php/PulseAudio/Troubleshooting
https://wiki.archlinux.org/index.php/Talk:ArchAudio
https://commons.wikimedia.org/wiki/Category:Audio
https://commons.wikimedia.org/wiki/Category:Audio_accompanying_an_image
https://commons.wikimedia.org/wiki/Category:Audio_clips_of_Various_Artists
https://commons.wikimedia.org/wiki/Category:Audio_files
https://commons.wikimedia.org/wiki/Category:Audio_files_about_astronomy
https://commons.wikimedia.org/wiki/Category:Audio_files_about_Buddhism
https://commons.wikimedia.org/wiki/Category:Audio_files_about_Christianity
https://commons.wikimedia.org/wiki/Category:Audio_files_about_countries
https://commons.wikimedia.org/wiki/Category:Audio_files_about_culture
https://commons.wikimedia.org/wiki/Category:Audio_files_about_entertainment_and_leisure
https://commons.wikimedia.org/wiki/Category:Audio_files_about_events
https://commons.wikimedia.org/wiki/Category:Audio_files_about_flags
https://commons.wikimedia.org/wiki/Category:Audio_files_about_food
https://commons.wikimedia.org/wiki/Category:Audio_files_about_language
https://commons.wikimedia.org/wiki/Category:Audio_files_about_literature
https://commons.wikimedia.org/wiki/Category:Audio_files_about_mathematics
https://commons.wikimedia.org/wiki/Category:Audio_files_about_medicine
https://commons.wikimedia.org/wiki/Category:Audio_files_about_music
https://commons.wikimedia.org/wiki/Category:Audio_files_about_nature
https://commons.wikimedia.org/wiki/Category:Audio_files_about_philosophy
https://commons.wikimedia.org/wiki/Category:Audio_files_about_planets
https://commons.wikimedia.org/wiki/Category:Audio_files_about_politics
https://commons.wikimedia.org/wiki/Category:Audio_files_about_religion
https://commons.wikimedia.org/wiki/Category:Audio_files_about_sports
https://commons.wikimedia.org/wiki/Category:Audio_files_about_symbols
https://commons.wikimedia.org/wiki/Category:Audio_files_about_the_human_voice
https://commons.wikimedia.org/wiki/Category:Audio_files_about_weather
https://commons.wikimedia.org/wiki/Category:Audio_files_by_country
https://commons.wikimedia.org/wiki/Category:Audio_files_by_creator
https://commons.wikimedia.org/wiki/Category:Audio_files_by_era
https://commons.wikimedia.org/wiki/Category:Audio_files_by_file_format
https://commons.wikimedia.org/wiki/Category:Audio_files_by_language
https://commons.wikimedia.org/wiki/Category:Audio_files_by_license
https://commons.wikimedia.org/wiki/Category:Audio_files_by_recording_device
https://commons.wikimedia.org/wiki/Category:Audio_files_by_record_label
https://commons.wikimedia.org/wiki/Category:Audio_files_by_software_used
https://commons.wikimedia.org/wiki/Category:Audio_files_by_source
https://commons.wikimedia.org/wiki/Category:Audio_files_by_subject
https://commons.wikimedia.org/wiki/Category:Audio_files_by_user
https://commons.wikimedia.org/wiki/Category:Audio_files_by_year
https://commons.wikimedia.org/wiki/Category:Audio_files_for_calibration
https://commons.wikimedia.org/wiki/Category:Audio_files_for_cleanup
https://commons.wikimedia.org/wiki/Category:Audio_files_from_Tatoeba
https://commons.wikimedia.org/wiki/Category:Audio_files_in_Odia
https://commons.wikimedia.org/wiki/Category:Audio_files_made_by_jeuwre
https://commons.wikimedia.org/wiki/Category:Audio_files_made_using_a_Rode_NT-USB_(supported_by_Wikimedia_Deutschland)
https://commons.wikimedia.org/wiki/Category:Audio_files_of_adagio_(music)
https://commons.wikimedia.org/wiki/Category:Audio_files_of_Bengali_music
https://commons.wikimedia.org/wiki/Category:Audio_files_of_biology
https://commons.wikimedia.org/wiki/Category:Audio_files_of_demonstrations_of_musical_effects
https://commons.wikimedia.org/wiki/Category:Audio_files_of_education
https://commons.wikimedia.org/wiki/Category:Audio_files_of_electrical_engineering
https://commons.wikimedia.org/wiki/Category:Audio_files_of_Galicia_(Spain)
https://commons.wikimedia.org/wiki/Category:Audio_files_of_music
https://commons.wikimedia.org/wiki/Category:Audio_files_of_music_boxes
https://commons.wikimedia.org/wiki/Category:Audio_files_of_music_by_composer
https://commons.wikimedia.org/wiki/Category:Audio_files_of_music_by_country
https://commons.wikimedia.org/wiki/Category:Audio_files_of_music_by_genre
https://commons.wikimedia.org/wiki/Category:Audio_files_of_music_by_instrument
https://commons.wikimedia.org/wiki/Category:Audio_files_of_music_by_interpreter
https://commons.wikimedia.org/wiki/Category:Audio_files_of_music_by_source
https://commons.wikimedia.org/wiki/Category:Audio_files_of_phonograph_cylinder_recordings
https://commons.wikimedia.org/wiki/Category:Audio_files_of_physics
https://commons.wikimedia.org/wiki/Category:Audio_files_of_religious_philosophy
https://commons.wikimedia.org/wiki/Category:Audio_files_of_rhythm_patterns
https://commons.wikimedia.org/wiki/Category:Audio_files_of_samples
https://commons.wikimedia.org/wiki/Category:Audio_files_of_songs
https://commons.wikimedia.org/wiki/Category:Audio_files_of_son_jarocho
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speech
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches_about_World_War_I
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches_by_Bernhard_of_Lippe-Biesterfeld
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches_by_George_W._Bush
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches_by_Jawaharlal_Nehru
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches_by_language
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches_by_Mohandas_K._Gandhi
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches_by_people_of_Russia
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches_by_Petro_Poroshenko
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches_by_Pieter_Sjoerds_Gerbrandy
https://commons.wikimedia.org/wiki/Category:Audio_files_of_speeches_by_Wilhelmina_of_the_Netherlands
https://commons.wikimedia.org/wiki/Category:Audio_files_of_traditional_music
https://commons.wikimedia.org/wiki/Category:Audio_files_requiring_restoration
https://commons.wikimedia.org/wiki/Category:Buildings_Claudio_Bazzurro
https://commons.wikimedia.org/wiki/Category:Commons_audio_resources
https://commons.wikimedia.org/wiki/Category:License_tags_for_audio_files
https://commons.wikimedia.org/wiki/Category:Media_from_EURASIP_Journal_on_Audio,_Speech,_and_Music_Processing
https://commons.wikimedia.org/wiki/Category:Musical_notation_accompanied_by_audio
https://commons.wikimedia.org/wiki/Category:New_standard_tuning_audio_files
https://commons.wikimedia.org/wiki/Category:Wikipedia_audio_files
https://commons.wikimedia.org/wiki/Commons:Audio
https://commons.wikimedia.org/wiki/Commons:Audio_and_video_requests
https://commons.wikimedia.org/wiki/Commons:List_of_audio_templates_for_the_Wikipedias
https://commons.wikimedia.org/wiki/File:4tress-Artist-profile_Audiomack.png
https://commons.wikimedia.org/wiki/File:Aam_Jhora-Audio1.ogg
https://commons.wikimedia.org/wiki/File:Aam_Jhora-Audio.ogg
https://commons.wikimedia.org/wiki/File:Agllid_n_tagant_audio.ogg
https://commons.wikimedia.org/wiki/File:Audio001.ogg
https://commons.wikimedia.org/wiki/File:Audio_attan_n_korona.ogg
https://commons.wikimedia.org/wiki/File:(Audio_Bahasa_Melayu)_ibu.ogg
https://commons.wikimedia.org/wiki/File:Audio-card.svg
https://commons.wikimedia.org/wiki/File:Audio_-_Danza_del_Calal
https://commons.wikimedia.org/wiki/File:Audiodescri
https://commons.wikimedia.org/wiki/File:Audio_Hatem_El-Nashar.ogg
https://commons.wikimedia.org/wiki/File:Audio_Laghouat.ogg
https://commons.wikimedia.org/wiki/File:Audio_-_Parachicos_Bailando.ogg
https://commons.wikimedia.org/wiki/File:Audiotext_-_Angertorstra
https://commons.wikimedia.org/wiki/File:Audio_Tigmmi_tumlilt.ogg
https://commons.wikimedia.org/wiki/File:Audio_wilaya_de_Laghouat.ogg
https://commons.wikimedia.org/wiki/File:Bad_Girls_screen_reader_audio.wav
https://commons.wikimedia.org/wiki/File:Bill_Wolff_Audio_Wave_Alaska_Segment.wav
https://commons.wikimedia.org/wiki/File:Chowrasta_Darjeeling_audio.ogg
https://commons.wikimedia.org/wiki/File:Citro-audio.wav
https://commons.wikimedia.org/wiki/File:En-Beauchamp-Sharp_Tragedy_audio_recording.ogg
https://commons.wikimedia.org/wiki/File:En-Spanish_omelette-audio.ogg
https://commons.wikimedia.org/wiki/File:Gnome-audio-x-generic.svg
https://commons.wikimedia.org/wiki/File:Hindenburg_Explodes_(audio_extracted).webm
https://commons.wikimedia.org/wiki/File:Krist-Naubausailik-audio.ogg
https://commons.wikimedia.org/wiki/File:Nixon_resignation_audio_with_buzz_removed.ogg
https://commons.wikimedia.org/wiki/File:Shah_speech,_National_Farmers_Day,_Buin_Zahra,_23_September_1963_(Audio,_part_1).ogg
https://commons.wikimedia.org/wiki/File:Shah_speech,_National_Farmers_Day,_Buin_Zahra,_23_September_1963_(Audio,_part_2).opus
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_2_Broadway.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_47th_Street_(Manhattan).wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Apparent_Horizon.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Benjamin_Loxley.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Carpenters_Hall.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Castle_Clinton.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Chestnut_Street_(Philadelphia).wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Cooper_Union_(Academics,_et_al.).wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Cooper_Union_(Financial_Support).wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Cooper_Union_(Overview_&_History).wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Crop_Yield.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_First_Avenue_(Manhattan).wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Flatiron_Building_(Overview_&_Site).wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Herbert_J._Krapp.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Jamaican_Red_Macaw.ogg
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_James_Parker_(publisher).wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Louis_Fancher.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Michael_Angelo_Rooker.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Morgan_Library_&_Museum.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_One_Times_Square.wav
https://commons.wikimedia.org/wiki/File:Wikipedia_Audio_-_Thomas_Wynne.wav
https://commons.wikimedia.org/wiki/Special:Diff/324315888#Category:Sound_vs._Category:Audio_files
https://commons.wikimedia.org/wiki/Special:WhatLinksHere/Category:Audio_files
https://commons.wikimedia.org/wiki/Special:WhatLinksHere/Category:Audio_files_about_philosophy
https://commons.wikimedia.org/wiki/Special:WhatLinksHere/Category:Audio_files_of_music
https://commons.wikimedia.org/wiki/Special:WhatLinksHere/Category:Audio_files_of_speeches
https://commons.wikimedia.org/wiki/Template_talk:Main_Page_Template#Category:Sound_vs._Category:Audio_files
https://commons.wikimedia.org/wiki/User:Audioboss
https://commons.wikimedia.org/w/index.php?title=Category:Audio_files
https://commons.wikimedia.org/w/index.php?title=Category:Audio_files_about_philosophy
https://commons.wikimedia.org/w/index.php?title=Category:Audio_files&filefrom=Dado.wav#mw-category-media
https://commons.wikimedia.org/w/index.php?title=Category:Audio_files_of_music
https://commons.wikimedia.org/w/index.php?title=Category:Audio_files_of_music&filefrom=B3-En+boucle+sur+IIm7+-+V7+no1+en+wav.wav#mw-category-media
https://commons.wikimedia.org/w/index.php?title=Category:Audio_files_of_speeches
https://commons.wikimedia.org/w/index.php?title=Category_talk:Audio_files
https://commons.wikimedia.org/w/index.php?title=Category_talk:Audio_files_about_philosophy
https://commons.wikimedia.org/w/index.php?title=Category_talk:Audio_files_of_music
https://commons.wikimedia.org/w/index.php?title=Category_talk:Audio_files_of_speeches
https://commons.wikimedia.org/w/index.php?title=Special:Book&bookcmd=book_creator&referer=Category:Audio+files
https://commons.wikimedia.org/w/index.php?title=Special:Book&bookcmd=book_creator&referer=Category:Audio+files+about+philosophy
https://commons.wikimedia.org/w/index.php?title=Special:Book&bookcmd=book_creator&referer=Category:Audio+files+of+music
https://commons.wikimedia.org/w/index.php?title=Special:Book&bookcmd=book_creator&referer=Category:Audio+files+of+speeches
https://commons.wikimedia.org/w/index.php?title=Special:CreateAccount&returnto=Category:Audio+files
https://commons.wikimedia.org/w/index.php?title=Special:CreateAccount&returnto=Category:Audio+files+about+philosophy
https://commons.wikimedia.org/w/index.php?title=Special:CreateAccount&returnto=Category:Audio+files+of+music
https://commons.wikimedia.org/w/index.php?title=Special:CreateAccount&returnto=Category:Audio+files+of+speeches
https://commons.wikimedia.org/w/index.php?title=Special:UploadWizard&categories=Audio_files
https://commons.wikimedia.org/w/index.php?title=Special:UploadWizard&categories=Audio_files_of_music
https://commons.wikimedia.org/w/index.php?title=Special:UserLogin&returnto=Category:Audio+files
https://commons.wikimedia.org/w/index.php?title=Special:UserLogin&returnto=Category:Audio+files+about+philosophy
https://commons.wikimedia.org/w/index.php?title=Special:UserLogin&returnto=Category:Audio+files+of+music
https://commons.wikimedia.org/w/index.php?title=Special:UserLogin&returnto=Category:Audio+files+of+speeches
1001 Nights (audio drama)
100 (audio drama)
3D audio effect
ABC Audio
About Time (Sabrina Claudio album)
Absence (audio drama)
Absolution (audio drama)
Adaptive Multi-Rate audio codec
A.D.D. (Audio Day Dream)
ADRaudio
Advanced Audio Coding
Alex Claudio
AMD TrueAudio
American Journal of Audiology
AMI-audio
An Audio Guide to Everyday Atrocity
Animal (audio drama)
Anthony and James Gaudioso
Antonio Claudio lvarez de Quiones
A Perfect World (audio drama)
Armstrong Audio
Ashly Audio
Association des Audionautes
Association of International Collective Management of Audiovisual Works
Audacity (audio editor)
Audio
Audio Adrenaline
Audio Advice, Inc.
Audio (album)
Audioanalgesia
Audio analysis
Audio Analytic
Audio analyzer
Audio and Radio Industry Awards
Audio and video interfaces and connectors
Audio-Animatronics
Audio Arts
Audio bit depth
Audioblog
Audiobook
Audiobook Creation Exchange
AudioBoom
Audiobulb Records
Audio Bullys
Audio bus
Audio codec
AudioCodes
Audio coding format
AudioComics Company
Audio commentary
Audio compression
Audio control surface
Audio crossover
Audiocubes
AudioCulture
AudioDamn!
Audio Darts
Audio description
Audio Diaries
Audiodog
Audio Dregs
Audio editing software
Audio effect
Audio engineer
Audio Engineering Society
Audio equipment
Audio equipment testing
Audio feedback
Audio Fidelity Records
AudioFile
Audio file format
AudioFile (magazine)
Audio-Files
Audio filter
Audio forensics
Audio frequency
Audiogalaxy
Audio game
Audiogenic
AudioGO
Audiogram
Audiogram (label)
Audioholics
Audio Home Recording Act
Audio induction loop
Audio Information Network of Colorado
Audio injection
Audio Interchange File Format
Audio Karate
Audiokinetic Wwise
Audiolab
Audio Lessonover?
Audio leveler
Audio-lingual method
AudioLock
Audiology
Audiology and hearing health professionals in developed and developing countries
Audio Lossless Coding
Audiomachine
Audio magazine
Audiometrist
Audiometry
Audio mining
Audio mixing
Audio mixing (recorded music)
Audio/modem riser
AudioMulch
Audio multicore cable
Audion
Audio Noir
Audio normalization
Audion receiver
Audio over Ethernet
Audio over IP
Audiophile
Audiophile Records
Audio player
Audio Playground
Audio plug-in
AudioPorn Records
Audio power
Audio power amplifier
Audio processing
Audio program
Audioprosthology
Audio Publishers Association
Audio Push
AudioQuest
Audio Random Access
Audio Research
Audio Science Review
Audio search engine
Audio Secrecy
Audio signal
Audio signal flow
Audio signal processing
Audiosim (software synthesizer)
Audioslave
Audioslave (album)
Audioslave (video)
Audiosocket
Audio (song)
Audio Stream Input/Output
Audiosurf
Audiosurf 2
Audio system measurements
Audio tape specifications
Audio-Technica
Audio therapy
Audio time stretching and pitch scaling
Audiotool
Audio tour
Audio-to-video synchronization
Audiotraffic
Audiotree
AudioTron
Audio Two
Audio typist
Audio Units
Audiovent
Audio Video Bridging
Audio, Video, Disco
Audio, Video, Disco (song)
Audio Video Interleave
Audio Video Standard
Audiovision
Audiovisin
Audio/Visual
Audiovisual
Audiovisual Archive of the Democratic and Labour Movement
Audiovisual education
Audio-visual entrainment
Audiovisual performance
Audio-Visual Preservation Trust of Canada
Audio Visuals
Audio-visual speech recognition
Audio watermark
Avelino Gonzlez-Claudio
Avid Audio
Back to Mine: Audio Bullys
Balanced audio
BBC Audio Drama Awards
BC Association of Speech Language Pathologists and Audiologists
Behavioral observation audiometry
Beijing Treaty on Audiovisual Performances
Beyond the Sea (audio drama)
Be Yourself (Audioslave song)
Big Audio Dynamite
Binary (audio drama)
Bing Audio
Black and White (audio drama)
Blackstone Audio
Blaqk Audio
Blonder Tongue Audio Baton
Bloodtide (audio drama)
Bob Gaudio
Bose home audio products
Bose portable audio products
Bruce Jackson (audio engineer)
Bureau of Audiovisual and Music Industry Development
Burmester Audiosysteme
Caedmon Audio
Caerdroia (audio drama)
Canadian Journal of Speech-Language Pathology and Audiology
Car Audio Sports Organizations
Cary Audio Design
Catacombs of Saint Gaudiosus
CD Laudio
Chadefaudiomyces
Charles Baudiot
Charlie Watkins (audio engineer)
China Audio-Video Copyright Association
Cinema Audio Society Award for Outstanding Achievement in Sound Mixing for a Motion Picture Animated
Cinema Audio Society Award for Outstanding Achievement in Sound Mixing for a Motion Picture Live Action
Cinema Audio Society Award for Outstanding Achievement in Sound Mixing for Television Series Half Hour
Cinema Audio Society Award for Outstanding Achievement in Sound Mixing for Television Series One Hour
Cinema Audio Society Awards
CLAM (audio software)
Claudio
Claudio Abbado
Claudio Achillini
Claudio Acosta
Claudio Acquaviva
Claudio Agnisetta
Claudio guila
Claudio Albizuris
Claudio Angelini
Claudio Antn de Luzuriaga
Claudio Arrau
Claudio Baccal
Claudio Barragn
Claudio Beauvue
Claudio Bergamin
Claudio Bermdez
Claudio Bckli
Claudio Bonanni
Claudio Borghi
Claudio Bravo
Claudio Bravo (painter)
Claudio Brindis de Salas
Claudio Brindis de Salas Garrido
Claudio Bunster
Claudio Cabn
Claudio Caldern
Claudio Camaso
Claudio Caniggia
Claudio Capelli
Claudio Capo
Claudio Carosino
Claudio Casacci
Claudio Casanova
Claudio Casciolini
Claudio Castelucho
Claudio Castilla Ruiz
Claudio Celso
Claudio Centurin
Claudio Chena
Claudio Chiappucci
Claudio Chillemi
Claudio Cisullo
Claudio Corti
Claudio Corti (cyclist)
Claudio Corti (motorcyclist)
Claudio Costa
Claudio Costa (artist)
Claudio Cupellini
Claudio Dadmo
Claudio Dalla Zuanna
Claudio Damiani
Claudio Daniel Gonzlez
Claudio Daniel Stern
Claudio de Arciniega
Claudio de Jesus Ximenes
Claudio de la Torre (actor)
Claudio del Pl
Claudio Dematt
Claudio De Miro
Claudio de Sousa
Claudio Dias
Claudio Di Coste
Claudio Donoso
Claudio E.A. Pizzi
Claudio Edinger
Claudio Elas
Claudio Enra
Claudio Fh
Claudio Falco
Claudio Fava
Claudio Fermn
Claudio Fernndez-Aroz
Claudio Francesco Beaumont
Claudio Gabriele de Launay
Claudio Garca
Claudio Gio
Claudio Giorgi
Claudio Graf
Claudio Grassi
Claudio Grassi (tennis)
Claudio Grossman
Claudio Gruenberg
Claudio Guglielmoni
Claudio Guilln
Claudio Guindn
Claudio Guzmn
Claudio Herrera
Claudio Husan
Claudio Iannone
Claudio Inella
Claudio Kron
Claudio Linati
Claudio Lippi (journalist)
Claudio Lpez
Claudio Lpez, 2nd Marquess of Comillas
Claudio Magris
Claudio Maldonado
Claudio Marrero
Claudio Martnez Mehner
Claudio Marzocco
Claudio Medina
Claudio Mendes
Claudio Merulo
Claudio Michelotto
Claudio Milar
Claudio Modesto
Claudio Monteverdi
Claudio Morel Rodrguez
Claudio Muoz
Claudio Muoz Uribe
Claudio Nieto Jimnez
Claudio Nez
Claudio Obregn
Claudio Orrego
Claudio Otermn
Claudio Paris
Claudio Ptz
Claudio Pellegrini
Claudio Prez
Claudio Prez (cyclist)
Claudio Pizarro
Claudio Plit
Claudiopolis
Claudiopolis (Cilicia)
Claudio Randrianantoanina
Claudio Rangel de Oliveira
Claudio Rangoni
Claudio Riao
Claudio Rinaldi
Claudio Rco
Claudio Roberto
Claudio Roditi
Claudio Rojas
Claudio Salto
Claudio Snchez-Albornoz
Claudio Saunt
Claudiosaurus
Claudio Scarzanella
Claudio Sclosa
Claudio Seplveda
Claudio S. Grafulla
Claudio Sillero-Zubiri
Claudio Silva
Claudio Silvestrin
Claudio Spies
Claudio Spontn
Claudio Stecchi
Claudio Strunz
Claudio Surez
Claudio Teehankee
Claudio Torrejn
Claudio beda
Claudio Valigi
Claudio Vargas (disambiguation)
Claudio Veggio
Claudio Vekstein
Claudio Velsquez
Claudio Vliz
Claudio Villa
Claudio Villa (comics)
Claudio von Planta
Claudio Williman
Claudio Yacob
Claudio Zappa
Claudio Zulian
Clearaudio Electronic
Clear Lake Audiotorium
Clipping (audio)
Code (audio standard)
Colditz (audio drama)
Compact Disc Digital Audio
Comparison of audio coding formats
Comparison of audio network protocols
Comparison of audio player software
Comparison of audio synthesis environments
Comparison of digital audio editors
Comparison of free software for audio
Compressed audio optical disc
Computer audio
Conditioned play audiometry
Connectors for car audio
Conseil suprieur de l'audiovisuel
Coordinating Council of Audiovisual Archives Associations
Core Audio
Core Audio Format
Corporaci Catalana de Mitjans Audiovisuals
Counter-Measures (audio drama)
Crest Audio
Crime of the Century (audio drama)
Cryptobiosis (audio drama)
Cue (audio)
CX (audio)
Cyberman (audio drama series)
Cylinder Audio Archive
Dalek Empire (audio drama series)
D&b audiotechnik
Dandin (audio platform)
Dan Dugan (audio engineer)
Danish Audiophile Loudspeaker Industries
Dark Shadows (audio drama)
David Richardson (audio engineer)
Davros (audio drama)
Deadline (audio drama)
Dead Man's Switch (audio drama)
Death By Audio
Delay (audio effect)
Derek DelGaudio
Deyan Audio
Diamond Cut Audio Restoration Tools
Digital audio
Digital Audio Access Protocol
Digital Audio Control Protocol
Digital audio radio service
Digital Audio Tape
Digital Interface for Video and Audio
Diocese of Claudiopolis (Honorias)
Director of audiography
DIY audio
Doctor of Audiology
Doctor Who audio productions
Draft:Red Moon (audio drama)
Dreamtime (audio drama)
D-subminiature (professional audio)
DTS-HD Master Audio
DVD-Audio
Dynaudio
Earth and Beyond (audio drama)
Echo Digital Audio
cole Internationale de Cration Audiovisuelle et de Ralisation
cole Suprieure d'Audiovisuel
cole Suprieure de Ralisation Audiovisuelle
Education, Audiovisual and Culture Executive Agency
Ensoniq AudioPCI
Environmental Audio Extensions
Epica (Audiomachine album)
Equalization (audio)
Ersatz Audio
European Audiovisual Observatory
European Regulators Group for Audiovisual Media Regulators
Excursion (audio)
Exile (audio drama)
Fade (audio engineering)
Federal Authority for Audiovisual Communication Services
Festival International de Programmes Audiovisuels
Fiesta of the Damned (audio drama)
Final Judgement (audio drama)
Find and Replace (audio drama)
Flip-Flop (audio drama)
Forty-five (audio drama)
Four-channel Compact Disc Digital Audio
Freakshow (audio drama)
Freedom of Information (audio drama)
Full Fathom Five (audio drama)
Gallifrey (audio drama series)
Gastn Gaudio
Gaudio
Gaudiopolis
Gaudiosus
Gaudiosus of Naples
General Commission for Audiovisual Media
Gino Claudio Segr
Glory Days (audio drama)
Go:Audio
Gods and Monsters (audio drama)
Graceless (audio drama series)
Grammy Award for Best Immersive Audio Album
GraphicAudio
Gryphon Audio Designs
Harmonically enhanced digital audio
Harry Pearson (audio critic)
Haute Autorit Indpendante de la Communication Audiovisuelle
Headroom (audio signal processing)
Headset (audio)
Hegel Audio AS
Help:Media (audio and video)
Here There Be Monsters (audio drama)
High-Definition Audio-Video Network Alliance
High-Efficiency Advanced Audio Coding
High-end audio
High Fidelity Pure Audio
High-resolution audio
Home audio
Home Truths (audio drama)
Hornets' Nest (audio drama)
Hothouse (audio drama)
HTML5 audio
Human Resources (audio drama)
IAUDIO
Ignacio Jordn Claudio de Asso y del Ro
Illuminaudio
Immortal Beloved (audio drama)
Inertial audio effects controller
Institute of Audio Research
Institut national de l'audiovisuel
InStore Audio Network
Intel High Definition Audio
International Association of Sound and Audiovisual Archives
International Audio Group
International Council for Film Television and Audiovisual Communication
International Federation of Trade Unions of Audio-Visual Workers
International Festival of Cinema and Audiovisual of Burundi
International Journal of Audiology
International Standard Audiovisual Number
Invaders from Mars (audio drama)
IPA pulmonic consonant chart with audio
IPA vowel chart with audio
Iris Wildthyme (audio drama series)
...ish (audio drama)
JACK Audio Connection Kit
Jean-Luc Gaudiot
Jim Boyer (audio engineer)
Jim Webb (audio engineer)
JLab Audio
JL Audio
John Meyer (audio engineer)
Jos Claudio Wlliman
Juan Claudio de la Hoz y Mota
Jubilee (audio drama)
Kansas Audio-Reader Network
Kevin Munro (audiologist)
Kevin Ward (audio engineer)
Kiss of Death (audio drama)
Klaudio ema
Klaudio Hyseni
Klipsch Audio Technologies
KRISTAL Audio Engine
Latency (audio)
Lathe (audio mastering)
Laudio/Llodio
Leviathan (audio drama)
Liceo Claudio Arrau Len
Lift (Audio Adrenaline album)
Liquid Audio
List of audio conversion software
List of audio programming languages
List of Dad's Army audio releases
List of Disney attractions using Audio-Animatronics
List of Doctor Who audiobooks
List of Doctor Who audio plays by Big Finish
List of Doctor Who audio releases
List of Doctor Who spin off audio plays by Big Finish
List of Linux audio software
List of operas by Claudio Monteverdi
List of Stargate audiobooks
List of Torchwood novels and audio books
List of Transformers audio releases
Live Audio Wrestling
Live from the Short Attention Span Audio Theater Tour!!
Live in Cuba (Audioslave album)
London's Burning (audio drama)
Lossless predictive audio compression
Lost operas by Claudio Monteverdi
LOUD Audio
Marion Downs (audiologist)
Mars Hill Audio
Master (audio drama)
Mastering (audio)
Mastermind (audio drama)
Masters of War (audio drama)
Matas Claudio Cuffa
Matthew Del Gaudio
M-Audio
McCune Audio/Video/Lighting
MediaHuman Audio Converter
Media Vision Pro AudioSpectrum
Memory Lane (audio drama)
Meridian Audio
Meze Audio
Michael Gaudion
Micro Audio Waves
Mighty Audio
Modular Audio Recognition Framework
Monkey's Audio
Mooer Audio
MPEG-1 Audio Layer I
MPEG-1 Audio Layer II
MPEG-4 Structured Audio
MPEG Audio Decoder
MTX Audio
Multichannel audio
Music and Audio Institute of New Zealand
Naim Audio
Naim Audio amplification
Nandi Award for Best Audiographer
Nassarius gaudiosus
Natlia Gaudio
National Audio Theatre Festival
National Audiovisual Centre
National Audio-Visual Conservation Center
National Audiovisual Council
National Audiovisual Institute
National Audiovisual Institute (Finland)
National Film Award for Best Audiography
National Institute of Cinema and Audiovisual Arts
National Prize for Performing and Audiovisual Arts
Needle drop (audio)
Nekromanteia (audio drama)
Netherlands Institute for the Classification of Audiovisual Media
Neverland (audio drama)
Nevermore (audio drama)
Nielsen Audio
Night's Black Agents (audio drama)
Nocturne (audio drama)
No Man's Land (audio drama)
No More Lies (audio drama)
Norwegian Association of Audiovisual Translators
NOS Audiovisuais
Official Audio Streaming Chart
Old Soldiers (audio drama)
Omega (audio drama)
Online Audiovisual Catalogers
Onset (audio)
Ontario Institute of Audio Recording Technology
Open Audio License
Optical audio disc
Opus (audio format)
Orbis (audio drama)
Panning (audio)
Paper Cuts (audio drama)
Patient Zero (audio drama)
Paula Jones (audio engineer)
Perceptual Audio Coder
Perceptual Evaluation of Audio Quality
Personal Audio (3D audio company)
Personal Audio LLC (patent holding company)
Personalized audio messaging
Peter Watts (audio engineer)
Phantasmagoria (audio drama)
Phobos (audio drama)
Phone connector (audio)
Pier Pressure (audio drama)
Point of Entry (audio drama)
Portable audio player
Portal:Society/Featured audio/1
Portal:Society/Featured audio/2
Portal:Society/Featured audio/3
Portal:Society/Featured audio/4
Portal:Society/Featured audio/Layout
Portal:The arts/Featured audio
Portal:The arts/Featured audio/1
Portal:The arts/Featured audio/10
Portal:The arts/Featured audio/11
Portal:The arts/Featured audio/12
Portal:The arts/Featured audio/13
Portal:The arts/Featured audio/14
Portal:The arts/Featured audio/15
Portal:The arts/Featured audio/16
Portal:The arts/Featured audio/17
Portal:The arts/Featured audio/18
Portal:The arts/Featured audio/19
Portal:The arts/Featured audio/2
Portal:The arts/Featured audio/20
Portal:The arts/Featured audio/3
Portal:The arts/Featured audio/4
Portal:The arts/Featured audio/5
Portal:The arts/Featured audio/6
Portal:The arts/Featured audio/7
Portal:The arts/Featured audio/8
Portal:The arts/Featured audio/9
Portal:The arts/Featured audio/Layout
PortAudio
Power Play (audio drama)
Primeval (audio drama)
Probe Audio
Professional audio
Professional audio store
Project Infinity (audio drama)
Protect and Survive (audio drama)
Proximity effect (audio)
PS Audio
PulseAudio
Pumping (audio)
Pure tone audiometry
QSC Audio Products
Quad digital audio processor
Quaudiophiliac
Radio audiobook
Rat Trap (audio drama)
RealAudio
Real Time AudioSuite
Rebaudioside A
Red (audio drama)
Red Dawn (audio drama)
Reel-to-reel audio tape recording
Remote Audio Output Protocol
Resistance (audio drama)
Revelations (Audioslave album)
Rio (digital audio players)
Robert Martin (audio engineer)
Robert Orton (audio engineer)
RTAudio
Rush (Big Audio Dynamite II song)
Sabrina Claudio
San Policarpo all'Acquedotto Claudio
Sarah Jane Smith (audio drama series)
Satyam Audios
Scherzo (audio drama)
Scion Audio/Visual
Second audio program
Secret Origins (audio drama)
Silver Lining (audio drama)
Simon Cohen (audio engineer)
Simply Audiobooks
Singularity (audio drama)
Skip (audio playback)
SMS Audio
Solitaire (audio drama)
Son of the Dragon (audio drama)
Sony Digital Audio Disc Corporation
Southern Audio Services
Spare Parts (audio drama)
Speech-Language and Audiology Canada
Spill (audio)
Stem (audio)
Storm Warning (audio drama)
Summer of Love (audio drama)
Super Audio CD
Sympathy for the Devil (audio drama)
Synapse Audio Software
Taiwan Film and Audiovisual Institute
The Audio Injected Soul
The Audio of Being
The Book of Kells (audio drama)
The Catalyst (audio drama)
The Churchill Years (audio drama series)
The Condemned (audio drama)
The Council of Nicaea (audio drama)
The Demons (audio drama)
The Drowned World (audio drama)
The Elite (audio drama)
The End of the World (audio drama)
The Exterminators (audio drama)
The Extinction Event (audio drama)
The Fourth Wall (audio drama)
The Future (audio drama)
The Game (audio drama)
The Gathering (audio drama)
The Gift (audio drama)
The Glorious Revolution (audio drama)
The Harvest (audio drama)
The Holy Terror (audio drama)
The Human Factor (audio drama)
The Kingmaker (audio drama)
The Last (audio drama)
The Light at the End (audio drama)
The Lodge (audio mastering)
The Lost Treasure of Big Audio Dynamite I & II
The Masters of Luxor (audio drama)
The Paternoster Gang (audio drama series)
The Phantom of the Opera (audio drama)
The Rapture (audio drama)
The Reaping (audio drama)
The Sandman (Doctor Who audio drama)
The Scapegoat (audio drama)
The Stones of Venice (audio drama)
The Suffering (audio drama)
The Survivors (audio drama)
The Ugly Duckling (audiobook)
The Uncertainty Principle (audio drama)
The Wake (audio drama)
The Wanderer (audio drama)
The War Doctor (audio drama series)
The Warriors (audio drama)
The Wreck of the Titan (audio drama)
Thicker than Water (audio drama)
Thin Ice (audio drama)
Third Coast International Audio Festival
This Is Big Audio Dynamite
Three's a Crowd (audio drama)
TimedText:Hunter (Bjrk song - audio sample).ogg.en.srt
Timeless Passages (audio drama)
Timeline of audio formats
Toms Claudio
Tomas Claudio Street
Tony Gaudio
Torchwood (audio drama series)
Toxic Audio
Uforia Audio Network
Underdog (Audio Adrenaline album)
Unified Speech and Audio Coding
Union of Creators and Entrepreneurs of the Cinema and Audiovisual Industries of Western Africa
UNIT (audio drama series)
United Nations Audiovisual Library of International Law
Universal Audio
Unseen (audio comic)
User:KingpinE7/Guideline on audio use
User:UBX/Audio engineer
U-Turn Audio
Valhalla (audio drama)
Valve audio amplifier
Valve audio amplifier technical specification
Vehicle audio
Via Audio
Vctor Claudio
Videos and audio recordings of Ayman al-Zawahiri
Videos and audio recordings of Osama bin Laden
Vienna (audio drama series)
Visual Audio Sensory Theater
Visual reinforcement audiometry
Waterproof audio player
Wave audio
WaveFrame AudioFrame
WavePad Audio Editor
Waves Audio
West German Audio Book Library for the Blind
Wideband audio
Windows legacy audio components
Windows Media Audio
Winston Audio
Worldwide Web (audio drama)
WS Audiology
XAudio2
XDR (audio)
Yamaha Pro Audio
Year Zero (audio drama)
Zagreus (audio drama)
Zu Audio
Zum Audio vol. 2 (compilation)



convenience portal:
recent: Section Maps - index table - favorites
Savitri -- Savitri extended toc
Savitri Section Map -- 1 2 3 4 5 6 7 8 9 10 11 12
authors -- Crowley - Peterson - Borges - Wilber - Teresa - Aurobindo - Ramakrishna - Maharshi - Mother
places -- Garden - Inf. Art Gallery - Inf. Building - Inf. Library - Labyrinth - Library - School - Temple - Tower - Tower of MEM
powers -- Aspiration - Beauty - Concentration - Effort - Faith - Force - Grace - inspiration - Presence - Purity - Sincerity - surrender
difficulties -- cowardice - depres. - distract. - distress - dryness - evil - fear - forget - habits - impulse - incapacity - irritation - lost - mistakes - obscur. - problem - resist - sadness - self-deception - shame - sin - suffering
practices -- Lucid Dreaming - meditation - project - programming - Prayer - read Savitri - study
subjects -- CS - Cybernetics - Game Dev - Integral Theory - Integral Yoga - Kabbalah - Language - Philosophy - Poetry - Zen
6.01 books -- KC - ABA - Null - Savitri - SA O TAOC - SICP - The Gospel of SRK - TIC - The Library of Babel - TLD - TSOY - TTYODAS - TSZ - WOTM II
8 unsorted / add here -- Always - Everyday - Verbs


change css options:
change font "color":
change "background-color":
change "font-family":
change "padding":
change "table font size":
last updated: 2022-05-07 14:03:49
11600 site hits