Tile Types: 0 - Grass 1 - Path 2 - Water (obstacle) 3 - Tree/Wall (obstacle) 4 - House (portal) Portal Format: { "x": x-position, "y": y-position, "width": width, "height": height, "targetRoom": "room-name", "targetX": x-position-in-target, "targetY": y-position-in-target, "tile": optional-tile-index }