classes ::: Game Dev, racket, programming,
children ::: new roguelike (racket) (jrl)
branches :::

bookmarks: Instances - Definitions - Quotes - Chapters - Wordnet - Webgen


object:new roguelike (racket) (jrl)
object:nrl
--- CUR
  rivers ::: I want it to span multiple OW's, accept starting and ending OW? thickness. and some principles for setting its curve. rivers should also be generated before homes, as homes will be placed near rivers and rather then rivers running through homes. then trees and bushes will also grow more near them. perhaps also npcs will go fishing there. and fetch water. as can player.
  the curve ::: so i need to create a formula which will determine x + y.
  inc count 0, until x and y hit the max's set
  the rules guiding the curve,
  problem ::: so im trying to create a formula that takes a range of numbers like (0..23),
    produces a curved line as previously drawn from (-12, -4) to (12, 4)
    it seems like if x is constant,
--- TODO
  GUI ascii map maker :::
  generate ::: buildings and walls and roads (partial)
  generate ::: grass. trees and bushes. and perhaps rivers
  trampling grass ::: walking on grass slowly reduces it? so paths are eventually formed. particularly the path to the water.
  nature AI ::: like growing trees
  clean / import ::: make import whatever can be cleaned that way
  clean / abstract ::: turn more things into reusable functions.
  make ::: plunderable orc encampment
  improve npc AI ::: instead of random movement each turn, stopping and going places, aka doing things. needs things to interact with first
  edit / work on game from inside wordlist-terminal? :::
  perhaps camera ::: showing 10x10 but scroll around the player.
  perhaps 10x10x10  
  a second npc
  a pet

  colors?
    
--- POTENTIAL TODO
  chop wood
--- DONE
    2020-03-22 Noon ::: WORKING OVERMAP WITH STILL WORKING COLLISON.. it took like 24+ hours. but yesss!!!
    2020-03-21 ? ::: npc, that moves around. (is game turn based or timed?)
    bump against hard surfaces. (complete)
    build a 10 x 10 map
    moved get-raw to separate file and import
    got infinite char loop
    
see also ::: procedure template

subject class:Game Dev
class:racket
class:programming


see also ::: procedure_template

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now begins generated list of local instances, definitions, quotes, instances in chapters, wordnet info if available and instances among weblinks


OBJECT INSTANCES [0] - TOPICS - AUTHORS - BOOKS - CHAPTERS - CLASSES - SEE ALSO - SIMILAR TITLES

TOPICS
SEE ALSO

procedure_template

AUTH

BOOKS

IN CHAPTERS TITLE

IN CHAPTERS CLASSNAME

IN CHAPTERS TEXT

PRIMARY CLASS

programming
racket
SIMILAR TITLES
new roguelike (racket) (jrl)

DEFINITIONS



QUOTES [0 / 0 - 0 / 0]


KEYS (10k)


NEW FULL DB (2.4M)


*** WISDOM TROVE ***

*** NEWFULLDB 2.4M ***


IN CHAPTERS [0/0]









WORDNET














IN WEBGEN [10000/0]




convenience portal:
recent: Section Maps - index table - favorites
Savitri -- Savitri extended toc
Savitri Section Map -- 1 2 3 4 5 6 7 8 9 10 11 12
authors -- Crowley - Peterson - Borges - Wilber - Teresa - Aurobindo - Ramakrishna - Maharshi - Mother
places -- Garden - Inf. Art Gallery - Inf. Building - Inf. Library - Labyrinth - Library - School - Temple - Tower - Tower of MEM
powers -- Aspiration - Beauty - Concentration - Effort - Faith - Force - Grace - inspiration - Presence - Purity - Sincerity - surrender
difficulties -- cowardice - depres. - distract. - distress - dryness - evil - fear - forget - habits - impulse - incapacity - irritation - lost - mistakes - obscur. - problem - resist - sadness - self-deception - shame - sin - suffering
practices -- Lucid Dreaming - meditation - project - programming - Prayer - read Savitri - study
subjects -- CS - Cybernetics - Game Dev - Integral Theory - Integral Yoga - Kabbalah - Language - Philosophy - Poetry - Zen
6.01 books -- KC - ABA - Null - Savitri - SA O TAOC - SICP - The Gospel of SRK - TIC - The Library of Babel - TLD - TSOY - TTYODAS - TSZ - WOTM II
8 unsorted / add here -- Always - Everyday - Verbs


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last updated: 2022-04-28 02:17:58
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