classes ::: thoughtform, Tibetan Buddhism, Occultism, mental,
children :::
branches ::: Tulpa

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object:Tulpa
class:thoughtform
subject class:Tibetan Buddhism
subject class:Occultism
class:mental

see also ::: Communication, Guru_Yoga, Invocation, LUX.02_-_EVOCATION, mental, summoning

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now begins generated list of local instances, definitions, quotes, instances in chapters, wordnet info if available and instances among weblinks


OBJECT INSTANCES [0] - TOPICS - AUTHORS - BOOKS - CHAPTERS - CLASSES - SEE ALSO - SIMILAR TITLES

TOPICS
SEE ALSO

Communication
Guru_Yoga
Invocation
LUX.02_-_EVOCATION
mental
summoning

AUTH

BOOKS

IN CHAPTERS TITLE

IN CHAPTERS CLASSNAME

IN CHAPTERS TEXT

PRIMARY CLASS

mental
person
thoughtform
SIMILAR TITLES
Tulpa

DEFINITIONS


TERMS STARTING WITH

Tulpa ::: As part of Tibetan Buddhist tradition, a tulpa is a type of artificial spirit created within a visualized mandala and into which a deity is invoked.


TERMS ANYWHERE

Tulpa ::: As part of Tibetan Buddhist tradition, a tulpa is a type of artificial spirit created within a visualized mandala and into which a deity is invoked.



QUOTES [2 / 2 - 2 / 2]


KEYS (10k)

   1 Phil Hine
   1 Peter J Carroll

NEW FULL DB (2.4M)


1:A 'tulpa' is a consciously-projected thought-form or servitor, which may perform a particular task for a magician or act as a general 'helper'. They are of a similar nature to Spirit Desire-Forms.
   ~ Phil Hine, Aspects of Evocation,
2:EVOCATION
   Evocation is the art of dealing with magical beings or entities by various acts which create or contact them and allow one to conjure and command them with pacts and exorcism. These beings have a legion of names drawn from the demonology of many cultures: elementals, familiars, incubi, succubi, bud-wills, demons, automata, atavisms, wraiths, spirits, and so on. Entities may be bound to talismans, places, animals, objects, persons, incense smoke, or be mobile in the aether. It is not the case that such entities are limited to obsessions and complexes in the human mind. Although such beings customarily have their origin in the mind, they may be budded off and attached to objects and places in the form of ghosts, spirits, or "vibrations," or may exert action at a distance in the form of fetishes, familiars, or poltergeists. These beings consist of a portion of Kia or the life force attached to some aetheric matter, the whole of which may or may not be attached to ordinary matter.

   Evocation may be further defined as the summoning or creation of such partial beings to accomplish some purpose. They may be used to cause change in oneself, change in others, or change in the universe. The advantages of using a semi-independent being rather than trying to effect a transformation directly by will are several: the entity will continue to fulfill its function independently of the magician until its life force dissipates. Being semi-sentient, it can adapt itself to a task in that a non-conscious simple spell cannot. During moments of the possession by certain entities the magician may be the recipient of inspirations, abilities, and knowledge not normally accessible to him.

   Entities may be drawn from three sources - those which are discovered clairvoyantly, those whose characteristics are given in grimoires of spirits and demons, and those which the magician may wish to create himself.

   In all cases establishing a relationship with the spirit follows a similar process of evocation. Firstly the attributes of the entity, its type, scope, name, appearance and characteristics must be placed in the mind or made known to the mind. Automatic drawing or writing, where a stylus is allowed to move under inspiration across a surface, may help to uncover the nature of a clairvoyantly discovered being. In the case of a created being the following procedure is used: the magician assembles the ingredients of a composite sigil of the being's desired attributes. For example, to create an elemental to assist him with divination, the appropriate symbols might be chosen and made into a sigil such as the one shown in figure 4.

   A name and an image, and if desired, a characteristic number can also be selected for the elemental.

   Secondly, the will and perception are focused as intently as possible (by some gnostic method) on the elemental's sigils or characteristics so that these take on a portion of the magician's life force and begin autonomous existence. In the case of preexisting beings, this operation serves to bind the entity to the magician's will.

   This is customarily followed by some form of self-banishing, or even exorcism, to restore the magician's consciousness to normal before he goes forth.

   An entity of a low order with little more than a singular task to perform can be left to fulfill its destiny with no further interference from its master. If at any time it is necessary to terminate it, its sigil or material basis should be destroyed and its mental image destroyed or reabsorbed by visualization. For more powerful and independent beings, the conjuration and exorcism must be in proportion to the power of the ritual which originally evoked them. To control such beings, the magicians may have to re-enter the gnostic state to the same depth as before in order to draw their power. ~ Peter J Carroll, Liber Null,

*** WISDOM TROVE ***

*** NEWFULLDB 2.4M ***

1:A 'tulpa' is a consciously-projected thought-form or servitor, which may perform a particular task for a magician or act as a general 'helper'. They are of a similar nature to Spirit Desire-Forms.
   ~ Phil Hine, Aspects of Evocation,
2:EVOCATION
   Evocation is the art of dealing with magical beings or entities by various acts which create or contact them and allow one to conjure and command them with pacts and exorcism. These beings have a legion of names drawn from the demonology of many cultures: elementals, familiars, incubi, succubi, bud-wills, demons, automata, atavisms, wraiths, spirits, and so on. Entities may be bound to talismans, places, animals, objects, persons, incense smoke, or be mobile in the aether. It is not the case that such entities are limited to obsessions and complexes in the human mind. Although such beings customarily have their origin in the mind, they may be budded off and attached to objects and places in the form of ghosts, spirits, or "vibrations," or may exert action at a distance in the form of fetishes, familiars, or poltergeists. These beings consist of a portion of Kia or the life force attached to some aetheric matter, the whole of which may or may not be attached to ordinary matter.

   Evocation may be further defined as the summoning or creation of such partial beings to accomplish some purpose. They may be used to cause change in oneself, change in others, or change in the universe. The advantages of using a semi-independent being rather than trying to effect a transformation directly by will are several: the entity will continue to fulfill its function independently of the magician until its life force dissipates. Being semi-sentient, it can adapt itself to a task in that a non-conscious simple spell cannot. During moments of the possession by certain entities the magician may be the recipient of inspirations, abilities, and knowledge not normally accessible to him.

   Entities may be drawn from three sources - those which are discovered clairvoyantly, those whose characteristics are given in grimoires of spirits and demons, and those which the magician may wish to create himself.

   In all cases establishing a relationship with the spirit follows a similar process of evocation. Firstly the attributes of the entity, its type, scope, name, appearance and characteristics must be placed in the mind or made known to the mind. Automatic drawing or writing, where a stylus is allowed to move under inspiration across a surface, may help to uncover the nature of a clairvoyantly discovered being. In the case of a created being the following procedure is used: the magician assembles the ingredients of a composite sigil of the being's desired attributes. For example, to create an elemental to assist him with divination, the appropriate symbols might be chosen and made into a sigil such as the one shown in figure 4.

   A name and an image, and if desired, a characteristic number can also be selected for the elemental.

   Secondly, the will and perception are focused as intently as possible (by some gnostic method) on the elemental's sigils or characteristics so that these take on a portion of the magician's life force and begin autonomous existence. In the case of preexisting beings, this operation serves to bind the entity to the magician's will.

   This is customarily followed by some form of self-banishing, or even exorcism, to restore the magician's consciousness to normal before he goes forth.

   An entity of a low order with little more than a singular task to perform can be left to fulfill its destiny with no further interference from its master. If at any time it is necessary to terminate it, its sigil or material basis should be destroyed and its mental image destroyed or reabsorbed by visualization. For more powerful and independent beings, the conjuration and exorcism must be in proportion to the power of the ritual which originally evoked them. To control such beings, the magicians may have to re-enter the gnostic state to the same depth as before in order to draw their power. ~ Peter J Carroll, Liber Null, #Tulpa #Servitor #Thoughtform,

IN CHAPTERS [0/0]









WORDNET














IN WEBGEN [10000/44]

Wikipedia - Tulpa (film)
Wikipedia - Tulpan
Wikipedia - Tulpa -- An entity manifesting from mental powers
http://it.religion.wikia.com/wiki/Tulpa
https://historia.wikia.org/pl/wiki/Tulpa
https://religion.wikia.org/de/wiki/Tulpa
https://religion.wikia.org/wiki/Talk:Tulpa
https://religion.wikia.org/wiki/Tulpa
https://religion.wikia.org/wiki/Tulpa#Cultural_references
https://religion.wikia.org/wiki/Tulpa#Film_and_television
https://religion.wikia.org/wiki/Tulpa#Further_reading
https://religion.wikia.org/wiki/Tulpa#Games
https://religion.wikia.org/wiki/Tulpa#Games_2
https://religion.wikia.org/wiki/Tulpa#History
https://religion.wikia.org/wiki/Tulpa#Introduction
https://religion.wikia.org/wiki/Tulpa#Literature
https://religion.wikia.org/wiki/Tulpa#Literature_2
https://religion.wikia.org/wiki/Tulpa#Music
https://religion.wikia.org/wiki/Tulpa#Nomenclature.2C_etymology_and_orthography
https://religion.wikia.org/wiki/Tulpa#Notes
https://religion.wikia.org/wiki/Tulpa#Phenomenal_world_as_thoughtform
https://religion.wikia.org/wiki/Tulpa#References
https://religion.wikia.org/wiki/Tulpa#Scientific_lineage
https://religion.wikia.org/wiki/Tulpa#See_also
https://religion.wikia.org/wiki/Tulpa#Spiritual_lineage
https://religion.wikia.org/wiki/Tulpa#Television
https://religion.wikia.org/wiki/Tulpa#Thoughtforms_and_Annie_Besant
https://religion.wikia.org/wiki/Tulpa#Three_aspects_of_energy
https://religion.wikia.org/wiki/Tulpa#Tulpa
https://religion.wikia.org/wiki/Tulpa#Tulpa_in_popular_culture
https://religion.wikia.org/wiki/Tulpa#Tulpas_as_explanation_for_unverified_creatures
https://religion.wikia.org/wiki/Tulpa#Var.E1.B9.87am.C4.81l.C4.81_.28Garland_of_Phonemes.29
https://religion.wikia.org/wiki/Tulpa#What_the.21
https://religion.wikia.org/wiki/Tulpa#Working_definitions
https://thoughtsandvisions-searle88.blogspot.com/2015/02/tulpa.html
Dharmapedia - Tulpa
https://tvtropes.org/pmwiki/pmwiki.php/Main/Tulpa
https://tardis.fandom.com/wiki/Tulpa_(comic_story)
https://whitewolf.fandom.com/wiki/Tulpa
MFC Tulpar
MV Tulpar
Tulpa
Tulpa (film)
Tulpar (IFV)



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