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IN CHAPTERS TITLE
IN CHAPTERS CLASSNAME
IN CHAPTERS TEXT
PRIMARY CLASS
console
SIMILAR TITLES
Sega Genesis
TERMS STARTING WITH
Sega Genesis/MegaDrive ::: (games) A games console made by SEGA.The Genesis used a Z80 [or a clone?] for its sound generator. This made the Genesis compatible with Sega Master System games through a device called a Power Base Converter which basically shut down the Genesis/MegaDrive's 68000 CPU and made the Z80 the CPU.(2003-07-29)
Sega Genesis/MegaDrive "games" A {games console} made by {SEGA}. The Genesis used a {Zilog Z80} for its sound generator. This made the Genesis compatible with {Sega Master System} games through a device called a "Power Base Converter" which basically shut down the Genesis/MegaDrive's {68000} {CPU} and made the Z80 the CPU. (2008-07-28)
TERMS ANYWHERE
Sega Genesis/MegaDrive ::: (games) A games console made by SEGA.The Genesis used a Z80 [or a clone?] for its sound generator. This made the Genesis compatible with Sega Master System games through a device called a Power Base Converter which basically shut down the Genesis/MegaDrive's 68000 CPU and made the Z80 the CPU.(2003-07-29)
Sega Genesis/MegaDrive "games" A {games console} made by {SEGA}. The Genesis used a {Zilog Z80} for its sound generator. This made the Genesis compatible with {Sega Master System} games through a device called a "Power Base Converter" which basically shut down the Genesis/MegaDrive's {68000} {CPU} and made the Z80 the CPU. (2008-07-28)
Zilog Z80 "processor" An 8-bit {microprocessor}. It was released in July 1976 with a 2.5 MHz {clock rate}. The Z80 was a much improved {Intel 8080} (as was the {Intel 8085}). It also used 8-bit data and 16-bit addressing, and could execute all of the {8080} {op codes} as well as 80 new ones, instructions that included 1, 4, 8 and 16-bit operations and even block move and block I/O instructions. The {register set} was doubled, with two banks of registers (including A and F) that could be switched between. This allowed fast {operating system} or {interrupt} {context switch}es. It features 3 types of interrupt mode. The Z80 also added two {index registers} (IX and IY) and relocatable {vectored interrupts} (via the 8-bit IV register). Like many processors (including the {8085}), the Z80 featured many undocumented op codes. Chip area near the edge was used for added instructions, but fabrication made the failure of these high. Instructions that often failed were just not documented, increasing chip yield. Later fabrication made these more reliable. The thing that really made the Z80 popular was the memory interface - the CPU generated it's own {RAM} {refresh} signals, which meant easier design and lower system cost. That and its {8080} compatibility and {CP/M}, the first standard {microprocessor} {operating system}, made it the first choice of many systems. In addition to the original Z80 (2.5 MHz) there are the {Zilog Z80A} (4 MHz), {Zilog Z80B} (6MHz) and {Zilog Z80H} (8 MHz) versions. The popular {Hitachi HD64180} processor family adds peripherals and an {MMU} to the Z80. The {Zilog Z280} was an enhanced version with an {MMU} and many new {op codes}. The Z80 was used in the first {Nintendo} {Game Boy}. A {Sharp} Z80 work-alike was used in the {GameBoy Color}, running at 4 MHz for GameBoy software or at 8 MHz for Game Boy Color software. The Z80 was used in the {Sega Master System} and the {Game Gear}. It was also used in the {Sega Genesis} for hardware reverse compatibility with the Sega Master System through a special cartridge. {Gaby Chaudry site (http://gaby.de/z80/)}. (2004-06-10)
Zilog Z80 ::: (processor) An 8-bit microprocessor. It was released in July 1976 with a 2.5 MHz clock rate. The Z80 was a much improved Intel 8080 (as was the Intel switched between. This allowed fast operating system or interrupt context switches. It features 3 types of interrupt mode.The Z80 also added two index registers (IX and IY) and relocatable vectored interrupts (via the 8-bit IV register). Like many processors (including the Instructions that often failed were just not documented, increasing chip yield. Later fabrication made these more reliable.The thing that really made the Z80 popular was the memory interface - the CPU generated it's own RAM refresh signals, which meant easier design and lower system cost. That and its 8080 compatibility and CP/M, the first standard microprocessor operating system, made it the first choice of many systems.In addition to the original Z80 (2.5 MHz) there are the Zilog Z80A (4 MHz), Zilog Z80B (6MHz) and Zilog Z80H (8 MHz) versions. The popular Hitachi HD64180 processor family adds peripherals and an MMU to the Z80.The Zilog Z280 was an enhanced version with an MMU and many new op codes.The Z80 was used in the first Nintendo Game Boy. A Sharp Z80 work-alike was used in the GameBoy Color, running at 4 MHz for GameBoy software or at 8 MHz for Game Gear. It was also used in the Sega Genesis for hardware reverse compatibility with the Sega Master System through a special cartridge. .(2004-06-10)
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1:I grew up with video games. My generation kind of grew up with the Nintendo and the Sega Genesis. Then, I had a Dreamcast and, finally, the PlayStation. So yeah, I've always been a big gamer. ~ CC Sabathia, #NFDB
2:We pass a bunch of children playing in a small meadow which appears to be in the middle of nowhere and then a little girl with a backpack stops to stare at me like I'm a freak and I'm thinking what is she doing out here all by herself? Further up are more kids, shabbily dressed but clean and chasing each other around and some are digging something up from the ground and one is chasing a goat (I think it's a goat) and they are all laughing and suddenly it occurs to me that these children look pretty damn happy like they are having big fun and I'm certain they don't have Sega Genesis or Super Nintendo or five-hundred-dollar road bikes or Lightning Rollerblades at home and doesn't look like any crack houses or drive-bys or gang-banging going on around here and those kids look like they know how to amuse themselves, something we have forgotten, and I understand they are probably better off much better off than I thought. ~ Terry McMillan, #NFDB
Wikipedia - Coffee Crisis -- 2017 racing game for Sega Genesis
Wikipedia - Comix Zone -- 1995 Sega Genesis video game
Wikipedia - List of best-selling Sega Genesis games -- Wikipedia list article
Wikipedia - List of cancelled Sega Genesis games -- Wikipedia list article
Wikipedia - List of Sega Genesis games -- Wikipedia list article
Wikipedia - Muhammad Ali Heavyweight Boxing -- 1992 Sega Genesis video game
Wikipedia - Sega CD -- Add-on for the Sega Genesis video game console
Wikipedia - Sega Channel -- Online game service for the Sega Genesis
Wikipedia - Sega Genesis CDX
Wikipedia - Sega Genesis -- Fourth-generation home video game console and fourth developed by Sega
Wikipedia - Sega Mega Drive/Sega Genesis
Wikipedia - Sonic Classic Collection -- 2010 collection of Sega Genesis Sonic the Hedgehog games
Wikipedia - The Ooze -- 1995 Sega Genesis video game
https://dreamfiction.fandom.com/wiki/The_Land_Before_Time_Big_City_Adventure_(Sega_Genesis)
https://dukenukem.fandom.com/wiki/Portal:Duke_Nukem_3D_(Sega_Genesis)
https://glitches.fandom.com/wiki/Sega_Genesis
https://list.fandom.com/wiki/List_of_cancelled_Sega_Genesis_games
https://nintendo.fandom.com/wiki/Sega_Genesis
https://nintendo.fandom.com/wiki/Sega_Genesis?
https://nintendo.fandom.com/wiki/Sega_Genesis_Classics
List of best-selling Sega Genesis games
List of Sega Genesis games
Sega Genesis
Sega Genesis Classics
Sega Genesis Collection
Sega Genesis Mini
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