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object:Life as an RPG

--- AIM
- integrate both into a single view of reality.
- realize the Life equivalents, or uncover the undeniable Game-Magicka formations in Life. Life should be at least a grand adventure at a minimum. If you arent willing to die for an ideal then you likely wont do much.

--- QUESTIONS
- the Game vs Life as an RPG?
- the Game is like Life, Life is like the Game?
- why am I often more interested in the games then Life? concentrate of what is interesting?
- why dont I always read Savitri?
- why doesnt the Josh PC read Savitri always?
- what would reading Savitri (or a book) be like in a proper game emulation?
- watching Josh PC go from child to Higher Josh, in a quick play of the game. The time when he has read Savitri 10+ times.
- where is D&D? where is Dreams?

--- GAMES: THE MANY IMAGES
- All Games and things are symbol images or reflections of the Greater.
Spellbooks - varies, gaining magic power in some form is fair.
spells - varies, D&D is the foundation. creative, fanciful and obvious. seems like magic in dreams. Life magic is less commonly seen. The best magic still is found in Life.
monsters -
classes -
magic items -
monsters -
demons -
levels -
main plot - ascension or conquer evil or save world

--- LIFE: THE MAGICKA-WONDER-SPLENDOR GAME
- All things are Magic.
Spellbooks - same applies. though life is better. One supreme text can assist or grant like 30 levels but takes much time and effort. Most powerful "object" so far.
Spells - The Bible is an example of high magic, and rarely does any spell have so much impact in a game.
computers + tech -

--- DIFFERENCES
L - TG
- delay of satisfaction - quicker
- infinite complexity -
- types of difficulties

--- SIMILARITIES
- in essence both are the same, which is perhaps due to the fact that one is modelled on the other, or all is the same in essence, since all is one.
- both have magical beings, magical items, magical worlds. All in the lesser is also in the greater, as the lesser also comes from the greater and the greater is reflected in the lesser. Though in reality the greater (life depths) is in the lesser (life surface)

--- MAGICAL OBJECTS


--- NOTES
- I definitely need to sort through OLDER. until then though I think ill start again up here.
- Add Game Journal (aka anything Game Notes)?
- Limitations with comparison depending on how essential.

--- JOURNAL
- 2021-01-30 - was playing early beta of stoneshard. very fun but super lagging, limited and difficult. still very good. lots going for it worth analysis. In this life if I have landed many of the spellbooks, but it is different then in a game in that rather than there being a few books and they be clearly labelled the spell gained on reading it (or whatever effect books have in that game) but in our life there are millions of books, in many degrees of quality. and the process of being effected by books is different. it takes time, effort, will, aspiration, knowledge, wisdom, curiosity, the need to know, practice and application.
- I feel like I wrote on this somewhere, perhaps whiteboard. nope hmm. or I had written about the differences. Maybe it was just contemplation. It was about magic items, staffs that give +20% magic power etc and how they may not so easily display their magic potency, how they would likely be kept away.
- But the question is and was, why dont I seek for magic potency as I do in games? and I do. But the conditions of attainment are much more obscure in this Game of Games.
- Likely all is just like a game but more complicated, takes longer, more miraculous, more potential.

- Asked again variously, why do I play a game like Stoneshard instead of doing all the equivalent in RL? Exploring, progressing, collecting equipment, learning spells, quests, monsters, bosses etc.
- in trying to integrate the two ideas fully, the way things are in the Game and in Life, it brings up the lack of union between the two ideas in my mind it seems. But there are differences, I guess I am more apt to interpret the Game as a metaphor, when both are taken as such most overlaps likely remains as previously mentioned. but in practicallity, the Tower is invisible in real life, a game is like a exoteric metaphor. Made into concrete objects for physical interaction, either events in Game take place on another plane, or are symbolic?

- It will likely occur at some point a game will be brought for complicated enough that one could explore in for near ones entire life. Some future Nethack or DF carried into public development for 50+ years.

--- QUOTES
"Your character grows as the game continues.
Each monster defeated, each adventure completed, and each treasure recovered not only adds to your continuing story, but also earns your character new abilities. This increase in power is reflected by your character's level; as you continue to play, your character gains more experience, rising in level and mastering new and more powerful abilities."
- Dungeons and Dragons Players Handbook.

Player Characters
"As a player, you create a character-a heroic adventurer.
This adventurer is part of a team that delves into dungeons, battles monsters, and explores the world's dark wilderness. A player-generated character is known as a player character (PC). Like the protagonists of a novel or a movie, player characters are at the center of the game's action.
When you play your D&D character, you put yourself into your character's shoes and make decisions as if you were that character. You decide which door your character opens next. You decide whether to attack a monster, to negotiate with a villain, or to attempt a dangerous quest. You can make these decisions based on your character's personality, motivations, and goals, and you can even speak or act in character if you like.
You have almost limitless control over what your character can do and say in the game."
- Dungeons and Dragons Players Handbook


- OLDER -


#############################
# life as an rpg video game #
#############################
GOD ESSENTIAL INDEX OF EVERYTHING
THE INTEGRAL YOGA
THE DIVINE RECORDS
EVERNOTE PROJECT: - Tags + Notebooks
VIDYA! VIDYA! VIDYA! VIDYA! VIDYA! VIDYA! VIDYA! VIDYA! VIDYA!
JOSHUA BELISLE
MAGICK
March 31 - MTG video game dream
???

Legends of Grimrock
best games of all time
- https://habit.com/
- playing the RPG in single player or as a team. OMG>.. in final fantasy tactics esp
- Training with a teacher/master in elder scrolls gives instant level ups, that is the effect of a guru with a disciple
- False progress
an issue is sorting through the crap that floods the internet with these words as they go nowhere into the scope and depth i seek when considering life as an RPG as a practical guide to human evolution. [when did i write this? aurobindo solves?]

All life is yoga, even video games are yoga.
patience, timing, reflexes, calmness/equality, aspiration, determination, flexibility, experimentation, courage, many elements can be trained here?

as a wizard i can create, destroy, transform?
- the willingness to get injured to gain experience / level?
1001 spikes, the willingness to fail to learn.
destruction of inner demons????!!!
Romantising the adventure the ideal, having the heart be seduced by it
the PC -
playing rpgs and benefits, action based games. making the switch from rpg to action. as i want to take action in life.?
short term - vs long term - PC drinking at a bar, vs questing.
Life as an RPG as a means to bridge gap between life and fantasy?
Favorite RPG's, taking from each?
playing with a party? OOOHHHH... wizard class. needing warrior partners? healer?
OH MY GOD
the final quest - God, short term quests. killing Belisle.
TOC for Life as an RPG?
quests, killing monsters. finding items. finding things. getting things.
I think of myself as a player character but in so many regards I may be a NPC that becomes a PC eventually. Or being a consciously controllable entity may be a vast exaggeration.
it gets easier with time and effort.
you gain way more experience on medium, difficult or insane mode in comparison to easy mode. its also more fun.

This is one of many perspectives one could take on life, everything is connected
on Leveling Up

Life as an RPG and seeing myself like a person in a book those two forms of objectifying myself seem to be extremely invaluable. Where is this located within integral or human attributes, is it identity regardless, it brings tremendous benefit and must be linked together with those or The tarot. that whenever possible note tapas from yoga I think develop willpower like crazy. on a side also legweights can represent tapas which is a fantastic thing

Shortcuts
Badges List
Simple Attri bute List
Medium Attri bute List
Extensive Attri bute List
my psychograph
I was checking out Epic Win the app for the iphone and it has a portion of it right and I will actually try it out but what I see that its missing is a real connection to a virtual world besides facebook; A 3D Interactive 2nd Life Game where your character levels in the game accordingly. The more time you spend around the computer is only slightly better. The benefits of being around the computer is in the game you can interact with a 3d teacher. The teacher can actually gauge your development and give you experience (is all experience buffs? How much buff becomes a strong neural network practically incapable of being lost?) I suppose buffs can just last 170 years? You know like if you lived to be 1000 you might beable to undo a lot of them.
    So then there are benefits of the eTeacher online. Offline you can record your actions and submit them? Then you get relatively sized buffs in different areas. So Jogging for example may buff you to a certain level? NO.
Better yet is submit yourself a video of you doing certain things. Those are examples of your attributes!
So its not did you try hard on brain fitness pro.. Its what score did you get? If you got a score of 10 then that means your concentration is minimum level 9? Your short-term memory minimum 9? Fluid intelligence minimum 7?
This is so gauge able. So this way when I am doing BFP I care not about if I worked my brain. I fucking focus on getting a score of 10!
Badges List
50 Chinups? Upper Back, Biceps and Neck Strength of 9!
L-Sit to scorpion to planche pushup? Core strength level 10.
No orgasm for a year? 12000 experience, 5 years? 40000 experience.
Saver Badge - Saved 5000 in cash worth 8000 points.
Big Saver - Saved 20000 cash/assets worth 20000 points.
The eTeacher can give you exams of various levels in various disciplines. They must be taken whiling being recorded with a webcam? The eTeacher knows if anything else is open on your computer or looks away from the screen.
Any data submitted must be done real time so there is no editing and so its up to date.
But until all this data is plugged into the system and the eteacher made a simpler version would consist of categories of?
Attributes?
Skills?
Talents?
The RPG program can easily track behavioural based things. But what about brain wave states? People cant scan those easily? What about emotional control?
If you can act:
Acting (out of 14)
sadness and cry (2 points), laughter (2 points), feel joy (2 points), feel fear(2 points), feel love (2 points), feel anger (2 points), excited (2 points),
Physical: Out of 50
Back handspring (3 Points), L-Sit to Scorpion (7200 Experience)
The philosophy of Life as an RPG:
You can play any role you want at anytime.

~ Attri bute Scale - - - - - - - - - - - - - - - - - - - Relationships:
mostly enemies, no friendships, some acquaintances, a decent friend, some friends, a few good friend, a few great friends, a few excellent friends/"family", a network, an interconnected high quality friend network/everyone is your friend
or how happy are you with your relationships?
Aesthetics: (body and dress)
ugly, okay, beautiful, perfect
or how happy are you with your looks?
Moral
100% me, family, friends and family, strangers, help others, care alot about others?, my actions are equally for myself and others
or how happy are you with your morals?
Emotional (control and understanding)
none, alright, some, lots, perfect
or how happy are you with your emotions?
Sexual
no sex, premie, fucking, make love, tantric union
or how happy are you with your sex life?
Physical (health and fitness) coordination?
very sick / overweight / always tired, tons of energy / amazing health / peak physical shape
or how happy are you with your physical being?
Cognitive (knowledge / habitual thoughts / processing power)
fool, high school equivalent,wise
or how happy are you with your thoughts?
Environment
impoverished, okay, extremely uplifting
or how happy are you with your environment?
Financial Scale: (out of ten) ?
-50,000, -10,000, -5000, 0, +5000, +10000, +20000, +50000, +200000, +1000000
or how happy are you with your finances?

Identity (self-love?)

How can this game most benefit people?
What can it value? Integral things? Balanced development?
A Simple model of levels could be:
Out of 100:
Body (out of 20)
Money (out of 20)
Mind (out of 20)
Sex/Creative (out of 20)
Emotional (out of 20)
Medium Attributes List
Current Level (out of 110) equals all of the lines together.
Fitness
Health
Knowledge
Cognitive /10
Emotional /10
Sexual /10
Moral /10
Psychodynamic /10
Identity /10 (confidence, self-esteem?)
Charisma /10
Willpower /10 ?
Aesthetics /10
Relationships /10
Memory?
Concentration?
Equanimity
Interpersonal ? (linguistic/communicative?)

My Psychograph or Level:
LEVEL 57
Quality of Life: 4? (Emotional is biggest gauge)
Attributes
SCORE (out of 10) / VALUE/EASE/TIME
(note however that 10 can never be reached fully, only 9.99999 etc [holons])
I:
Cognitive 8/10 +read +BFP +PMP
Aesthetics 5/10 +experiment with dress
Emotional 4/10 +act out tarot +act emotions +read EI
Creative 4/10 +make QOL book/site
Willpower 3/10 +spend less +more structure +more commitment +more renunciation
Spiritual 3/10 +sit +mindfulness +prayer
Psychodynamic/Shadow 3/10 +the tarot
Physical 6/10 +jog daily +30 SS/day +eat healthy
Existential 6/10 +QOL book +life coaching
WE:
Moral 6/10 +compassion meditation +giving
Relationships 7/10 +put more effort
Sexual 2/10 +NOFAP +sex
IT:
Work 10/10 +teach yoga +life coach +sell book
Environment 6/10 +clean +organize
Financial 2/10 +work +spend less
One element is the difference between experience based gaming or accomplishment based gaming.
If someone starts off in the game and is a fucking genius and has read 5000 books, why the fuck would they only gain 700 experiences per day in that area but start off at level 1? Knowledge wise they are probably at level 10. I cannot imagine being remotely anywhere less than that.
How can this radically change my life or the life of another?
1. Measure yourself?
Okay so the idea is that instead of gaining levels as before, you gain experience one time for certain accomplishments. There is an experience curve but is only slight. If you plug in jogging for 1 hour then you gain Light Jogger Badge and gain a 1 time hit of 2600 experience.

The experience curve will be based on a record of what things are worth and what the average person can do. The average should be level 100?
How can things be rightly measured? Value is subjective..
Regardless. Or level is only a piece of the puzzle.

How many possible activities are there? This becomes overly complicated?
People can vote for what things are worth? People cant vote on things theyve done? (so that its not trying to boost their own score)
One Time Badge Bonus Experience Boosts vs Consistent Habit experience
So if you read for 30 minutes you will get between 20-100 experience or whatever. But the book worm badge (read over 20 non-fiction books) gives you a whopping 8000 experience.
Or instead Doing an activity like reading creates a knowledge or intelligence buffer that fades away where as being able to do something like 50 pushups isn't a buffer as long as you reverify it once a month or whatever.
http://oddsphere.pl/oddswp/wp-content/uploads/2014/01/adnd4e.jpg



--- FOOTER
subject class:Game Dev
see also ::: the Traveller of the Worlds,
class:videogames
class:concept
class:idea




see also ::: the_Traveller_of_the_Worlds

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Savitri -- Savitri extended toc
Savitri Section Map -- 1 2 3 4 5 6 7 8 9 10 11 12
authors -- Crowley - Peterson - Borges - Wilber - Teresa - Aurobindo - Ramakrishna - Maharshi - Mother
places -- Garden - Inf. Art Gallery - Inf. Building - Inf. Library - Labyrinth - Library - School - Temple - Tower - Tower of MEM
powers -- Aspiration - Beauty - Concentration - Effort - Faith - Force - Grace - inspiration - Presence - Purity - Sincerity - surrender
difficulties -- cowardice - depres. - distract. - distress - dryness - evil - fear - forget - habits - impulse - incapacity - irritation - lost - mistakes - obscur. - problem - resist - sadness - self-deception - shame - sin - suffering
practices -- Lucid Dreaming - meditation - project - programming - Prayer - read Savitri - study
subjects -- CS - Cybernetics - Game Dev - Integral Theory - Integral Yoga - Kabbalah - Language - Philosophy - Poetry - Zen
6.01 books -- KC - ABA - Null - Savitri - SA O TAOC - SICP - The Gospel of SRK - TIC - The Library of Babel - TLD - TSOY - TTYODAS - TSZ - WOTM II
8 unsorted / add here -- Always - Everyday - Verbs


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